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Name | Modified | Size | Downloads / Week |
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Parent folder | |||
xrdua_src_v7-1-3-1.zip | 2016-11-14 | 3.2 MB | |
xrdua_v7-1-3-1.zip | 2016-11-14 | 26.7 MB | |
history | 2016-11-14 | 40.0 kB | |
README | 2016-07-08 | 9.0 kB | |
INSTALL | 2015-11-09 | 3.2 kB | |
COPYING | 2015-02-09 | 35.1 kB | |
Totals: 6 Items | 30.0 MB | 0 |
Instructions for users: ----------------------- 1. Install IDL 8.3 or higher (no license required). 2. Download XRDUA from xrdua.ua.ac.be 3. Unzip the xrdua_vx-x-x-x.zip package. 4. Double-click "xrdua.sav" (Windows) or type "idl -vm=xrdua.sav" in a shell (Linux/MAC). Comments: If you want the program setting file (xrdua.ini) to be saved in another directory than the IDL application user directory, add the variable "xrduadir" to the environment: Windows: Control Panel > System > Advanced > Environment Variables > User variables Linux: add "setenv xrduadir ..." or "export xrduadir=..." to a shell startup or login script. On Linux it might also be handy to run INSTALL (as root) to avoid having to type "idl -vm=xrdua.sav" every time you want to run it. Typing "xrdua" on the command line will start XRDUA. Instructions for developers: ---------------------------- You will need: 1. IDL 8.3 or higher 2. BaZaar (version control system) 3. Subscription to the XRDUA SourceForge project: register at Sourceforge and mail the XRDUA project administrator to add you to the XRDUA project (woutdenolf@users.sf.net). A. Getting started: ------------------- 1. Install IDL 8.3 or higher 2. Start IDL: it asks for a workspace directory. Choose a new directory, for example "c:/xrduaworkspace". 3. Install BaZaar 4. Copy the XRDUA project from sourceforge to the workspace directory by typing this on the DOS prompt: bzr branch bzr+ssh://USERNAME@xrdua.bzr.sourceforge.net/bzrroot/xrdua/xrdua c:/xrduaworkspace/xrdua where "USERNAME" is your sourceforge username. We will refer to "c:/xrduaworkspace" as the workspace directory and to "c:/xrduaworkspace/xrdua" as the project directory. 5. Add the project to the workspace in IDL. From the IDL menu bar select "File > New project...". Use the "Create the new project in the workspace" option and give it the name "xrdua". 6. Change some project settings. From the IDL menu bar select "Project > Properties" and apply these changes: a. uncheck all boxes under "IDL Build Properties" b. set "IDL Build Properties > IDL pre-process command" = @compile 7. Compile the project. From the IDL menu bar select "Project > Build Project" or type "@compile" on the command line. 8. Run the project. From the IDL menu bar select "Run > Run project" or type "xrdua" on the command line. Comments: Source files can also be downloaded manually of course (i.e. without making use of BaZaar and subscription to SourceForge) although it will be appriciated if you do. Setting up IDL is very similar, unpacking xrdua_src_vx-x-x-x.zip instead of branching with BaZaar. This is the latest "release" and might not contain some of the last revisions made by other developers. When you don't use the IDL workbench, make sure you have the XRDUA project directory and its subdirectories in the IDL "!path" list (e.g. !path+=';+c:/xrduaworkspace/xrdua'). Use the command line versions for compiling (@compile), running (xrdua) and building (@build). B. Make a runtime version of XRDUA: ----------------------------------- Make a runtime version (i.e. a SAVE file) that will run under IDL's virtual machine on any IDL supported OS, by typing "@build" on the command line. C. Adding functionality to XRDUA: --------------------------------- The usual workflow is: 1. Change the XRDUA source code 2. Add header "./FILEHEADER" to new files 3. Add new file names to "./build/compilecore.pro" 4. Add new function descriptions to "./dev.pro" 5. Finish your changes by typing on the IDL command line: @xvrevision You will also need to type a description of the changes you made. 6. Upload your changes to sourceforge by typing on the IDL command line: sourceforge,'USERNAME',/push You will need to give your sourceforge password when asked. More detailed decription: 1. All new source files should be added to the "./core" directory. 