1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159
|
#ifndef COIN_SORENDERMANAGERP_H
#define COIN_SORENDERMANAGERP_H
/**************************************************************************\
*
* This file is part of the Coin 3D visualization library.
* Copyright (C) by Kongsberg Oil & Gas Technologies.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* ("GPL") version 2 as published by the Free Software Foundation.
* See the file LICENSE.GPL at the root directory of this source
* distribution for additional information about the GNU GPL.
*
* For using Coin with software that can not be combined with the GNU
* GPL, and for taking advantage of the additional benefits of our
* support services, please contact Kongsberg Oil & Gas Technologies
* about acquiring a Coin Professional Edition License.
*
* See http://www.coin3d.org/ for more information.
*
* Kongsberg Oil & Gas Technologies, Bygdoy Alle 5, 0257 Oslo, NORWAY.
* http://www.sim.no/ sales@sim.no coin-support@coin3d.org
*
\**************************************************************************/
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif // HAVE_CONFIG_H
#include <vector>
#ifdef COIN_THREADSAFE
#include <Inventor/threads/SbMutex.h>
#endif // COIN_THREADSAFE
#include <Inventor/system/gl.h>
#include <Inventor/SbColor4f.h>
#include <Inventor/SoRenderManager.h>
#include <Inventor/SbViewportRegion.h>
#include <Inventor/elements/SoLazyElement.h>
#include <Inventor/sensors/SoNodeSensor.h>
#include <Inventor/misc/SoNotification.h>
class SbMatrix;
class SoNodeSensor;
class SoInfo;
class SoNode;
class SoGetBoundingBoxAction;
class SoGetMatrixAction;
class SoSearchAction;
class SbPList;
class SoRenderManagerP {
public:
SoRenderManagerP(SoRenderManager * publ);
~SoRenderManagerP();
void setClippingPlanes(void);
static void updateClippingPlanesCB(void * closure, SoSensor * sensor);
void getCameraCoordinateSystem(SbMatrix & matrix,
SbMatrix & inverse);
static void redrawshotTriggeredCB(void * data, SoSensor * sensor);
static void cleanup(void);
void lock(void) {
#ifdef COIN_THREADSAFE
this->mutex.lock();
#endif // COIN_THREADSAFE
}
void unlock(void) {
#ifdef COIN_THREADSAFE
this->mutex.unlock();
#endif // COIN_THREADSAFE
}
SoRenderManager * publ;
SoNodeSensor * rootsensor;
SoNode * scene;
SoCamera * camera;
float nearplanevalue;
SbBool doublebuffer;
SbBool isactive;
float stereooffset;
SoInfo * dummynode;
SbColor overlaycolor;
SoColorPacker colorpacker;
SbViewportRegion stereostencilmaskvp;
GLubyte * stereostencilmask;
SbColor4f backgroundcolor;
int backgroundindex;
SbBool texturesenabled;
SbBool isrgbmode;
uint32_t redrawpri;
SoNodeSensor * clipsensor;
SoGetBoundingBoxAction * getbboxaction;
SoAudioRenderAction * audiorenderaction;
SoGetMatrixAction * getmatrixaction;
SoGLRenderAction * glaction;
SoSearchAction * searchaction;
SbBool deleteaudiorenderaction;
SbBool deleteglaction;
SoRenderManager::StereoMode stereostenciltype;
SoRenderManager::RenderMode rendermode;
SoRenderManager::StereoMode stereomode;
SoRenderManager::AutoClippingStrategy autoclipping;
SoRenderManagerRenderCB * rendercb;
void * rendercbdata;
SoOneShotSensor * redrawshot;
SbPList * superimpositions;
void invokePreRenderCallbacks(void);
void invokePostRenderCallbacks(void);
typedef std::pair<SoRenderManagerRenderCB *, void *> RenderCBTouple;
std::vector<RenderCBTouple> preRenderCallbacks;
std::vector<RenderCBTouple> postRenderCallbacks;
// "private" data
static SbBool touchtimer;
static SbBool cleanupfunctionset;
#ifdef COIN_THREADSAFE
SbMutex mutex;
#endif // COIN_THREADSAFE
};
// *************************************************************************
// This class inherits SoNodeSensor and overrides its notify() method
// to provide a means of debugging notifications on the root node.
//
// Good for debugging cases when there are continuous redraws due to
// scene graph changes we have no clue as to the source of.
//
// A sensor of this class is only made if the below debugging envvar
// is set. Otherwise, and ordinary SoNodeSensor is used instead.
class SoRenderManagerRootSensor : public SoNodeSensor {
typedef SoNodeSensor inherited;
public:
SoRenderManagerRootSensor(SoSensorCB * func, void * data) : inherited(func, data) { }
virtual ~SoRenderManagerRootSensor() { }
virtual void notify(SoNotList * l);
static SbBool debug(void);
private:
static int debugrootnotifications;
};
// *************************************************************************
#endif // COIN_SORENDERMANAGERP_H
|