Ghidini et al., 2016 - Google Patents
Developing apps for visually impaired people: Lessons learned from practiceGhidini et al., 2016
- Document ID
- 5540966617191350644
- Author
- Ghidini E
- Almeida W
- Manssour I
- Silveira M
- Publication year
- Publication venue
- 2016 49th Hawaii International Conference on System Sciences (HICSS)
External Links
Snippet
Innovation is a challenge because it must meet the characteristics of an entire population. This includes visual impairment, which is the focus of this paper. Considering the interaction capabilities offered by mobile devices, especially smartphones, we asked ourselves this …
- 230000001771 impaired 0 title abstract description 15
Classifications
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- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/048—Interaction techniques based on graphical user interfaces [GUI]
- G06F3/0481—Interaction techniques based on graphical user interfaces [GUI] based on specific properties of the displayed interaction object or a metaphor-based environment, e.g. interaction with desktop elements like windows or icons, or assisted by a cursor's changing behaviour or appearance
- G06F3/0482—Interaction techniques based on graphical user interfaces [GUI] based on specific properties of the displayed interaction object or a metaphor-based environment, e.g. interaction with desktop elements like windows or icons, or assisted by a cursor's changing behaviour or appearance interaction with lists of selectable items, e.g. menus
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- G06F3/048—Interaction techniques based on graphical user interfaces [GUI]
- G06F3/0487—Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser
- G06F3/0488—Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser using a touch-screen or digitiser, e.g. input of commands through traced gestures
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- G06Q10/00—Administration; Management
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- G06Q10/00—Administration; Management
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- G—PHYSICS
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- G09B—EDUCATIONAL OR DEMONSTRATION APPLIANCES; APPLIANCES FOR TEACHING, OR COMMUNICATING WITH, THE BLIND, DEAF OR MUTE; MODELS; PLANETARIA; GLOBES; MAPS; DIAGRAMS
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- G09B7/00—Electrically-operated teaching apparatus or devices working with questions and answers
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