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/* _______ __ __ __ ______ __ __ _______ __ __
* / _____/\ / /\ / /\ / /\ / ____/\ / /\ / /\ / ___ /\ / |\/ /\
* / /\____\// / // / // / // /\___\// /_// / // /\_/ / // , |/ / /
* / / /__ / / // / // / // / / / ___ / // ___ / // /| ' / /
* / /_// /\ / /_// / // / // /_/_ / / // / // /\_/ / // / | / /
* /______/ //______/ //_/ //_____/\ /_/ //_/ //_/ //_/ //_/ /|_/ /
* \______\/ \______\/ \_\/ \_____\/ \_\/ \_\/ \_\/ \_\/ \_\/ \_\/
*
* Copyright (c) 2004, 2005, 2006, 2007 Olof Naessn and Per Larsson
*
* Js_./
* Per Larsson a.k.a finalman _RqZ{a<^_aa
* Olof Naessn a.k.a jansem/yakslem _asww7!uY`> )\a//
* _Qhm`] _f "'c 1!5m
* Visit: http://guichan.darkbits.org )Qk<P ` _: :+' .' "{[
* .)j(] .d_/ '-( P . S
* License: (BSD) <Td/Z <fP"5(\"??"\a. .L
* Redistribution and use in source and _dV>ws?a-?' ._/L #'
* binary forms, with or without )4d[#7r, . ' )d`)[
* modification, are permitted provided _Q-5'5W..j/?' -?!\)cam'
* that the following conditions are met: j<<WP+k/);. _W=j f
* 1. Redistributions of source code must .$%w\/]Q . ."' . mj$
* retain the above copyright notice, ]E.pYY(Q]>. a J@\
* this list of conditions and the j(]1u<sE"L,. . ./^ ]{a
* following disclaimer. 4'_uomm\. )L);-4 (3=
* 2. Redistributions in binary form must )_]X{Z('a_"a7'<a"a, ]"[
* reproduce the above copyright notice, #}<]m7`Za??4,P-"'7. ).m
* this list of conditions and the ]d2e)Q(<Q( ?94 b- LQ/
* following disclaimer in the <B!</]C)d_, '(<' .f. =C+m
* documentation and/or other materials .Z!=J ]e []('-4f _ ) -.)m]'
* provided with the distribution. .w[5]' _[ /.)_-"+? _/ <W"
* 3. Neither the name of Guichan nor the :$we` _! + _/ . j?
* names of its contributors may be used =3)= _f (_yQmWW$#( "
* to endorse or promote products derived - W, sQQQQmZQ#Wwa]..
* from this software without specific (js, \[QQW$QWW#?!V"".
* prior written permission. ]y:.<\.. .
* -]n w/ ' [.
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT )/ )/ !
* HOLDERS AND CONTRIBUTORS "AS IS" AND ANY < (; sac , '
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, ]^ .- %
* BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF c < r
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR aga< <La
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE 5% )P'-3L
* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR _bQf` y`..)a
* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, ,J?4P'.P"_(\?d'.,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES _Pa,)!f/<[]/ ?"
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT _2-..:. .r+_,.. .
* OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, ?a.<%"' " -'.a_ _,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) ^
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN
* IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
/*
* For comments regarding functions please see the header file.
*/
#include "guichan/color.hpp"
namespace gcn
{
Color::Color()
{
r = 0;
g = 0;
b = 0;
a = 255;
}
Color::Color(int color)
{
a = 255;
r = (color >> 16) & 0xFF;
g = (color >> 8) & 0xFF;
b = color & 0xFF;
}
Color::Color(int r, int g, int b, int a)
{
this->r = r;
this->g = g;
this->b = b;
this->a = a;
}
Color Color::operator+(const Color& color) const
{
Color result;
result.r = r + color.r;
result.g = g + color.g;
result.b = b + color.b;
result.a = 255;
result.r = (result.r>255?255:(result.r<0?0:result.r));
result.g = (result.g>255?255:(result.g<0?0:result.g));
result.b = (result.b>255?255:(result.b<0?0:result.b));
return result;
}
Color Color::operator-(const Color& color) const
{
Color result;
result.r = r - color.r;
result.g = g - color.g;
result.b = b - color.b;
result.a = 255;
result.r = (result.r>255?255:(result.r<0?0:result.r));
result.g = (result.g>255?255:(result.g<0?0:result.g));
result.b = (result.b>255?255:(result.b<0?0:result.b));
return result;
}
Color Color::operator*(float value) const
{
Color result;
result.r = (int)(r * value);
result.g = (int)(g * value);
result.b = (int)(b * value);
result.a = a;
result.r = (result.r>255?255:(result.r<0?0:result.r));
result.g = (result.g>255?255:(result.g<0?0:result.g));
result.b = (result.b>255?255:(result.b<0?0:result.b));
return result;
}
bool Color::operator==(const Color& color) const
{
return r == color.r && g == color.g && b == color.b && a == color.a;
}
bool Color::operator!=(const Color& color) const
{
return !(r == color.r && g == color.g && b == color.b && a == color.a);
}
}
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