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/* ColorCode, a free MasterMind clone with built in solver
* Copyright (C) 2009 Dirk Laebisch
* http://www.laebisch.com/
*
* ColorCode is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* ColorCode is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with ColorCode. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef TIMEDISPLAY_H
#define TIMEDISPLAY_H
#include <QGraphicsTextItem>
#include <QTime>
#include <QtGui>
#include <QFont>
class GameTimer;
class TimeDisplay : public QGraphicsTextItem
{
Q_OBJECT
public:
TimeDisplay(QGraphicsItem* parent = 0);
~TimeDisplay();
int GetGameTime() const;
bool IsActive() const;
bool IsPaused() const;
bool IsStopped() const;
void SetTenth(bool b);
public slots:
void StartT();
void PauseT();
void ResumeT();
void StopT();
void DisplayTime(int tick = 0);
private:
GameTimer* mTimer;
bool mPaused;
bool mStopped;
int mTime;
int mGameTime;
QTime mT0;
QTime mT1;
int mInterval;
bool mShowTenth;
QString mSs;
QString mLastSs;
QString mHs;
QFont mFont;
};
#endif
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