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/* ColorCode, a free MasterMind clone with built in solver
* Copyright (C) 2009 Dirk Laebisch
* http://www.laebisch.com/
*
* ColorCode is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* ColorCode is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with ColorCode. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef BUTTONDELEGATE_H
#define BUTTONDELEGATE_H
#include <QStyledItemDelegate>
#include "buttonscell.h"
#include "highscoresmodel.h"
#include "gametableview.h"
#include "gameslistmodel.h"
class ButtonDelegate : public QStyledItemDelegate
{
Q_OBJECT
public:
ButtonDelegate(QWidget* parent = 0);
QSize sizeHint(const QStyleOptionViewItem &option, const QModelIndex &index) const;
QWidget* createEditor(QWidget* parent, const QStyleOptionViewItem &option, const QModelIndex &index) const;
void setEditorData(QWidget* editor, const QModelIndex &index) const;
void setModelData(QWidget* editor, QAbstractItemModel* model, const QModelIndex &index) const;
private:
GamesListModel* GetGamesListModel(const QModelIndex &index) const;
private slots:
void ButtonClickedSlot();
};
#endif // BUTTONDELEGATE_H
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