| OpenCV 5.0.0alpha Open Source Computer Vision

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Classes | Enumerations | Functions
cv::ovis Namespace Reference

## Classes
class | WindowScene

## Enumerations
enum | EntityProperty { ENTITY_MATERIAL , ENTITY_SCALE , ENTITY_AABB_WORLD , ENTITY_ANIMBLEND_MODE , ENTITY_CAST_SHADOWS }
enum | MaterialProperty { MATERIAL_POINT_SIZE , MATERIAL_LINE_WIDTH , MATERIAL_OPACITY , MATERIAL_EMISSIVE , MATERIAL_DIFFUSE , MATERIAL_TEXTURE0 , MATERIAL_TEXTURE = MATERIAL_TEXTURE0 , MATERIAL_TEXTURE1 , MATERIAL_TEXTURE2 , MATERIAL_TEXTURE3 }
enum | SceneSettings { SCENE_SEPARATE = 1 , SCENE_INTERACTIVE = 2 , SCENE_SHOW_CS_CROSS = 4 , SCENE_AA = 8 , SCENE_OFFSCREEN = 16 , SCENE_SHADOWS = 32 }

## Functions
void | addResourceLocation (const String &path)
void | createGridMesh (const String &name, const Size2f &size, const Size &segments=Size(1, 1))
void | createPlaneMesh (const String &name, const Size2f &size, InputArray image=noArray())
void | createPointCloudMesh (const String &name, InputArray vertices, InputArray colors=noArray())
void | createTriangleMesh (const String &name, InputArray vertices, InputArray normals=noArray(), InputArray indices=noArray())
Ptr< WindowScene > | createWindow (const String &title, const Size &size, int flags=SCENE_INTERACTIVE|SCENE_AA)
void | setMaterialProperty (const String &name, const String &prop, const Scalar &value)
void | setMaterialProperty (const String &name, int prop, const Scalar &value)
void | setMaterialProperty (const String &name, int prop, const String &value)
| This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
void | setMaterialProperty (const String &name, int prop, InputArray value)
void | updateTexture (const String &name, InputArray image)
int | waitKey (int delay=0)