- 38e2598 Revert "Enable CrabbyAvif for Android framework" by Kaylee Lubick · 1 year, 1 month ago
- d0e49fd Enable CrabbyAvif for Android framework by Vignesh Venkat · 1 year, 1 month ago
- 59f512b Reland "Write test for platform image generators." by Daniel Dilan · 1 year, 1 month ago
- 4069b40 Revert "Write test for platform image generators." by Michael Ludwig · 1 year, 1 month ago
- f84aacc Write test for platform image generators. by Daniel Dilan · 1 year, 1 month ago
- 16722e4 Revert "Allow passing multiple node IDs per PDF structure node." by Ben Wagner · 1 year, 1 month ago
- bfc6189 Reland "[graphite] Expand BlurMaskFilter Precompilation ..." by Robert Phillips · 1 year, 1 month ago
- 6fc00ce Revert "[graphite] Expand BlurMaskFilter Precompilation ..." by Jim Van Verth · 1 year, 1 month ago
- 6c89706 [graphite] Expand BlurMaskFilter Precompilation ... by Robert Phillips · 1 year, 1 month ago
- 39dfe36 Suppress function UBSan on macOS by Ben Wagner · 1 year, 1 month ago
- 7b0669f Android NDK SkFontMgr by Ben Wagner · 1 year, 1 month ago
- 50711c2 Delete include/gpu shim files by Kaylee Lubick · 1 year, 1 month ago
- 5d10744 Ensure CtsSkQPTestCases in Android Framework uses external Vk headers by Nolan Scobie · 1 year, 1 month ago
- 6a6eb53 Reland "[graphite] Add analytic clip support." by Jim Van Verth · 1 year, 1 month ago
- 618beab Revert "[graphite] Add analytic clip support." by Jim Van Verth · 1 year, 1 month ago
- c0512ed [graphite] Add analytic clip support. by Jim Van Verth · 1 year, 1 month ago
- f3344c8 Move SkFourByteTag to its own file by Kaylee Lubick · 1 year, 1 month ago
- eff8af3 [graphite] TextureDataBlock holds span of texture proxies by Michael Ludwig · 1 year, 2 months ago
- 1d07c84 [graphite] Add DrawAtlasTest. by Jim Van Verth · 1 year, 2 months ago
- f60608d [graphite] Move PipelineDataCache into PipelineData.h by Michael Ludwig · 1 year, 2 months ago
- d1121ff [rust png] Cover `experimental/rust_png` in `gn/codec.gni`. by Lukasz Anforowicz · 1 year, 2 months ago
- f1b130c [graphite] Add example Chrome Precompilation by Robert Phillips · 1 year, 2 months ago
- cd3d3da Move remaining Ganesh files in include/gpu and add shims by Kaylee Lubick · 1 year, 2 months ago
- 2e1eea5 fixes custom iOS simulator version builds by Luis Grimaldo · 1 year, 2 months ago
- c9f157b Reapply "[rust png] Extract minimal `SkPngCodecBase`." by Lukasz Anforowicz · 1 year, 2 months ago
- f50cad9 Add shims for include/gpu/d3d, gl, mock, and vk headers by Kaylee Lubick · 1 year, 2 months ago
- 04ce2e2 [graphite] Move the Precompilation testing files into a precompile sub-directory by Robert Phillips · 1 year, 2 months ago
- 7611984 Fix G3 build of mac_utils and ganesh_vulkan by Kaylee Lubick · 1 year, 2 months ago
- c022414 Stop forcing debug symbol generation with skia_enable_optimize_size by Brian Osman · 1 year, 2 months ago
- d06dc08 Delete all filegroups that supported legacy (non-buffet) Bazel build by Kaylee Lubick · 1 year, 2 months ago
- eeebcd8 Move utils/SkTestCanvas -> tools/gpu/TestCanvas by Kaylee Lubick · 1 year, 2 months ago
- 249d3f0 Remove SkSL program size limit by Brian Osman · 1 year, 2 months ago
- eb5f21e Revert "[rust png] Extract minimal `SkPngCodecBase`." by Robert Phillips · 1 year, 2 months ago
