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/**************************************************************************\
 * Copyright (c) Kongsberg Oil & Gas Technologies AS
 * All rights reserved.
 * 
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are
 * met:
 * 
 * Redistributions of source code must retain the above copyright notice,
 * this list of conditions and the following disclaimer.
 * 
 * Redistributions in binary form must reproduce the above copyright
 * notice, this list of conditions and the following disclaimer in the
 * documentation and/or other materials provided with the distribution.
 * 
 * Neither the name of the copyright holder nor the names of its
 * contributors may be used to endorse or promote products derived from
 * this software without specific prior written permission.
 * 
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
 * HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
\**************************************************************************/

/*!
  \class SoGeo SoGeo.h Inventor/misc/SoGeo.h
  \brief The SoGeo class is used to initialize the geo nodes in Coin, and has some utility geo coordinate functions.
  
  
*/

#include <Inventor/misc/SoGeo.h>
#include "coindefs.h"
#include <Inventor/nodes/SoGeoOrigin.h>
#include <Inventor/nodes/SoGeoLocation.h>
#include <Inventor/nodes/SoGeoSeparator.h>
#include <Inventor/nodes/SoGeoCoordinate.h>
#include <Inventor/elements/SoGeoElement.h>
#include <Inventor/SbString.h>
#include <Inventor/SbVec3f.h>
#include <Inventor/SbVec3d.h>
#include <Inventor/SbMatrix.h>
#include <Inventor/SbDPMatrix.h>
#include <Inventor/errors/SoDebugError.h>

#include "SbGeoProjection.h"
#include "SbUTMProjection.h"
#include "SbGeoAngle.h"
#include "SbGeoEllipsoid.h"

#include <cassert>
#include <cstdio>
#include <cstdlib>
#include <cmath>

void
SoGeo::init(void)
{
  SoGeoElement::initClass();
  SoGeoOrigin::initClass();
  SoGeoLocation::initClass();
  SoGeoSeparator::initClass();
  SoGeoCoordinate::initClass();
}

// return zone number stored in string, or 0 if parsing failed
static int find_utm_zone(const SbString & s)
{
  if (s.getLength() < 2) return 0;
  if (s[0] != 'Z' && s[1] != 'z') return 0;

  return (int) atoi(s.getString()+1);
}

SbVec3d 
SoGeo::toGD(const SbString * originsystem,
            const int numoriginsys,
            const SbVec3d & origincoords)
{
    assert(0 && "not implemented yet");
    return SbVec3d(0.0, 0.0, 0.0);
    // to convert from GC to GD see this article
    // http://en.wikipedia.org/wiki/Geodetic_system

    // SbUTMProjection already supports from UTM to GD
}

SbVec3d 
SoGeo::fromGD(const SbVec3d & gd,
              const SbString * tosystem,
              const int numtosys)
{
    // to convert from GD to GC see this article
    // http://en.wikipedia.org/wiki/Geodetic_system
    assert(0 && "not implemented yet");
    return SbVec3d(0.0, 0.0, 0.0);
}

static SbDPMatrix find_coordinate_system(const SbString * system,
                                         const int COIN_UNUSED_ARG(numsys),
                                         const SbVec3d & coords)
{
  SbVec3d p;
  if (system[0] == "GC") {
    p = coords;
  }
  else {
    double latitude, longitude, elev;

    if (system[0] == "UTM") {
      SbUTMProjection proj(find_utm_zone(system[1]), SbGeoEllipsoid("WGS84"));
      SbGeoAngle lat, lng;

      proj.unproject(coords[0], coords[1], &lat, &lng);

      latitude = lat.rad();
      longitude = lng.rad();
      elev = coords[2];
    }
    else if (system[0] == "GD") {
      latitude = coords[0] * M_PI / 180.0;
      longitude = coords[1] * M_PI / 180.0;
      elev = coords[2];
    }
    else {
      assert(0 && "not supported");
      latitude = longitude = elev = 0.0;
    }

    // formula based on http://en.wikipedia.org/wiki/Geodetic_system

    double a = 6378137.0; // earth semimajor axis in meters
    double f = 1.0/298.257223563; // reciprocal flattening
    double e2 = 2*f - f*f; // eccentricity squared

    double sinlat = sin(latitude);
    double coslat = cos(latitude);
    double chi = sqrt(1.0 - e2 * (sinlat*sinlat));


    p[0] = (a / chi + elev) * coslat * cos(longitude);
    p[1] = (a / chi + elev) * coslat * sin(longitude);
    p[2] = (a * (1.0-e2)/ chi + elev) * sinlat;


