1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 803 804 805 806 807 808 809 810 811 812 813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 840 841 842 843 844 845 846 847 848 849 850 851 852 853 854 855 856 857 858 859 860 861 862 863 864 865 866 867 868 869 870 871 872 873 874 875 876 877 878 879 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 899 900 901 902 903 904 905 906 907 908 909 910 911 912 913 914 915 916 917 918 919 920 921 922 923 924 925 926 927 928 929 930 931 932 933 934 935 936 937 938 939 940 941 942 943 944 945 946 947 948 949 950 951 952 953 954 955 956 957 958 959 960 961 962 963 964 965 966 967 968 969 970 971 972 973 974 975 976 977 978 979 980 981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996 997 998 999 1000 1001 1002 1003 1004 1005 1006 1007 1008 1009 1010 1011 1012 1013 1014 1015 1016 1017 1018 1019 1020 1021 1022 1023 1024 1025 1026 1027 1028 1029 1030 1031 1032 1033 1034 1035 1036 1037 1038 1039 1040 1041 1042 1043 1044 1045 1046 1047 1048 1049 1050 1051 1052 1053 1054 1055 1056 1057 1058 1059 1060 1061 1062 1063 1064 1065 1066 1067 1068 1069 1070 1071 1072 1073 1074 1075 1076 1077 1078 1079 1080 1081 1082 1083 1084 1085 1086 1087 1088 1089 1090 1091 1092 1093 1094 1095 1096 1097 1098 1099 1100 1101 1102 1103 1104 1105 1106 1107 1108 1109 1110 1111 1112 1113 1114 1115 1116 1117 1118 1119 1120 1121 1122 1123 1124 1125 1126 1127 1128 1129 1130 1131 1132 1133 1134 1135 1136 1137 1138 1139 1140 1141 1142 1143 1144 1145 1146 1147 1148 1149 1150 1151 1152 1153 1154 1155 1156 1157 1158 1159 1160 1161 1162 1163 1164 1165 1166 1167 1168 1169 1170 1171 1172 1173 1174 1175 1176 1177 1178 1179 1180 1181 1182 1183 1184 1185 1186 1187 1188 1189 1190 1191 1192 1193 1194 1195 1196 1197 1198 1199 1200 1201 1202 1203 1204 1205 1206 1207 1208 1209 1210 1211 1212 1213 1214 1215 1216 1217 1218 1219 1220 1221 1222 1223 1224 1225 1226 1227 1228 1229 1230 1231 1232 1233 1234 1235 1236 1237 1238 1239 1240 1241 1242 1243 1244 1245 1246 1247 1248 1249 1250 1251 1252 1253 1254 1255 1256 1257 1258 1259 1260 1261 1262 1263 1264 1265 1266 1267 1268 1269 1270 1271 1272 1273 1274 1275 1276 1277 1278 1279 1280 1281 1282 1283 1284 1285 1286 1287 1288 1289 1290 1291 1292 1293 1294 1295 1296 1297 1298 1299 1300 1301 1302 1303 1304 1305 1306 1307 1308 1309 1310 1311 1312 1313 1314 1315 1316 1317 1318 1319 1320 1321 1322 1323 1324 1325 1326 1327 1328 1329 1330 1331 1332 1333 1334 1335 1336 1337 1338 1339 1340 1341 1342 1343 1344 1345 1346 1347 1348 1349 1350 1351 1352 1353 1354 1355 1356 1357 1358 1359 1360 1361 1362 1363 1364 1365 1366 1367 1368 1369 1370 1371 1372 1373 1374 1375 1376 1377 1378 1379 1380 1381 1382 1383 1384 1385 1386 1387 1388 1389 1390 1391 1392 1393 1394 1395 1396 1397 1398 1399 1400 1401 1402 1403 1404 1405 1406 1407 1408 1409 1410 1411 1412 1413 1414 1415 1416 1417 1418 1419 1420 1421 1422 1423 1424 1425 1426 1427 1428 1429 1430 1431 1432 1433 1434 1435 1436 1437 1438 1439 1440 1441 1442 1443 1444 1445 1446 1447 1448 1449 1450 1451 1452 1453 1454 1455 1456 1457 1458 1459 1460 1461 1462 1463 1464 1465 1466 1467 1468 1469 1470 1471 1472 1473 1474 1475 1476 1477 1478 1479 1480 1481 1482 1483 1484 1485 1486 1487 1488 1489 1490 1491 1492 1493 1494 1495 1496 1497 1498 1499 1500 1501 1502 1503 1504 1505 1506 1507 1508 1509 1510 1511 1512 1513 1514 1515 1516 1517 1518 1519 1520 1521 1522 1523 1524 1525 1526 1527 1528 1529 1530 1531 1532 1533 1534 1535 1536 1537 1538 1539 1540 1541 1542 1543 1544 1545 1546 1547 1548 1549 1550 1551 1552 1553 1554 1555 1556 1557 1558 1559 1560 1561 1562 1563 1564 1565 1566 1567 1568 1569 1570 1571 1572 1573 1574 1575 1576 1577 1578 1579 1580 1581 1582 1583 1584 1585 1586 1587 1588 1589 1590 1591 1592 1593 1594 1595 1596 1597 1598 1599 1600 1601 1602 1603 1604 1605 1606 1607 1608 1609 1610 1611 1612 1613 1614 1615 1616 1617 1618 1619 1620 1621 1622 1623 1624 1625 1626 1627 1628 1629 1630 1631 1632 1633 1634 1635 1636 1637 1638 1639 1640 1641 1642 1643 1644 1645 1646 1647 1648 1649 1650 1651 1652 1653 1654 1655 1656 1657 1658 1659 1660 1661 1662 1663 1664 1665 1666 1667 1668 1669 1670 1671 1672 1673 1674 1675 1676 1677 1678 1679 1680 1681 1682 1683 1684 1685 1686 1687 1688 1689 1690 1691 1692 1693 1694 1695 1696 1697 1698 1699 1700 1701 1702 1703 1704 1705 1706 1707 1708 1709 1710 1711 1712 1713 1714 1715 1716 1717 1718 1719 1720 1721 1722 1723 1724 1725 1726 1727 1728 1729 1730 1731 1732 1733 1734 1735 1736 1737 1738 1739 1740 1741 1742 1743 1744 1745 1746 1747 1748 1749 1750 1751 1752 1753 1754 1755 1756 1757 1758 1759 1760 1761 1762 1763 1764 1765 1766 1767 1768 1769 1770 1771 1772 1773 1774 1775 1776 1777 1778 1779 1780 1781 1782 1783 1784 1785 1786 1787 1788 1789 1790 1791 1792 1793 1794 1795 1796 1797 1798 1799 1800 1801 1802 1803 1804 1805 1806 1807 1808 1809 1810 1811 1812 1813 1814 1815 1816 1817 1818 1819 1820 1821 1822 1823 1824 1825 1826 1827 1828 1829 1830 1831 1832 1833 1834 1835 1836 1837 1838 1839 1840 1841 1842 1843 1844 1845 1846 1847 1848 1849 1850 1851 1852 1853 1854 1855 1856 1857 1858 1859 1860 1861 1862 1863 1864 1865 1866 1867 1868 1869 1870 1871 1872 1873 1874 1875 1876 1877 1878 1879 1880 1881 1882 1883 1884 1885 1886 1887 1888 1889 1890 1891 1892 1893 1894 1895 1896 1897 1898 1899 1900 1901 1902 1903 1904 1905 1906 1907 1908 1909 1910 1911 1912 1913 1914 1915 1916 1917 1918 1919 1920 1921 1922 1923 1924 1925 1926 1927 1928 1929 1930 1931 1932 1933 1934 1935 1936 1937 1938 1939 1940 1941 1942 1943 1944 1945 1946 1947 1948 1949 1950 1951 1952 1953 1954 1955 1956 1957 1958 1959 1960 1961 1962 1963 1964 1965 1966 1967 1968 1969 1970 1971 1972 1973 1974 1975 1976 1977 1978 1979 1980 1981 1982 1983 1984 1985 1986 1987 1988 1989 1990 1991 1992 1993 1994 1995 1996 1997 1998 1999 2000 2001 2002 2003 2004 2005 2006 2007 2008 2009 2010 2011 2012 2013 2014 2015 2016 2017 2018 2019 2020 2021 2022 2023 2024 2025 2026 2027 2028 2029 2030 2031 2032 2033 2034 2035 2036 2037 2038 2039 2040 2041 2042 2043 2044 2045 2046 2047 2048 2049 2050 2051 2052 2053 2054 2055 2056 2057 2058 2059 2060 2061 2062 2063 2064 2065 2066 2067 2068 2069 2070 2071 2072 2073 2074 2075 2076 2077 2078 2079 2080 2081 2082 2083 2084 2085 2086 2087 2088 2089 2090 2091 2092 2093 2094 2095 2096 2097
|
# File: al_info.txt
# This file is used to initialize the "lib/raw/al_info.raw" file, which is
# used as the alchemist recipes in ToME
# Do not modify this file unless you know exactly what you are doing,
# unless you wish to risk possible system crashes.
# Version stamp (required)
V:2.0.0
#Note: when you add anything to this file, you also need to change the M:a
#line of misc.txt. Unlike other files, there is no 'count' entry. The
#easiest and fastest way to find out what to say in misc.txt is:
#
# grep '^[Ia]:' <al.txt | wc -l
# you need to add one to the result of the above statement.
#
# Which only works on unix systems. But if you have the misfortune not to
#be working on a unix system, you can use an editor and to a global search
#and replace, searching for I: and then for a:, which will give you a count
#that's a few high, but will still work.