- df5bc81 [rust png] Extract minimal `SkPngCodecBase`. by Lukasz Anforowicz · 1 year, 2 months ago
- 30a0062 Reland "Guard division in luminosity blend against overflow" by Brian Osman · 1 year, 2 months ago
- ebe7cb3 Revert "Guard division in luminosity blend against overflow" by Brian Osman · 1 year, 2 months ago
- fd0b314 Guard division in luminosity blend against overflow by Brian Osman · 1 year, 2 months ago
- 66485e4 Remove unused gni file list by Kaylee Lubick · 1 year, 2 months ago
- 0e0009b Add GNI group for PNG and expand source list by Lukasz Anforowicz · 1 year, 2 months ago
- 297b50d Combine GR_TEST_UTILS and GRAPHITE_TEST_UTILS into GPU_TEST_UTILS by Kaylee Lubick · 1 year, 2 months ago
- 2a7e756 GM to make small circles. by Daniel Dilan · 1 year, 3 months ago
- 3148674 Decouple Graphite SkSL code from Ganesh code. by Kaylee Lubick · 1 year, 3 months ago
- 4bdb18d Demonstrate effect specialization fan-out. by John Stiles · 1 year, 3 months ago
- b2468c5 Add support to SkSLTest for invoking child shaders. by John Stiles · 1 year, 3 months ago
- 03732b9 Fix fuzzer-discovered issue with duplicate functions. by John Stiles · 1 year, 3 months ago
- ad4c9d8 Fix graphite.gni file by Robert Phillips · 1 year, 3 months ago
- b6036ba Fix fuzzer-discovered issue with duplicate array types. by John Stiles · 1 year, 3 months ago
- a094c60 [SkSL] Remove loadFloatBuffer intrinsic by Nathan Sanchez · 1 year, 3 months ago
- 15e9af7 [SkSL] Add a specialization in a call test by Nathan Sanchez · 1 year, 3 months ago
- b9b208f [SkSL][SPIR-V] Unsized array parameter support by Nathan Sanchez · 1 year, 3 months ago
- 3de932a [graphite] Remove SK_DAWN defines from TextureInfo and BackendTexture. by Kaylee Lubick · 1 year, 3 months ago
- 62e955d Allow child effect passing in PipelineStageCodeGenerator. by John Stiles · 1 year, 3 months ago
- 71386f1 [graphite] Add forcePathAA to subrun control by Michael Ludwig · 1 year, 3 months ago
- 4a65e62 [graphite] Remove SK_VULKAN defines from TextureInfo, BackendTexture, and BackendSemaphore by Kaylee Lubick · 1 year, 3 months ago
- 940c71c Add missing Vulkan header to .gni by Kaylee Lubick · 1 year, 3 months ago
- 57eaccc Rename PipelineUtils to SkSLToBackend. by John Stiles · 1 year, 3 months ago
- 37efc70 Add a unit test verifying that Runtime Effects can call unpremul(). by John Stiles · 1 year, 3 months ago
- 46a3b18 Use swizzles to save space during code minification. by John Stiles · 1 year, 3 months ago
- c119329 Fix fuzzer-discovered issue with switch variable-hoisting. by John Stiles · 1 year, 3 months ago
- 1cda2a7 [graphite] Force shader blending for kPlus by James Godfrey-Kittle · 1 year, 3 months ago
- 76597fc [SkSL][Metal] Add unsized array parameter support in Metal by Nathan Sanchez · 1 year, 3 months ago
- 31fb65b Fix fuzzer-discovered issue with struct redefinition. by John Stiles · 1 year, 3 months ago
- 06959f5 Enable IWYU on SkSLTransform.h. by John Stiles · 1 year, 3 months ago
- ff0ff01 Fix fuzzer-discovered issue with var-decls in a static switch. by John Stiles · 1 year, 3 months ago
- 5f51dbb [SkSL][SPIR-V] Reuse synthesized samplers per specialization. by Nathan Sanchez · 1 year, 3 months ago
- 9a89cb8 Keep track of the current ModuleType as it is being compiled. by John Stiles · 1 year, 3 months ago
- a99c574 Migrate SkSL::Module into dedicated header. by John Stiles · 1 year, 3 months ago
