1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290
|
/**************************************************************************\
*
* This file is part of the Coin 3D visualization library.
* Copyright (C) by Kongsberg Oil & Gas Technologies.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* ("GPL") version 2 as published by the Free Software Foundation.
* See the file LICENSE.GPL at the root directory of this source
* distribution for additional information about the GNU GPL.
*
* For using Coin with software that can not be combined with the GNU
* GPL, and for taking advantage of the additional benefits of our
* support services, please contact Kongsberg Oil & Gas Technologies
* about acquiring a Coin Professional Edition License.
*
* See http://www.coin3d.org/ for more information.
*
* Kongsberg Oil & Gas Technologies, Bygdoy Alle 5, 0257 Oslo, NORWAY.
* http://www.sim.no/ sales@sim.no coin-support@coin3d.org
*
\**************************************************************************/
#include "fonts/fontlib_wrapper.h"
#include <string.h>
#include <assert.h>
#include <stdio.h>
#include <Inventor/C/base/string.h>
#include "base/dict.h"
#include "threads/threadsutilp.h"
#include "tidbitsp.h"
#include "fonts/glyph2d.h"
#include "fonts/glyph.h"
#include "coindefs.h"
#ifndef COIN_WORKAROUND_NO_USING_STD_FUNCS
using std::malloc;
#endif // !COIN_WORKAROUND_NO_USING_STD_FUNCS
static SbBool glyph2d_specmatch(const cc_font_specification * spec1, const cc_font_specification * spec2);
struct cc_glyph2d {
struct cc_glyph c; /* "c" for "common" glyph data (2d & 3d). */
float angle; /* FIXME: is this one really in use? 20060109 mortene. */
unsigned short width; /* FIXME: is this one really in use? 20060109 mortene. */
unsigned short height;
unsigned short bitmapwidth;
unsigned short bitmapheight;
short bitmapoffsetx;
short bitmapoffsety;
unsigned char * bitmap;
SbBool mono;
};
static cc_dict * glyph2d_fonthash = NULL;
static SbBool glyph2d_initialized = FALSE;
/*
Mutex lock for the static ang global font hash
*/
static void * glyph2d_fonthash_lock = NULL;
/* Set '#if 1' to enable debug output to stderr for tracking mutex locking. */
#if 0
#define GLYPH2D_MUTEX_LOCK(m) \
do { \
(void)fprintf(stderr, "glyph2d mutex lock in %s\n", __func__); \
CC_MUTEX_LOCK(m); \
} while (0)
#define GLYPH2D_MUTEX_UNLOCK(m) \
do { \
(void)fprintf(stderr, "glyph2d mutex unlock in %s\n", __func__); \
CC_MUTEX_UNLOCK(m); \
} while (0)
#else
#define GLYPH2D_MUTEX_LOCK(m) CC_MUTEX_LOCK(m)
#define GLYPH2D_MUTEX_UNLOCK(m) CC_MUTEX_UNLOCK(m)
#endif
static void
cc_glyph2d_cleanup(void)
{
CC_MUTEX_DESTRUCT(glyph2d_fonthash_lock);
cc_dict_destruct(glyph2d_fonthash);
glyph2d_fonthash = NULL;
glyph2d_initialized = FALSE;
}
static void
cc_glyph2d_initialize()
{
CC_MUTEX_CONSTRUCT(glyph2d_fonthash_lock);
GLYPH2D_MUTEX_LOCK(glyph2d_fonthash_lock);
if (glyph2d_initialized) {
GLYPH2D_MUTEX_UNLOCK(glyph2d_fonthash_lock);
return;
}
glyph2d_initialized = TRUE;
glyph2d_fonthash = cc_dict_construct(15, 0.75);
/* +1, so it happens before the underlying font abstraction layer
cleans itself up: */
coin_atexit((coin_atexit_f*) cc_glyph2d_cleanup, CC_ATEXIT_FONT_SUBSYSTEM_HIGHPRIORITY);
GLYPH2D_MUTEX_UNLOCK(glyph2d_fonthash_lock);
}
cc_glyph2d *
cc_glyph2d_ref(uint32_t character, const cc_font_specification * spec, float angle)
{
void * val;
cc_glyph2d * glyph;
int fontidx;
int glyphidx;
int i;
struct cc_font_bitmap * bm;
cc_font_specification * newspec;
cc_string * fonttoload;
cc_list * glyphlist;
/* Beacuse this function is the entry point for glyph2d, the mutex
is initialized here. */
if (glyph2d_fonthash_lock == NULL)
cc_glyph2d_initialize();
assert(spec);
GLYPH2D_MUTEX_LOCK(glyph2d_fonthash_lock);
/* Has the glyph been created before? */
if (cc_dict_get(glyph2d_fonthash, (uintptr_t)character, &val)) {
