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Showing 352 open source projects for "texture"

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  • 1
    rayshader

    rayshader

    R Package for 2D and 3D mapping and data visualization

    This is an R package designed for producing beautiful and interactive 2D and 3D visualizations — especially maps and terrain renderings — using elevation/gridded data and ray-tracing / hill-shading methods. At its core, rayshader takes a matrix of elevations and applies shading, texture, ambient occlusion, overlays, and light modeling (ray shade, lambertian shading, etc.) to produce realistic relief maps. Users can rotate, zoom, and animate the scenes or script camera trajectories...
    Downloads: 3 This Week
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  • 2
    Fyrox

    Fyrox

    3D and 2D game engine written in Rust

    A feature-rich and easy-to-use game engine written in the Rust programming language. The engine comes with an editor, Fyroxed (Fyrox + editor) is a native scene editor for the Fyrox Game Engine. High-quality volumetric lighting (directional, point, spot) with soft shadows. PC (Windows, Linux, macOS) and Web (WebAssembly) support. First-class 3D and 2D support + ability to mix 3D with 2D. Deferred shading, use tons of lights with small overhead. Built-in save/load, save or load entire state...
    Downloads: 3 This Week
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  • 3
    Diligent Engine

    Diligent Engine

    A modern cross-platform low-level graphics library

    Diligent Engine is a modern, cross-platform, low-level graphics library and rendering framework. It abstracts platform-specific graphics APIs like Direct3D, Vulkan, and OpenGL, providing a unified interface for graphics programming. Diligent Engine is designed for high performance and flexibility, making it suitable for a wide range of applications, from games to scientific simulations.
    Downloads: 2 This Week
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  • 4
    JEPA

    JEPA

    PyTorch code and models for V-JEPA self-supervised learning from video

    JEPA (Joint-Embedding Predictive Architecture) captures the idea of predicting missing high-level representations rather than reconstructing pixels, aiming for robust, scalable self-supervised learning. A context encoder ingests visible regions and predicts target embeddings for masked regions produced by a separate target encoder, avoiding low-level reconstruction losses that can overfit to texture. This makes learning focus on semantics and structure, yielding features that transfer well...
    Downloads: 2 This Week
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  • 5
    osu!framework

    osu!framework

    A game framework written with osu! in mind.

    A game framework written with osu! in mind. If you are interested in creating a project using the framework, please start from the getting started wiki resources (or jump straight over to the project templates). You can either start off from an empty project, or take a peek at a working sample game. Either way, full project structure, cross-platform support, and a testing setup are included! This framework is intended to take steps beyond what you would normally expect from a game framework....
    Downloads: 2 This Week
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  • 6
    SwissGL

    SwissGL

    SwissGL is a minimalistic wrapper on top of WebGL2 JS API

    SwissGL is a compact JavaScript library that provides a streamlined abstraction layer over the WebGL2 API, designed to minimize boilerplate when building GPU-accelerated graphics, simulations, and procedural visualizations. Acting as a "Swiss Army knife" for WebGL2, it simplifies shader, texture, and framebuffer management into a single, expressive interface that enables developers to write complex GPU workflows in just a few lines of code. The library centers around one main function...
    Downloads: 1 This Week
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  • 7
    Glumpy

    Glumpy

    Python+Numpy+OpenGL, scalable and beautiful scientific visualization

    Glumpy is a Python library that simplifies the development of high-performance, interactive OpenGL visualizations. It abstracts complex OpenGL tasks into Pythonic constructs, making it easier for scientists, artists, and developers to harness the power of the GPU for real-time rendering and data visualization. Glumpy is particularly well-suited for rapid prototyping of graphical applications, and its integration with NumPy and shader programming makes it a powerful tool for both research and...
    Downloads: 1 This Week
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  • 8
    Compute Library

    Compute Library

    The Compute Library is a set of computer vision and machine learning

    The Compute Library is a set of computer vision and machine learning functions optimized for both Arm CPUs and GPUs using SIMD technologies. The library provides superior performance to other open-source alternatives and immediate support for new Arm® technologies e.g. SVE2.
    Downloads: 1 This Week
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  • 9
    Hunyuan3D-1

