The BattleShip was developed using Java. It is an online game where one user has to sink the other user’s ships. The game uses Server-Client structure, each user has a map where he needs to allocate his ships and one map where he will choose where to shoot to try to hit his enemy’s ships. The one who hit all opponent’s ships first, wins the game. The ships allocation can be manually or automatic (random position) and there is also a chat implemented where one user can talk to his opponent.

UPDATE:

Battleship v2.0 has now single player mode. The user can play against the computer.

Features

  • Two players
  • Chat
  • Single Player (against computer) on v2.0

Project Samples

Project Activity

See All Activity >

License

GNU General Public License version 3.0 (GPLv3)

Follow BattleShip

BattleShip Web Site

You Might Also Like
One Platform. Total IT Insight. Start with PRTG Now Icon
One Platform. Total IT Insight. Start with PRTG Now

Rely on a single source of truth. PRTG unifies monitoring for all your systems, apps, and services.

Why settle for fragmented monitoring? PRTG consolidates everything - servers, VMs, network devices, cloud services, and more, into one powerful platform. Get real-time status, customizable alerts, and deep analytics to drive smarter decisions. Designed for complex environments, PRTG scales with your needs, supports team collaboration, and helps you prevent outages before they impact users. Take control of your IT landscape and deliver the uptime your business requires.
Start Your Free PRTG Trial
Rate This Project
Login To Rate This Project

User Reviews

Be the first to post a review of BattleShip!

Additional Project Details

Operating Systems

Linux, Windows

Languages

English

Intended Audience

Developers, End Users/Desktop

User Interface

Java Swing

Programming Language

Java

Related Categories

Java Chat Software, Java Board Games, Java Real Time Strategy Game

Registered

2015-12-27