; Coin ; ==== ; ; This file contains useful Visual Studio debugger hints for displaying ; more useful information in the tooltips while debugging with Coin types. ; The below data must go into the "[AutoExpand]"-section in one of the ; following files (depending on which version of Visual Studio you use): ; ; VC++ 6 => C:\Program Files\Microsoft Visual Studio\Common\MSDev98\Bin\autoexp.dat ; VC++ 7 => C:\Program Files\Microsoft Visual Studio .NET 2003\Common7\Packages\Debugger\autoexp.dat ; VC++ 8 => C:\Program Files\Microsoft Visual Studio 8\Common7\Packages\Debugger\autoexp.dat ; ; Revision 1 SbBox2s=SbBox2s(min=(, ), max=(, )) SbBox2f=SbBox2f(min=(, ), max=(, )) SbBox2d=SbBox2d(min=(, ), max=(, )) SbBox3s=SbBox3s(min=(, , ), max=(, , )) SbBox3f=SbBox3f(min=(, , ), max=(, , )) SbVec2s=SbVec2s(, ) SbVec2f=SbVec2f(, ) SbVec2d=SbVec2d(, ) SbVec3s=SbVec3s(, , ) SbVec3f=SbVec3f(, , ) SbVec3d=SbVec3d(, , ) SbVec4f=SbVec4f(, , , ) SbVec4d=SbVec4d(, , , ) SbRotation=SbRotation(, , , ) SoBase=refs= SoGroup=kids=numitems,d> refs= SoSwitch=which= kids=nunitems,d> refs= SoPrimitiveVertex=point=(, , )