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#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "arch.h"
#include "log.h"
#include "maps.h"
#include "random.h"
#include "sanitise.h"
const char * generate_pathname(void)
{
const char *pathname = get_filename();
char *newpath;
unsigned int len;
unsigned int i;
if (pathname == NULL) /* handle -n correctly. */
return NULL;
/* 90% chance of returning an unmangled filename */
if ((rand() % 100) < 90)
return pathname;
/* Create a bogus filename. */
newpath = malloc(page_size); // FIXME: We leak this.
if (newpath == NULL)
return pathname; // give up.
len = strlen(pathname);
/* empty string. */
if ((rand() % 100) == 0) {
memset(newpath, 0, page_size);
goto out;
}
generate_random_page(newpath);
/* sometimes, just complete junk. */
if (rand_bool())
goto out;
/* Sometimes, pathname + junk */
if (rand_bool())
(void) strncpy(newpath, pathname, len);
else {
/* make it look relative to cwd */
newpath[0] = '.';
newpath[1] = '/';
(void) strncpy(newpath + 2, pathname, len);
}
/* Sometimes, remove all /'s */
if (rand_bool()) {
for (i = 0; i < len; i++) {
if (newpath[i] == '/')
newpath[i] = rand();
}
}
out:
/* 50/50 chance of making it look like a dir */
if (rand_bool()) {
newpath[len] = '/';
newpath[len + 1] = 0;
}
return newpath;
}
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