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File: fmplayer.cpp

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/**************************************************************************
                    fmplayer.cpp  -  all the FMPlayer-API
                            -------------------
    begin                : September 20th 2002
    copyright            : (C) 2002-2003 by Daniel Gruen
    email                : daniel_gruen@web.de
 ***************************************************************************/

/***************************************************************************
 *                                                                         *
 *   This program is free software; you can redistribute it and/or modify  *
 *   it under the terms of the GNU General Public License as published by  *
 *   the Free Software Foundation; either version 2 of the License, or     *
 *   (at your option) any later version.                                   *
 *                                                                         *
 ***************************************************************************/

// this is a slim and special fms version for qliss3d
// please use the original version from http://sourceforge.net/projects/fmsynth
// if you want to do anything on it

#include "include/fmplayer.h"
#include <cmath>

#ifdef FMS_WORKS 

#include <cstdlib>
#include <cstring>
#include <iostream>
#include <unistd.h>
#include <fcntl.h>
#include <sys/ioctl.h>
#include <sys/soundcard.h>

#include "include/fmval.h"
#include "include/version.h"

using namespace std;

int dspfd = 0;

void writeSoundByte(unsigned char * byte, PlayMode mode) {
	ssize_t r;

	//cout << int(byte) << endl;
	if(mode != DSP)
		return;
	while ((r = write(dspfd, byte, 1)) < 1) {
		if (r == -1)
			return;
	}
}

/*----------------------------------------------------------------*/


FMPlayer::FMPlayer() {
	if(debug_level>1)
		cout << "FMPlayer::FMPlayer called" << endl;
	first   = new FMChannel(this);
	channel = first;
	syncPointer();
	rate    = D_SAMPRATE;
	mode    = DSP;
}

FMPlayer::~FMPlayer() {
	if(debug_level>1)
		cout << "FMPlayer::~FMPlayer called" << endl;
	delete first;
	if(debug_level>1)
		cout << "FMPlayer::~FMPlayer finished" << endl;
}

void FMPlayer::nextSound() {
	if(debug_level>1)
		cout << "FMPlayer::nextSound called" << endl;
	channel->nextSound();
	syncPointer();
}

void FMPlayer::setRate(int drate) {
	if(debug_level>1)
		cout << "FMPlayer::setRate called" << endl;
	rate = drate;
}

int  FMPlayer::getRate() const {
	return rate;
}

void FMPlayer::openFiles() {
	if(debug_level>1)
		cout << "FMPlayer::openFiles called" << endl;
 try{
	first->openFiles();
 }
 catch(...){
 	cout <<  "caught error in FMPlayer::openFiles" << endl;
  throw;
 }
}

void FMPlayer::compute() {
	if(debug_level>1)
		cout << "FMPlayer::compute called" << endl;
	first->compute();
}

void FMPlayer::syncPointer() {
	if(debug_level>1)
		cout << "FMPlayer::syncPointer called" << endl;
	package = channel->package;
	sound   = channel->sound;
}

void FMPlayer::play() {
 try{
	if(debug_level>1)
		cout << "FMPlayer::play called" << endl;
	openFiles();
	compute();
  playInit();
  while(first->ptr)
    playVal();
  playCleanup();
 }
 catch(int x){
 	if(x>0) // wenn's eine Fehlermeldung ist
	  throw;
 }
}

void FMPlayer::playInit() {
	if(debug_level>1)
		cout << "FMPlayer::playInit called" << endl;

	int format = AFMT_U8;
	int chan = 0;

 	first->pointerReset();

 try{

	if(mode == DSP && !dspfd){

		if(debug_level>1)
			cout << "going to open and initialize /dev/dsp" << endl;

		if((dspfd = open("/dev/dsp", O_WRONLY)) == -1) {
			mode = NONE;
			dspfd = 0;
			if(debug_level)
				cout << "error opening /dev/dsp: reset PlayMode and dsp-fd" << endl;
			throw DSP_OPEN_ERR;
			return;
		}

		if(ioctl(dspfd, SNDCTL_DSP_STEREO, &chan) == -1) {
			mode = NONE;
			throw DSP_CHAN_ERR;
			return;
		}

		if(ioctl(dspfd, SNDCTL_DSP_SETFMT, &format) == -1) {
			mode = NONE;
			throw DSP_SFMT_ERR;
			return;
		}

		if(ioctl(dspfd, SNDCTL_DSP_SPEED, &rate) == -1) {
			mode = NONE;
			throw DSP_RATE_ERR;
			return;
		}
		
		if(debug_level)
			cout << "opened /dev/dsp successfully!" << endl;

