Replace floor perimeter with stones flooring in Terry's Farm (scorn/houses/farmhouse) map in Scorn. Cosmetic change only, no functional changes.
Replace floor perimeter with stones flooring in Easy House (scorn/houses/easy_house.floor1) map in Scorn. Cosmetic change only, no functional changes.
Add additional face number check
Replace floor perimeter with stones flooring in Cornerbrook Estates (scorn/houses/cornerbrook) map in Scorn. Cosmetic change only, no functional changes.
Replace floor perimeter with stones flooring in Chess Club (scorn/houses/chess_club) map in Scorn. Cosmetic change only, no functional changes.
Replace floor perimeter with stones flooring in Breezy Acres (scorn/houses/breezy_acres) map. Cosmetic change only, no functional changes.
Replace floor perimeter with stones flooring in BOwyer's Workshop (scorn/houses/bowyer) map. Cosmetic change only, no functional changes.
Replace floor perimeter with stones flooring in Barracks (scorn/houses/barracks) map. Cosmetic change only, no functional changes.
Replace floor perimeter with stone floor tiles in Angry Giant's Bungalow (scorn/houses/angrygiant) map. Cosmetic change only, no functional changes.
Replace floor perimeter with stone tiles in Alfalfa's House (scorn/houses/alfalfa_ground) map. Cosmetic change only, no functional changes.
Fill in empty areas with dungeon wall sections in Ogre Cave (scorn/dtabb/cave2) map
Fill in empty areas with dungeon wall sections in Gnolls Grotto (scorn/dtabb/cave) map
Replace floor perimeter with stone tiles in Serf's House. (scorn/country/serf_house) map. Cosmetic change only, no functional changes.
Make all names used in msg_text matching lower case in Farmhands' Hut (scorn/country/farmhand_1) map
Add map entrance coordinates to Zel's Dungeon, Level 2 (scorn/country/zel/zels_dun_2) - other changes are from map editor reformatting
Add map entrance coordinates to Zel's Dungeon, Level 1 (scorn/country/zel/zels_dun_1) map
Replace floor perimeter with stone tiles in Santo Dominion Toll St. (santo_dominion/tollpost) map. Cosmetic change only, no functional changes.
Add new help file entry for the command hostile - it's not an actual command, but referrenced often enough (IMO) to need it's own help file entry
Add references to bind command inside the take command help file, also includes white space layout changes
Add references to bind command inside the pickup command help file, also includes white space layout changes
Add references to take and bind command inside the get command help file
Increase magic power potion reward quantity from 1 to 8 and update Tobias' msg_txt to reflect this change for Tobias Tower (santo_dominion/tobias) map
Replace floor perimeter with stone tiles in Tobias Tower (santo_dominion/tobias) map. Cosmetic change only, no functional changes.
Move clearing of FLAG_NO_SKILL_IDENT back to identify()
Fix missing endlore in flying ant bestiary info.
Add bestiary descriptions for flying ants and mice.
Replace blocked tiles with cave wall tiles in Cloud World Castle, Dungeon Level 9 and Level 10 and Level 11 (mlab/citydeclouds/castle/cwdccastleb[9-11]) maps. Cosmetic change only, no functional changes.
Fix region typo in Cloud World Castle, Dungeon Level 16 (mlab/citydeclouds/castle/cwdccastleb16) map
Fix unconsumed potions yielding empty bottles
Adjust full healing message
Add movement blocking to tiles outside of the invis_exits in The Golden Lion (santo_dominion/taver) map to prevent players from wandering around the map perimeter
Replace floor perimeter with flagstone tiles in The Golden Lion (santo_dominion/tavern) map. Cosmetic change only, no functional changes.
Add movement blocking to tiles outside of the invis_exits in Santo Dominion Gatehouse (santo_dominion/sdgatehouse) map to prevent players from wandering around perimeter
Replace floor and some ground perimeter with stones tiles in Santo Dominion Gatehouse (santo_dominion/sdgatehouse) map. Cosmetic change only, no functional changes.
