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# File: misc.txt
# Maximum number of towns
M:T:100
# Maximum number of non random towns(must be < 20)
M:t:5
# Maximum x size of the wilderness
M:X:101
# Maximum y size of the wilderness
M:Y:66
# Maximum number of randart parts in ra_info.txt
M:Z:516
# Maximum number of monsters in r_info.txt
# WARNING ! add one more to the real count for the player ghost !!
M:R:1078
# Maximum number of monsters in re_info.txt
# WARNING ! Use the exact amount of ego types used, if not you
# will get weird results !
M:r:14
# Maximum number of items in k_info.txt
M:K:819
# Maximum number of vaults in v_info.txt
M:V:108
# Maximum number of terrain features in f_info.txt
M:F:256
# Maximum number of alchemist recipes
M:a:1000
# Maximum number of artifacts in a_info.txt
M:A:219
# Maximum number of sets types in set_info.txt
M:s:10
# Maximum number of ego-items in e_info.txt
M:E:200
# Maximum number of dungeon types in d_info.txt
M:D:31
# Maximum number of trap types in tr_info.txt
M:U:176
# Maximum number of terrain types in wf_info.txt
M:W:30
# Maximum number of owners types in ow_info.txt
M:N:70
# Maximum number of building actions in ba_info.txt
M:B:62
# Maximum number of store types in st_info.txt
M:S:61
# Maximum size for "o_list[]"
M:O:1024
# Maximum size for "m_list[]"
M:M:768
# Maximum number of race types in p_info.txt
M:P:R:22
# Maximum number of subrace types in p_info.txt
M:P:S:10
# Maximum number of class types in p_info.txt
M:P:C:32
# Maximum number of meta class types in p_info.txt
M:P:M:1
# Maximum number of histories types in p_info.txt
M:P:H:266
# Maximum number of skills in s_info.txt
M:k:60
# Maximum number of traits in ab_info.txt
M:b:50
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