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Graphics Software for Game Consoles

Browse free open source Graphics software and projects for Game Consoles below. Use the toggles on the left to filter open source Graphics software by OS, license, language, programming language, and project status.

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  • 1
    dslibris

    dslibris

    A book reader for Nintendo DS

    An ebook reader for the Nintendo DS, focusing on comfortable and uncluttered presentation. See GitHub for current releases and source code: https://github.com/rhaleblian/dslibris
    Downloads: 39 This Week
    Last Update:
    See Project
  • 2
    RenderDoc

    RenderDoc

    RenderDoc is a stand-alone graphics debugging tool

    RenderDoc is a free MIT licensed stand-alone graphics debugger that allows quick and easy single-frame capture and detailed introspection of any application using Vulkan, D3D11, OpenGL & OpenGL ES or D3D12 across Windows 7 - 10, Linux, Android, Stadia, or Nintendo Switch™. I work on RenderDoc myself and you can always contact me with any problems or comments. I'll respond to you directly and personally, and I'm used to helping people with private or NDA'd projects. RenderDoc is 100% open source and development all happens on github. Check out the source and see how any feature is implemented, report a bug you've found, or request a new feature or improvement. Usability matters. Tools should have a low barrier to entry and be easy to use and understand. RenderDoc makes the process of getting started as smooth as possible, and simplifies common workflows. Support is distributed separately for authorized developers as part of the NintendoSDK.
    Downloads: 8 This Week
    Last Update:
    See Project
  • 3
    A document reader for the Sony PSP with native PDF rendering.
    Downloads: 4 This Week
    Last Update:
    See Project
  • 4
    Axiom 3D Engine
    Open-source, cross-platform 3D rendering engine for .NET and Mono. The Axiom Engine is a high-performance C# port of the powerful OGRE engine and provides full support for DirectX, OpenGL and XNA on Windows, Linux, Android, iPhone and Windows Phone.
    Downloads: 7 This Week
    Last Update:
    See Project
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  • 5
    Agar

    Agar

    Cross Platform GUI Toolkit

    Agar provides a base GUI framework and a standard set of widgets from which graphical applications can be built which run natively under X11, Windows, MacOS X, SDL and others. It takes advantage of texture and GPU acceleration wherever available. Agar can also attach to an existing framebuffer, SDL or OpenGL context and operate as a self-contained window-manager. It includes a standard library of general-purpose widgets, and is also designed to be extended externally. New widgets can be implemented as part of an application or library. Complex user interface elements can be realized often in few lines of code. Agar is also extensible at the low-level. The low-level API is documented such that modular drivers can be written which enable Agar applications to work seamlessly under many platforms graphics systems without any change at the application level.
    Downloads: 12 This Week
    Last Update:
    See Project
  • 6
    XBMC Skinning Project is a side-project for hosting open source skins and skinning tools for XBMC Media Center. Any skin author/developer may apply to join to get write access to this projects CVS/SVN/GIT, tracking tools, file publishing, and more.
    Downloads: 3 This Week
    Last Update:
    See Project
  • 7
    png2jpeg

    png2jpeg

    Simple utility to convert PNG to JPEG

    png2jpeg is a simple command-line image converter from PNG to JPEG.
    Downloads: 3 This Week
    Last Update:
    See Project
  • 8
    BMP2Sixel

    BMP2Sixel

    Convert BMP images into Sixel images

    This is a console application but also has an optional GUI interface. Converts a BMP with 256 colors or less into the Sixel format. Sixel supports a maximum of 256 colors although many terminals only support 16 colors. If your BMP has more than 256 colors, or fewer colors but uses greater than 8 bits per pixel, reduce the color count using a program like IrfanView and "Decrease Color Depth". This program and its older brother PCX2SIX (circa 1995) are responsible for many of the Sixel images floating around the internet today. The original BMP2SIX program written April 2001, now is updated to compile under PellesC, and provides a GUI interface. BMP2SIX output examples can be found on SourceForge under the SixelViewer program at this location, https://sourceforge.net/projects/sixelviewer/files/Sixel_Pics/ Release date 10/31/2022 version 1.2 adding Sixel HLS as an output option
    Downloads: 1 This Week
    Last Update:
    See Project
  • 9
    Driver support for 3D Controller Hardware. We hope to support SDL Input, DirectInput, and other major controller API's including game consoles and embedded systems.
    Downloads: 0 This Week
    Last Update:
    See Project
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    Cynet All-in-One Cybersecurity Platform

