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  1. 5b5a1ed Ensure stream source frequency for stream 0 is set to 1 in swapRect for D3D9. by Jamie Madill · 12 years ago chrome_m32
  2. 276a3fc Fix device removed handling for systems which do not by Jamie Madill · 12 years ago
  3. b66fd40 Proper handling of D3D9Ex device removed. by Jamie Madill · 12 years ago
  4. 0f0edf9 Disable automatically resizing swapchain if window is iconified by John Bauman · 12 years ago
  5. b4e0003 Do not allow context sharing between egl Displays. by Jamie Madill · 12 years ago
  6. 5625f65 Rename ParseHelper.cpp/h to ParseContext.cpp/h. by Jamie Madill · 12 years ago
  7. 9e30c6b Fix D3D9 attributes being marked as requireing conversion when they did not. by Geoff Lang · 12 years ago
  8. b992a7d Add new files to vs translator project and update version. by Zhenyao Mo · 12 years ago
  9. 1727a0a Add a flag to ANGLE to force immediate swap. by Geoff Lang · 12 years ago
  10. 7d3fecf Fix incorrect mip sizes for cube maps when creating them with TexStorage2D. by Geoff Lang · 12 years ago
  11. 0677631 Fall back to LoadLibrary if preloading d3d compiler modules fails. by Geoff Lang · 12 years ago
  12. 5e70cf9 Add an option to unfold short circuiting in AST. by Zhenyao Mo · 12 years ago
  13. 59b7785 Normalize the line endings in the project files. by Jamie Madill · 12 years ago
  14. 2bcc909 Added .gitattributes to control line endings as a policy in the repository. by Jamie Madill · 12 years ago
  15. e5014a9 Only check for missmatched HWND process IDs if swap chain creation fails. by Geoff Lang · 12 years ago
  16. c273f37 Use cube textures as 2D texture arrays in rendertarget SRVs by Shannon Woods · 12 years ago
  17. cbab004 Add the static translator define to inherited properties in gyp. by Jamie Madill · 12 years ago
  18. a9ca4ac Remove duplicated translator_glsl target. by Zhenyao Mo · 12 years ago
  19. 19b932a Fix a traverse bug. by Zhenyao Mo · 12 years ago
  20. 2c315f1 Style violation cleanup for IntermTraverse.cpp by Zhenyao Mo · 12 years ago
  21. d34a0d1 Update to most recent khrplatform.h by Shannon Woods · 12 years ago
  22. a0bd8ef Use ANGLE_TRANSLATOR_STATIC to enforce a static build of the translator in chromium. by Jamie Madill · 12 years ago
  23. 384c0cd Support the Windows 8 SDK version of FXC by default in generate_shaders.bat. by Jamie Madill · 12 years ago
  24. 7692ca4 Remove %(AdditionalDependencies) from gyp linker deps, and add full windows dependency library list. by Jamie Madill · 12 years ago
  25. 5e73312 Update samples solution to use the new translator project and add missing files to the translator project. by Geoff Lang · 12 years ago
  26. 49cbc57 Fix a typo introduced in "GCC Compiler Fixes". by Jamie Madill · 12 years ago
  27. 8935267 Fix some syntax errors in the gyp build configuration, and make some modifications so the tests should work with chromium in component build. by Jamie Madill · 12 years ago
  28. e6dcc98 GCC compilation fixes. by Shannon Woods · 12 years ago
  29. 7bf0217 Eliminate bitfield enum members to avoid GCC compile error. by Nicolas Capens · 12 years ago
  30. 16a3eb3 Fix compiler test initialization issues. by Zhenyao Mo · 12 years ago
  31. 23175c5 Update version. by Zhenyao Mo · 12 years ago
  32. 52cd86b Update ANGLE.sln by Zhenyao Mo · 12 years ago
  33. 3662294 Combine translator_common, translator_hlsl, translator_glsl into one target translator. by Zhenyao Mo · 12 years ago