#Format: There's only one kind of line here, and that's the
# Item line. Goes like this:
# I:tval:sval:Qty:essence
#
# The problem here is that it doesn't matter what order things are in.
# Since the tval and sval are specified on each line, the lines that
# describe a particular recipe for a particular item don't have to be
# anywhere even close to each other in the file. This could cause a problem:
# if the same item has two different entries for the same essence, it will
# find one, assume that the player has enough, and display that one in green.
# But when the player goes to make it, they may not have enough. It would also
# cause weird recipe displays, with one essence listed twice. Funny-looking
# Some special tvals:
# 0 Not a tval, used internally by the parser to store the artifact flag essences.
# We don't currently have any mechanism to control which tvals flags are used on.
# 1 Not actually a tval, used for ego items, in which case the 'sval' is the e_idx
# We don't need tvals or svals for ego items, because that information is
# contained in the e_info record, which the e_idx points us to.
#
# 40 Amulet
# 45 ring
# 55 staff
# 65 wand
# 66 rod tip
# 70 scroll
# 71 potion
# 40 Amulet
# 45 ring
# 55 staff
# 65 wand
# 66 rod tip
# 70 scroll
# 71 potion
# 72 potion2
# 80 Food ('shrooms, etc)
# I:tval:sval:Qty:essence
#**********************Mushrooms***********************
#SV_FOOD_POISON 0
I:80:0:1:LIFE
I:80:0:8:POISON
#SV_FOOD_BLINDNESS 1
I:80:1:1:LIFE
I:80:1:6:DARKNESS
I:80:1:2:LITE
#SV_FOOD_PARANOIA 2
I:80:2:1:LIFE
I:80:2:4:KNOWLEDGE
I:80:2:4:CONFUSION
#SV_FOOD_CONFUSION 3
I:80:3:1:LIFE
I:80:3:8:CONFUSION
#SV_FOOD_HALLUCINATION 4
I:80:4:1:LIFE
I:80:4:4:CONFUSION
I:80:4:4:MANA
I:80:4:4:TELEPORT
#SV_FOOD_PARALYSIS 5
I:80:5:1:LIFE
I:80:5:8:FORCE
#SV_FOOD_WEAKNESS 6
I:80:6:1:LIFE
I:80:6:4:POISON
I:80:6:4:FORCE
#SV_FOOD_SICKNESS 7
I:80:7:8:LIFE
I:80:7:1:POISON
#SV_FOOD_STUPIDITY 8
I:80:8:1:LIFE
I:80:8:1:MANA
I:80:8:8:KNOWLEDGE
#SV_FOOD_NAIVETY 9
I:80:9:1:LIFE
I:80:9:1:MANA
I:80:9:4:CONFUSION
I:80:9:4:KNOWLEDGE
#SV_FOOD_UNHEALTH 10
I:80:10:8:LIFE
I:80:10:1:FORCE
I:80:10:1:POISON
#SV_FOOD_DISEASE 11
I:80:11:1:LIFE
I:80:11:1:TIME
I:80:11:8:POISON
#SV_FOOD_CURE_POISON 12
I:80:12:1:LIFE
I:80:12:8:POISON
#SV_FOOD_CURE_BLINDNESS 13
I:80:13:1:LIFE
I:80:13:6:LITE
I:80:13:2:DARKNESS
#SV_FOOD_CURE_PARANOIA 14
I:80:14:1:LIFE
I:80:14:1:TIME
#SV_FOOD_CURE_CONFUSION 15
I:80:15:1:LIFE
I:80:15:12:KNOWLEDGE
#SV_FOOD_CURE_SERIOUS 16
I:80:16:8:LIFE
#SV_FOOD_RESTORE_STR 17
I:80:17:20:LIFE
I:80:17:2:TIME
#SV_FOOD_RESTORE_CON 18
I:80:18:20:LIFE
I:80:18:2:TIME
#SV_FOOD_RESTORING 19
I:80:19:40:LIFE
I:80:19:4:TIME
#/* many missing mushrooms */
#Note - the comment below appears on the list in defines.h, but I can't find
#any more mushrooms in k_info.txt
#define SV_FOOD_BISCUIT 32
#define SV_FOOD_JERKY 33
#define SV_FOOD_RATION 35
#define SV_FOOD_SLIME_MOLD 36
#define SV_FOOD_WAYBREAD 37
#define SV_FOOD_PINT_OF_ALE 38
#define SV_FOOD_PINT_OF_WINE 39
#define SV_FOOD_ATHELAS 40
#define SV_FOOD_GREAT_HEALTH 41
#define SV_FOOD_FORTUNE_COOKIE 42
#***************************Artifact Flags************************************
#
#A:Group:tval:sval:pval:pval?:level:xp
# The first three describe the required item, they can be left unspecified
# for no object, or specify starting with tval for increasingly specific
# objects.
# Note: pval? is boolean (0 or 1) if true, then this flag has a
# variable effect, and we should require more experience and times for
# increasing pvals.
# Note:for tval=TV_CORPSE, sval=corpse type, pval=monster idx,
# or use f:moster_race_flags, or leave all blank for any corpse at all.
#F:object flag to be set
#D:Description of flag
#x:Description of activation (instead of description of flag, see below)
#d:Description of required item
#p:Description of required item (plural, optional. Illegal if pval != 1)
#a:qty:object_flag_to_be_set Essence_name (not used)
# Note that like I: lines, a: lines can be anywhere and in any order.
# Note: 'flag' is the flag name from a_info.txt,
# 'monster_race_flag' is from r_info.txt
#The group numbers are 1-5, and the descriptions of the groups
#are hard coded. see cmd7.c
A:1:45:24:1:1:40:5000
F:STR
D:Add to Strength
d:Ring of Strength
p:Rings of Strength
A:1:45:25:1:1:43:5000
F:INT
D:Add to Intelligence
d:Ring of Intelligence
p:Rings of Intelligence
A:1:40:28:1:1:46:5000
F:WIS
D:Add to Wisdom
d:Amulet of Wisdom
p:Amulets of Wisdom
A:1:45:26:1:1:46:5000
F:DEX
D:Add to Dexterity
d:Ring of Dexterity
p:Rings of Dexterity
A:1:45:27:1:1:42:5000
F:CON
D:Add to Constitution
d:Ring of Constitution
p:Rings of Constitution
A:1:40:2:0:1:30:5000
F:CHR
D:Add to Charisma
d:Amulet of Adornment
p:Amulets of Adornment
A:1:45:10:0:0:32:1000
F:SUST_STR
D:Sustain Strength
d:Ring of Sustain Strength
A:1:45:11:0:0:34:1000
F:SUST_INT
D:Sustain Intelligence
d:Ring of Sustain Intelligence
A:1:45:12:0:0:28:1000
F:SUST_WIS
D:Sustain Wisdom
d:Ring of Sustain Wisdom
A:1:45:14:0:0:36:1000
F:SUST_DEX
D:Sustain Dexterity
d:Ring of Sustain Dexterity
A:1:45:13:0:0:36:1000
F:SUST_CON
D:Sustain Constitution
d:Ring of Sustain Constitution
A:1:45:15:0:0:25:1000
F:SUST_CHR
D:Sustain Charisma
d:Ring of Sustain Charisma
A:1:45:31:1:1:40:50000
F:SPEED
D:Speed
d:Ring of Speed
p:Rings of Speed
A:1:45:49:1:1:38:150000
F:BLOWS
D:Extra Attacks
d:Ring of Extra Attacks
p:Rings of Extra Attacks
A:1:30:2:0:1:32:5000
F:STEALTH
D:Stealthy
d:Left Insole from a Used Soft Boot
p:Left Insoles from Used Soft Boots
A:1:36:1:0:1:29:2000
F:SEARCH
D:Adds to Searching
d:Filthy Rag
p:Filthy Rags
A:1:39:1:0:1:6:1000
F:INFRA
D:Helps Infravision
d:Brass Lantern
p:Brass Lanterns
A:1:9:-1:5:1:30:1000
F:LUCK
D:Lucky
d:Rabbit's Left Forefoot
p:Rabbit's Left Forefeet
