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compiler
ea7980a
WGSL: implement more complicated multi-swizzle assignments
by Matthew Denton
· 16 hours ago
00e96b3
WGSL: Implement out/inout params with pointers.
by Matthew Denton
· 16 hours ago
f217515
WGSL: implement comma operator
by Matthew Denton
· 24 hours ago
5e06057
WGSL: implement ternaries
by Matthew Denton
· 24 hours ago
1bd82c4
Translator: add some more helpers
by Matthew Denton
· 24 hours ago
3a28090
WGSL: Refactor WGSLProgramPrelude
by Matthew Denton
· 35 hours ago
af7faab
Translator: Improve handling of nameless structs
by Shahbaz Youssefi
· 2 days ago
1757043
Reland "WGSL: Introduce temporaries for written-to func params"
by Matthew Denton
· 2 days ago
11d88e0
Translator: Fix gl_in redeclaration more
by Shahbaz Youssefi
· 5 days ago
5311e1f
Translator: Validate case placement earlier
by Shahbaz Youssefi
· 5 days ago
ebdd878
Translator: Validate no statement after last case earlier
by Shahbaz Youssefi
· 6 days ago
e881ac6
Translator: Validate no statement before first case earlier
by Shahbaz Youssefi
· 6 days ago
2c1ef1c
Revert "WGSL: Introduce temporaries for written-to func params"
by Shahbaz Youssefi
· 6 days ago
be939dc
Translator: Validate case type == switch expression type earlier
by Shahbaz Youssefi
· 6 days ago
749c05e
Translator: Enable OES_EGL_image_external support in ESSL3.20
by Jisun Lee
· 6 days ago
012c499
Translator: Validate duplicate cases earlier
by Shahbaz Youssefi
· 6 days ago
35a97a7
WGSL: don't ever emit + unary operator
by Matthew Denton
· 6 days ago
9adf11a
Translator: Verify max function call depth during parse
by Shahbaz Youssefi
· 7 days ago
5f80122
Translator: Check for undefined functions during parse
by Shahbaz Youssefi
· 7 days ago
c452d6f
WGSL: Introduce temporaries for written-to func params
by Matthew Denton
· 7 days ago
20a7258
Skip the shader translator entirely with passthough shaders.
by Geoff Lang
· 7 days ago
chromium/7477
chromium/7478
b712a72
Translator: Check for recursion during parse
by Shahbaz Youssefi
· 7 days ago
8469b24
Translator: Reject infinite loop during parse
by Shahbaz Youssefi
· 7 days ago
caf6336
Translator: Avoid unreachable in presence of shader error
by Shahbaz Youssefi
· 7 days ago
ded8ecc
Translator: Handle GS and TES output gl_Position like VS
by Shahbaz Youssefi
· 7 days ago
97b9361
Translator: Remove gl_out from TES built-ins
by Shahbaz Youssefi
· 7 days ago
d9ff059
Translator fuzzer: dump the shader to stderr
by Shahbaz Youssefi
· 8 days ago
chromium/7475
255dc67
Translator: Validate ESSL 100 limitations during parse
by Shahbaz Youssefi
· 8 days ago
84b0cf1
Translator: Validate gl_FragData xor gl_FragColor early
by Shahbaz Youssefi
· 8 days ago
8c15b96
Translator: Validate MaxFunctionParameters limit during parse
by Shahbaz Youssefi
· 8 days ago
e5b0553
Translator: Validate TCS barrier() rules during parse
by Shahbaz Youssefi
· 9 days ago
chromium/7473
bf63a4e
Translator: Track control flow during parse
by Shahbaz Youssefi
· 9 days ago
8af6c56
Translator: Add more action routines to glslang.y
by Shahbaz Youssefi
· 13 days ago
chromium/7464
eec95a6