	}

	else if(mode == NONE){
			return;
	}
	
	else{
		if(debug_level)
			cout << "PlayMode " << mode << " not implemented!" << endl;
		throw PLY_MODE_ERR;
		return;
	}
 }

  catch(...){
  	throw;
  }
	
	if(debug_level>1)
		cout << "FMPlayer::playInit finished" << endl;
}

void FMPlayer::playVal(){

	unsigned char buff[1];

	buff[0] = int(*first->ptr);
	writeSoundByte(buff, mode);
	first->ptrInc();

}

void FMPlayer::playCleanup() {
	if(debug_level>1)
		cout << "FMPlayer::playCleanup called" << endl;

	if(mode == DSP){
    if(ioctl(dspfd, SNDCTL_DSP_SYNC) == -1) {
			throw DSP_SYNC_ERR;
		}
		close(dspfd); dspfd = 0;
  }
}


/*----------------------------------------------------------------*/


FMChannel::FMChannel(FMPlayer *parentPlayer) {
	if(debug_level>1)
		cout << "FMChannel::FMChannel called" << endl;
	player  = parentPlayer;
	first   = new FMPackage(this);
	package = first;
	syncPointer();
	ptr     = 0;
	dr      = 0;
}

FMChannel::~FMChannel(){
	if(debug_level>1)
		cout << "FMChannel::~FMChannel called" << endl;
	delete first;
	if(debug_level>1)
		cout << "FMChannel::~FMChannel finished" << endl;
}

void  FMChannel::nextSound() {
	if(debug_level>1)
		cout << "FMChannel::nextSound called" << endl;
	package->nextSound();
	syncPointer();
}

void  FMChannel::openFiles() {
	if(debug_level>1)
		cout << "FMChannel::openFiles called" << endl;
 try{
	first->openFiles();
 }
 catch(...){
 	cout <<  "catch error in FMChannel::openFiles" << endl;
	throw;
 }
}

void  FMChannel::compute() {
	if(debug_level>1)
		cout << "FMChannel::compute called" << endl;
	package = first;
	while(package){
		package->compute();
		package = 0;
	}
	ptr = first->values;
	package = first;
	dr = 0;
}

void  FMChannel::syncPointer() {
	if(debug_level>1)
		cout << "FMChannel::syncPointer called" << endl;
 if(package)
	sound = package->sound;
	if(debug_level>1)
		cout << "FMChannel::syncPointer finished" << endl;
}

void  FMChannel::ptrInc() {
  if(ptr){
	ptr++;
	i++;
	if(ptr >= package->values + package->getRval()){
		ptr = package->values;
	}
	if(i   >= package->getTime() * player->getRate() * package->getRepeat()){
		// channel repeat problematisch!
		ptr = 0;
	}
	}
}

void  FMChannel::pointerReset() {
	if(debug_level>1)
		cout << "FMChannel::pointerReset called" << endl;
	package = first;
	ptr = package->values;
	i = 0;
	if(debug_level>1)
		cout << "FMChannel::pointerReset finished" << endl;
}


/*----------------------------------------------------------------*/


FMPackage::FMPackage(FMChannel *parentChannel){
	if(debug_level>1)
		cout << "FMPackage::FMPackage called" << endl;
	channel = parentChannel;


	tvol   = 0.0; // have to do this before FMSoundfile::FMSoundfile(this)
	sound  = new FMSoundfile(this);
	first  = sound;
	time   = 1.0;
	vol    = 1.0;
	repeat = 1.0;
	rval   = 0;
	values = 0;
	comp_lock=0;
}

