The BattleShip was developed using Java. It is an online game where one user has to sink the other user’s ships. The game uses Server-Client structure, each user has a map where he needs to allocate his ships and one map where he will choose where to shoot to try to hit his enemy’s ships. The one who hit all opponent’s ships first, wins the game. The ships allocation can be manually or automatic (random position) and there is also a chat implemented where one user can talk to his opponent.
UPDATE:
Battleship v2.0 has now single player mode. The user can play against the computer.
Features
- Two players
- Chat
- Single Player (against computer) on v2.0
License
GNU General Public License version 3.0 (GPLv3)Follow BattleShip
You Might Also Like
One Platform. Total IT Insight. Start with PRTG Now
Why settle for fragmented monitoring? PRTG consolidates everything - servers, VMs, network devices, cloud services, and more, into one powerful platform. Get real-time status, customizable alerts, and deep analytics to drive smarter decisions. Designed for complex environments, PRTG scales with your needs, supports team collaboration, and helps you prevent outages before they impact users. Take control of your IT landscape and deliver the uptime your business requires.
Rate This Project
Login To Rate This Project
User Reviews
Be the first to post a review of BattleShip!