Translator: Remove NV_shader_framebuffer_fetch
by Shahbaz Youssefi
· 13 days ago
074eec2
Translator: remove angle_BaseVertex/Instance from built-ins
by Shahbaz Youssefi
· 14 days ago
chromium/7463
b0ee423
Translator: Validate clip/cull distance size during parse
by Shahbaz Youssefi
· 14 days ago
fecb8ea
WGSL: implement inc/dec with generated functions
by Matthew Denton
· 2 weeks ago
6a997ce
Vulkan: SPIR-V Gen: Use unique id instead of pointer
by Shahbaz Youssefi
· 2 weeks ago
6c4c005
WGSL: fix do-while when body has continue
by Matthew Denton
· 2 weeks ago
e1c14f0
Translator: Fix gl_LastFragColorARM not being qualified correctly
by Shahbaz Youssefi
· 2 weeks ago
d9fa255
Translator: Add numerous missing gl_PerVertex validations
by Shahbaz Youssefi
· 2 weeks ago
chromium/7457
1f3b482
Translator: Fix UNREACHABLE() on gl_DepthRange compile error
by Shahbaz Youssefi
· 3 weeks ago
4cff528
WGSL: append TSymbolUniqueId to overloaded functions
by Matthew Denton
· 3 weeks ago
chromium/7447
ae02c32
Translator: Give gl_DepthRange its own qualifier
by Shahbaz Youssefi
· 3 weeks ago
789693f
Translator: Fail compilation if built-in redeclared after qualified
by Shahbaz Youssefi
· 3 weeks ago
7b14dd7
WGSL: RewriteMixedTypeMathExprs
by Matthew Denton
· 3 weeks ago
a38f60e
Translator: Fail compilation if main() is only prototype
by Shahbaz Youssefi
· 3 weeks ago
85631b1
Translator fuzzer: Dump the shader before compiling it
by Shahbaz Youssefi
· 3 weeks ago
e5b3385
Translator: Fail earlier if main() is not present.
by Shahbaz Youssefi
· 3 weeks ago
chromium/7444
chromium/7444_3
f3405af
Translator: Fix gl_in redeclaration
by Shahbaz Youssefi
· 3 weeks ago
f95cbef
Reland "Add a "noncoherent" layout qualifier to PLS"
by Chris Dalton
· 3 weeks ago
18f28e5
Translator: Mark redeclared gl_Position/PointSize as built-in
by Shahbaz Youssefi
· 4 weeks ago
chromium/7438
4eb8604
Translator: Use EvqNumSamples for gl_NumSamples
by Shahbaz Youssefi
· 4 weeks ago
bfdf223
Translator: Don't differentiate static read vs write
by Shahbaz Youssefi
· 4 weeks ago
a44693f
Vulkan: Fix SPIR-V gen for invariant structs
by Shahbaz Youssefi
· 5 weeks ago
44db20f
Revert "Add a "noncoherent" layout qualifier to PLS"
by Brian Sheedy
· 5 weeks ago
f128872
Translator: Compare variables by unique id instead of pointer
by Shahbaz Youssefi
· 5 weeks ago
ef9c5ce
Add a "noncoherent" layout qualifier to PLS
by Chris Dalton
· 5 weeks ago
1677125
Update main() prototype in shader if main() has been replaced.
by Roberto Rodriguez
· 5 weeks ago
b8281f5
Add condition check in emulate dithering shader code
by Yuxin Hu
· 5 weeks ago
chromium/7417
a0cc64c
HLSL: Mark shadow sampler textureLod calls as using gradients
by Geoff Lang
· 6 weeks ago
a471c00
WGSL: derivative_uniformity diagnostic should be a warning
by Matthew Denton
· 6 weeks ago
cfe2c8f
WGSL: RewriteMultielementSwizzle
by Matthew Denton
· 7 weeks ago
c1cdc2b
Transform SPIRV to use 16-bit float for lower precision uniforms
by Yuxin Hu
· 7 weeks ago
chromium/7395
eefcdaf
Fix some old clang-tidy warnings about move constructors
by Tom Sepez
· 8 weeks ago
chromium/7384
6f0337a
Avoid some needless c_str() calls.
