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TODO
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$LastChangedDate: 2007-12-24 12:13:31 +0000 (Mon, 24 Dec 2007) $
0.6
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Definetly:
* More ClutterUnits support, convert actor API to units.
* Fragment shader support infrastructure
* XML/JSON type 'layout' files - include actors + behaviours + timeline etc.
- App developers manual.
* Events for Actors
* Add 'sensitive' property, false by default. Only pick sensitive actors
* Very simple focus model - actors have a focus flag and if set emit
key events.
* Motion events need to be explicitly enabled.
- Mipmaps for pango renderer to improving text scaling quality
* ClutterScore
* Class for chaining timelines together
Nice/Maybe:
- Lookat type functionality.
- Improve cogl massively to be be processing like.
- Gradient support ?
- Rectangle like props to all actors
- Glitz integration
* Some kind of focus model.
* Apple/Win native backends.
* ClutterBehaviourDepth (trivial)
- ClutterTextureAnimation (trivial)
- Glitz backend over GLX (would cover above)
(Also see bugzilla.o-hand.com bug with 0.6 milestones for more
detail/status on the above)
0.8
===
- ?
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