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/**************************************************************************\
*
* This file is part of the Coin 3D visualization library.
* Copyright (C) by Kongsberg Oil & Gas Technologies.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* ("GPL") version 2 as published by the Free Software Foundation.
* See the file LICENSE.GPL at the root directory of this source
* distribution for additional information about the GNU GPL.
*
* For using Coin with software that can not be combined with the GNU
* GPL, and for taking advantage of the additional benefits of our
* support services, please contact Kongsberg Oil & Gas Technologies
* about acquiring a Coin Professional Edition License.
*
* See http://www.coin3d.org/ for more information.
*
* Kongsberg Oil & Gas Technologies, Bygdoy Alle 5, 0257 Oslo, NORWAY.
* http://www.sim.no/ sales@sim.no coin-support@coin3d.org
*
\**************************************************************************/
#include "SbGeoAngle.h"
#include <Inventor/SbBasic.h>
#include <math.h>
#include <assert.h>
#define ANGLE_TOLERANCE 1e-5
/*
Default constructor radians
*/
SbGeoAngle::SbGeoAngle(const double d)
{
this->a = d;
}
/*
Default constructor degrees
*/
SbGeoAngle::SbGeoAngle(const double deg,
const double min,
const double sec,
const char direction)
{
assert(direction == 'N' ||
direction == 'S' ||
direction == 'E' ||
direction == 'W' &&
"direction must be either N, S, E or W");
this->a = deg * M_PI / 180.0;
this->a += (min / 60.0) * M_PI / 180;
this->a += (sec / 3600.0) * M_PI / 180;
if (direction == 'S') this->a = -this->a;
}
/*
Copy constructor
*/
SbGeoAngle::SbGeoAngle(const SbGeoAngle & a)
{
this->a = a.a;
}
void
SbGeoAngle::setDegree(const int deg)
{
this->a = deg * M_PI / 180.0;
}
/*
Operators
*/
SbGeoAngle &
SbGeoAngle::operator=(const double d)
{
this->a = d;
return *this;
}
SbGeoAngle &
SbGeoAngle::operator=(SbGeoAngle ang)
{
this->a = ang.a;
return *this;
}
double
SbGeoAngle::rad(void) const
{
return this->a;
}
int
SbGeoAngle::deg(void) const
{
return int(this->degrees());
}
SbGeoAngle &
SbGeoAngle::operator+=(const SbGeoAngle & a)
{
this->a += a.a;
return *this;
}
SbGeoAngle &
SbGeoAngle::operator-=(const SbGeoAngle & a)
{
this->a -= a.a;
return *this;
}
SbGeoAngle
SbGeoAngle::operator-() const
{
SbGeoAngle p;
p.a = -this->a;
return p;
}
SbGeoAngle
SbGeoAngle::operator+(SbGeoAngle a) const
{
a += *this;
return a;
}
SbGeoAngle
SbGeoAngle::operator-(SbGeoAngle a) const
{
a -= *this;
return -a;
}
SbGeoAngle
SbGeoAngle::operator+(double d) const
{
return *this + SbGeoAngle(d);
}
SbGeoAngle
SbGeoAngle::operator-(double d) const
{
return *this - SbGeoAngle(d);
}
SbGeoAngle &
SbGeoAngle::operator*=(double d)
{
this->a *= d;
return *this;
}
SbGeoAngle
SbGeoAngle::operator*(double d) const
{
return SbGeoAngle(a*d);
}
SbGeoAngle
operator*(double d, SbGeoAngle a)
{
a *= d;
return a;
}
SbGeoAngle
operator+(double d, SbGeoAngle a)
{
a += d;
return a;
}
SbGeoAngle
operator-(double d, SbGeoAngle a)
{
a -= d;
return a;
}
SbGeoAngle &
SbGeoAngle::operator/=(double d)
{
d = 1/d;
*this *= d;
return *this;
}
SbGeoAngle
SbGeoAngle::operator/(double d) const
{
d = 1/d;
return *this * d;
}
bool
SbGeoAngle::operator==(const SbGeoAngle & p) const
{
return fabs(a - p.a) < ANGLE_TOLERANCE;
}
bool
SbGeoAngle::operator!=(const SbGeoAngle & a) const
{
return !(*this == a);
}
bool
SbGeoAngle::operator<(const SbGeoAngle & v) const
{
return this->a < v.a;
}
bool
SbGeoAngle::operator>(const SbGeoAngle & v) const
{
return this->a > v.a;
}
bool
SbGeoAngle::operator<=(const SbGeoAngle & v) const
{
return !(*this > v);
}
bool
SbGeoAngle::operator>=(const SbGeoAngle & v) const
{
return !(*this < v);
}
int
SbGeoAngle::minutes() const
{
double tmp = this->degrees();
tmp -= (double) this->deg();
return (int) (tmp * 60.0);
}
double
SbGeoAngle::seconds() const
{
double tmp = this->degrees();
tmp -= this->deg() + this->minutes() / 60.0;
return tmp * 60.0 * 60.0;
}
double
SbGeoAngle::degrees(void) const
{
double tmp = fmod(180.0 * (this->a / M_PI), 360.0);
if (tmp > 180.0) {
return tmp - 360.0;
}
return tmp;
}
#undef ANGLE_TOLERANCE
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