A:1:20:4:0:1:25:30000
F:TUNNEL
D:Aids in digging
d:Pick
p:Picks
A:1:9:1:0:1:40:50000
F:LIFE
f:TROLL
D:Multiplies Life
d:Troll's Heart
p:Troll's Hearts
A:2:71:8:0:0:20:15000
F:INVIS
D:Invisibility
d:Potion of Invisibility
A:2:71:8:0:0:20:4000
F:SEE_INVIS
D:See Invisible
d:Potion of Invisibility
A:2:5:0:0:0:20:30000
F:FREE_ACT
D:Free Action
d:Iron Spike
A:2:34:5:0:0:38:90000
F:REFLECT
D:Reflection
d:Large Metal Shield
A:2:9:1:644:0:20:30000
F:SH_FIRE
D:Aura of Fire
d:Lungs from an Ancient Red Dragon
A:2:9:1:601:0:25:30000
F:SH_ELEC
D:Aura of Lightning
d:Lungs from an Ancient Blue Dragon
A:2:39:2:0:0:8:1000
F:LITE1
D:Light
d:Everburning Torch
A:2:39:3:0:0:20:10000
F:LITE2
D:Bright Light
d:Dwarven Lantern
A:2:39:4:0:0:40:100000
F:LITE3
D:Sunlight
d:Feanorian Lamp
A:2:38:-1:0:0:40:200000
F:FLY
D:Flight
d:Suit of Dragon Armour (any colour)
A:2:9:-1:862:0:50:10000000
F:AUTO_ID
D:Automatically IDs
d:Morgoth's Testicles
A:2:40:14:0:0:29:2000
F:NO_TELE
D:Anti-Teleportation
d:Teleport Inhibiting Amulet
A:2:40:13:0:0:34:2000
F:NO_MAGIC
D:Anti-Magic
d:Magic Inhibiting Amulet
A:2:71:62:0:0:50:100000
F:WRAITH
D:Wraith Form
d:Potion of Invulnerability
A:2:71:33:0:0:15:1000
F:FEATHER
D:Levitation
d:Potion of Berserk Strength
A:2:80:37:0:0:20:10000
F:SLOW_DIGEST
D:Slow Digestion
d:Lembas Wafer
A:2:80:10:0:0:32:20000
F:REGEN
D:Regenerate
d:Mushroom of Unhealth
A:2:80:3:0:0:12:20000
F:TELEPORT
D:Teleport
d:Mushroom of Confusion
A:3:21:2:0:1:30:20000
F:CRIT
D:Extra Critical Hits
d:Whip
p:Whips
A:3:23:30:0:0:30:30000
F:WOUNDING
D:Wounds Monsters
d:Blade of Chaos
A:3:66:18:0:1:26:6000
F:VAMPIRIC
D:Vampiric
d:Rod Tip of Drain Life
A:3:9:1:0:0:16:2000
F:SLAY_ANIMAL
f:ANIMAL
D:Slay Animal
d:Dead Animal's Body
A:3:9:-1:0:0:25:2000
F:SLAY_EVIL
f:EVIL
D:Slay Evil
d:Evil Dead Thing's Remains
A:3:9:-1:0:0:30:2000
F:SLAY_UNDEAD
f:UNDEAD
D:Slay Undead
d:Remains of Undead Monster
A:3:9:1:0:0:40:1500
F:SLAY_DEMON
f:DEMON
D:Slay Demon
d:Demon's Corpse
A:3:9:1:0:0:10:700
F:SLAY_ORC
f:ORC
D:Slay Orc
d:Dead Orc
A:3:9:1:0:0:16:700
F:SLAY_TROLL
f:TROLL
D:Slay Troll
d:Dead Troll
A:3:9:1:0:0:25:900
F:SLAY_GIANT
f:GIANT
D:Slay Giant
d:Dead Giant
A:3:9:1:0:0:33:2000
F:SLAY_DRAGON
f:DRAGON
D:Slay Dragon
d:Dead Dragon (any size will do)
A:3:9:-1:593:0:41:5000
F:KILL_DRAGON
D:*Slay* Dragon
d:Mature Multi-Hued Dragon's Remains
A:3:9:-1:0:0:41:90000
F:KILL_UNDEAD
f:S_HI_UNDEAD
D:*Slay* Undead
d:Dead Summoner of Greater Undead
A:3:9:-1:996:0:41:90000
F:KILL_DEMON
D:*Slay* Demon
d:Lesser Balrog's Corpse
A:3:0:0:0:0:36:20000
F:VORPAL
D:Vorpal
A:3:0:0:0:0:40:90000
F:IMPACT
D:Earthquakes
A:3:0:0:0:0:3:2000
F:BRAND_POIS
D:Poison Brand
A:3:0:0:0:0:12:2000
F:BRAND_ACID
D:Acid Brand
A:3:0:0:0:0:10:2000
F:BRAND_ELEC
D:Lightning Brand
A:3:0:0:0:0:6:2000
F:BRAND_FIRE
D:Fire Brand
A:3:0:0:0:0:8:2000
F:BRAND_COLD
D:Frost Brand
A:3:0:0:0:1:30:3000
F:XTRA_MIGHT
D:Extra Might (Bows Only)
A:3:0:0:0:1:35:3000
F:XTRA_SHOTS
D:Extra Shots (Bows Only)
A:4:9:1:624:0:49:500000
F:IM_ACID
D:Immune to Acid
d:Ancient Black Dragon's Foreskin
A:4:9:1:601:0:50:500000
F:IM_ELEC
D:Immune to Lightning
d:Ancient Blue Dragon's Foreskin
A:4:9:1:644:0:49:500000
F:IM_FIRE
D:Immune to Fire
d:Ancient Red Dragon's Foreskin
A:4:9:1:617:0:50:500000
F:IM_COLD
D:Immune to Cold
d:Ancient White Dragon's Foreskin
A:4:40:8:0:0:30:30000
F:HOLD_LIFE
D:Hold Life
d:Amulet of the Magi
A:4:45:17:0:0:12:10000
F:RES_ACID
D:Resist Acid
d:Ring of Acid
A:4:45:56:0:0:15:10000
F:RES_ELEC
D:Resist Lightning
d:Ring of Lightning
A:4:71:30:0:0:13:10000
F:RES_FIRE
D:Resist Fire
d:Potion of Resist Heat
A:4:71:31:0:0:14:10000
F:RES_COLD
D:Resist Cold
d:Potion of Resist Cold
A:4:71:27:0:0:25:30000
F:RES_POIS
D:Resist Poison
d:Potion of Cure Poison
A:4:45:38:0:0:26:10000
F:RES_FEAR
D:Resist Fear
d:Ring of Fear Resistance
A:4:45:39:0:0:31:60000
F:RES_LITE
D:Resist Light
d:Ring of Light and Darkness Resistance
A:4:45:39:0:0:31:60000
F:RES_DARK
D:Resist Darkness
d:Ring of Light and Darkness Resistance
A:4:45:47:0:0:30:30000
F:RES_BLIND
D:Resist Blindness
d:Ring of Blindness Resistance
A:4:45:43:0:0:30:30000
F:RES_CONF
D:Resist Confusion
d:Ring of Confusion Resistance
A:4:45:42:0:0:30:60000
F:RES_SOUND
D:Resist Sound
d:Ring of Sound Resistance
A:4:45:44:0:0:30:60000
F:RES_SHARDS
D:Resist Shards
d:Ring of Shard Resistance
A:4:45:40:0:0:30:60000
F:RES_NETHER
D:Resist Nether
d:Ring of Nether Resistance
A:4:45:41:0:0:30:60000
F:RES_NEXUS
D:Resist Nexus
d:Ring of Nexus Resistance
A:4:45:46:0:0:30:60000
F:RES_CHAOS
D:Resist Chaos
d:Ring of Chaos Resistance
A:4:45:45:0:0:30:60000
F:RES_DISEN
D:Resist Disenchantment
d:Ring of Disenchantment Resistance
A:5:9:1:0:0:50:-100000
F:TEMPORARY
D:Temporary Item
d:Corpse, any corpse
A:5:36:1:0:0:10:-2000
F:AUTO_CURSE
D:Self-Cursing
d:Filthy Rag
A:5:80:40:0:0:45:-10000
F:BLACK_BREATH
D:Causes the Black Breath
d:Sprig of Athelas
A:5:70:15:0:0:40:-5000
F:TY_CURSE
D:Ancient Curse
d:Scroll of *Remove Curse*
A:5:0:0:0:0:40:-5000
F:DRAIN_EXP
D:Drains your Experience
A:5:0:0:0:0:30:-5000
F:AGGRAVATE
D:Aggravates Monsters
A:5:70:14:0:0:30:-500
F:CURSED
D:Curse
d:Scroll of Remove Curse
#Removed for balance - allows you to trade two essences of extra life,
# and 25+ magic essence for 10000xp on your artifact, which isn't
# anything to sneeze at. Curse, above, has the same problem, but
# for 1000xp, I figure it's a fair trade.
#A:5:70:15:0:0:40:-10000
#D:Heavy Curse
#F:HEAVY_CURSE
#d:Scroll of *Remove Curse*
A:5:0:0:0:0:50:-5000
F:PERMA_CURSE
D:Permanently Cursed
A:5:0:0:0:0:35:-2000
F:CURSE_NO_DROP
D:Can't be Dropped
A:5:0:0:0:0:45:-5000
F:DRAIN_HP
D:Drains your Hit Points
A:5:0:0:0:0:20:-50000
F:IMMOVABLE
D:Wielder Can't Move
#/* Floating eye corpse for esp all :) other ESP's don't require anything at all...*/
