FindOpenGL¶
FindModule for OpenGL and GLU.
Optional COMPONENTS¶
This module respects several optional COMPONENTS: EGL, GLX, and
OpenGL. There are corresponding import targets for each of these flags.
IMPORTED Targets¶
This module defines the IMPORTED targets:
OpenGL::GL- Defined to the platform-specific OpenGL libraries if the system has OpenGL.
OpenGL::OpenGL- Defined to libOpenGL if the system is GLVND-based.
OpenGL::GL OpenGL::GLU- Defined if the system has GLU.
OpenGL::GLX- Defined if the system has GLX.
OpenGL::EGL- Defined if the system has EGL.
Result Variables¶
This module sets the following variables:
OPENGL_FOUND- True, if the system has OpenGL and all components are found.
OPENGL_XMESA_FOUND- True, if the system has XMESA.
OPENGL_GLU_FOUND- True, if the system has GLU.
OpenGL_OpenGL_FOUND- True, if the system has an OpenGL library.
OpenGL_GLX_FOUND- True, if the system has GLX.
OpenGL_EGL_FOUND- True, if the system has EGL.
OPENGL_INCLUDE_DIR- Path to the OpenGL include directory.
OPENGL_EGL_INCLUDE_DIRS- Path to the EGL include directory.
OPENGL_LIBRARIES- Paths to the OpenGL library, windowing system libraries, and GLU libraries.
On Linux, this assumes GLX and is never correct for EGL-based targets.
Clients are encouraged to use the
OpenGL::*import targets instead.
Cache variables¶
The following cache variables may also be set:
OPENGL_egl_LIBRARY- Path to the EGL library.
OPENGL_glu_LIBRARY- Path to the GLU library.
OPENGL_glx_LIBRARY- Path to the GLVND ‘GLX’ library.
OPENGL_opengl_LIBRARY- Path to the GLVND ‘OpenGL’ library
OPENGL_gl_LIBRARY- Path to the OpenGL library. New code should prefer the
OpenGL::*import targets.
Linux-specific¶
Some Linux systems utilize GLVND as a new ABI for OpenGL. GLVND separates
context libraries from OpenGL itself; OpenGL lives in “libOpenGL”, and
contexts are defined in “libGLX” or “libEGL”. GLVND is currently the only way
to get OpenGL 3+ functionality via EGL in a manner portable across vendors.
Projects may use GLVND explicitly with target OpenGL::OpenGL and either
OpenGL::GLX or OpenGL::EGL.
Projects may use the OpenGL::GL target (or OPENGL_LIBRARIES variable)
to use legacy GL. By default, these will use the legacy libGL library file.
If OPENGL_gl_LIBRARY is empty or not found and GLVND is available, the
OpenGL::GL target will use GLVND OpenGL::OpenGL and OpenGL::GLX
(and the OPENGL_LIBRARIES variable will use the corresponding libraries).
Thus, for non-EGL-based Linux targets, the OpenGL::GL target is most
portable.
For EGL targets the client must rely on GLVND support on the user’s system.
Linking should use the OpenGL::OpenGL OpenGL::EGL targets. Using GLES*
libraries is theoretically possible in place of OpenGL::OpenGL, but this
module does not currently support that; contributions welcome.
OPENGL_egl_LIBRARY and OPENGL_EGL_INCLUDE_DIRS are defined in the case of
GLVND. For non-GLVND Linux and other systems these are left undefined.
macOS-Specific¶
On OSX FindOpenGL defaults to using the framework version of OpenGL. People will have to change the cache values of OPENGL_glu_LIBRARY and OPENGL_gl_LIBRARY to use OpenGL with X11 on OSX.