    Hunyuan3D-1

    A Unified Framework for Text-to-3D and Image-to-3D Generation

    Hunyuan3D-1 is an earlier version in the same 3D generation line (the unified framework for text-to-3D and image-to-3D tasks) by Tencent Hunyuan. It provides a framework combining shape generation and texture synthesis, enabling users to create 3D assets from images or text conditions. While less advanced than version 2.1, it laid the foundations for the later PBR, higher resolution, and open-source enhancements. (Note: less detailed public documentation was found for Hunyuan3D-1 compared...
    Downloads: 0 This Week
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  • 10
    Pokémon Cards CSS

    Pokémon Cards CSS

    Collection of advanced CSS styles to create realistic-looking effects

    pokemon-cards-css is a CSS-driven styling framework that lets web developers render Pokémon card visuals purely in HTML and CSS. It defines layouts, frames, typography, and image placeholders to mimic the look of real Pokémon trading cards, enabling users to create “virtual cards” with custom content. Because the design is built into CSS, cards respond to responsive constraints and adjust nicely across devices. The project supports common card types (basic, stage, trainer, etc.), and...
    Downloads: 1 This Week
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  • 11
    StereoKit

    StereoKit

    An easy-to-use mixed reality library for building VR applications

    ... development. Builds your application to device in seconds, not minutes. Mixed Reality inputs like hands and eyes are trivial to access. Texture formats .jpg, .png, .tga, .bmp, .psd, .gif, .hdr, .pic, .qoi, equirectangular cubemap, procedural. Documentation generated directly from the source code, including screenshots.
    Downloads: 1 This Week
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  • 12
    Monaspace

    Monaspace

    An innovative superfamily of fonts for code

    Monaspace is a superfamily of coding typefaces designed to improve the reading rhythm and texture of code while preserving the alignment benefits developers expect. It includes multiple coordinated families and weights, with italics and stylistic alternates that retain code clarity rather than introducing overly decorative forms. The fonts offer thoughtful ligatures and contextual features that handle common programming sequences without distorting spacing or meaning. Variable builds enable...
    Downloads: 0 This Week
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  • 13
    eos

    eos

    A lightweight 3D Morphable Face Model library in modern C++

    eos is a lightweight 3D Morphable Face Model fitting library that provides basic functionality to use face models, as well as camera and shape fitting functionality. It's written in modern C++11/14. MorphableModel and PcaModel classes to represent 3DMMs, with basic operations like draw_sample(). Supports the Surrey Face Model (SFM), 4D Face Model (4DFM), Basel Face Model (BFM) 2009 and 2017, and the Liverpool-York Head Model (LYHM) out-of-the-box.
    Downloads: 0 This Week
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  • 14
    SFML.Net

    SFML.Net

    Official binding of SFML for .Net languages

    SFML.Net is the official .NET binding for the Simple and Fast Multimedia Library (SFML), providing C# developers with access to a powerful multimedia and game development framework. It wraps SFML’s C++ API into a user-friendly .NET interface, making it easy to build 2D games, multimedia apps, and simulations with graphics, sound, windowing, and input support. SFML.Net keeps the design idiomatic to C#, maintaining SFML's performance and portability while providing seamless integration with...
    Downloads: 0 This Week
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  • 15
    L7

    L7

    Large-scale WebGL-powered geospatial data visualization analysis

    ..., texture, direction, and volume. L7 can meet common map charts, visual analysis of BI systems, and application system development needs such as spatial information management and analysis in the fields of GIS, transportation, electricity, land, agriculture, and cities. Supports many base map, many rendering engines, and layer free customization, extension, combination. Supports multiple base maps, rendering engines, layers can be customized, expanded, and combined freely.
    Downloads: 0 This Week
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  • 16
    RENDER96-HD-TEXTURE-PACK

    RENDER96-HD-TEXTURE-PACK

    Texture pack for Super Mario 64

    A collaboration texture pack for Super Mario 64 with the people over at the OldSchool HD, now known as Render 96, that is made of a compillation of the best results ESRGAN upscaling could make as the base for this project, as well of some of the original textures Nintendo used, and a heavier focus in original textures made by project contributors which will eventually be an overwhelming majority of what this project is made of. The end goal for this project is to use the original sources...
    Downloads: 11 This Week
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  • 17
    DirectX-Graphics-Samples