A:5:9:1:32:0:40:20000
F:ESP_ALL
D:Telepathy
d:Formerly Floating Eye
A:5:0:0:0:0:25:3000
F:ESP_ORC
D:Sense Orcs
A:5:0:0:0:0:25:3000
F:ESP_TROLL
D:Sense Trolls
A:5:0:0:0:0:25:5000
F:ESP_DRAGON
D:Sense Dragons
A:5:0:0:0:0:25:5000
F:ESP_GIANT
D:Sense Giants
A:5:0:0:0:0:25:5000
F:ESP_DEMON
D:Sense Demons
A:5:0:0:0:0:25:5000
F:ESP_UNDEAD
D:Sense Undead
A:5:0:0:0:0:25:5000
F:ESP_EVIL
D:Sense Evil
A:5:0:0:0:0:25:5000
F:ESP_ANIMAL
D:Sense Animals
A:5:0:0:0:0:25:5000
F:ESP_THUNDERLORD
D:Sense Thunderlords
A:5:0:0:0:0:25:5000
F:ESP_GOOD
D:Sense Good
A:5:0:0:0:0:25:5000
F:ESP_NONLIVING
D:Sense Nonliving
A:5:0:0:0:0:25:5000
F:ESP_UNIQUE
D:Sense Unique Monsters
A:5:0:0:0:0:25:2000
F:ESP_SPIDER
D:Sense Spiders
#***************************Activations for artifacts***********************
# Activations follow all of the rules for artifact flags.
# except: group number and pval are IGNORED
# They MUST come after ALL artifact flags in this file!!!
# There is no way (currently) to require essences...
#
# They use a LOWER CASE x: instead of the F: object flag
#
# all ACT_ constants are supported, anything else must be coded into init1.c
# Internally, they are assigned the magic group number of '88'
# and a NEGATIVE flag number (which is the activation number)
# Note that although you can use the p: to give activations a plural
# item description, it will never be used, because pval is forced to 0.
#
#A:<gnored>:tval:sval:<ignored>:<ignored>:level:xp
# tval and sval describe the required item, they can be left unspecified
# for no object, or specify starting with tval for increasingly specific
# objects.
#F:object flag to be set
#D:Description of flag
#x:Description of activation (instead of description of flag)
#d:Description of required item
#p:Description of required item (plural, not used for activations)
#a:qty:object_flag_to_be_set Essence_name
#define ACT_PET_SUMMON 150
#define ACT_CURE_PARA 151
#define ACT_CURE_HALLU 152
#define ACT_CURE_POIS 153
#define ACT_CURE_HUNGER 154
#define ACT_CURE_STUN 155
#define ACT_CURE_CUTS 156
#define ACT_CURE_FEAR 157
#define ACT_CURE_CONF 158
#define ACT_CURE_BLIND 159
#define ACT_CURING 160
#define ACT_ACQUIREMENT 163
#define ACT_MUT 166
#define ACT_CURE_INSANITY 167
#define ACT_CURE_MUT 168
#define ACT_REST_LIFE 84
#define ACT_REST_ALL 85
#define ACT_CURE_LW 81
#define ACT_CURE_MW 82
#define ACT_CURE_POISON 83
#define ACT_CURE_700 86
#define ACT_CURE_1000 87
#define ACT_LIGHT 111
#define ACT_SUNLIGHT 1
A:0:70:15:0:0:40:40000
x:SUNLIGHT
D:Sunlight
d:Brass Lantern
#define ACT_MAP_LIGHT 112
#define ACT_DETECT_ALL 113
#define ACT_DETECT_XTRA 114
#define ACT_ID_FULL 115
#define ACT_ID_PLAIN 116
#define ACT_GROW_MOLD 197
#define ACT_BO_MISS_1 2
A:0:0:0:0:0:20:4000
x:BO_MISS_1
D:Magic Missile (1)
#define ACT_BO_MISS_2 15
A:0:0:0:0:0:30:300000
x:BO_MISS_2
D:Magic Missile (2)
#define ACT_BA_MISS_3 24
A:0:0:0:0:0:40:400000
x:BA_MISS_3
D:Ball of Missiles
#define ACT_BO_ELEC_1 4
A:0:0:0:0:0:30:300000
x:BO_ELEC_1
D:Bolt of Lightning
#define ACT_BA_ELEC_2 12
A:0:0:0:0:0:30:300000
x:BA_ELEC_2
D:Ball of Lightning
#define ACT_BA_ELEC_3 18
A:0:0:0:0:0:35:350000
x:BA_ELEC_3
D:Ball of Lightning(2)
#define ACT_BA_ELEC_H 172
A:0:0:0:0:0:40:400000
x:BA_ELEC_H
D:Ball of Lightning(3)
#define ACT_BA_ELEC_4 183
A:0:0:0:0:0:40:400000
x:BA_ELEC_4
D:Ball of Lightning(4)
#define ACT_BR_ELEC 184
A:0:0:0:0:0:45:450000
x:BR_ELEC
D:Breathe Lightning
#define ACT_BO_ACID_1 5
#define ACT_BA_COLD_1 8
#define ACT_BA_ACID_H 173
#define ACT_BA_ACID_4 182
#define ACT_BR_ACID 187
#define ACT_BO_COLD_1 6
#define ACT_BA_COLD_2 11
#define ACT_BA_COLD_3 17
#define ACT_BA_COLD_H 171
#define ACT_BA_COLD_4 180
#define ACT_BR_COLD 185
#define ACT_BO_FIRE_1 7
#define ACT_BA_FIRE_1 9
#define ACT_BA_FIRE_2 16
#define ACT_BA_FIRE_H 170
#define ACT_BA_FIRE_4 181
#define ACT_BR_FIRE 186
#define ACT_BA_POIS_1 3
#define ACT_BA_POIS_4 179
#define ACT_BR_POIS 188
#define ACT_BR_MANY 189
#define ACT_BR_CONF 190
#define ACT_BR_SOUND 191
#define ACT_BR_CHAOS 192
#define ACT_BR_SHARD 193
#define ACT_BR_BALANCE 194
#define ACT_BR_LIGHT 195
#define ACT_BR_POWER 196
#define ACT_ROCKET 22
A:0:0:0:0:0:50:40000
x:ROCKET
D:Fire a Rocket
#define ACT_JUMP 177
#define ACT_WHIRLWIND 19
#define ACT_CALL_CHAOS 21
#define ACT_DISP_EVIL 23
#define ACT_DISP_GOOD 25
#define ACT_DAWN 61
#define ACT_CHARM_ANIMAL 65
#define ACT_CHARM_UNDEAD 66
#define ACT_CHARM_OTHER 67
#define ACT_CHARM_ANIMALS 68
#define ACT_CHARM_OTHERS 69
#define ACT_SUMMON_ANIMAL 70
#define ACT_SUMMON_PHANTOM 71
#define ACT_SUMMON_ELEMENTAL 72
#define ACT_SUMMON_DEMON 73
#define ACT_SUMMON_UNDEAD 74
#define ACT_RUNE_EXPLO 117
#define ACT_RUNE_PROT 118
#define ACT_SATIATE 119
#define ACT_DEST_DOOR 120
#define ACT_STONE_MUD 121
#define ACT_RECHARGE 122
#define ACT_ALCHEMY 123
#define ACT_DIM_DOOR 124
#define ACT_TELEPORT 125
#define ACT_RECALL 126
#define ACT_SPIN 174
#define ACT_NOLDOR 175
#define ACT_SPECTRAL 176
#define ACT_DEST_TELE 178
#define ACT_DRAIN_1 10
#define ACT_DRAIN_2 13
#define ACT_VAMPIRE_1 14
#define ACT_VAMPIRE_2 20
#define ACT_GILGALAD 26
#define ACT_CELEBRIMBOR 27
#define ACT_SKULLCLEAVER 28
#define ACT_HARADRIM 29
#define ACT_FUNDIN 30
#define ACT_EOL 31
#define ACT_UMBAR 32
#define ACT_NUMENOR 33
#define ACT_KNOWLEDGE 34
#define ACT_UNDEATH 35
#define ACT_THRAIN 36
#define ACT_BARAHIR 37
#define ACT_TULKAS 38
#define ACT_NARYA 39
#define ACT_NENYA 40
#define ACT_VILYA 41