Replace floor perimeter with stones tiles in The Little Peacock (santo_dominion/peacock) map. Cosmetic change only, no functional changes.
Replace floor perimeter with stones tiles in North Farm (santo_dominion/north_farm) map. Cosmetic change only, no functional changes.
Removed double stacked monsters in North Barn (santo_dominion/north_barn)
Add elevation around Samorok's keep.
Add dryness definitions for permanent lava and blackrock.
Remove incorrect move_on specification from under-bridge lava.
Update gate and inventory check mechanism in Elven Sea entry (mlab/citydeclouds/castle/elvensea/elvensea_013_012) from Cloud World Castle, Dungeon Level 21
WIP - import maps and content related to CDC (mlab/citydeclouds/castle/*) quest line(s)
Add movement restrictions to the ground tiles around exits in The Noble Resting (santo_dominion/noble_rest) to prevent players from wandering around outside of the map
Add map entrance coordinates to Tower of Zoon (brest/brittany/tower_of__zoon) in Brest
Add movement blocking and no_spell tiles around the map entrance of Stig's Hut, Level 1 (santo_dominion/map.stigkr.1) to keep players from wandering around the map perimeter
Adjust entrance coordinates for Stig's Hut, Level 1 (santo_dominion/map.stigkr.1) and Stig's Hut, Level 2 (santo_dominion/map.stigkr.2) and world map (world/world_102_107) maps
Expand map outer perimeter by one tile in Stig's Hut, Level 1 (santo_dominion/map.stigkr.1) map
Replace floor perimeter with stone floor tiles in Stig's Hut, Level 1 (santo_dominion/map.stigkr.1) map. Cosmetic change only, no functional changes.
Replace floor perimeter with stones tiles in St. Dominion Sale (santo_dominion/map.and.sale) map. Cosmetic change only, no functional changes.
Correct map entrance coordinates to Seafarers Den (santo_dominion/den) and Santo Dominion world map (world/world_102_108)
Correct map entrance coordinates to New Cthulhu Church (santo_dominion/crossfire) and Santo Dominion world map (world/world_102_108)
Add msg_txt to the sign outside of the ticket purchase for a travel pass from Santo Dominion to Scorn in the Santo Dominion City Hall (santo_dominion/city_hall) map
Replace floor perimeter with stones tiles in Santo Dominion City Hall (santo_dominion/city_hall) map. Cosmetic change only, no functional changes.
Replace floor perimeter with stones tiles in Little House of Horrors, House of Hell (santo_dominion/house_of_hell) map. Cosmetic change only, no functional changes.
Replace floor perimeter with stones tiles in Lord of the Rings (santo_dominion/shops/rings) map. Cosmetic change only, no functional changes.
Change out flooring under wall tiles with gray cobblestone tiles in Bank of Skud, Santo Dominion Branch (santo_dominion/shops/bank_santodominion) map. Cosmetic change, no functional changes.
Ran crossfire-map-normalizer against all the maps
Add benches and some new wall segments around Erash at the shop entrance in Erash Sharp Blades (santo_dominion/shops/erash) map in Santo Dominion
Add counter around Elik to protect him from players in Eliks General Store (santo_dominion/shops/eliks) map in Santo Dominion
Clsc thief is a Gervais tile.
Clsc wraith player images are built from RLTiles.
Fix entrance coordinates to Santo Dominion Well (santo_dominion/magara/well/top) map
Adjust swall sections for nicer merging with nearby walls in Flora Food Shop (ElvenLands/Flora/City/food) map. Cosmetic change only, no functional changes.