    DirectX-Graphics-Samples

    Samples that demonstrate how to build graphics intensive applications

    This repo contains the DirectX 12 Graphics samples that demonstrate how to build graphics-intensive applications for Windows 10. In the Samples directory, you will find samples that attempt to break off specific features and specific usage scenarios into bite-sized chunks. For example, the ExecuteIndirect sample will show you just enough about execute indirect to get started with that feature without diving too deep into multiengine whereas the nBodyGravity sample will delve into multiengine...
    Downloads: 33 This Week
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  • 18
    iJEPA

    iJEPA

    Official codebase for I-JEPA

    i-JEPA (Image Joint-Embedding Predictive Architecture) is a self-supervised learning framework that predicts missing high-level representations rather than reconstructing pixels. A context encoder sees visible regions of an image and predicts target embeddings for masked regions produced by a slowly updated target encoder, focusing learning on semantics instead of texture. This objective sidesteps generative pixel losses and avoids heavy negative sampling, producing features that transfer...
    Downloads: 2 This Week
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  • 19
    Sweet Home 3D

    Sweet Home 3D

    An interior design application to draw house plans & arrange furniture

    Download the full version at: https://www.sweethome3d.com/download.jsp?adid=sourceforge Sweet Home 3D is an interior design application that helps you to quickly draw the floor plan of your house, arrange furniture on it, and visit the results in 3D.
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    Downloads: 26,060 This Week
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  • 20
    Digital Clock 4

    Digital Clock 4

    beautiful customizable clock with plugins

    Very customizable beautiful clock. There are 2 versions exist (they may co-exist): - Digital Clock 4 - discontinued, not recommended - Digital Clock 5 - current version, replacement for Digital Clock 4 Digital Clock 4 final version is 4.7.9 Digital Clock 5 current version is 5.1.7 Nothing special is required to start using this clock. Just launch it and enjoy! When it starts, apart from the clock itself, a small tray icon appears. This tray icon can be used to call the clock...
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    Downloads: 1,425 This Week
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  • 21
    Hexen II: Hammer of Thyrion

    Hexen II: Hammer of Thyrion

    A cross-platform port of Hexen II game.

    Hammer of Thyrion (uHexen2) is a cross-platform port of Raven Software's Hexen II source. It is based on an older linux port, Anvil of Thyrion. HoT includes countless bug fixes, improved music, sound and video modes, opengl improvements, support for many operating systems and architectures, and documentation among many others.
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    Downloads: 249 This Week
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  • 22
    Roblox Ping Optimizer

    Roblox Ping Optimizer

    Roblox Ping Optimizer ping, safe & clean, no exploits. Enhance!

    🚀 Roblox Ping Optimizer- Created by Akash Siddique! 🎮 🔥 Fresh Update: Sleek New Modern UI! ⚡ Boost Your Gameplay Experience! Elevate your Roblox sessions with ultra-fast responses and optimized performance. Conquer the virtual world smoother and faster than ever. Join the revolution and take your gaming to the next level! 🌟 Why Choose Roblox Ping Booster? Unleash your gaming potential with just one click! 🚀
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    Downloads: 143 This Week
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  • 23
    texturize

    texturize

    Generate photo-realistic textures based on source images

    Generate photo-realistic textures based on source images. Remix, remake, mashup! Useful if you want to create variations on a theme or elaborate on an existing texture. A command-line tool and Python library to automatically generate new textures similar to a source image or photograph. It's useful in the context of computer graphics if you want to make variations on a theme or expand the size of an existing texture. This software is powered by deep learning technology, using a combination...
    Downloads: 3 This Week
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  • 24
    c418s odd dream world

    c418s odd dream world

    A minecraft texture pack

    I made this texture pack while working on ideas.
    Downloads: 6 This Week
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  • 25
    The Quake Army Knife (QuArK)
    A powerful editor for video games based on or similar to id Software's series of Quake games. Currently QuArK supports 41 distinct games, 5 generic game engines, and a countless number of expansions packs, addons, and mods. It integrates a map editor, model editor, archive editors, texture management, and much more.
    Downloads: 87 This Week
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