#define ACT_POWER 42
#define ACT_STONE_LORE 43
#define ACT_RAZORBACK 44
#define ACT_BLADETURNER 45
#define ACT_MEDIATOR 46
#define ACT_BELEGENNON 47
#define ACT_GORLIM 48
#define ACT_COLLUIN 49
#define ACT_BELANGIL 50
#define ACT_CONFUSE 51
#define ACT_SLEEP 52
#define ACT_QUAKE 53
#define ACT_TERROR 54
#define ACT_TELE_AWAY 55
#define ACT_BANISH_EVIL 56
#define ACT_GENOCIDE 57
#define ACT_MASS_GENO 58
#define ACT_ANGUIREL 59
#define ACT_ERU 60
#define ACT_FIRESTAR 62
#define ACT_TURMIL 63
#define ACT_CUBRAGOL 64
#define ACT_ELESSAR 75
#define ACT_GANDALF 76
#define ACT_MARDA 77
#define ACT_PALANTIR 78
#define ACT_ROBINTON 79
#define ACT_PIEMUR 80
#define ACT_MENOLLY 88
#define ACT_EREBOR 89
#define ACT_DRUEDAIN 90
#define ACT_ESP 91
#define ACT_BERSERK 92
#define ACT_PROT_EVIL 93
#define ACT_RESIST_ALL 94
#define ACT_SPEED 95
#define ACT_XTRA_SPEED 96
#define ACT_WRAITH 97
#define ACT_INVULN 98
#define ACT_ROHAN 99
#define ACT_HELM 100
#define ACT_BOROMIR 101
#define ACT_HURIN 102
#define ACT_AXE_GOTHMOG 103
#define ACT_MELKOR 104
#define ACT_GROND 105
#define ACT_NATUREBANE 106
#define ACT_NIGHT 107
#define ACT_ORCHAST 108
#define ACT_DEATH 127
#define ACT_RUINATION 128
#define ACT_DESTRUC 129
#define ACT_UNINT 130
#define ACT_UNSTR 131
#define ACT_UNCON 132
#define ACT_UNCHR 133
#define ACT_UNDEX 134
#define ACT_UNWIS 135
#define ACT_STATLOSS 136
#define ACT_HISTATLOSS 137
#define ACT_EXPLOSS 138
#define ACT_HIEXPLOSS 139
#define ACT_SUMMON_MONST 140
#define ACT_PARALYZE 141
#define ACT_HALLU 142
#define ACT_POISON 143
#define ACT_HUNGER 144
#define ACT_STUN 145
#define ACT_CUTS 146
#define ACT_PARANO 147
#define ACT_CONFUSION 148
#define ACT_BLIND 149
#define ACT_DARKNESS 161
#define ACT_LEV_TELE 162
#define ACT_WEIRD 164
#define ACT_AGGRAVATE 165
#define ACT_LIGHT_ABSORBTION 169
#define ACT_MUSIC 200
#***************************Amulets***********************
#SV_AMULET_ADORNMENT
I:40:2:4:DARKNESS
#SV_AMULET_BRILLANCE
I:40:6:1:KNOWLEDGE
I:40:6:2:CONFUSION
#SV_AMULET_CHARISMA
I:40:7:4:DARKNESS
#SV_AMULET_DEVOTION
I:40:25:1:MAGIC
I:40:25:2:CONFUSION
I:40:25:8:KNOWLEDGE
#SV_AMULET_ESP
I:40:22:4:KNOWLEDGE
#SV_AMULET_INFRA
I:40:26:1:LITE
#SV_AMULET_NO_MAGIC
I:40:13:4:MAGIC
#SV_AMULET_NO_TELE
I:40:14:8:TELEPORT
#SV_AMULET_REFLECTION
I:40:9:10:FORCE
I:40:9:10:MANA
#SV_AMULET_REGENERATION
I:40:30:4:LIFE
#SV_AMULET_RESISTANCE
I:40:15:4:ACID
I:40:15:4:COLD
I:40:15:4:FIRE
I:40:15:4:LIGHTNING
#SV_AMULET_RESIST_ACID
I:40:4:4:ACID
#SV_AMULET_RESIST_ELEC
I:40:29:4:LIGHTNING
#SV_AMULET_SEARCHING
I:40:5:4:KNOWLEDGE
I:40:5:4:LITE
#SV_AMULET_SERPENT
I:40:17:1:MANA
I:40:17:4:ACID
#SV_AMULET_SLOW_DIGEST
I:40:3:4:LIFE
#SV_AMULET_SUSTENANCE
I:40:21:8:LIFE
#SV_AMULET_TELEPORT
I:40:1:8:TELEPORT
#SV_AMULET_THE_MAGI
I:40:8:1:MAGIC
I:40:8:4:KNOWLEDGE
#SV_AMULET_TRICKERY
#I:40:23:1:MAGIC
I:40:23:8:CONFUSION
#SV_AMULET_WEAPONMASTERY
I:40:24:12:EXPLOSION
I:40:24:1:MAGIC
#SV_AMULET_WISDOM
I:40:28:1:KNOWLEDGE
I:40:28:2:CONFUSION
#*********Potions******************************
#Note that these first few potions are the ones which
#can be thrown for much damage, and are thus an integral part of
#the alchemist's arsenal.
#SV_POTION_DETONATIONS
I:71:22:6:EXPLOSION
#SV_POTION_DEATH
I:71:23:10:LIFE
#SV_POTION_RUINATION
I:71:15:5:DARKNESS
#SV_POTION_APPLE_JUICE
I:71:1:1:LIFE
#SV_POTION_AUGMENTATION
I:71:55:16:POISON
I:71:55:24:CONFUSION
I:71:55:6:MAGIC
I:71:55:8:EXPLOSION
I:71:55:16:LIFE
I:71:55:8:LIGHTNING
I:71:55:16:DARKNESS
#SV_POTION_BESERK_STRENGTH
I:71:33:1:FIRE
#SV_POTION_BLINDNESS
I:71:7:1:DARKNESS
#SV_POTION_BOLDNESS
I:71:28:1:LITE
#SV_POTION_CONFUSION
I:71:9:1:CONFUSION
#SV_POTION_CURE_CRITICAL
I:71:36:4:LIFE
#SV_POTION_CURE_LIGHT
I:71:34:1:LIFE
#SV_POTION_CURE_SERIOUS
I:71:35:2:LIFE
#SV_POTION_CURING
I:71:61:1:LIFE
#SV_POTION_DEC_CHR
I:71:21:1:MANA
I:71:21:8:DARKNESS
I:71:21:8:CONFUSION
#SV_POTION_DEC_CON
I:71:20:1:MANA
I:71:20:8:LIFE
I:71:20:8:POISON
#SV_POTION_DEC_DEX
I:71:19:1:MANA
I:71:19:8:LIGHTNING
I:71:19:8:DARKNESS
#SV_POTION_DEC_INT
I:71:17:1:MANA
I:71:17:8:CONFUSION
I:71:17:8:KNOWLEDGE
#SV_POTION_DEC_STR
I:71:16:1:MANA
I:71:16:8:EXPLOSION
I:71:16:8:POISON
#SV_POTION_DEC_WIS
I:71:18:1:MANA
I:71:18:8:CONFUSION
I:71:18:8:LIFE
#SV_POTION_DETECT_INVIS
I:71:25:1:DARKNESS
I:71:25:1:LITE
#SV_POTION_ENLIGHTENMENT
I:71:56:8:KNOWLEDGE
#SV_POTION_EXPERIENCE
I:71:59:30:EXTRALIFE
#SV_POTION_HEALING
I:71:37:1:EXTRALIFE
#SV_POTION_HEROISM
I:71:32:1:COLD
#SV_POTION_INC_CHR
I:71:53:1:MAGIC
I:71:53:8:DARKNESS
I:71:53:8:CONFUSION
#SV_POTION_INC_CON
I:71:52:1:MAGIC
I:71:52:8:LIFE
I:71:52:8:POISON
#Potion of Slow Poison
I:71:26:1:POISON
#Potion of Cure Poison
I:71:27:2:POISON
#Potion of Poison
I:71:6:1:POISON
#SV_POTION_INC_DEX
I:71:51:1:MAGIC
I:71:51:8:LIGHTNING
I:71:51:8:DARKNESS
#SV_POTION_INC_INT
I:71:49:1:MAGIC
I:71:49:8:KNOWLEDGE
I:71:49:8:CONFUSION
#SV_POTION_INC_STR
I:71:48:1:MAGIC
I:71:48:8:EXPLOSION
I:71:48:8:POISON
#SV_POTION_INC_WIS
I:71:50:1:MAGIC
I:71:50:8:CONFUSION
I:71:50:8:LIFE
#SV_POTION_INFRAVISION
I:71:24:1:LITE
#SV_POTION_INVIS
I:71:8:4:DARKNESS
#SV_POTION_INVULNERABILITY
I:71:62:10:FORCE
I:71:62:4:MAGIC
#SV_POTION_LIFE
I:71:39:8:EXTRALIFE
#SV_POTION_LOSE_MEMORIES
I:71:13:20:DARKNESS
#SV_POTION_MUTATION
I:71:10:12:CHAOS
#SV_POTION_NEW_LIFE
I:71:63:16:EXTRALIFE
#SV_POTION_RESISTANCE
I:71:60:2:ACID
I:71:60:2:COLD
I:71:60:2:FIRE
I:71:60:2:LIGHTNING
#SV_POTION_RESIST_COLD
I:71:31:1:COLD
#SV_POTION_RESIST_HEAT
