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// controloptions.h
//
// (c) Robert Schuster, 2007
//
// Licensed under GNU GPL version 2 or, at your option, any later version.
#ifndef CONTROLOPTIONS_H
#define CONTROLOPTION_H
#include <map>
#include "input.h"
class MenuAction;
class Main;
class ControlOptions
{
Main &main;
std::map < GameAction, MenuAction *> controlActions;
public:
ControlOptions(Main &);
MenuAction *getControlAction(GameAction);
void startSensing();
void finishSensing(GameAction, bool);
void reset(GameAction);
};
#endif
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