#if 0 // for debugging
    SbUTMProjection utm(17,  SbGeoEllipsoid("WGS84"));
    double east, north;
    SbGeoAngle lat(latitude);
    SbGeoAngle lng(longitude);

    utm.project(lat,lng, &east, &north);

    fprintf(stderr,"zone 17 coords: %g %g\n",
            east, north);
#endif // debugging

  }

  SbVec3d Z = p;
  (void) Z.normalize();

  // FIXME: handle the case when origin is at the north or south pole
  SbVec3d Y(0.0, 0.0, 1.0);
  SbVec3d X = Y.cross(Z);
  (void) X.normalize();
  Y = Z.cross(X);
  (void) Y.normalize();

  SbDPMatrix m = SbDPMatrix::identity();

  for (int i = 0; i < 3; i++) {
    m[0][i] = X[i];
    m[1][i] = Y[i];
    m[2][i] = Z[i];
    m[3][i] = p[i];
  }

#if 0 // for debugging
  SbGeoAngle lat(latitude);
  SbGeoAngle lng(longitude);

  fprintf(stderr,"coordinate system matrix: (%f %f) (%d %d %.2f, %d %d %.2f\n",
          latitude*180/M_PI, longitude*180.0/M_PI,
          lat.deg(), lat.minutes(), lat.seconds(),
          lng.deg(), lng.minutes(), lng.seconds());
  m.print(stderr);
  fprintf(stderr,"\n");
#endif // debugging

  return m;
}

//
// Currently not used. Kept here since it might be useful to find and
// UTM zone from lat/long
//
static SbUTMProjection find_utm_projection(const SbString * system,
                                           const int COIN_UNUSED_ARG(numsystem),
                                           const SbVec3d & coords,
                                           SbVec3d & projcoords)
{
  if (system[0] != "UTM") { // find an UTM zone to project into
    assert(system[0] == "GD");
    // project to an UTM zone

    double degree = coords[1];
    int zone = int ((degree + 180.0) / 6.0);

    SbGeoAngle lat(coords[0], 0.0, 0.0, 'N');
    SbGeoAngle lng(coords[1], 0.0, 0.0, 'N');

    SbUTMProjection proj(zone, SbGeoEllipsoid("WGS84"));

    double east, north;
    proj.project(lat, lng, &east, &north);

    projcoords[0] = east;
    projcoords[1] = north;
    projcoords[2] = coords[2];

    return proj;
  }

  // just return the original UTM Zone and coords
  projcoords = coords;
  return SbUTMProjection(find_utm_zone(system[1]), SbGeoEllipsoid("WGS84"));
}

SbDPMatrix
SoGeo::calculateDPTransform(const SbString * originsystem,
                            const int numoriginsys,
                            const SbVec3d & geocoords,
                            const SbString * localsystem,
                            const int numlocalsys,
                            const SbVec3d & localcoords)
{
  // start on 2; the first index is always the projection type, and if UTM the second should always be a zone
  for (int i = 2; i < numoriginsys; i++) {
    if (originsystem[i] == "FLAT") {
      SbMatrix m;
      m.makeIdentity();
      bool valid = (originsystem[0] == "UTM" && 
                    localsystem[0] == originsystem[0] && 
                    localsystem[1] == originsystem[1]);
      if (!valid){
        SoDebugError::post("SoGeo::calculateTransform", "FLAT projections only supported within the same UTM zone");
        return m;      
      }
      m.setTranslate(SbVec3f(localcoords - geocoords));
      return m;
    }
  }

  SbDPMatrix om = find_coordinate_system(originsystem, numoriginsys, geocoords);
  SbDPMatrix lm = find_coordinate_system(localsystem, numlocalsys, localcoords);
  return lm * om.inverse();
}

SbMatrix
SoGeo::calculateTransform(const SbString * originsystem,
                          const int numoriginsys,
                          const SbVec3d & geocoords,
                          const SbString * localsystem,
                          const int numlocalsys,
                          const SbVec3d & localcoords) 
{
    SbDPMatrix r = SoGeo::calculateDPTransform(originsystem, numoriginsys, geocoords,
                                               localsystem, numlocalsys, localcoords);
    // transform to a single precision matrix.
    return SbMatrix(static_cast<float>(r[0][0]), static_cast<float>(r[0][1]),
                    static_cast<float>(r[0][2]), static_cast<float>(r[0][3]),
                    static_cast<float>(r[1][0]), static_cast<float>(r[1][1]),
                    static_cast<float>(r[1][2]), static_cast<float>(r[1][3]),
                    static_cast<float>(r[2][0]), static_cast<float>(r[2][1]),
                    static_cast<float>(r[2][2]), static_cast<float>(r[2][3]),
                    static_cast<float>(r[3][0]), static_cast<float>(r[3][1]),
                    static_cast<float>(r[3][2]), static_cast<float>(r[3][3]));
}