  34. f84ef70 Restructure the tests gyp so they can be included in chromium by Zhenyao Mo · 12 years ago
  35. 300b1eb . by Scott Graham · 12 years ago
  36. f77f46b Adds InitializeGLPosition to the VS proj files to address build breakage by Shannon Woods · 12 years ago
  37. f382bff Use the same mechanism to process int/float literals by Zhenyao Mo · 12 years ago
  38. 7343887 Remove literal overflow error reporting in compiler. by Zhenyao Mo · 12 years ago
  39. fc75e21 Add an option in ANGLE shader translator to initialize gl_Position to vec4(0.0, 0.0, 0.0, 1.0). by Zhenyao Mo · 12 years ago
  40. 8cdc21c Image11::map now takes a parameter to specify if the mapping is for reading or writing. by Geoff Lang · 12 years ago
  41. 0bd6d11 Expose the packing function so we can check varyings packing per program by Zhenyao Mo · 12 years ago
  42. 521c836 Clamp numeric overflow rather than failing with an error by Zhenyao Mo · 12 years ago
  43. 6440d14 Fix compile errors in the essl to hlsl standalone translator. by Jamie Madill · 12 years ago
  44. 1250549 Fix a regression in VertexBuffer9::spaceRequired. by Jamie Madill · 12 years ago
  45. ff989da Fix using the incorrect vertex count in instancing drawing using the streaming buffer. by Jamie Madill · 12 years ago
  46. 90442f6 Make gl::Buffer::size() a const method. by Jamie Madill · 12 years ago
  47. 4115932 Add static_use to shader variable info query. by Zhenyao Mo · 12 years ago
  48. 827fb6a Build fix: not all types support precisions. by Zhenyao Mo · 12 years ago
  49. 6d3511e update version by Zhenyao Mo · 12 years ago
  50. 9754ff4 Support precision for sampler types. by Zhenyao Mo · 12 years ago
  51. a6829d5 Minor refactoring of TSymbolTable. by Alok Priyadarshi · 12 years ago
  52. a612ed8 InputLayoutCache only hashes input layout keys up to last used element. by Al Patrick · 12 years ago
  53. ba2cfe7 Moved the definition of max-token length from preprocessor to compiler. by Alok Priyadarshi · 12 years ago
  54. 76985f3 Expose varying variables and also precision for all variables. by Zhenyao Mo · 12 years ago
  55. 3cf1f4e add TRACE_EVENT to ANGLE (reland) by Al Patrick · 12 years ago
  56. d031043 Fixed a bug where the frontFace shader constant would not be updated if the drawMode or frontFace changed but not the viewport. by Geoff Lang · 12 years ago
  57. 7ecdd3d Revert "Eliminate bitfield enum members." by Shannon Woods · 12 years ago
  58. b0c3137 Ignore files generated by GYP. by Alok Priyadarshi · 12 years ago
  59. e06002a Fixed error message for exceeding maximum struct nesting. by Alok Priyadarshi · 12 years ago
  60. feaaae2 Revert "Add TRACE_EVENT support to ANGLE" by Shannon Woods · 12 years ago
  61. 686eb7d Print token string into the syntax error message. by Alok Priyadarshi · 12 years ago
  62. 889f9d7 Add TRACE_EVENT support to ANGLE by Shannon Woods · 12 years ago
  63. d206c85 Eliminate bitfield enum members. by Nicolas Capens · 12 years ago
  64. afcb765 Removed checks for DXGI_FORMAT_R32G32B32_FLOAT support since GL_RGB32F is converted to DXGI_FORMAT_R32G32B32A32_FLOAT. by Geoff Lang · 12 years ago
  65. 2a353a7 Split the overflow check into explicit multiplication and addition overflow checks. by Geoff Lang · 12 years ago
  66. 662c3af Change the offset variable to an unsigned int since it cannot be negative and is assigned to streamOffset which is an unsigned int. by Geoff Lang · 12 years ago
  67. 2330705 Releases leaking resource by Shannon Woods · 12 years ago