I:71:30:1:FIRE
#SV_POTION_RESTORE_EXP
I:71:41:8:LIFE
I:71:41:3:KNOWLEDGE
#SV_POTION_RESTORE_MANA
I:71:40:12:MANA
#SV_POTION_RES_CHR
I:71:47:12:LIFE
#SV_POTION_RES_CON
I:71:46:12:LIFE
#SV_POTION_RES_DEX
I:71:45:12:LIFE
#SV_POTION_RES_INT
I:71:43:12:LIFE
#SV_POTION_RES_STR
I:71:42:12:LIFE
#SV_POTION_RES_WIS
I:71:44:12:LIFE
#SV_POTION_SALT_WATER
I:71:5:1:LIGHTNING
#SV_POTION_SELF_KNOWLEDGE
I:71:58:2:KNOWLEDGE
#SV_POTION_SLEEP
I:71:11:1:MANA
#SV_POTION_SLIME_MOLD
I:71:2:1:LIFE
#SV_POTION_SLOWNESS
I:71:4:1:MANA
#SV_POTION_SPEED
I:71:29:1:TIME
#SV_POTION_STAR_ENLIGHTENMENT
I:71:57:12:KNOWLEDGE
#SV_POTION_STAR_HEALING
I:71:38:4:EXTRALIFE
#SV_POTION_WATER
I:71:0:1:LIFE
#********************************Potion 2*********************************
#SV_POTION2_MIMIC 1
I:72:1:2:LIFE
#SV_POTION2_CURE_LIGHT_SANITY 14
I:72:14:1:CONFUSION
I:72:14:1:DARKNESS
#SV_POTION2_CURE_SERIOUS_SANITY 15
I:72:15:2:CONFUSION
I:72:15:2:DARKNESS
#SV_POTION2_CURE_CRITICAL_SANITY 16
I:72:16:4:CONFUSION
I:72:16:4:DARKNESS
#SV_POTION2_CURE_SANITY 17
I:72:17:8:CONFUSION
I:72:17:8:DARKNESS
#SV_POTION2_CURE_WATER 18
#I:72:18:4:EXPLOSION
#I:72:18:4:POISON
#I:72:18:2:EXTRALIFE
#************Rod Tips.****************************
#SV_ROD_ACID_BALL
I:66:24:1:MAGIC
I:66:24:8:ACID
#SV_ROD_ACID_BOLT
I:66:20:4:ACID
#SV_ROD_COLD_BALL
I:66:27:1:MAGIC
I:66:27:8:COLD
#SV_ROD_COLD_BOLT
I:66:23:4:COLD
#SV_ROD_CURING
I:66:8:3:LIFE
#SV_ROD_DETECTION
I:66:6:8:KNOWLEDGE
#SV_ROD_DETECT_DOOR
I:66:1:1:KNOWLEDGE
#SV_ROD_DETECT_TRAP
I:66:29:1:KNOWLEDGE
#SV_ROD_DISARMING
I:66:14:4:TELEPORT
#SV_ROD_DRAIN_LIFE
I:66:18:10:LIFE
#SV_ROD_ELEC_BALL
I:66:25:1:MAGIC
I:66:25:8:LIGHTNING
#SV_ROD_ELEC_BOLT
I:66:21:4:LIGHTNING
#SV_ROD_FIRE_BALL
I:66:26:1:MAGIC
I:66:26:8:FIRE
#SV_ROD_FIRE_BOLT
I:66:22:4:FIRE
#SV_ROD_HAVOC
I:66:28:5:CHAOS
#SV_ROD_HEALING
I:66:9:4:EXTRALIFE
#SV_ROD_IDENTIFY
I:66:2:4:MANA
I:66:2:4:KNOWLEDGE
#SV_ROD_ILLUMINATION
I:66:4:4:LITE
#SV_ROD_LITE
I:66:15:1:LITE
#SV_ROD_MAPPING
I:66:5:1:KNOWLEDGE
I:66:5:8:LITE
#SV_ROD_POLYMORPH
I:66:19:1:CHAOS
#SV_ROD_PROBING
I:66:7:20:KNOWLEDGE
I:66:7:3:MANA
#SV_ROD_RECALL
I:66:3:3:FORCE
I:66:3:9:TELEPORT
#SV_ROD_RESTORATION
I:66:10:30:LIFE
#SV_ROD_SLEEP_MONSTER
I:66:16:1:MANA
#SV_ROD_SLOW_MONSTER
I:66:17:1:TIME
#SV_ROD_SPEED
I:66:11:10:TIME
#SV_ROD_TELEPORT_AWAY
I:66:13:8:TELEPORT
#**************************Scrolls ********************
#SV_SCROLL_ACQUIREMENT
I:70:46:10:MAGIC
#SV_SCROLL_ARTIFACT
I:70:52:99:MAGIC
#SV_SCROLL_BLESSING
I:70:33:1:LIFE
#SV_SCROLL_CHAOS
I:70:50:2:CHAOS
#SV_SCROLL_DARKNESS
I:70:0:1:DARKNESS
#SV_SCROLL_DETECT_DOOR
I:70:29:1:KNOWLEDGE
#SV_SCROLL_DETECT_GOLD
I:70:26:1:KNOWLEDGE
#SV_SCROLL_DETECT_INVIS
I:70:30:1:DARKNESS
I:70:30:1:KNOWLEDGE
#SV_SCROLL_DETECT_ITEM
I:70:27:2:KNOWLEDGE
#SV_SCROLL_DETECT_TRAP
I:70:28:1:KNOWLEDGE
#SV_SCROLL_DISPEL_UNDEAD
I:70:42:1:EXTRALIFE
#SV_SCROLL_ENCHANT_ARMOR
I:70:16:3:EXPLOSION
#SV_SCROLL_ENCHANT_WEAPON_PVAL
I:70:19:10:MAGIC
#SV_SCROLL_ENCHANT_WEAPON_TO_DAM
I:70:18:3:EXPLOSION
#SV_SCROLL_ENCHANT_WEAPON_TO_HIT
I:70:17:3:LITE
#SV_SCROLL_FIRE
I:70:48:1:FIRE
#SV_SCROLL_GENOCIDE
I:70:44:1:FORCE
I:70:44:5:DARKNESS
#SV_SCROLL_HOLY_CHANT
I:70:34:2:LIFE
#SV_SCROLL_HOLY_PRAYER
I:70:35:3:LIFE
#SV_SCROLL_ICE
I:70:49:1:COLD
#SV_SCROLL_IDENTIFY
I:70:12:1:KNOWLEDGE
#SV_SCROLL_LIGHT
I:70:24:1:LITE
#SV_SCROLL_MAPPING
I:70:25:2:KNOWLEDGE
I:70:25:5:LITE
#SV_SCROLL_MASS_GENOCIDE
I:70:45:1:FORCE
I:70:45:30:DARKNESS
#SV_SCROLL_MONSTER_CONFUSION
I:70:36:1:CONFUSION
#SV_SCROLL_PHASE_DOOR
I:70:8:1:TELEPORT
#SV_SCROLL_PROTECTION_FROM_EVIL
I:70:37:1:MANA
I:70:37:9:LIFE
#SV_SCROLL_RECHARGING
I:70:22:4:LIGHTNING
#SV_SCROLL_REMOVE_CURSE
I:70:14:1:LIFE
#SV_SCROLL_RESET_RECALL
I:70:23:1:FORCE
#SV_SCROLL_RUMOR
I:70:51:1:LIGHTNING
#SV_SCROLL_RUNE_OF_PROTECTION
I:70:38:1:EXTRALIFE
I:70:38:6:FORCE
#SV_SCROLL_SATISFY_HUNGER
I:70:32:1:LIFE
#SV_SCROLL_STAR_ACQUIREMENT
I:70:47:20:MAGIC
#SV_SCROLL_STAR_DESTRUCTION
I:70:41:12:FORCE
#SV_SCROLL_STAR_ENCHANT_ARMOR
I:70:20:9:EXPLOSION
#SV_SCROLL_STAR_ENCHANT_WEAPON
I:70:21:9:EXPLOSION
I:70:21:9:LITE
#SV_SCROLL_STAR_IDENTIFY
I:70:13:1:MAGIC
I:70:13:20:KNOWLEDGE
#SV_SCROLL_STAR_REMOVE_CURSE
I:70:15:1:EXTRALIFE
#SV_SCROLL_TELEPORT
I:70:9:1:TELEPORT
#SV_SCROLL_TELEPORT_LEVEL
I:70:10:5:TELEPORT
#SV_SCROLL_TRAP_CREATION
I:70:7:1:CONFUSION
I:70:7:1:TELEPORT
#SV_SCROLL_TRAP_DOOR_DESTRUCTION
I:70:39:1:FORCE
#SV_SCROLL_WORD_OF_RECALL
I:70:11:1:FORCE
I:70:11:3:TELEPORT
#***************************Staves************************
#Globe of Light
I:55:3:1:LITE
#Fiery Shield
I:55:4:2:FIRE
I:55:4:1:MANA
#Remove Curse
I:55:5:2:LIFE
#Wings of Winds
I:55:6:1:FORCE
#Shake
I:55:7:4:FORCE
#Disarm
I:55:8:1:FORCE
I:55:8:1:KNOWLEDGE
#Teleportation
I:55:9:1:TELEPORT
#Probability Travel
I:55:10:1:MANA
I:55:10:1:TELEPORT
#11 Recovery
I:55:11:1:LIFE
#12 Healing
I:55:12:1:EXTRALIFE
#13 Vision
I:55:13:1:LITE
#Identify
I:55:14:1:KNOWLEDGE
I:55:14:1:MANA
#Sense Hidden
I:55:15:1:KNOWLEDGE
#Reveal Ways
I:55:16:1:KNOWLEDGE
#Sense Monsters
I:55:17:1:KNOWLEDGE
#Genocide
I:55:18:1:FORCE
I:55:18:5:DARKNESS
#19 Summon
I:55:19:1:LIFE
I:55:19:1:TELEPORT
#Wish
I:55:20:99:MAGIC
#Mana
I:55:21:1:MANA
#Sterilize
I:55:24:1:POISON
I:55:24:1:MANA
#********************Wands*****************
#MannaThrust
I:65:3:4:MANA
#FireFlash
I:65:4:1:FIRE
#FireWall
I:65:5:4:FIRE
I:65:5:1:MANA
#Tidal Wave
I:65:6:1:POISON
I:65:6:1:ACID
I:65:6:1:COLD
#Ice Storm
I:65:7:4:COLD
I:65:7:1:MANA
#Wand of Noxious Cloud