by Tom Sepez
· 8 weeks ago
1ae273e
Translator: Output struct members in OutputTree
by Shahbaz Youssefi
· 8 weeks ago
af0386c
Reorder structs entirely made of samplers to the end of struct
by Shahbaz Youssefi
· 8 weeks ago
9dc3679
WGSL: Fix unused variable in translator
by Cody Northrop
· 8 weeks ago
a02670d
Move unsafe buffers inside header guard macros
by Tom Sepez
· 8 weeks ago
b9cec91
WGSL: default uniforms gathered in interface block
by Matthew Denton
· 8 weeks ago
2539015
Suppress unsafe buffers on a file-by-file basis in src/ [1 of N]
by Tom Sepez
· 8 weeks ago
f63751d
Fix the UniformSortComparator not following strict weak order
by Yuxin Hu
· 8 weeks ago
20dca0b
Add a new TInterfaceBlock class member to hint ANGLE default Uniform
by Yuxin Hu
· 9 weeks ago
chromium/7373
a06cb36
Fix GCC -Wdangling-pointer warning in NodeStackGuard
by Sungyong Choi
· 9 weeks ago
806c80e
Add a new ShaderVariable struct property
by Yuxin Hu
· 10 weeks ago
chromium/7359
chromium/7360
chromium/7361
25f5e2c
Vulkan: Add support for built-in gl_PrimitiveShadingRateEXT
by Panfeng Hou
· 10 weeks ago
1d8279a
Do not sort ANGLE internal uniforms or built-in uniforms
by Yuxin Hu
· 10 weeks ago
chromium/7358
63d8f74
WGSL: move DeclareDefaultUniforms() out of SPIR-V
by Matthew Denton
· 10 weeks ago
edb0562
Fix sort uniform bug
by Yuxin Hu
· 10 weeks ago
7e28089
WGSL: support bvecs in uniforms
by Matthew Denton
· 2 months ago
b2e2766
Translator: Reject bool < bool
by Shahbaz Youssefi
· 2 months ago
ca3d732
WGSL: support bool in uniforms
by Matthew Denton
· 3 months ago
chromium/7346
chromium/7347
fc0e039
Translator: Fix location validation for inout
by Amirali Abdolrashidi
· 3 months ago
a1d5d10
WGSL: Allow matrices as in/out vars in shaders
by Matthew Denton
· 3 months ago
6a3ff5a
WGSL: extra debug logging for failure cases
by Matthew Denton
· 3 months ago
343e3bd
ScalarizeVecAndMatConstructors: also handle scalar constructors
by Matthew Denton
· 3 months ago
b758268
Reland: GL: Allow untranslated shaders to pass through on GLES
by Geoff Lang
· 3 months ago
cbff565
ScalarizeVecAndMatConstructorArgs: cast for mat constructors
by Matthew Denton
· 3 months ago
2c1a55b
WGSL: implement == for vectors by wrapping in all()
by Matthew Denton
· 3 months ago
e98dec8
Translator: Remove Sampler2DRectShadow
by Shahbaz Youssefi
· 3 months ago
251ffe6
Vulkan: Add support for built-in gl_ShadingRateEXT
by Panfeng Hou
· 3 months ago
7cbb77a
Fix the uniform reorder bug
by Yuxin Hu
· 3 months ago
chromium/7299
chromium/7300
chromium/7301
chromium/7302
chromium/7303
chromium/7304
chromium/7305
chromium/7306
chromium/7307
chromium/7308
chromium/7309
chromium/7310
chromium/7311
93b659f
Remove PoolAllocator push/pop feature
by Kimmo Kinnunen
· 3 months ago
1443a45
Regenerate the parsers with current cl format
by Kimmo Kinnunen
· 3 months ago
5d51bd1
Translator: Handle arrays of samplers in FlagSamplersWithTexelFetch
by Corentin Wallez
· 4 months ago
chromium/7288
56e9bff
GL: Remove obsolete macOS workarounds
by Alexey Knyazev
· 4 months ago
chromium/7263
beae1b4
Metal: Remove obsolete workarounds
by Alexey Knyazev
· 4 months ago
f48fcb4
Revert "Metal: Wraparound int arithmetic for add, sub"
by Shahbaz Youssefi
· 4 months ago
a2b84cc
Fix bug in translator fuzzer.
by Martin Arjovsky
· 4 months ago
Next »