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// Copyright (c) 2018, ETH Zurich and UNC Chapel Hill.
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// * Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in the
// documentation and/or other materials provided with the distribution.
//
// * Neither the name of ETH Zurich and UNC Chapel Hill nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDERS OR CONTRIBUTORS BE
// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//
// Author: Johannes L. Schoenberger (jsch at inf.ethz.ch)
#include "mvs/normal_map.h"
#include "base/warp.h"
namespace colmap {
namespace mvs {
NormalMap::NormalMap() : Mat<float>(0, 0, 3) {}
NormalMap::NormalMap(const size_t width, const size_t height)
: Mat<float>(width, height, 3) {}
NormalMap::NormalMap(const Mat<float>& mat)
: Mat<float>(mat.GetWidth(), mat.GetHeight(), mat.GetDepth()) {
CHECK_EQ(mat.GetDepth(), 3);
data_ = mat.GetData();
}
void NormalMap::Rescale(const float factor) {
if (width_ * height_ == 0) {
return;
}
const size_t new_width = std::round(width_ * factor);
const size_t new_height = std::round(height_ * factor);
std::vector<float> new_data(new_width * new_height * 3);
// Resample the normal map.
for (size_t d = 0; d < 3; ++d) {
const size_t offset = d * width_ * height_;
const size_t new_offset = d * new_width * new_height;
DownsampleImage(data_.data() + offset, height_, width_, new_height,
new_width, new_data.data() + new_offset);
}
data_ = new_data;
width_ = new_width;
height_ = new_height;
data_.shrink_to_fit();
// Re-normalize the normal vectors.
for (size_t r = 0; r < height_; ++r) {
for (size_t c = 0; c < width_; ++c) {
Eigen::Vector3f normal(Get(r, c, 0), Get(r, c, 1), Get(r, c, 2));
const float squared_norm = normal.squaredNorm();
if (squared_norm > 0) {
normal /= std::sqrt(squared_norm);
}
Set(r, c, 0, normal(0));
Set(r, c, 1, normal(1));
Set(r, c, 2, normal(2));
}
}
}
void NormalMap::Downsize(const size_t max_width, const size_t max_height) {
if (height_ <= max_height && width_ <= max_width) {
return;
}
const float factor_x = static_cast<float>(max_width) / width_;
const float factor_y = static_cast<float>(max_height) / height_;
Rescale(std::min(factor_x, factor_y));
}
Bitmap NormalMap::ToBitmap() const {
CHECK_GT(width_, 0);
CHECK_GT(height_, 0);
CHECK_EQ(depth_, 3);
Bitmap bitmap;
bitmap.Allocate(width_, height_, true);
for (size_t y = 0; y < height_; ++y) {
for (size_t x = 0; x < width_; ++x) {
float normal[3];
GetSlice(y, x, normal);
if (normal[0] != 0 || normal[1] != 0 || normal[2] != 0) {
const BitmapColor<float> color(127.5f * (-normal[0] + 1),
127.5f * (-normal[1] + 1),
-255.0f * normal[2]);
bitmap.SetPixel(x, y, color.Cast<uint8_t>());
} else {
bitmap.SetPixel(x, y, BitmapColor<uint8_t>(0));
}
}
}
return bitmap;
}
} // namespace mvs
} // namespace colmap
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