Assign difficulty of level 15 to Flora Food Shop (ElvenLands/Flora/City/food) map
Add shop header info to Flora Food Shop (ElvenLands/Flora/City/food) map
Update ElvenLands/Flora/City/food map name to Flora Food Shop
Add map entrance coordinates to ElvenLands/Flora/City/food
Rename ElvenLands/Flora/City/city map to City of Flora
Remove links to missing permanent apartment maps in ElvenLands/Flora/City/city
Remove forced line breaks, grammar corrections, removed unused parameters, and make keywords lower case to magic_ear in ElvenLands/Flora/City/city
Assign an estimated level difficulty of 15 to Fleabeon Tower (ElvenLands/Flea/tower) map
Give ElvenLands/Flea/tower a map name of Fleabeon Tower
Add map entrance coordinaets to ElvenLands/Flea/tower
Add missing floor tiles to ElvenLands/Flea/tower
Correct map entrance coordinates to North Lighthouse, Level 4 (santo_dominion/magara/north_lighthouse/floor_4) map in Santo Dominion
Update map entrance coordinates between North Lighthouse, Level 1 (santo_dominion/magara/north_lighthouse/floor_1) and Santo Dominion world map (world/world_102_108)
Update entrance coordinates to A Anice LIttle Hut, Level 2 (santo_dominion/magara/hut/floor_2) map
Update entrance coordinates to A Nice Little Hut, Level 1 (santo_dominion/magara/hut/floor_1) map
Removed forced line breaks and grammar corrections to msg_txt with wizard (ElvenLands/Darkoth/dark/DarkCircle) in Dark Circle of Magic map
Add map entrance coordinates to Dark Cicle of Magic (ElvenLands/Darkoth/dark/DarkCircle) map
Link Dark Circle of Magic (ElvenLands/Darkoth/dark/DarkCircle) to Shadow City ElvenLands/Darkoth/shadow/city) map
Link apartments (ElvenLands/Darkoth/dark/apartments) to Shadow City (ElvenLands/Darkoth/shadow/city) map
Add missing license file for sapphire of exceptional beauty.
Found a few more images in the clsc image set as part of RLTiles.
Remove empty lines the High Priest of Death msg_txt in Dark Temple of Devourers (ElvenLands/Darkoth/temple) map
Rename map from Darkoth Temple of Devourers to Dark Temple of Devourers as found in NPC dialogue in Darkoth Tavern
Rename maps from Darkhold to Castle of Ugathu Toom as found in NPC dialogue in Darkoth Tavern
Spelling correction to the name Ruggilli in NPC msg_txt in Darkoth Tavern (ElvenLands/Darkoth/tavern) map
Removed forced line breaks and grammar clean up in NPC msg_txt in Darkoth Tavern (ElvenLands/Darkoth/tavern) map
Remove forced line breaks and clean up key word matching to Bar Tender msg_txt in Darkoth Tavern (ElvenLands/Darkoth/tavern) map
Recreate the wing troll monster, based on gargoyle archetype, in Darkoth Tavern (ElvenLands/Darkoth/tavern) map
Removed forced line breaks and minor grammar updates to Doulwthar the SpellCaster in Darkoth Tavern (ElvenLands/Darkoth/tavern) map
Update Doulwthar the SpellCaster spell abilities to be summon water elemental and summon mystic fist in Darkoth Tavern (ElvenLands/Darkoth/tavern) map
Add entrance coordinates to Darkoth Tavern (ElvenLands/Darkoth/tavern) map
Add shop header info to Darkoth General Store (ElvenLands/Darkoth/shop_3) map
Assign difficulty level 15 to Darkoth General Store (ElvenLands/Darkoth/shop_3) map
Add map entrance coordinates to Darkoth General Store (ElvenLands/Darkoth/shop_3) map
Add shop header info to Darkoth Magic Shop (ElvenLands/Darkoth/shop_2) map
Assign difficulty level 15 to Darkoth Magic Shop (ElvenLands/Darkoth/shop_2) map
Add map entrance coordinates to Darkoth Magic Shop (ElvenLands/Darkoth/shop_2) map