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  • Compiling FlightCraft3d on PcLinuxOs 2015 I have successfully compiled Flightcraft3d (as published on SourceForge.net in March of 2015) on the following versions of PcLinuxOS: PcLinuxOsKde32Minime fully updated as of 14Mar2015 PcLinuxOsKde32 fully updated as of 14Mar2015 PcLinuxOsKde32FullMonty fully updated as of 14Mar2015 In each case it was necessary to add the following libraries: 1- libSDL-devel with all of its dependencies as managed by Synaptic (to get /usr/include/SDL/sdl.h) 2- mesa-devel with all of its dependencies as managed by Synaptic (to get /usr/include/GL/gl.h) Once those library headers and their many dependencies are in place and up to date as automated by Synaptic, I can compile the published source code from the directory into which the SourceForge archive has been extracted with the following one-word command: make Whereupon the executable, named "a.out" is created. I did not need to edit the source code at all. It compiled immediately, generating no errors, and resulted in a working flight simulator that I can control from the keyboard. All of my experience has been on machines equipped with nVidia graphics cards, and I do not know how the resulting sim runs on other hardware.
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