A Sound Effect makes it easy to get sounds from as many individual sound creators as you like – in one go, all covered by one single license.

Popular sound libraries right now:
Expand the timbre of your horror violins and cellos with CIRCUS, a sinister sample pack featuring 180 WAV sounds of screeching or high-pitched string noises, perfect for horror music and dark sound design.
This collection offers a curated selection of screeches, high-tension tremolo, heavy jeté strokes, dark demonic textures, finger patterns, chaotic string elements, clock loops and bow accents.
Create haunting atmospheres, perfect for horror, thriller or experimental soundtracks. Every element has been designed to unsettle and disturb, blurring the line between music and noise.
The asset list includes but is not limited to: hippos, hyenas, vultures, dwarf mongooses, elephants, African cranes, parrots, tigers, pigmy hippos, rhea ostriches, brown bears, pheasants, wildebeests, African wild dogs and many more. The content has been recorded at 192KHz with a Sanken CO100K, an Avisoft CMPA and a Sennheiser 8050 for center plus two Sennheiser MKH8040 for stereo image.
The resulting ultrasonic spectrum is rich and allows for truly extreme manipulation of the content.
The Seagulls sfx library includes 28 tracks of both single, isolated seagull screams, and bigger flocks of nesting seagulls, calling out to each other and their chicks. There are plenty of classic call sounds, but also some weird throaty and raspy screaming, and what could sound like seagull laughing sounds.
All tracks are recorded with the very useful zoom function of the Telinga microphone and dish.
Library includes both untreated tracks, and noise reduction processed tracks in two separate folders. Noise reduction processed tracks have carefully been cleaned up with a CEDAR NR system.
Though these birds are in an abundance around most harbours and industry around here, they are not always easy to record. You mostly hear them from a distance, or from places not easy to access. When you try to get close to them, they will usually fly away.
Many hours have been spent on rooftops, gardens, backyards, a junkyard, and different harbours to get this material.
Animal Hyperrealism Vol I is a library containing sounds themed animal vocalisations, from real to designed creatures totaling more than 1300 individual sounds in 290 files.
The sounds were partly recorded with animals trained for media production, partly recorded in zoos and wildlife centers. The asset list includes but is not limited to: african lions, bengal tigers, horses, donkeys, cows, exotic birds, owls, bobcats, pumas, dromedaries, wolves, dogs, geese, lemurs, gibbons and many more.
All the content has been recorded at 192KHz with a Sanken CO100K plus a Sennheiser 8050 for center image and a couple of Sennheiser MKH8040 for stereo image. All files are delivered as stereo bounce of these four mics, though in some instances an additional couple of CO100K was added to the sides.
The resulting ultrasonic spectrum is rich and allows for truly extreme manipulation of the content.
Animal Hyperrealism Vol III is a library containing sounds themed animal vocalisations, from real to designed creatures totaling more than 1700 individual sounds in 279 files.
The sounds were recorded in zoos and wildlife centers. The asset list includes but is not limited to: european red deers, monkeys, reindeers, hornbills camels, crickets, tamarins, boars, frogs, red ruffed lemurs, parrots, and many more.
The content has been recorded at 192KHz with a Sanken CO100K plus a Sennheiser 8050 for center image and a couple of Sennheiser MKH8040 for stereo image.
Part of the cheats section of the library features samples recorded at 384KHz. For these sounds an additional microphone was employed, specifically the CMPA by Avisoft-Bioacoustics which records up to 200 KHz. This microphone was used to record most of the library but the 384KHz format was preserved only where energy was found beyond 96KHz not to occupy unnecessary disk space.
All files are delivered as stereo bounce of these for mics, though in some instances an additional couple of CO100K was added to the sides.
The resulting ultrasonic spectrum is rich and allows for truly extreme manipulation of the content.
Kawaii UI Bundle is the ultimate bundle for cute user interface sounds.
In this Bundle you get both volumes of our Kawaii UI libraries.
Kawaii UI + Kawaii UI 2
These libraries provide an adorable blend of cute, satisfying interface sounds, crafted to enhance user experience and feedback.
Bring your games and apps to life with the Kawaii UI Bundle.
It’s ideal for creating joyful menus, delightful HUDs, playful navigation and notifications, engaging pop-ups, and expressive text.
The designed portion of Kawaii UI Bundle gives you a selection of ready to use OS sounds, various melodic and synth based sounds, button presses, cursors, notifications, swipes, errors, bootups, app opens, loading loops, etc. We’ve even included an adorable vocal alphabet for character text.
The source recordings inside are a treasure trove of physical button presses, clicks, pops, taps, mouth sounds, toks, shakers, general synthesised UI sounds, FM bells and telemetry style sounds.. Kawaii UI Bundle provides you with the essential building blocks to craft your own distinctive designs. Combining these elements gives sound designers a robust sonic palette to create new UI sounds.
Vegetation Footsteps is a detailed collection of footwear and movement variations recorded on dry leaves and forest floor textures. Featuring walk, run, sprint, scuff, pivot, and single step actions, this library captures the nuanced crunch and rustle of layered vegetation underfoot. With performances in sport shoes, sandals, leather shoes, high heels, and barefoot, each sound is designed for realistic character movement across natural environments. Ideal for games, film, and animation, Vegetation Footsteps offers clean, focused assets for building immersive terrain interaction.
A collection of 135 potion sound effects.
A collection of 140 individual power up ability sound effects.
A collection of 103 bowling sound effects.



















Get the biggest savings ever on SoundMorph’s amazing libraries here:
0 comments
How Mattia Cellotto’s extraordinary sound effects library was created – from preparation and recording, to editing, mixing and the creation of the final product:
0 comments
Find out why air-conditioning vents were mixed with real Egyptian tomb recordings, what creature voice incorporates environmental sounds like hissing sand and processed rock scrapes, how fidget spinners can make cool bass drops and tons more:
0 comments
Voice director Sébastien Croteau takes you behind the making of all that growling, biting and chewing for ‘Zombie Hordes’:
0 comments
Angelo Palazzo shares 3 fundamental insights about the art of great sound:
0 comments



