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#ifndef COIN_SBHASH_H
#define COIN_SBHASH_H
/**************************************************************************\
*
* This file is part of the Coin 3D visualization library.
* Copyright (C) by Kongsberg Oil & Gas Technologies.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* ("GPL") version 2 as published by the Free Software Foundation.
* See the file LICENSE.GPL at the root directory of this source
* distribution for additional information about the GNU GPL.
*
* For using Coin with software that can not be combined with the GNU
* GPL, and for taking advantage of the additional benefits of our
* support services, please contact Kongsberg Oil & Gas Technologies
* about acquiring a Coin Professional Edition License.
*
* See http://www.coin3d.org/ for more information.
*
* Kongsberg Oil & Gas Technologies, Bygdoy Alle 5, 0257 Oslo, NORWAY.
* http://www.sim.no/ sales@sim.no coin-support@coin3d.org
*
\**************************************************************************/
// *************************************************************************
// This class (SbHash<Type, Key>) is internal and must not be exposed
// in the Coin API.
/**
This function object is an extension of the STL concept "binary function".
It is a goal to be as similar as possible to our STL counterpart.
*/
//FIXME Move this concept to a separate header. BFG 20081112
template < typename ARG_ONE, typename ARG_TWO, typename ARG_THREE, typename RETTYPE >
struct trinary_function {
typedef ARG_ONE first_argument_type;
typedef ARG_TWO second_argument_type;
typedef ARG_THREE third_argument_type;
typedef RETTYPE result_type;
//RETTYPE operator()(ARG_ONE x, ARG_TWO y, ARG_THREE z);
};
#ifndef COIN_INTERNAL
#error this is a private header file
#endif /* ! COIN_INTERNAL */
// *************************************************************************
#include <assert.h>
#include <stddef.h> // NULL
#include <string.h> // memset()
#include <Inventor/lists/SbList.h>
#include <Inventor/C/base/memalloc.h>
#include "tidbitsp.h"
#include "coindefs.h"
#include "SbBasicP.h"
// *************************************************************************
// We usually implement inline functions below the class definition,
// since we think that makes the file more readable. However, this is
// not done for this class, since Microsoft Visual C++ is not too
// happy about having functions declared as inline for a template
// class.
// *************************************************************************
template <class Type, class Key>
class SbHashEntry {
public:
void * operator new(size_t COIN_UNUSED_ARG(size), cc_memalloc * memhandler) {
SbHashEntry<Type, Key> * entry = static_cast<SbHashEntry<Type, Key> *>(
cc_memalloc_allocate(memhandler));
entry->memhandler = memhandler;
return static_cast<void *>(entry);
}
void operator delete(void * ptr, cc_memalloc * memhandler) {
cc_memalloc_deallocate(memhandler, ptr);
}
void operator delete(void * ptr) {
SbHashEntry<Type, Key> * entry = static_cast<SbHashEntry<Type, Key> *>( ptr);
cc_memalloc_deallocate(entry->memhandler, ptr);
}
SbHashEntry(const Key & key, const Type & obj) : key(key), obj(obj) {}
Key key;
Type obj;
SbHashEntry<Type, Key> * next;
cc_memalloc * memhandler;
};
// *************************************************************************
//Create an uint of an arbitrary length datatype
template <class T>
inline unsigned int toUint(T in) {
if (sizeof(T)>sizeof(unsigned int)) {
T retVal=in;
for (size_t i = sizeof(T)/sizeof(unsigned int)-1; i>0; i--) {
retVal^=in>>(i * 8 * sizeof(unsigned int));
}
return static_cast<unsigned int>(retVal);
}
else {
return static_cast<unsigned int>(in);
}
}
#if !defined(_MSC_VER) || (_MSC_VER >= 1300) // 'long long' not in vc6
#ifndef COIN_INTERNAL //Not available for internal use, as this is not
//available on all platforms.
inline unsigned int SbHashFunc(unsigned long long key) { return toUint<unsigned long long>(key); }
#endif //COIN_INTERNAL
#endif
/* Windows 64-bit uses the LLP64 type model, where int and long
* are 32-bit and a pointer is 64-bit. Most Unices use the LP64
* where int is 32-bit and long and pointer are 64-bit. */
/* FIXME: the following solution is a kludge. 20081001 tamer. */
#if defined(_WIN64)
inline unsigned int SbHashFunc(unsigned long long key) { return toUint<unsigned long long>(key); }
#else
//The identity hash function
inline unsigned int SbHashFunc(unsigned int key) { return key; }
//Some implementation of other basetypes
inline unsigned int SbHashFunc(int key) { return static_cast<unsigned int>(key); }
inline unsigned int SbHashFunc(unsigned long key) { return toUint<unsigned long>(key); }
#endif
//String has its own implementation
class SbString;
unsigned int SbHashFunc(const SbString & key);
/*
Some implementations of pointers, all functions are per writing only reinterpret_casts to size_t
*/
//FIXME: Don't hold these definitions here, but where they are used - BFG 20080729
class SoBase;
class SoOutput;
class SoSensor;
unsigned int SbHashFunc(const SoBase * key);
unsigned int SbHashFunc(const SoOutput * key);
unsigned int SbHashFunc(const SoSensor * key);
template <class Type, class Key>