  68. f55c5a9 Bump version.h. by Al Patrick · 12 years ago
  69. c4b81a9 Presort reverse mapping of ProgramBinary::mSemanticIndex. by Al Patrick · 12 years ago
  70. f3fc657 Updated VertexBuffer's getSpaceRequired and storeVertexAttributes methods to return bools and fixed some validation of parameters to prevent under and overflows. by Geoff Lang · 12 years ago
  71. b93f84a Made multiple calls to ShInitialize not assert. by Alok Priyadarshi · 12 years ago
  72. f1e1c1e Fix additional overflow and underflow issues with triangle fans and line loops. by Geoff Lang · 12 years ago
  73. 688f78a Fixed memory leak associated with TLS. by Alok Priyadarshi · 12 years ago
  74. 07dd3ea Remove use of C++11 feature (auto keyword). by Al Patrick · 12 years ago
  75. c21954a Bump ANGLE version. by Geoff Lang · 12 years ago
  76. 95c37cb Cache the index ranges at the gl::Buffer and rx::IndexBuffer levels so that ranges do not need to be re-calculated for direct buffers. by Geoff Lang · 12 years ago
  77. 07b87fa RenderTarget11::get* calls no longer add references to the D3D resources. by Geoff Lang · 12 years ago
  78. 93a5ce9 Cache applied primitive topology. by Geoff Lang · 12 years ago
  79. a6abd89 Cache applied constant buffers. by Geoff Lang · 12 years ago
  80. b312b1c Cache applied vertex buffers and input layout. by Geoff Lang · 12 years ago
  81. 5b3f921 Uses R32G32B32A32_FLOAT textures to emulate RGB32F by Shannon Woods · 12 years ago
  82. ba69448 Fixes handling in eglMakeCurrent to allow for null displays. by Shannon Woods · 12 years ago
  83. 2ccad06 Replace the logic for doing vector and matrix equivalence tests in the shader with a much simpler formula. by Jamie Madill · 12 years ago
  84. 047373a Bumps ANGLE version by Shannon Woods · 12 years ago
  85. cc89bc1 Remove intrinsic parameter names. by Nicolas Capens · 12 years ago
  86. 506d761 Eliminate isVariableBuiltIn. by Nicolas Capens · 12 years ago
  87. c66cd56 Detect redefinition of functions and variables. by Nicolas Capens · 12 years ago
  88. d5c6abc Fix the reported shader gl_MaxDrawBuffers to be compliant with the new EXT_draw_buffers spec. by Jamie Madill · 12 years ago
  89. 1bc1b6a Only allow zero indexes for gl_FragData when the draw buffers extension is disabled. by Jamie Madill · 12 years ago
  90. 57a0454 Move the code for parsing indexed expressions from the grammar to TParseContext. by Jamie Madill · 12 years ago
  91. 9c414ac Add *.orig and *.rej to .gitignore. by Jamie Madill · 12 years ago
  92. 7891ba4 Bump ANGLE version by Shannon Woods · 12 years ago
  93. 6322ef4 Protect against integer overflows in the IndexBuffer class by validating that the new write position will not overflow. by Geoff Lang · 12 years ago
  94. 0c8b4e5 Protect against integer overflows in the VertexBuffer class by validating the reserved space. by Geoff Lang · 12 years ago
  95. 4791329 Protect against integer overflows when generating index buffers for line loop and triangle fan drawing. by unknown · 12 years ago
  96. 9b34431 Bump version.h by Al Patrick · 12 years ago
  97. 0ee126c In ShaderExecutable, delete mFunction with delete[] instead of delete. by Al Patrick · 12 years ago
  98. 741f765 Fixes tabs-vs-spaces that have crept into the project. by Shannon Woods · 12 years ago
  99. 0600ff1 Simplified TType class by carving out TStructure and TField. by Jamie Madill · 12 years ago
  100. 95c6625 Move the D3DCompile call to after the check for API link errors. by Jamie Madill · 12 years ago