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/*
Copyright (C) 2003-2004 Douglas Thain and the University of Wisconsin
Copyright (C) 2005- The University of Notre Dame
This software is distributed under the GNU General Public License.
See the file COPYING for details.
*/
#include "itable.h"
#include <stdlib.h>
#include <string.h>
#define DEFAULT_SIZE 127
#define DEFAULT_LOAD 0.75
struct entry {
UINT64_T key;
void *value;
struct entry *next;
};
struct itable {
int size;
int bucket_count;
struct entry **buckets;
int ibucket;
struct entry *ientry;
};
struct itable *itable_create(int bucket_count)
{
struct itable *h;
h = (struct itable *) malloc(sizeof(struct itable));
if(!h)
return 0;
if(bucket_count == 0)
bucket_count = DEFAULT_SIZE;
h->bucket_count = bucket_count;
h->buckets = (struct entry **) calloc(bucket_count, sizeof(struct entry *));
if(!h->buckets) {
free(h);
return 0;
}
h->size = 0;
return h;
}
void itable_clear(struct itable *h)
{
struct entry *e, *f;
int i;
for(i = 0; i < h->bucket_count; i++) {
e = h->buckets[i];
while(e) {
f = e->next;
free(e);
e = f;
}
}
for(i = 0; i < h->bucket_count; i++) {
h->buckets[i] = 0;
}
}
void itable_delete(struct itable *h)
{
itable_clear(h);
free(h->buckets);
free(h);
}
int itable_size(struct itable *h)
{
return h->size;
}
void *itable_lookup(struct itable *h, UINT64_T key)
{
struct entry *e;
UINT64_T index;
index = key % h->bucket_count;
e = h->buckets[index];
while(e) {
if(key == e->key) {
return e->value;
}
e = e->next;
}
return 0;
}
static int itable_double_buckets(struct itable *h)
{
struct itable *hn = itable_create(2 * h->bucket_count);
if(!hn)
return 0;
/* Move pairs to new hash */
uint64_t key;
void *value;
itable_firstkey(h);
while(itable_nextkey(h, &key, &value))
if(!itable_insert(hn, key, value))
{
itable_delete(hn);
return 0;
}
/* Delete all old pairs */
struct entry *e, *f;
int i;
for(i = 0; i < h->bucket_count; i++) {
e = h->buckets[i];
while(e) {
f = e->next;
free(e);
e = f;
}
}
/* Make the old point to the new */
free(h->buckets);
h->buckets = hn->buckets;
h->bucket_count = hn->bucket_count;
h->size = hn->size;
/* Delete reference to new, so old is safe */
free(hn);
return 1;
}
int itable_insert(struct itable *h, UINT64_T key, const void *value)
{
struct entry *e;
UINT64_T index;
if( ((float) h->size / h->bucket_count) > DEFAULT_LOAD )
itable_double_buckets(h);
index = key % h->bucket_count;
e = h->buckets[index];
while(e) {
if(key == e->key) {
e->value = (void *) value;
return 1;
}
e = e->next;
}
e = (struct entry *) malloc(sizeof(struct entry));
if(!e)
return 0;
e->key = key;
e->value = (void *) value;
e->next = h->buckets[index];
h->buckets[index] = e;
h->size++;
return 1;
}
void *itable_remove(struct itable *h, UINT64_T key)
{
struct entry *e, *f;
void *value;
UINT64_T index;
index = key % h->bucket_count;
e = h->buckets[index];
f = 0;
while(e) {
if(key == e->key) {
if(f) {
f->next = e->next;
} else {
h->buckets[index] = e->next;
}
value = e->value;
free(e);
h->size--;
return value;
}
f = e;
e = e->next;
}
return 0;
}
void itable_firstkey(struct itable *h)
{
h->ientry = 0;
for(h->ibucket = 0; h->ibucket < h->bucket_count; h->ibucket++) {
h->ientry = h->buckets[h->ibucket];
if(h->ientry)
break;
}
}
int itable_nextkey(struct itable *h, UINT64_T * key, void **value)
{
if(h->ientry) {
*key = h->ientry->key;
if(value)
*value = h->ientry->value;
h->ientry = h->ientry->next;
if(!h->ientry) {
h->ibucket++;
for(; h->ibucket < h->bucket_count; h->ibucket++) {
h->ientry = h->buckets[h->ibucket];
if(h->ientry)
break;
}
}
return 1;
} else {
return 0;
}
}
/* vim: set noexpandtab tabstop=4: */
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