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/**************************************************************************\
*
* This file is part of the Coin 3D visualization library.
* Copyright (C) by Kongsberg Oil & Gas Technologies.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* ("GPL") version 2 as published by the Free Software Foundation.
* See the file LICENSE.GPL at the root directory of this source
* distribution for additional information about the GNU GPL.
*
* For using Coin with software that can not be combined with the GNU
* GPL, and for taking advantage of the additional benefits of our
* support services, please contact Kongsberg Oil & Gas Technologies
* about acquiring a Coin Professional Edition License.
*
* See http://www.coin3d.org/ for more information.
*
* Kongsberg Oil & Gas Technologies, Bygdoy Alle 5, 0257 Oslo, NORWAY.
* http://www.sim.no/ sales@sim.no coin-support@coin3d.org
*
\**************************************************************************/
#include <SoDebug.h>
#include <stdarg.h>
#include <assert.h>
#include <string.h>
#include <stdio.h>
#include <stdlib.h>
#include <Inventor/C/tidbits.h>
#include <Inventor/nodes/SoNode.h>
#include <Inventor/fields/SoField.h>
#include <Inventor/SoOutput.h>
#include <Inventor/actions/SoWriteAction.h>
#include <Inventor/SbName.h>
inline unsigned int SbHashFunc(const void * key);
#include "misc/SbHash.h"
inline unsigned int SbHashFunc(const void * key)
{
return SbHashFunc(reinterpret_cast<size_t>(key));
}
// *************************************************************************
/*!
\class SoDebug SoDebug.h SoDebug.h
The SoDebug class is a small collection of debugging-related functions.
*/
// *************************************************************************
namespace {
struct SoDebug_internal {
static SbHash<char *, void *> * namedict;
static void delete_namedict(void);
struct delete_namedict_entry :
public SbHash <char *, void *>::ApplyFunctor<void *>
{
void operator()(void * & key,
char * & obj,
void * closure
)
{
if ( obj ) free((void *) obj);
}
};
//static void delete_namedict_entry(void * & key, char * & obj, void * closure);
};
SbHash<char *, void *> * SoDebug_internal::namedict = NULL;
} // anonymous namespace
/*!
This is a portable getenv-wrapper.
\sa coin_getenv()
*/
const char *
SoDebug::GetEnv(const char * var)
{
return coin_getenv(var);
}
/*!
Real-time printf designed for use when use of standard printf() would
cause timing problems.
NOT IMPLEMENTED. Currently it just forwards to printf().
*/
void
SoDebug::RTPrintf(const char * formatstr, ...)
{
// FIXME: should print to string buffer, dump complete buffer now
// and then instead
va_list args;
va_start(args, formatstr);
vprintf(formatstr, args);
va_end(args);
}
/*!
Associate a name with an arbitrary pointer. You can fetch the name of
the pointer later with PtrName().
\sa PtrName()
*/
void
SoDebug::NamePtr(const char * name, void * ptr)
{
if ( SoDebug_internal::namedict == NULL ) {
SoDebug_internal::namedict = new SbHash<char *, void *>;
coin_atexit(SoDebug_internal::delete_namedict, CC_ATEXIT_NORMAL);
}
char * data = NULL;
if ( SoDebug_internal::namedict->get(ptr, data) ) {
free(data);
SoDebug_internal::namedict->remove(ptr);
}
data = strdup(name);
SoDebug_internal::namedict->put(ptr, data);
}
/*!
Returns the name set on a pointer with NamePtr(). If no name has been
set, "<unnamed>" is returned.
\sa NamePtr()
*/
const char *
SoDebug::PtrName(void * ptr)
{
static const char fallback[] = "<noName>";
if ( SoDebug_internal::namedict == NULL ) return fallback;
char * data = NULL;
if ( SoDebug_internal::namedict->get(ptr, data) ) {
if ( data ) {
return data;
}
}
return fallback;
}
/*!
Writes the node to stdout.
*/
void
SoDebug::write(SoNode * node)
{
node->ref();
SoOutput out;
if (node->getNodeType() == SoNode::VRML2) {
out.setHeaderString("#VRML V2.0 utf8");
}
SoWriteAction wa(&out);
wa.apply(node);
node->unrefNoDelete();
}
/*!
Writes the node to the given filename, or /tmp/debug.iv if filename is NULL.
*/
void
SoDebug::writeToFile(SoNode * node, const char * filename)
{
node->ref();
const char * fname = filename ? filename : "/tmp/debug.iv";
SoOutput out;
out.openFile(fname);
if (node->getNodeType() == SoNode::VRML2) {
out.setHeaderString("#VRML V2.0 utf8");
}
SoWriteAction wa(&out);
wa.apply(node);
out.closeFile();
node->unrefNoDelete();
}
/*!
Not implemented.
*/
void
SoDebug::writeField(SoField * field)
{
SoFieldContainer * container = field->getContainer();
if (!container) return;
SbName name;
container->getFieldName(field, name);
SoOutput out;
field->write(&out, name);
}
/*!
Not implemented.
*/
void
SoDebug::printName(SoBase * base)
{
SbName name = base->getName();
if (name != SbName::empty()) {
puts(name.getString());
} else {
puts(" not named ");
}
}
// *************************************************************************
void
SoDebug_internal::delete_namedict(void)
{
delete_namedict_entry functor;
namedict->apply(functor);
delete namedict;
namedict = NULL;
}
// *************************************************************************
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