- d2e5edc Fix GLSL output when ES3 reserved words are used in the program. by John Stiles · 1 year, 3 months ago
- 06cd249 [Loong64] Added binary compatibility support. by Cheng Yangyang · 1 year, 3 months ago
- 3b13de2 [graphite] Move YUVImage Precompile factory to public API by Robert Phillips · 1 year, 3 months ago
- 56014ce [SkSL][SPIR-V] Add function specialization for samplers by Nathan Sanchez · 1 year, 3 months ago
- 2c238c1 Add testbed for SkSL pipeline stage code generator. by John Stiles · 1 year, 3 months ago
- f9422e0 Clean up reserved-name tests in runtime_errors. by John Stiles · 1 year, 3 months ago
- a6ac2f8 Mark unsupported subpass-input types as reserved. by John Stiles · 1 year, 3 months ago
- d4acfbe Mark unsupported sampler/image/texture types as reserved. by John Stiles · 1 year, 3 months ago
- 28d4f28 [graphite] Remove SK_METAL defines from BackendSemaphore by Kaylee Lubick · 1 year, 3 months ago
- a553358 [graphite] Remove SK_METAL defines from BackendTexture by Kaylee Lubick · 1 year, 3 months ago
- e0f57a3 [graphite] Remove SK_METAL defines from TextureInfo by Kaylee Lubick · 1 year, 3 months ago
- a7f3fbe Reject SkSL programs with identifiers `dmatN` or `dmatNxM`. by John Stiles · 1 year, 3 months ago
- 6a046a1 [graphite] Make PrecompileRuntimeEffect part of the public API by Robert Phillips · 1 year, 3 months ago
- 177ce5c [graphite] Add linear and flat interpolation support to Varying by Michael Ludwig · 1 year, 3 months ago
- a1e85ad GM that shows how to use blend modes to simulate PathOps by Brian Osman · 1 year, 3 months ago
- ab5ce45 Reject interface blocks containing a boolean. by John Stiles · 1 year, 4 months ago
- e106f59 Move ContextOptionsPriv from include/private to src/ by Kaylee Lubick · 1 year, 4 months ago
- ced941f Remove exports_files_legacy by Kaylee Lubick · 1 year, 4 months ago
- 7c69f39 Remove staging gni file groups for sksl by Kaylee Lubick · 1 year, 4 months ago
- d97fcf2 [graphite] Reorganize code for public PrecompileImageFilter API by Robert Phillips · 1 year, 4 months ago
- e8b654a Extract VulkanMemoryAllocator into its own module by Kaylee Lubick · 1 year, 4 months ago
- eacc0ba Use -no-pie insead of -nopie by Ben Wagner · 1 year, 4 months ago
- 09a46eb [graphite] Move PrecompileImageFilter to public API by Robert Phillips · 1 year, 4 months ago
- 0016940 [cmake] Enable OBJC and OBJCXX by Ben Wagner · 1 year, 4 months ago
- 55ada83 Add (CoGS) team ownership to Android.bp's CtsSkQPTestCases by Nolan Scobie · 1 year, 4 months ago
- adf6da3 Roll gn by Ben Wagner · 1 year, 4 months ago
- 7cbcb2f Update CMake generator compile flags by Ben Wagner · 1 year, 4 months ago
- 24fedab [graphite] Make PrecompileMaskFilter part of the public Precompile API by Robert Phillips · 1 year, 4 months ago
- 5fc5344 Update cmake to v3.29.0 by K Lubick · 1 year, 4 months ago
- e632efd Build skslc and sksl-minify from the modular Bazel build. by Kaylee Lubick · 1 year, 4 months ago
- ea84df42 Remove shims for GrVk* types by Kaylee Lubick · 1 year, 4 months ago
- fc04678 [graphite] Additional PrecompileShader code rearrangement by Robert Phillips · 1 year, 4 months ago
- 4093078 [graphite] Rearrange code after making PrecompileColorFilter API public by Robert Phillips · 1 year, 4 months ago