[go: up one dir, main page]

Kim et al., 2022 - Google Patents

Voxel‐wise UV parameterization and view‐dependent texture synthesis for immersive rendering of truncated signed distance field scene model

Kim et al., 2022

View HTML
Document ID
6713374259037263604
Author
Kim S
Kang J
Publication year
Publication venue
ETRI Journal

External Links

Snippet

In this paper, we introduced a novel voxel‐wise UV parameterization and view‐dependent texture synthesis for the immersive rendering of a truncated signed distance field (TSDF) scene model. The proposed UV parameterization delegates a precomputed UV map to each …
Continue reading at onlinelibrary.wiley.com (HTML) (other versions)

Classifications

    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T15/003D [Three Dimensional] image rendering
    • G06T15/10Geometric effects
    • G06T15/20Perspective computation
    • G06T15/205Image-based rendering
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T15/003D [Three Dimensional] image rendering
    • G06T15/04Texture mapping
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T15/003D [Three Dimensional] image rendering
    • G06T15/50Lighting effects
    • G06T15/506Illumination models
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T15/003D [Three Dimensional] image rendering
    • G06T15/06Ray-tracing
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T15/003D [Three Dimensional] image rendering
    • G06T15/005General purpose rendering architectures
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T17/00Three dimensional [3D] modelling, e.g. data description of 3D objects
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T7/00Image analysis
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T9/00Image coding, e.g. from bit-mapped to non bit-mapped
    • G06T9/001Model-based coding, e.g. wire frame
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06QDATA PROCESSING SYSTEMS OR METHODS, SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL, SUPERVISORY OR FORECASTING PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL, SUPERVISORY OR FORECASTING PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q30/00Commerce, e.g. shopping or e-commerce
    • G06Q30/06Buying, selling or leasing transactions
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06FELECTRICAL DIGITAL DATA PROCESSING
    • G06F17/00Digital computing or data processing equipment or methods, specially adapted for specific functions
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T11/002D [Two Dimensional] image generation
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T2200/00Indexing scheme for image data processing or generation, in general
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T13/00Animation
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N13/00Stereoscopic or multiview television systems; Details thereof
    • H04N13/02Picture signal generators
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N19/00Methods or arrangements for coding, decoding, compressing or decompressing digital video signals
    • H04N19/50Methods or arrangements for coding, decoding, compressing or decompressing digital video signals using predictive coding

Similar Documents

Publication Publication Date Title
Kopanas et al. Neural point catacaustics for novel-view synthesis of reflections
Zhang et al. Nerfusion: Fusing radiance fields for large-scale scene reconstruction
Bi et al. Deep reflectance volumes: Relightable reconstructions from multi-view photometric images
Karsch et al. Depth transfer: Depth extraction from video using non-parametric sampling
Alexiadis et al. Real-time, full 3-D reconstruction of moving foreground objects from multiple consumer depth cameras
Zimmer et al. Path‐space motion estimation and decomposition for robust animation filtering
CN115619951B (en) Dense simultaneous localization and mapping method based on voxel-based neural implicit surfaces
Tremblay et al. Rtmv: A ray-traced multi-view synthetic dataset for novel view synthesis
Merras et al. Multi-view 3D reconstruction and modeling of the unknown 3D scenes using genetic algorithms
Bonatto et al. Real-time depth video-based rendering for 6-DoF HMD navigation and light field displays
Zhu et al. Learning-based inverse rendering of complex indoor scenes with differentiable monte carlo raytracing
Kim et al. Voxel‐wise UV parameterization and view‐dependent texture synthesis for immersive rendering of truncated signed distance field scene model
Monnier et al. Differentiable blocks world: Qualitative 3d decomposition by rendering primitives
CN115375836B (en) Point cloud fusion three-dimensional reconstruction method and system based on multi-element confidence filtering
Gadasin et al. A model for representing the color and depth metric characteristics of objects in an image
Kwak et al. View synthesis with sparse light field for 6DoF immersive video
Li et al. Hardware‐Accelerated Rendering of Photo Hulls
Choi et al. MAIR: multi-view attention inverse rendering with 3d spatially-varying lighting estimation
Han et al. Learning residual color for novel view synthesis
Waschbüsch et al. 3d video billboard clouds
Wang et al. LightOctree: Lightweight 3D Spatially-Coherent Indoor Lighting Estimation
Hofsetz et al. Image-based rendering of range data with estimated depth uncertainty
Salvador et al. Multi-view video representation based on fast Monte Carlo surface reconstruction
Verma et al. 3D Rendering-Techniques and challenges
Guo Metaverse-enabled fine art appreciation: an aesthetic based on visual expression