2. Make sure that each file starts with a copy of what's in "./FILEHEADER" 3. The name of a new source file should be added to "./build/compilecore.pro" which determines which files should be compiled and in which order. 4. A short description of the new functions and procedures should be added to "./dev.pro" 5. The XRDUA version number should be increased typing "@xvmajor", "@xvminor", "@xvrevision" or "@xvbuild" on the IDL command line. It will ask for a description of your changes. You need BaZaar to make it work. In principle, in subsequent releases, the major number is increased when there are significant jumps in functionality, the minor number is incremented when only minor features or significant fixes have been added, and the revision number is incremented when minor bugs are fixed. The @xv... batch files perform the following: - change version number in Platform.pro - add a description to the history file (for which you will be prompted at the IDL prompt) - adds new files and commits the changes with BaZaar 6. Upload your changes to sourceforge by typing this at the IDL command line sourceforge,'USERNAME',/push This might fail when the sourceforge branch has been changed by some else. Check the section on BaZaar below on how to merge the two branches. In principle you can do this sourceforge,'USERNAME',/merge sourceforge,'USERNAME',/commit sourceforge,'USERNAME',/push After merging and before commiting, you might have to resolve conflicts between your changes and the sourceforge branch. Comments: Running the "sourceforge" commands will prompt you to type in your sourceforge password. To avoid having to do this, copy your public SSH key to sourceforge. Have a look in your account settings under "Services". D. Release a new version of XRDUA: ---------------------------------- As for now, releases will be made by the project administrator. This involves adding a release to the XRDUA homepage database and building/packing/uploading an XRDUA runtime version and code bundle to SourceForge and the XRDUA homepage. E. BaZaar basics: ----------------- Make local branch from SourceForge: ----------------------------------- bzr branch bzr+ssh://USERNAME@xrdua.bzr.sourceforge.net/bzrroot/xrdua/xrdua c:/xrduaworkspace/xrdua Push and pull new revisions to and from SourceForge: ---------------------------------------------------- cd c:/xrduaworkspace/xrdua bzr push bzr+ssh://USERNAME@xrdua.bzr.sourceforge.net/bzrroot/xrdua/xrdua bzr pull bzr+ssh://USERNAME@xrdua.bzr.sourceforge.net/bzrroot/xrdua/xrdua remote: A --> B --> C --> D (3 revisions were commited) \ \ (branch) (pull) \ \ local: \--> A (no change) \--> D (no revisions were commited) remote: A (no change) --> C (no revisions were commited) \ / (branch) (push) \ / local: \--> A --> B --> C (2 revisions were commited) Merge diverged branches: ------------------------ cd c:/xrduaworkspace/xrdua bzr merge bzr+ssh://USERNAME@xrdua.bzr.sourceforge.net/bzrroot/xrdua/xrdua (new revision created) (resolve conflicts) bzr resolve bzr commit bzr push bzr+ssh://USERNAME@xrdua.bzr.sourceforge.net/bzrroot/xrdua/xrdua remote: A --> B --> C --> D (3 revisions were commited) \ \ (branch) (merge) \ \ local: \--> A --> X --> Y --> Z (2 revisions were commited) Checkout (instead of branch): ----------------------------- cd c:/xrduaworkspace/xrdua bzr checkout bzr+ssh://USERNAME@xrdua.bzr.sourceforge.net/bzrroot/xrdua/xrdua => You don't have to explicitly push because "bzr commit" will do that\ automatically for a checkout. => Merge divergence is done by "update": bzr update bzr+ssh://USERNAME@xrdua.bzr.sourceforge.net/bzrroot/xrdua/xrdua