I:65:8:1:POISON
#Poison Blood
I:65:9:2:POISON
I:65:9:1:LIFE
#Thunderstorm
I:65:10:4:LIGHTNING
#DIG
I:65:11:1:FORCE
#Stone Prison
I:65:12:3:FORCE
I:65:12:1:MANA
#Strike
I:65:13:1:FORCE
#Teleport Away
I:65:14:1:TELEPORT
#Summon Animal
I:65:15:4:LIFE
I:65:15:1:MANA
#MageLock
I:65:16:1:FORCE
#Slow Monster
I:65:17:1:MANA
#Essence of Speed
I:65:18:1:TIME
#Banishment
I:65:19:2:TELEPORT
#20 Disperse Magic
I:65:20:4:LIFE
I:65:20:4:MANA
#Charm
I:65:21:1:MANA
I:65:21:1:LIFE
#Confuse
I:65:22:1:CONFUSION
#Deamon Blade
I:65:23:1:FORCE
I:65:23:1:FIRE
#Heal Monster
I:65:24:1:LIFE
#25 Haste Monster
I:65:25:1:MANA
#RINGS*********************************************************
#ring of poison resistance
I:45:20:8:POISON
#Ring of Critical Hits
I:45:59:8:MANA
#Damage
I:45:29:1:EXPLOSION
#Slaying
I:45:30:8:EXPLOSION
I:45:30:8:LITE
#Sound Resistance
I:45:42:4:EXPLOSION
I:45:42:4:LITE
#Shard Resistance
I:45:44:4:EXPLOSION
I:45:44:4:TELEPORT
#Flying
I:45:54:12:TELEPORT
#Extra Attacks
I:45:49:8:TELEPORT
I:45:49:4:TIME
#Teleportation
I:45:4:8:TELEPORT
#Lordly Protection
I:45:48:4:TELEPORT
I:45:48:12:LITE
I:45:48:1:EXTRALIFE
#Ring of Ice
I:45:19:8:COLD
#Ring of Cold Resistance
I:45:9:4:COLD
#Ring of Flames
I:45:18:8:FIRE
#Ring of Fire Resistance
I:45:8:4:FIRE
#Ring of Acid
I:45:17:8:ACID
#Ring of Disenchantment Resistance
I:45:45:8:ACID
I:45:45:2:CHAOS
#Ring of slow digestion
I:45:6:4:LIFE
I:45:6:1:TIME
#ring of confusion resistance
I:45:43:8:CONFUSION
#Ring of Stupidity
I:45:3:1:CONFUSION
#Ring of Blindness Resistance
I:45:47:8:LITE
#Ring of Accuracy
I:45:28:1:LITE
#Ring of Searching
I:45:23:4:LITE
I:45:23:3:KNOWLEDGE
#Ring of Chaos
I:45:46:8:LITE
#Ring of Light and Darkness Resistance
I:45:39:8:LITE
I:45:39:8:DARKNESS
#Ring of Speed
I:45:31:12:TIME
#ring of Weakness
I:45:2:1:POISON
#ring of Constitution
I:45:27:2:POISON
I:45:27:8:LIFE
#ring of Strength
I:45:24:1:POISON
I:45:24:1:EXPLOSION
#Ring of Dexterity
I:45:26:1:KNOWLEDGE
I:45:26:1:LIGHTNING
#ring of Sustain Constitution
I:45:13:1:POISON
I:45:13:4:LIFE
I:45:13:1:MANA
#ring of Sustain Strength
I:45:10:1:POISON
I:45:10:1:EXPLOSION
I:45:10:1:MANA
#ring of Sustain Intelligence
I:45:11:1:CONFUSION
I:45:11:1:MANA
#ring of Intelligence
I:45:25:1:CONFUSION
I:45:25:12:KNOWLEDGE
#Ring of Sustain Wisdom
I:45:12:1:MANA
I:45:12:4:CONFUSION
#Ring of Sustain Dexterity
I:45:14:1:MANA
I:45:14:1:LIGHTNING
#Ring of Sustain Charisma
I:45:15:1:MANA
I:45:15:1:DARKNESS
#Ring of See Invisible
I:45:22:8:DARKNESS
#Ring of Invisibility
I:45:53:8:DARKNESS
#Ring of Fear resistance
I:45:38:1:MAGIC
#Ring of Levitation
I:45:7:1:MANA
#Ring of Nether Resistance
I:45:40:1:MANA
I:45:40:12:LIFE
#Ring of Nexus Resistance
I:45:41:1:MANA
#Ring of Free Action
I:45:21:1:FORCE
#Ring of Protection
I:45:16:10:FORCE
#Ring of Lightning
I:45:56:12:LIGHTNING
#EGO ITEMS, in order by e_idx
I:1:1:1:MAGIC },/*of Mana*/
I:1:2:2:MAGIC },/*of Power*/
I:1:3:3:MAGIC },/*of Wizardry*/
I:1:4:2:MAGIC },/*of Spell*/
I:1:5:4:ACID },/*of Resist Acid*/
I:1:6:4:LIGHTNING },/*of Resist Lightning*/
I:1:7:4:FIRE },/*of Resist Fire*/
I:1:8:4:COLD },/*of Resist Cold*/
I:1:9:4:ACID },/*of Resistance*/
I:1:9:4:COLD },/*of Resistance*/
I:1:9:4:FIRE },/*of Resistance*/
I:1:9:4:LIGHTNING },/*of Resistance*/
I:1:10:5:ACID },/*Elven*/
I:1:10:5:COLD },/*Elven*/
I:1:10:5:FIRE },/*Elven*/
I:1:10:5:LIGHTNING },/*Elven*/
I:1:11:1:MAGIC },/*of Permanence*/
I:1:11:6:ACID },/*of Permanence*/
I:1:11:6:COLD },/*of Permanence*/
I:1:11:6:FIRE },/*of Permanence*/
I:1:11:6:LIGHTNING },/*of Permanence*/
I:1:12:1:POISON },/*of Leprousness*/
I:1:13:3:MAGIC },/*of Immunity*/
I:1:14:5:MAGIC },/*of Defense*/
I:1:15:4:TELEPORT },/*of Jumping*/
I:1:16:4:ACID },/*of Resist Acid*/
I:1:17:4:LIGHTNING },/*of Resist Lightning*/
I:1:18:4:FIRE },/*of Resist Fire*/
I:1:19:4:COLD },/*of Resist Cold*/
I:1:20:4:ACID },/*of Resistance*/
I:1:20:4:COLD },/*of Resistance*/
I:1:20:4:FIRE },/*of Resistance*/
I:1:20:4:LIGHTNING },/*of Resistance*/
I:1:21:12:FORCE },/*of Reflection*/
I:1:22:8:LIGHTNING },/*of Electricity*/
I:1:23:4:DARKNESS },/*of the Noldor*/
I:1:24:4:KNOWLEDGE },/*of Intelligence*/
I:1:25:4:KNOWLEDGE },/*of Wisdom*/
I:1:26:4:KNOWLEDGE },/*of Beauty*/
I:1:27:12:KNOWLEDGE },/*of the Magi*/
I:1:28:12:EXPLOSION },/*of Might*/
I:1:29:4:MANA },/*of Lordliness*/
I:1:30:8:KNOWLEDGE },/*of Seeing*/
I:1:31:1:LITE },/*of Infravision*/
I:1:32:1:LITE },/*of Light*/
I:1:33:8:KNOWLEDGE },/*of Telepathy*/
I:1:34:4:LIFE },/*of Regeneration*/
I:1:35:4:TELEPORT },/*of Teleportation*/
I:1:40:8:EXPLOSION },/*Dwarven*/
I:1:40:8:FIRE },/*Dwarven*/
I:1:40:8:LIFE },/*Dwarven*/
I:1:40:8:LITE },/*Dwarven*/
I:1:40:8:MANA },/*Dwarven*/
I:1:41:4:FORCE },/*of Protection*/
I:1:42:4:DARKNESS },/*of Stealth*/
I:1:43:4:ACID },/*of Aman*/
I:1:43:4:COLD },/*of Aman*/
I:1:43:4:DARKNESS },/*of Aman*/
I:1:43:4:FIRE },/*of Aman*/
I:1:43:4:LIGHTNING },/*of Aman*/
I:1:44:8:FIRE },/*of Immolation*/
I:1:48:8:LIGHTNING },/*of Electricity*/
I:1:49:1:FORCE },/*of Free Action*/
I:1:50:4:FORCE },/*of Slaying*/
I:1:50:4:LITE },/*of Slaying*/
I:1:51:4:LIGHTNING },/*of Agility*/
I:1:52:4:EXPLOSION },/*of Power*/
I:1:54:2:DARKNESS },/*of Charming*/
I:1:57:3:DARKNESS },/*of Levitation*/
I:1:58:3:DARKNESS },/*of Stealth*/
I:1:59:3:DARKNESS },/*of Free Action*/
I:1:60:5:TIME },/*of Speed*/
I:1:61:2:DARKNESS },/*of Dwarvish Endurance*/
I:1:61:2:EXPLOSION },/*of Dwarvish Endurance*/
I:1:65:4:ACID },/*of Aman*/
