1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39
|
// Copyright 2005 by Anthony Liekens anthony@liekens.net
#ifndef ACTIONS_H
#define ACTIONS_H
#include <SDL/SDL.h>
#include <map>
class ActionQueue;
class Action {
private:
ActionQueue* actionQueue;
protected:
int actionID;
public:
Action();
virtual void execute( const Uint32& time ) = 0;
virtual ~Action() {}
void setActionQueue( ActionQueue* actionQueue );
ActionQueue* getActionQueue() const;
int getActionID() { return actionID; }
};
class ActionQueue : public std::multimap< Uint32, Action* > {
private:
Uint32 time;
public:
ActionQueue();
void scheduleAction( Uint32 time, Action* action );
Uint32 timeOfNextEvent();
void executeNextEvent();
void executeAllEvents();
void executeEventsBefore( Uint32 time );
};
#endif
|