FMPackage::~FMPackage() {
	if(debug_level>1)
		cout << "FMPackage::~FMPackage called" << endl;
	delete first;
	if(values)
		delete []values;
	if(debug_level>1)
		cout << "FMPackage::~FMPackage finished" << endl;
}

void FMPackage::nextSound() {
	if(debug_level>1)
		cout << "FMPackage::nextSound called" << endl;
	if(!sound->next){
		sound->next = new FMSoundfile(this);
		comp_lock=0;
	}
	sound = sound->next;
}

float FMPackage::getTime() const {
	return time;
}

void  FMPackage::setTime(float dtime) {
	if(debug_level>1)
		cout << "FMPackage::setTime called" << endl;
	time = dtime; compLockAll();
}

float FMPackage::getVolume() const {
	if(debug_level>1)
		cout << "FMPackage::getVolume called" << endl;
	return vol;
}

void  FMPackage::setVolume(float dvol) {
	if(debug_level>1)
		cout << "FMPackage::setVolume called" << endl;
	vol = dvol; comp_lock=0;
}

int   FMPackage::getRval() const {
	return rval;
}

float FMPackage::getRepeat() const {
	return repeat;
}

void FMPackage::setTVol(float dtvol) {
	if(debug_level>1)
		cout << "FMPackage::setTVol called" << endl;
	tvol = dtvol;
}

float FMPackage::getTVol() const {
	return tvol;
}

void  FMPackage::setRepeat(float drepeat) {
	if(debug_level>1)
		cout << "FMPackage::setRepeat called" << endl;
	repeat = drepeat;
}

void  FMPackage::volumeChanged(float oldv, float newv){
	if(debug_level>1)
		cout << "FMPackage::volumeChanged called" << endl << "Volume changed: " << tvol << " - ";
	tvol += newv - oldv;
	if(debug_level>1)
		cout << tvol << endl;
	comp_lock=0;
}

void  FMPackage::openFiles() {
	if(debug_level>1)
		cout << "FMPackage::openFiles called" << endl;
	try{
		FMSoundfile * tmpsound = first;
		while(tmpsound){
			if(!tmpsound->openLock())
				tmpsound->openFile();
			tmpsound = tmpsound->next;
			if(debug_level>1)
				cout << "opening of one file finished" << endl;
		}
		if(debug_level)
			cout << "opening of all files in package finished" << endl;
	}
	catch(...){
		cout <<  "caught error in FMPackage::openFiles" << endl;
		throw;
	}
}

void  FMPackage::compute() {
	if(debug_level>1)
		cout << "FMPackage::compute called" << endl;
	if(comp_lock){
		FMSoundfile * tmp = first;
		bool ac = 1;
		while(tmp){
			ac = ac * tmp->compLock();
			tmp = tmp->next;
		}
		if(ac){
			if(debug_level)
				cout << "already computed" << endl;
			return;
		}
	}

	if(values){
		if(debug_level)
			cout << "recomputing package" << endl;
		delete []values;
	}

	// first, how many values do we need?
	rval = 1;
	//int numsounds = 0;
	FMSoundfile *tmpsound = first;
	while(tmpsound){
		//numsounds++;
		tmpsound->compute();
		tmpsound->setAtime(0.0);
		//tmpsound->setVolume(tmpsound->getVolume() / tvol, 0); 
		// don't set total volume, that's the reason for 0
		rval = int(kgv(rval, tmpsound->rval()));
		tmpsound = tmpsound->next;
	}

	if(rval > channel->player->getRate() * time || rval < 0)
		rval = int(channel->player->getRate() * time);

	// ok, so we'll make a new value array
	if(debug_level>1)
		cout << rval << " values will be computed in package" << endl;
	values = new float[rval];
	ptr = values;
	if(debug_level>1)
		cout << "values starting @ " << ptr << endl;