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  • 10
    A 3d graphics engine that utilizes a very minimalist approach to usage.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 11
    Crime Bed City
    Criminal minds revealed and played. Criminal acts in all sorts of places with great animation and daily updated by Developer Fontella Moneet Farrar.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 12
    libfixgl, is an implementation of the OpenGL standard for realtime 3D graphics, based on fixed point arithmetic. It is mainly targeted towards handheld consoles such as the GP2X, GP32, GBA, or other FPU-less embedded devices.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 13
    HDCellRT Produced an interactive ray tracer for use on the Sony Playstation 3's Cell processor. It can output to the high definition frame buffer on the PS3. Most of the project is written in assembly for the Cell's SPUs. Project not polished, but done
    Downloads: 0 This Week
    Last Update:
    See Project
  • 14
    Remember when you wrote your games in Pascal? Well continue that fine tradition by using JEDI-SDL! Which works with Delphi, Kylix, Free Pascal, Gnu Pascal and TMT Pascal. Cross-platform game develpment has never been easier!
    Downloads: 0 This Week
    Last Update:
    See Project
  • 15
    An image manipulation tool for Commodore 8-bit computers' graphic formats.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 16
    NanoEngine

    NanoEngine

    3D Engine technology with partial tools developing kit.

    What is NanoEngine technology? NanoEngine technology is the 3D Engine of building 3D world at a subatomic level. A basic definition: NanoEngine technology is the engineering developer of functional systems at the molecular scale. This covers both current work and concepts that are more advanced. In its original sense, 'nanotechnology' refers to the projected ability to construct items from the bottom up, using techniques and tools being developed today to make complete, high performance products with using DirectX technology and GPU Geometrics Shaders. The Engine is supported different platform (Windows - Xbox - Web - PSP - Mac)
    Downloads: 0 This Week
    Last Update:
    See Project
  • 17
    A tool for making flight plans based on known airports.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 18
    U3D, a brief introduction: - An innovative Shoot'em-up game in 3D. - Intuitive control close to the arcade classics. - Dive and take part in (REALLY) great spaces combats.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 19
    WeaselGui
    WeaselGui is middleware aimed at game developers to assist the creation of GUI and presentation layers. Simple, extendable, drop-in code with few dependencies for trivial integration. WeaselGui features in the book Game Engine Gems I © Weaseltron 2010.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 20
    Javascript SDK for Nintendo Wii's Opera browser with classes for 3D vertex math, triangle meshes, canvas drawing, Wii Remote motion/button detecting, and multiuser interfaces. Official site: http://wiioperasdk.com and blog: http://blog.wiioperasdk.com.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 21
    XIPL is a simple image processing library for Microsoft's XNA Game Studio framework. All image processing routines are coded in HLSL as pixel shaders and executed at amazing speed thanks to the GPU's massive parallel architecture.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 22
    Xynth is a portable embedded windowing system, client/server interface between display hardware (mouse, keyboard, video displays) and the desktop environment that works on many hardware, including embedded devices (handhelds, set-top boxes, etc.). Move project source to github: https://github.com/alperakcan/xynth
    Downloads: 0 This Week
    Last Update:
    See Project
  • 23
    This project started out as a homebrew development framework based on devkitPro, with one goal: to simplify 3D programming on the Nintendo DS .
    Downloads: 0 This Week
    Last Update:
    See Project
  • 24
    PHP Class witch read and analyse font files (True Type, Open Type). And gives back the result as Arrays.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 25
    An Tetris clone in OpenGL and 3D which is controlled by the Nintendo Wiimote Controller.
    Downloads: 0 This Week
    Last Update:
    See Project
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