The BattleShip was developed using Java. It is an online game where one user has to sink the other user’s ships. The game uses Server-Client structure, each user has a map where he needs to allocate his ships and one map where he will choose where to shoot to try to hit his enemy’s ships. The one who hit all opponent’s ships first, wins the game. The ships allocation can be manually or automatic (random position) and there is also a chat implemented where one user can talk to his opponent.
UPDATE:
Battleship v2.0 has now single player mode. The user can play against the computer.
Features
- Two players
- Chat
- Single Player (against computer) on v2.0
License
GNU General Public License version 3.0 (GPLv3)Follow BattleShip
You Might Also Like
Monitor your whole IT Infrastructure
Caters to tech staff, system Administrators, and companies of any size, from small and medium sized businesses to enterprises that need their IT network to be reliable and easy to monitor in real-time. Equipped with an easy-to-use, intuitive interface with a cutting-edge monitoring engine. PRTG optimizes connections and workloads as well as reducing operational costs by avoiding outages while saving time and controlling service level agreements (SLAs).
Rate This Project
Login To Rate This Project
User Reviews
Be the first to post a review of BattleShip!