	// and now, we'll actually compute the values


	while(ptr < values+rval){
		*ptr = 0.0;
		tmpsound = first;
		while(tmpsound){
			*ptr = *ptr + tmpsound->value();
			//if(tmpsound->ffreq)
			//	tmpsound->setFreq(tmpsound->ffreq->HFValue());
			tmpsound = tmpsound->next;
		}
		ptr++;
	}
	comp_lock=1;
	if(debug_level>1)
		cout << "FMPackage::compute finished after computing" << endl;
}

void FMPackage::compLockAll(){
}

/*----------------------------------------------------------------*/


FMFile::FMFile(FMPackage *parentPackage){
	if(debug_level>1)
		cout << "FMFile::FMFile called" << endl;
	package  = parentPackage;
	freq     = 1;
	atime    = 0.0;
	open_lock = 0;
	volume   = 1.0;
}

FMFile::~FMFile(){
}

bool FMFile::openLock(){
	if(debug_level>1)
		cout << "FMFile::openLock called" << endl;
	return open_lock;
}

bool FMFile::compLock(){
	if(debug_level>1)
		cout << "FMFile::compLock called" << endl;
	return 1;
}

void FMFile::compute(){
	if(debug_level>1)
		cout << "FMFile::compute called" << endl;
}

void   FMFile::setFreq(float dfreq) {
	freq = dfreq;
	package->compLockAll();
}

void  FMFile::setVolume(float dvolume, bool setptvol){
	if(debug_level>1)
		cout << "FMFile::setVolume called" << endl;
	if(setptvol){
		if(debug_level>1)
			cout << "changing total volume (" << volume << ", " << dvolume << ")" << endl;
		package->volumeChanged(volume, dvolume);
	}
	volume=dvolume;
	package->compLockAll();
}

float FMFile::getVolume() const {
	if(debug_level>1)
		cout << "FMFile::getVolume called" << endl;
	return volume;
}

void   FMFile::setAtime(float datime) {
	if(debug_level>1)
		cout << "FMFile::setAtime called" << endl;
	atime = datime; /*should there be a comp_lock=0 here?*/
}

void   FMFile::incAtime() {
	  atime = fmod((atime + vtl[getVlen()-1].getTime() * freq / package->channel->player->getRate()),
		vtl[getVlen()-1].getTime());
}

void   FMFile::openFile() {
  if(debug_level)
	 cout << "FMFile::openFile called" << endl;
	try{
		init();
	}
	catch(...){
		throw;
		open_lock=0;
	}
}

float  FMFile::value(bool count_on){

	float avalue = fmval(this, atime);

	if(count_on)
		incAtime();

	return avalue;
}

int FMFile::rval(){
 if(debug_level>1)
 	cout << "FMFile::rval called" << endl;
 int drval = 1;
 drval = int(kgv(drval,package->channel->player->getRate() / freq));
 if(drval < 0.0 || drval > package->channel->player->getRate() * package->getTime())
 drval = int(package->channel->player->getRate() * package->getTime());
 return drval;
}


/*----------------------------------------------------------------*/


FMSoundfile::FMSoundfile(FMPackage *parentPackage) : FMFile(parentPackage){
	if(debug_level>1)
		cout << "FMSoundfile::FMSoundfile called" << endl;
	next    = 0;
	freq    = 441.0;
	package->volumeChanged(0.0, 1.0);
}

FMSoundfile::~FMSoundfile(){
	if(debug_level>1)
		cout << "FMSoundfile::~FMSoundfile called" << endl;
	delete []vtl;
	if(next)
		delete next;
	if(debug_level>1)
		cout << "FMSoundfile::~FMSoundfile finished" << endl;
}

float FMSoundfile::value(bool count_on){
	return FMFile::value(count_on) * (volume/package->getTVol());
}


/*----------------------------------------------------------------*/

#endif

float   ggt(float a, float b) {

	if(a < 0)
		a = a * -1;

	if(b < 0)
		b = b * -1;

	if(b>a)
		return ggt(b, a);

	if(b!=0)
		return ggt(b, fmod(a, b));

	else
		return a;
}

float   kgv(float a, float b) {

	return a*b/ggt(a, b);

}