glyphlist = (cc_list *) val;
for (i = 0; i < cc_list_get_length(glyphlist); ++i) {
glyph = (cc_glyph2d *) cc_list_get(glyphlist, i);
if (glyph2d_specmatch(spec, glyph->c.fontspec)) {
GLYPH2D_MUTEX_UNLOCK(glyph2d_fonthash_lock);
glyph->c.refcount++;
return glyph;
}
}
}
else {
/* No glyphlist for this character is found. Create one and
add it to the hashtable. */
glyphlist = cc_list_construct();
cc_dict_put(glyph2d_fonthash, (uintptr_t)character, glyphlist);
}
assert(glyphlist);
/* build a new glyph struct with bitmap */
glyph = (cc_glyph2d *) malloc(sizeof(cc_glyph2d));
glyph->c.character = character;
newspec = (cc_font_specification *) malloc(sizeof(cc_font_specification));
assert(newspec);
cc_fontspec_copy(spec, newspec);
glyph->c.fontspec = newspec;
/* FIXME: fonttoload variable should be allocated on the
stack. 20030921 mortene. */
fonttoload = cc_string_construct_new();
cc_string_set_text(fonttoload, cc_string_get_text(&spec->name));
if (cc_string_length(&spec->style) > 0) {
cc_string_append_text(fonttoload, " ");
cc_string_append_string(fonttoload, &spec->style);
}
/* FIXME: get rid of angle -- not used. 20050516 mortene. */
fontidx =
cc_flw_get_font_id(cc_string_get_text(fonttoload),
(unsigned int)(newspec->size), angle,
/* FIXME: passing in -1 for complexity below is
necessary because the Win32 API code in
win32.c cc_flww32_get_font() detects this
and uses this as a hack to *not* change the
font size. (Changing the font size is
necessary for *3D* fonts because otherwise
the resolution will be too low for
vectorization.)
What an ugly mess. Should be cleaned up
properly -- the worst offender against any
good design taste is the code in
win32.c. 20050706 mortene.*/
-1.0f);
cc_string_destruct(fonttoload);
assert(fontidx >= 0);
cc_flw_ref_font(fontidx);
/* Should _always_ be able to get hold of a glyph -- if no glyph is
available for a specific character, a default empty rectangle
should be used. -mortene. */
glyphidx = cc_flw_get_glyph(fontidx, character);
assert(glyphidx >= 0);
glyph->c.glyphidx = glyphidx;
glyph->c.fontidx = fontidx;
glyph->angle = angle;
bm = cc_flw_get_bitmap(fontidx, glyphidx);
assert(bm);
glyph->width = bm->width;
glyph->height = bm->rows;
glyph->bitmapwidth = bm->mono ? bm->pitch * 8 : bm->pitch;
glyph->bitmapheight = bm->rows;
glyph->bitmapoffsetx = bm->bearingX;
glyph->bitmapoffsety = bm->bearingY;
glyph->bitmap = bm->buffer;
glyph->mono = bm->mono;
glyph->c.refcount = 1;
/* Store newly created glyph in the list for this character */
cc_list_append(glyphlist, glyph);
GLYPH2D_MUTEX_UNLOCK(glyph2d_fonthash_lock);
return glyph;
}
void
cc_glyph2d_unref(cc_glyph2d * glyph)
{
cc_glyph_unref(glyph2d_fonthash, &(glyph->c), NULL);
}
static SbBool
glyph2d_specmatch(const cc_font_specification * spec1,
const cc_font_specification * spec2)
{
assert(spec1);
assert(spec2);
if ((!cc_string_compare(&spec1->name, &spec2->name)) &&
(!cc_string_compare(&spec1->style, &spec2->style)) &&
(spec1->size == spec2->size)) {
/* No need to compare complexity for 2D fonts */
return TRUE;
}
else return FALSE;
}
void
cc_glyph2d_getadvance(const cc_glyph2d * g, int * x, int * y)
{
cc_flw_get_bitmap_advance(g->c.fontidx, g->c.glyphidx, x, y);
}
void
cc_glyph2d_getkerning(const cc_glyph2d * left, const cc_glyph2d * right, int * x, int * y)
{
cc_flw_get_bitmap_kerning(right->c.fontidx, left->c.glyphidx, right->c.glyphidx, x, y);
}
unsigned int
cc_glyph2d_getwidth(const cc_glyph2d * g)
{
return (int) g->width;
}
const unsigned char *
cc_glyph2d_getbitmap(const cc_glyph2d * g, int * size, int * offset)
{
size[0] = g->bitmapwidth;
size[1] = g->bitmapheight;
offset[0] = g->bitmapoffsetx;
offset[1] = g->bitmapoffsety;
return g->bitmap;
}
SbBool
cc_glyph2d_getmono(const cc_glyph2d * g)
{
return g->mono;
}
#undef GLYPH2D_MUTEX_LOCK
#undef GLYPH2D_MUTEX_UNLOCK
|