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/**************************************************************************\
*
* This file is part of the Coin 3D visualization library.
* Copyright (C) by Kongsberg Oil & Gas Technologies.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* ("GPL") version 2 as published by the Free Software Foundation.
* See the file LICENSE.GPL at the root directory of this source
* distribution for additional information about the GNU GPL.
*
* For using Coin with software that can not be combined with the GNU
* GPL, and for taking advantage of the additional benefits of our
* support services, please contact Kongsberg Oil & Gas Technologies
* about acquiring a Coin Professional Edition License.
*
* See http://www.coin3d.org/ for more information.
*
* Kongsberg Oil & Gas Technologies, Bygdoy Alle 5, 0257 Oslo, NORWAY.
* http://www.sim.no/ sales@sim.no coin-support@coin3d.org
*
\**************************************************************************/
/*!
\class SoGeoLocation SoGeoLocation.h Inventor/nodes/SoGeoLocation.h
\brief The SoGeoLocation class is used to georeference the following nodes.
\ingroup nodes
<b>FILE FORMAT/DEFAULTS:</b>
\code
GeoLocation {
geoSystem ["GD", "WE"]
geoCoords 0 0 0
}
\endcode
This node specifies an absolute geographic coordinate system for the
following nodes. When rendering (or applying other actions), Coin
will add a transformation which transforms the geometry into the
SoGeoOrigin coordinate system. All objects will be rotated to make
the local Z axis point up from the ground (at the specified
geo-location), the Y axis will point towards the north pole, and the
X axis is found using the right hand rule.
\sa SoGeoOrigin
\since Coin 2.5
*/
// *************************************************************************
#include <Inventor/nodes/SoGeoLocation.h>
#include <Inventor/nodes/SoGeoOrigin.h>
#include <Inventor/elements/SoGeoElement.h>
#include <Inventor/actions/SoGLRenderAction.h>
#include <Inventor/actions/SoGetMatrixAction.h>
#include <Inventor/actions/SoGetBoundingBoxAction.h>
#include <Inventor/elements/SoModelMatrixElement.h>
#include <Inventor/errors/SoDebugError.h>
#include "nodes/SoSubNodeP.h"
#include "geo/SoGeo.h"
// *************************************************************************
/*!
\var SoSFString SoGeoLocation::geoCoords
Used for specifying the geographic coordinates.
\sa SoGeoOrigin::geoCoords
*/
/*!
\var SoMFString SoGeoLocation::geoSystem
Used to specify a spatial reference frame.
\sa SoGeoOrigin::geoSystem
*/
// *************************************************************************
SO_NODE_SOURCE(SoGeoLocation);
/*!
Constructor.
*/
SoGeoLocation::SoGeoLocation(void)
{
SO_NODE_INTERNAL_CONSTRUCTOR(SoGeoLocation);
SO_NODE_ADD_FIELD(geoCoords, (0.0, 0.0, 0.0));
SO_NODE_ADD_FIELD(geoSystem, (""));
this->geoSystem.setNum(2);
this->geoSystem.set1Value(0, "GD");
this->geoSystem.set1Value(1, "WE");
this->geoSystem.setDefault(TRUE);
}
/*!
Destructor.
*/
SoGeoLocation::~SoGeoLocation()
{
}
// Doc from superclass.
void
SoGeoLocation::initClass(void)
{
SO_NODE_INTERNAL_INIT_CLASS(SoGeoLocation, SO_FROM_INVENTOR_1|SoNode::VRML1);
}
// Doc from superclass.
void
SoGeoLocation::doAction(SoAction * action)
{
SoState * state = action->getState();
SbMatrix m = this->getTransform(state);
SoModelMatrixElement::set(state, this, m);
}
// Doc from superclass.
void
SoGeoLocation::GLRender(SoGLRenderAction * action)
{
SoGeoLocation::doAction((SoAction *)action);
}
// Doc from superclass.
void
SoGeoLocation::getBoundingBox(SoGetBoundingBoxAction * action)
{
SoState * state = action->getState();
SbMatrix m = this->getTransform(state);
SoModelMatrixElement::mult(state,
this,
SoModelMatrixElement::get(state).inverse());
SoModelMatrixElement::mult(state,
this,
m);
}
// Doc from superclass.
void
SoGeoLocation::getMatrix(SoGetMatrixAction * action)
{
SbMatrix m = this->getTransform(action->getState());
action->getMatrix().multLeft(m);
action->getInverse().multRight(m.inverse());
}
// Doc from superclass.
void
SoGeoLocation::callback(SoCallbackAction * action)
{
SoGeoLocation::doAction((SoAction *)action);
}
// Doc from superclass.
void
SoGeoLocation::pick(SoPickAction * action)
{
SoGeoLocation::doAction((SoAction *)action);
}
// Doc from superclass.
void
SoGeoLocation::getPrimitiveCount(SoGetPrimitiveCountAction * action)
{
SoGeoLocation::doAction((SoAction *)action);
}
// *************************************************************************
SbMatrix
SoGeoLocation::getTransform(SoState * state) const
{
SoGeoOrigin * origin = SoGeoElement::get(state);
if (origin) {
return SoGeo::calculateTransform(origin->geoSystem.getValues(0),
origin->geoSystem.getNum(),
origin->geoCoords.getValue(),
this->geoSystem.getValues(0),
this->geoSystem.getNum(),
this->geoCoords.getValue());
}
SoDebugError::post("SoGeoLocation::getTransform",
"No SoGeoOrigin node found on stack.");
return SbMatrix::identity();
}
#ifdef COIN_TEST_SUITE
BOOST_AUTO_TEST_CASE(initialized)
{
SoGeoLocation * node = new SoGeoLocation;
assert(node);
node->ref();
BOOST_CHECK_MESSAGE(node->getTypeId() != SoType::badType(),
"missing class initialization");
node->unref();
}
#endif // COIN_TEST_SUITE
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