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#ifndef COIN_GLUE_CG_H
#define COIN_GLUE_CG_H
/**************************************************************************\
*
* This file is part of the Coin 3D visualization library.
* Copyright (C) by Kongsberg Oil & Gas Technologies.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* ("GPL") version 2 as published by the Free Software Foundation.
* See the file LICENSE.GPL at the root directory of this source
* distribution for additional information about the GNU GPL.
*
* For using Coin with software that can not be combined with the GNU
* GPL, and for taking advantage of the additional benefits of our
* support services, please contact Kongsberg Oil & Gas Technologies
* about acquiring a Coin Professional Edition License.
*
* See http://www.coin3d.org/ for more information.
*
* Kongsberg Oil & Gas Technologies, Bygdoy Alle 5, 0257 Oslo, NORWAY.
* http://www.sim.no/ sales@sim.no coin-support@coin3d.org
*
\**************************************************************************/
#ifndef COIN_INTERNAL
#error this is a private header file
#endif
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif /* HAVE_CONFIG_H */
#ifdef __cplusplus
extern "C" {
#endif /* __cplusplus */
#if 0 /* to get proper auto-indentation in emacs */
}
#endif /* emacs indentation */
#if !defined(HAVE_DYNAMIC_LINKING) && defined(HAVE_CGLIB)
/* FIXME: static linking with Cg library has not been tested
yet. 20050125 mortene.*/
#define CGLIB_RUNTIME_LINKING 0
#include <Cg/cg.h>
#include <Cg/cgGL.h>
#else /* HAVE_DYNAMIC_LINKING || !HAVE_CGLIB */
#define CGLIB_RUNTIME_LINKING 1
/*
We need some Cg structs and defines, so set them up here for
runtime linking support, as we want to avoid including
Cg/<whatever>.h.
*/
/* typedef struct _CGprogram * CGprogram; XXX */
typedef void * CGprogram;
typedef void * CGeffect;
typedef void * CGtechnique;
typedef void * CGpass;
/* typedef struct _CGcontext * CGcontext; XXX */
typedef void * CGcontext;
/* typedef struct _CGparameter *CGparameter; XXX */
typedef void * CGparameter;
typedef enum {
CG_PROFILE_ARBVP1 = 6150,
CG_PROFILE_ARBFP1 = 7000,
CG_GENERIC = 7002
} CGprofile;
typedef enum {
CG_NO_ERROR = 0
} CGerror;
typedef enum {
CG_SOURCE = 4112
} CGenum;
typedef enum {
CG_GL_MATRIX_IDENTITY = 0,
CG_GL_MATRIX_TRANSPOSE = 1,
CG_GL_MATRIX_INVERSE = 2,
CG_GL_MATRIX_INVERSE_TRANSPOSE = 3,
CG_GL_MODELVIEW_MATRIX = 4,
CG_GL_PROJECTION_MATRIX = 5,
CG_GL_TEXTURE_MATRIX = 6,
CG_GL_MODELVIEW_PROJECTION_MATRIX = 7,
CG_GL_VERTEX = 8,
CG_GL_FRAGMENT = 9
} CGGLenum;
typedef enum {
CG_UNKNOWN_TYPE = 0,
CG_STRUCT = 1,
CG_ARRAY = 2,
CG_FLOAT = 1045,
CG_FLOAT1 = 1091,
CG_FLOAT2 = 1046,
CG_FLOAT3 = 1047,
CG_FLOAT4 = 1048,
CG_FLOAT2x2 = 1054,
CG_FLOAT3x3 = 1059,
CG_FLOAT4x4 = 1064,
CG_SAMPLER1D = 1065,
CG_SAMPLER2D = 1066,
CG_SAMPLER3D = 1067,
CG_SAMPLERRECT = 1068,
CG_SAMPLERCUBE = 1069,
CG_INT = 1093,
CG_INT1 = 1094
} CGtype;
typedef int CGbool;
typedef void (* CGerrorCallbackFunc)(void);
#endif /* HAVE_DYNAMIC_LINKING */
int cc_cgglue_available(void);
CGcontext glue_cgCreateContext(void);
void glue_cgDestroyContext(CGcontext);
CGbool glue_cgIsContext(CGcontext);
const char * glue_cgGetLastListing(CGcontext);
CGprogram glue_cgCreateProgram(CGcontext, CGenum, const char *, CGprofile,
const char *, const char **);
void glue_cgDestroyProgram(CGprogram);
CGbool glue_cgIsProgram(CGprogram);
const char * glue_cgGetProfileString(CGprofile);
CGerror glue_cgGetError(void);
const char * glue_cgGetErrorString(CGerror);
void glue_cgSetErrorCallback(CGerrorCallbackFunc);
CGbool glue_cgIsParameter(CGparameter);
CGtype glue_cgGetParameterType(CGparameter);
CGparameter glue_cgGetNamedParameter(CGprogram, const char *);
const char * glue_cgGetTypeString(CGtype);
CGbool glue_cgGLIsProfileSupported(CGprofile);
void glue_cgGLEnableProfile(CGprofile);
void glue_cgGLDisableProfile(CGprofile);
CGprofile glue_cgGLGetLatestProfile(CGGLenum);
void glue_cgGLLoadProgram(CGprogram);
void glue_cgGLBindProgram(CGprogram);
void glue_cgGLSetParameter1f(CGparameter, float);
void glue_cgGLSetParameter2f(CGparameter, float, float);
void glue_cgGLSetParameter3f(CGparameter, float, float, float);
void glue_cgGLSetParameter4f(CGparameter, float, float, float, float);
void glue_cgGLSetStateMatrixParameter(CGparameter, CGGLenum, CGGLenum);
void glue_cgGLSetParameterArray1f(CGparameter, long, long, const float *);
void glue_cgGLSetParameterArray2f(CGparameter, long, long, const float *);
void glue_cgGLSetParameterArray3f(CGparameter, long, long, const float *);
void glue_cgGLSetParameterArray4f(CGparameter, long, long, const float *);
void glue_cgGLSetMatrixParameterfc(CGparameter, const float *);
void glue_cgGLSetMatrixParameterArrayfc(CGparameter, long, long, const float *);
int glue_cgGetArrayDimension(CGparameter);
int glue_cgGetArraySize(CGparameter, int);
/* texture parameters */
void glue_cgGLSetManageTextureParameters(CGcontext, CGbool);
/* CgFx */
int glue_cgglue_cgfx_available();
CGeffect glue_cgCreateEffect(CGcontext, const char *, const char **);
CGprogram glue_cgCreateProgramFromEffect(CGeffect, CGprofile, const char * entry, const char ** args);
void glue_cgDestroyEffect(CGeffect);
CGbool glue_cgIsEffect(CGeffect);
void glue_cgGLRegisterStates(CGcontext);
CGtechnique glue_cgGetFirstTechnique(CGeffect);
CGtechnique glue_cgGetNextTechnique(CGtechnique);
CGbool glue_cgValidateTechnique(CGtechnique);
CGpass glue_cgGetFirstPass(CGtechnique);
CGpass glue_cgGetNextPass(CGpass);
void glue_cgSetPassState(CGpass);
void glue_cgResetPassState(CGpass);
#ifdef __cplusplus
}
#endif /* __cplusplus */
#endif /* !COIN_GLUE_CG_H */
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