- f27d171 Vulkan: Prefer BGR565 for RGB565 if enabled by Amirali Abdolrashidi · 6 weeks ago
- ad7ee7f Fix RGB565/BGR565 loading functions by Amirali Abdolrashidi · 6 weeks ago
- e04b719 Fix BGR565 pixel functions by Amirali Abdolrashidi · 6 weeks ago
- 7619f8a Fast copy R8G8B8A8_UNORM / R8G8B8A8_UNORM_SRGB for readPixels by Jisun Lee · 6 weeks ago
- 2539015 Suppress unsafe buffers on a file-by-file basis in src/ [1 of N] by Tom Sepez · 8 weeks ago
- 2b8f216 Fix GCC -Wdeprecated-copy warning in ImageLoadContext by Sungyong Choi · 9 weeks ago
- 1c245d9 Fix ASTC emulation for array textures by Shahbaz Youssefi · 3 months ago
- 26d5d4e Avoid OOB access in Load* functions by Shahbaz Youssefi · 4 months ago
- cdcf6a6 Add R10X6G10X6B10X6A10X6 support on angle by Xin Yuan · 6 months ago
- e0fafcd add missing includes for the build with use_libcxx_modules by Takuto Ikuta · 11 months ago
- f5196a2 Fix normalizedToFloat for signed types by Alexey Knyazev · 11 months ago chromium/6883 chromium/6884 chromium/6885 chromium/6886
- a504b6a Support GL_OES_required_internalformat by Panfeng Hou · 11 months ago
- 4f498ea WebGPU: Add more format support by Liza Burakova · 1 year, 3 months ago chromium/6616
- 21fc5e8 Move loadimage SSE includes/defines out of common headers by Roman Lavrov · 1 year, 4 months ago
- d193d51 Replace issue ids post migration to new issue tracker by Shahbaz Youssefi · 1 year, 4 months ago
- 0ac0603 Fold nested std::max calls by Alexey Knyazev · 1 year, 5 months ago
- c3a1cae Use angle::SimpleMutex everywhere in libGLESv2 by Shahbaz Youssefi · 1 year, 6 months ago
- ed97adb Add more RGB-to-RGBA byte loading functions by Amirali Abdolrashidi · 1 year, 7 months ago chromium/6371
- 151c157 Vulkan: Clean up RGB8-to-RGBA8 ubyte function by Amirali Abdolrashidi · 1 year, 9 months ago
- 536042b vulkan: fix etc2 srgb8_alpha8 alpha decode issue. by Hailin Zhang · 1 year, 10 months ago
- 716c5d0 Vulkan: Add RGB8-to-RGBA8 ubyte loading function by Amirali Abdolrashidi · 1 year, 11 months ago chromium/6154 chromium/6155
- 7660855 Vulkan: use cpu transcoding for small texture size. by Hailin Zhang · 2 years ago
- d4e1493c Optimize compressed texture loads by Shahbaz Youssefi · 2 years, 1 month ago
- e975f9d Capture/Replay: handle paletted textures by Constantine Shablya · 2 years, 7 months ago
- 877cd04 Reland "Add vulkan format image fallback for R16G16B16" by Saifuddin Hitawala · 2 years, 8 months ago
- b317841 Revert "Add vulkan format image fallback for R16G16B16" by Roman Lavrov · 2 years, 8 months ago
- 71f6d54 Add vulkan format image fallback for R16G16B16 by Saifuddin Hitawala · 2 years, 8 months ago
- b42c233 Refine sRGB mipmap generation by Alexey Knyazev · 2 years, 8 months ago
- 17931e2 Fix stencil and depth/stencil data uploads by Alexey Knyazev · 2 years, 9 months ago
- 81a244d Adding a class to perform ASTC texture decompression on the CPU by Greg Schlomoff · 3 years ago chromium/5382
- 025504b Pass worker pools to image load functions by Shahbaz Youssefi · 3 years ago
- ff7aa21 GL_PALETTE* sampling by Constantine Shablya · 3 years, 1 month ago chromium/5332
- e82eaff Stubs for paletted images by Constantine Shablya · 3 years, 1 month ago
- 45e5cf0 Vulkan: Implement ASTC emulation. by Lubosz Sarnecki · 3 years, 3 months ago
- 985d429 Metal:Speed up BGRA8 to RGBA8 copy for readPixels by Gregg Tavares · 3 years, 6 months ago
