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Commits · master
ecs_on_lua
Browse files
Dec 05, 2016
delete unused file (2DVector.lua)
· 2a9362b3
Michail
authored
Dec 05, 2016
2a9362b3
add short readme
· ece274be
Michail
authored
Dec 05, 2016
ece274be
Dec 02, 2016
make arrays of objects that need to be deleted, and delete them after systems updating
· b99771e2
Michail
authored
Dec 03, 2016
b99771e2
Dec 01, 2016
fix a problem with iterator_subscribers, now start value works correclty
· db7a452d
Michail
authored
Dec 02, 2016
db7a452d
handwritten physics test
· a05bbc1a
Michail
authored
Dec 01, 2016
a05bbc1a
Nov 28, 2016
rework events architecture, do add/remove EventComponents methods, and now...
· ee28c614
Michail
authored
Nov 28, 2016
ee28c614
Nov 27, 2016
do the manual adding systems to the ecs_manager (but code may be unsafe in some cases)
· 718a5997
Michail
authored
Nov 28, 2016
718a5997
Nov 26, 2016
now Systems by themselves take only Entities that have requested Components;
· 28c94ae8
Michail
authored
Nov 27, 2016
28c94ae8
Nov 22, 2016
some improvements; create a sample of timer-event system
· 2a040c28
Michail
authored
Nov 22, 2016
2a040c28
Nov 20, 2016
add some functionality; reorganize classes in files
· 1c397c77
Michail
authored
Nov 21, 2016
1c397c77
Nov 14, 2016
reworked entities organization, now it's just an ID;
· 606259d6
Michail
authored
Nov 14, 2016
606259d6
Nov 10, 2016
remake systems architecture
· 074f191f
Michail
authored
Nov 10, 2016
074f191f
Nov 05, 2016
some cleanings and formatting
· da46dc39
Michail
authored
Nov 05, 2016
da46dc39
Init
· 7c0a2dba
Michail
authored
Nov 05, 2016
7c0a2dba
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