I:1:65:4:COLD },/*of Aman*/
I:1:65:4:DARKNESS },/*of Aman*/
I:1:65:4:FIRE },/*of Aman*/
I:1:65:4:LIGHTNING },/*of Aman*/
I:1:66:1:MAGIC },/*(Defender)*/
I:1:66:4:ACID },/*(Defender)*/
I:1:66:4:COLD },/*(Defender)*/
I:1:66:4:FIRE },/*(Defender)*/
I:1:66:4:LIGHTNING },/*(Defender)*/
I:1:67:8:KNOWLEDGE },/*Blessed*/
I:1:68:12:LIFE },/*of Greater Life*/
I:1:68:2:MAGIC },/*of Greater Life*/
I:1:69:4:DARKNESS },/*of Westernesse*/
I:1:69:4:EXPLOSION },/*of Westernesse*/
I:1:69:4:LIGHTNING },/*of Westernesse*/
I:1:69:4:LITE },/*of Westernesse*/
I:1:70:2:TIME },/*of Extra Attacks*/
I:1:71:4:FORCE },/*of Slaying*/
I:1:71:4:LITE },/*of Slaying*/
I:1:72:4:EXPLOSION },/*of Spinning*/
I:1:72:4:LIGHTNING },/*of Spinning*/
I:1:73:4:ACID },/*Acidic*/
I:1:74:4:LIGHTNING },/*Shocking*/
I:1:75:4:FIRE },/*Fiery*/
I:1:76:4:COLD },/*Frozen*/
I:1:77:4:POISON },/*Venomous*/
I:1:78:4:CHAOS },/*Chaotic*/
I:1:79:4:FORCE },/*Sharp*/
I:1:80:4:FORCE },/*of Earthquakes*/
I:1:81:8:CHAOS },/*of Slay Animal*/
I:1:82:8:CHAOS },/*of Slay Evil*/
I:1:83:8:CHAOS },/*of Slay Undead*/
I:1:84:8:CHAOS },/*of Slay Demon*/
I:1:85:8:CHAOS },/*of Slay Orc*/
I:1:86:8:CHAOS },/*of Slay Troll*/
I:1:87:8:CHAOS },/*of Slay Giant*/
I:1:88:8:CHAOS },/*of Slay Dragon*/
I:1:89:12:CHAOS },/*of *Slay Animal**/
I:1:90:12:CHAOS },/*of *Slay Evil**/
I:1:91:12:CHAOS },/*of *Slay Undead**/
I:1:92:12:CHAOS },/*of *Slay Demon**/
I:1:93:12:CHAOS },/*of *Slay Orc**/
I:1:94:12:CHAOS },/*of *Slay Troll**/
I:1:95:12:CHAOS },/*of *Slay Giant**/
I:1:96:12:CHAOS },/*of *Slay Dragon**/
I:1:97:8:LIFE },/*Vampiric*/
I:1:98:4:MAGIC },/*(*Defender*)*/
I:1:98:8:ACID },/*(*Defender*)*/
I:1:98:8:COLD },/*(*Defender*)*/
I:1:98:8:FIRE },/*(*Defender*)*/
I:1:98:8:LIGHTNING },/*(*Defender*)*/
I:1:98:8:POISON },/*(*Defender*)*/
I:1:99:12:TELEPORT },/*of the Thunderlords*/
I:1:100:12:KNOWLEDGE },/*of Gondolin*/
I:1:100:1:MAGIC },/*of Gondolin*/
I:1:101:1:FORCE },/*of Digging*/
I:1:102:12:LIFE },/*Spectral*/
I:1:102:4:MANA },/*Spectral*/
I:1:105:1:LITE },/*of Accuracy*/
I:1:106:2:FORCE },/*of Power*/
I:1:107:2:FORCE },/*of Extra Might*/
I:1:108:1:FORCE },/*of Extra Shots*/
I:1:108:1:LITE },/*of Extra Shots*/
I:1:108:1:TIME },/*of Extra Shots*/
I:1:109:2:FORCE },/*of Lothlorien*/
I:1:109:2:LITE },/*of Lothlorien*/
I:1:110:2:FORCE },/*of the Haradrim*/
I:1:110:2:LITE },/*of the Haradrim*/
I:1:111:2:FORCE },/*of Buckland*/
I:1:111:2:LITE },/*of Buckland*/
I:1:112:1:CHAOS },/*of Slay Animal*/
I:1:113:1:CHAOS },/*of Slay Evil*/
I:1:114:1:CHAOS },/*of Slay Undead*/
I:1:115:1:POISON },/*of Venom*/
I:1:116:1:ACID },/*of Acid*/
I:1:117:12:ACID },/*Elemental*/
I:1:117:12:COLD },/*Elemental*/
I:1:117:12:FIRE },/*Elemental*/
I:1:117:12:LIGHTNING },/*Elemental*/
I:1:117:12:POISON },/*Elemental*/
I:1:118:1:CHAOS },/*of Slay Demon*/
I:1:119:1:CHAOS },/*of Slay Dragon*/
I:1:120:1:FORCE },/*of Slaying*/
I:1:120:1:LITE },/*of Slaying*/
I:1:121:1:LIGHTNING },/*of Lightning*/
I:1:121:1:LITE },/*of Lightning*/
I:1:122:1:FIRE },/*of Flame*/
I:1:122:1:LITE },/*of Flame*/
I:1:123:1:COLD },/*of Frost*/
I:1:123:1:LITE },/*of Frost*/
I:1:124:1:LIFE },/*of Wounding*/
I:1:128:2:ACID },/*of the Eldar*/
I:1:128:2:DARKNESS },/*of the Eldar*/
I:1:129:2:ACID },/*of Power*/
I:1:129:2:COLD },/*of Power*/
I:1:129:2:DARKNESS },/*of Power*/
I:1:129:2:FIRE },/*of Power*/
I:1:129:2:LIGHTNING },/*of Power*/
I:1:130:1:MANA },/*Dragon*/
I:1:131:1:MANA },/*Capacity of */
I:1:132:1:LIFE },/*Cheapness of */
I:1:133:1:TIME },/*Quickness of */
I:1:134:1:TIME },/*Charging of */
I:1:135:3:LIFE },/*the Istari of */
I:1:135:3:MANA },/*the Istari of */
I:1:135:3:TIME },/*the Istari of */
I:1:136:1:LITE },/*of Boldness*/
I:1:137:1:LITE },/*of Fearlessness*/
I:1:138:2:LITE },/*of Illumination*/
I:1:139:2:LITE },/*of Brightness*/
I:1:140:4:LITE },/*of *Brightness**/
I:1:141:4:DARKNESS },/*of the Shadows*/
I:1:141:4:LITE },/*of the Shadows*/
I:1:142:4:DARKNESS },/*of Infravision*/
I:1:142:4:LITE },/*of Infravision*/
I:1:143:8:DARKNESS },/*of the Eternal Eye*/
I:1:144:4:MANA },/*of the Ethereal Eye*/
I:1:146:4:DARKNESS },/*Dwarven*/
I:1:146:4:EXPLOSION },/*Dwarven*/
I:1:146:4:LITE },/*Dwarven*/
I:1:147:1:MAGIC },/*Indestructible*/
I:1:147:4:ACID },/*Indestructible*/
I:1:147:4:COLD },/*Indestructible*/
I:1:147:4:FIRE },/*Indestructible*/
I:1:147:4:LIGHTNING },/*Indestructible*/
I:1:147:4:MANA },/*Indestructible*/
I:1:149:1:FIRE },/*Fireproof*/
I:1:163:3:DARKNESS },/*of the Magi*/
I:1:163:3:KNOWLEDGE },/*of the Magi*/
I:1:163:3:MANA },/*of the Magi*/
I:1:166:4:MAGIC },/*of Preservation*/
I:1:166:4:MANA },/*of Preservation*/
I:1:167:12:MANA },/*of Serenity*/
I:1:168:4:DARKNESS },/*of Night and Day*/
I:1:168:4:LITE },/*of Night and Day*/
I:1:169:1:TIME },/*of the Magi*/
I:1:169:8:KNOWLEDGE },/*of the Magi*/
I:1:170:4:DARKNESS },/*of Invisibility*/
I:1:171:8:DARKNESS },/*of the Bat*/
I:1:171:8:TELEPORT },/*of the Bat*/
I:1:172:4:LIGHTNING },/*of Thievery*/
I:1:173:4:FORCE },/*of Combat*/
I:1:174:4:TELEPORT },/*of Stability*/
I:1:175:4:ACID },/*of Elvenkind*/
I:1:175:4:COLD },/*of Elvenkind*/
I:1:175:4:FIRE },/*of Elvenkind*/
I:1:175:4:LIGHTNING },/*of Elvenkind*/
I:1:176:1:MAGIC },/*of Fury*/
I:1:176:4:CHAOS },/*of Fury*/
I:1:176:4:EXPLOSION },/*of Fury*/
I:1:176:4:MANA },/*of Fury*/
I:1:178:8:FORCE },/*Magical*/
I:1:179:4:KNOWLEDGE },/*Simplicity of */
I:1:180:1:FIRE },/*of Warmth*/
I:1:185:12:LIFE },/*of Life*/
I:1:185:2:MAGIC },/*of Life*/
|