- 3bdbfbf Vulkan: Adjust border color by Mohan Maiya · 3 years, 7 months ago
- 604610b Metal: Use Depth32F for DEPTH_COMPONENT16 by Gregg Tavares · 4 years ago
- c0aa610 Add new GL_RGBX8_ANGLEX format by Alexis Hetu · 4 years, 1 month ago
- 5c8bf08 Vulkan: Add support for YUV internal format extension by Mohan Maiya · 4 years, 3 months ago
- 45965e7 Vulkan: Translate border color's channel by image view format by Cheryl Wei · 4 years, 3 months ago
- ca5dbef Micro-optimization for loading 3-channel images. by Pujun Lun · 4 years, 8 months ago chromium/4446
- e815afb First pass at increasing inclusivity by Trevor David Black · 5 years ago
- 49108a1 Support BGRA_1010102 IOSurfaces in CGL and Vulkan. by Geoff Lang · 5 years ago
- 6820f77 Fix issue where last 8 bits of D24X8 influence depth calculation. by Anders Leino · 5 years ago
- cb2b513 Vulkan: Simplify format table generation by Courtney Goeltzenleuchter · 6 years ago
- d1860ea Metal: support OES_depth_texture by Le Hoang Quyen · 6 years ago
- 155947f Enable "-Wconditional-uninitialized". by Jamie Madill · 6 years ago
- 2fa9d734 Partially Revert "Convert DXT1 RGB data to DXT3 RGBA when uploading to the GPU." by Geoff Lang · 6 years ago
- a333b87 Vulkan: Handle D24 -> D32FS8X24 depth fallback by Courtney Goeltzenleuchter · 6 years ago
- e658216 Convert DXT1 RGB data to DXT3 RGBA when uploading to the GPU. by Geoff Lang · 6 years ago
- 3b46885 Vulkan: Implement EXT_texture_type_2_10_10_10_REV by Jaedon Lee · 6 years ago
- 9d73796 Standardize copyright notices to project style by Stuart Morgan · 6 years ago
- 0186714 Vulkan: Add support for D32F_S8 depth_texture by Courtney Goeltzenleuchter · 6 years ago
- cbabea7 Vulkan: Desktop ETC/EAC formats support by Tim Van Patten · 6 years ago chromium/3869
- d9c1710 Add support for GL_OES_texture_compression_astc by Geoff Lang · 6 years ago
- 943fe34 Vulkan: Upload packed depth-stencil by Courtney Goeltzenleuchter · 6 years ago
- 08146a2 Remove non-source sources from binary targets by Tom Anderson · 6 years ago
- 507e8d3 Add missing entries in texture load functions map by Shahbaz Youssefi · 7 years ago
- b980c56 Reformat all cpp and h files. by Jamie Madill · 7 years ago
- b436aac Vulkan: Support inverted blit for depth/stencil. by Jamie Madill · 7 years ago
- 95fb2a1 Add vertex formats and lookup function. by Frank Henigman · 7 years ago chromium/3446
- 44dcb91 Decode R11 and RG11 EAC formats into 16-bit textures. by Geoff Lang · 8 years ago
- acf2f3a Apply Chromium style fixes. by Jamie Madill · 8 years ago
- 8061621 Support CHROMIUM_copy_texture for all formats on D3D11. by Geoff Lang · 8 years ago
- 451b2b7 Correctly generate mipmaps for sRGB textures. by Geoff Lang · 8 years ago
- f81ce4a Refactoring: replace NULL by nullptr for pointers (3rd CL). by Yunchao He · 9 years ago
- 4f28544 Refactoring: replace NULL by nullptr for pointers (2nd CL). by Yunchao He · 9 years ago
- 390208b Implements ETC lossy decode for ETC2 formats. by Minmin Gong · 9 years ago
- 5eeff0e Fix ETC->DXT small mip transcode crash. by Minmin Gong · 9 years ago
- 41ee202 D3D11: Improvements on ETC1 to BC1 transcode. by Minmin Gong · 9 years ago
- 4107dda Clamp float32 depth data when uploading. by Geoff Lang · 9 years ago
- 5695fc9 Clean up the SSE detection logic. by Geoff Lang · 9 years ago chromium/2790
- 6e4cfceb Refactor ANGLE's image manipulation code into a static library. by Geoff Lang · 9 years ago