class SbHash {
public:
template <typename DType>
struct ApplyFunctor : public trinary_function<Key,Type,DType, void> {
virtual void operator()(Key & key, Type & obj, DType closure) = 0;
virtual ~ApplyFunctor() { } // silence virtual-func warning
};
public:
SbHash(unsigned int sizearg = 256, float loadfactorarg = 0.0f)
{
this->commonConstructor(sizearg, loadfactorarg);
}
SbHash(const SbHash & from)
{
this->commonConstructor(from.size, from.loadfactor);
this->operator=(from);
}
SbHash & operator=(const SbHash & from)
{
this->clear();
copy_data functor;
from.apply(functor, this);
return *this;
}
~SbHash()
{
this->clear();
cc_memalloc_destruct(this->memhandler);
delete [] this->buckets;
}
void clear(void)
{
unsigned int i;
for (i = 0; i < this->size; i++) {
while (this->buckets[i]) {
SbHashEntry<Type, Key> * entry = this->buckets[i];
this->buckets[i] = entry->next;
delete entry;
}
}
memset(this->buckets, 0, this->size * sizeof(SbHashEntry<Type, Key> *));
this->elements = 0;
}
SbBool put(const Key & key, const Type & obj)
{
unsigned int i = this->getIndex(key);
SbHashEntry<Type, Key> * entry = this->buckets[i];
while (entry) {
if (entry->key == key) {
/* Replace the old value */
entry->obj = obj;
return FALSE;
}
entry = entry->next;
}
/* Key not already in the hash table; insert a new
* entry as the first element in the bucket
*/
entry = new (this->memhandler) SbHashEntry<Type, Key>(key, obj);
entry->next = this->buckets[i];
this->buckets[i] = entry;
if (this->elements++ >= this->threshold) {
this->resize(static_cast<unsigned int>( coin_geq_prime_number(this->size + 1)));
}
return TRUE;
}
SbBool get(const Key & key, Type & obj) const
{
SbHashEntry<Type, Key> * entry;
unsigned int i = this->getIndex(key);
entry = this->buckets[i];
while (entry) {
if (entry->key == key) {
obj = entry->obj;
return TRUE;
}
entry = entry->next;
}
return FALSE;
}
SbBool remove(const Key & key)
{
unsigned int i = this->getIndex(key);
SbHashEntry<Type, Key> * entry = this->buckets[i], * next, * prev = NULL;
while (entry) {
next = entry->next;
if (entry->key == key) {
this->elements--;
if (prev == NULL) {
this->buckets[i] = next;
}
else {
prev->next = next;
}
delete entry;
return TRUE;
}
prev = entry;
entry = next;
}
return FALSE;
}
template<typename PointerType>
void apply( ApplyFunctor<PointerType> & func,
PointerType closure = NULL) const
{
#ifdef COIN_DEPOINTER_AVAILABLE
COIN_CT_ASSERT(coin_depointer<PointerType>::valid);
#endif
unsigned int i;
SbHashEntry<Type, Key> * elem;
for (i = 0; i < this->size; i++) {
elem = this->buckets[i];
while (elem) {
func(elem->key, elem->obj, closure);
elem = elem->next;
}
}
}
void makeKeyList(SbList<Key> & l) const
{
add_to_list functor;
this->apply(functor, &l);
}
unsigned int getNumElements(void) const { return this->elements; }
protected:
unsigned int getIndex(const Key & key) const {
unsigned int idx = SbHashFunc(key);
return (idx % this->size);
}
void resize(unsigned int newsize) {
/* we don't shrink the table */
if (this->size >= newsize) return;
unsigned int oldsize = this->size;
SbHashEntry<Type, Key> ** oldbuckets = this->buckets;
this->size = newsize;
this->elements = 0;
this->threshold = static_cast<unsigned int> (newsize * this->loadfactor);
this->buckets = new SbHashEntry<Type, Key> * [newsize];
memset(this->buckets, 0, this->size * sizeof(SbHashEntry<Type, Key> *));
/* Transfer all mappings */
unsigned int i;
for (i = 0; i < oldsize; i++) {
SbHashEntry<Type, Key> * entry = oldbuckets[i];
while (entry) {
this->put(entry->key, entry->obj);
SbHashEntry<Type, Key> * preventry = entry;
entry = entry->next;
delete preventry;
}
}
delete [] oldbuckets;
}
private:
void commonConstructor(unsigned int sizearg, float loadfactorarg)
{
if (loadfactorarg <= 0.0f) { loadfactorarg = 0.75f; }
unsigned int s = coin_geq_prime_number(sizearg);
this->memhandler = cc_memalloc_construct(sizeof(SbHashEntry<Type, Key>));
this->size = s;
this->elements = 0;
this->threshold = static_cast<unsigned int> (s * loadfactorarg);
this->loadfactor = loadfactorarg;
this->buckets = new SbHashEntry<Type, Key> * [this->size];
memset(this->buckets, 0, this->size * sizeof(SbHashEntry<Type, Key> *));
}
void getStats(int & buckets_used, int & buckets, int & elements, float & chain_length_avg, int & chain_length_max)
{
unsigned int i;
buckets_used = 0, chain_length_max = 0;
for (i = 0; i < this->size; i++) {
if (this->buckets[i]) {
unsigned int chain_l = 0;
SbHashEntry<Type, Key> * entry = this->buckets[i];
buckets_used++;
while (entry) {
chain_l++;
entry = entry->next;
}
if (chain_l > chain_length_max) { chain_length_max = chain_l; }
}
}
buckets = this->size;
elements = this->elements;
chain_length_avg = static_cast<float>( this->elements / buckets_used);
}
struct copy_data : public ApplyFunctor<SbHash *> {
void operator()(Key & key, Type & obj, SbHash * thisp) {
thisp->put(key, obj);
}
};
struct add_to_list : public ApplyFunctor<SbList<Key> *> {
void operator()(Key & key, Type & obj, SbList<Key> * list) {
list->append(key);
}
};
float loadfactor;
unsigned int size;
unsigned int elements;
unsigned int threshold;
SbHashEntry<Type, Key> ** buckets;
cc_memalloc * memhandler;
};
#endif // !COIN_SBHASH_H
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