Huang et al., 2015 - Google Patents
Physically-based smoke simulation for computer graphics: a surveyHuang et al., 2015
- Document ID
- 13004811545528326523
- Author
- Huang Z
- Gong G
- Han L
- Publication year
- Publication venue
- Multimedia Tools and Applications
External Links
Snippet
We present an up-to-date survey on physically-based smoke simulation. Physically-based method becomes predominant in smoke simulation in computer graphics community. It prevails over traditional methods for its plausible visual effect. Significant results have been …
- 239000000779 smoke 0 title abstract description 110
Classifications
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06F—ELECTRICAL DIGITAL DATA PROCESSING
- G06F17/00—Digital computing or data processing equipment or methods, specially adapted for specific functions
- G06F17/50—Computer-aided design
- G06F17/5009—Computer-aided design using simulation
- G06F17/5018—Computer-aided design using simulation using finite difference methods or finite element methods
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06F—ELECTRICAL DIGITAL DATA PROCESSING
- G06F17/00—Digital computing or data processing equipment or methods, specially adapted for specific functions
- G06F17/10—Complex mathematical operations
- G06F17/11—Complex mathematical operations for solving equations, e.g. nonlinear equations, general mathematical optimization problems
- G06F17/13—Differential equations
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06F—ELECTRICAL DIGITAL DATA PROCESSING
- G06F17/00—Digital computing or data processing equipment or methods, specially adapted for specific functions
- G06F17/50—Computer-aided design
- G06F17/5086—Mechanical design, e.g. parametric or variational design
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06F—ELECTRICAL DIGITAL DATA PROCESSING
- G06F2217/00—Indexing scheme relating to computer aided design [CAD]
- G06F2217/16—Numerical modeling
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T13/00—Animation
- G06T13/20—3D [Three Dimensional] animation
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T17/00—Three dimensional [3D] modelling, e.g. data description of 3D objects
- G06T17/20—Finite element generation, e.g. wire-frame surface description, tesselation
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06F—ELECTRICAL DIGITAL DATA PROCESSING
- G06F2217/00—Indexing scheme relating to computer aided design [CAD]
- G06F2217/78—Power analysis and optimization
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06F—ELECTRICAL DIGITAL DATA PROCESSING
- G06F1/00—Details of data-processing equipment not covered by groups G06F3/00 - G06F13/00, e.g. cooling, packaging or power supply specially adapted for computer application
- G06F1/16—Constructional details or arrangements
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T15/00—3D [Three Dimensional] image rendering
- G06T15/06—Ray-tracing
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06F—ELECTRICAL DIGITAL DATA PROCESSING
- G06F11/00—Error detection; Error correction; Monitoring
- G06F11/30—Monitoring
- G06F11/34—Recording or statistical evaluation of computer activity, e.g. of down time, of input/output operation; Recording or statistical evaluation of user activity, e.g. usability assessment
- G06F11/3457—Performance evaluation by simulation
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T15/00—3D [Three Dimensional] image rendering
- G06T15/04—Texture mapping
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06F—ELECTRICAL DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T2219/00—Indexing scheme for manipulating 3D models or images for computer graphics
- G06T2219/20—Indexing scheme for editing of 3D models
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T11/00—2D [Two Dimensional] image generation
Similar Documents
| Publication | Publication Date | Title |
|---|---|---|
| Thürey et al. | Detail-preserving fluid control | |
| CN103035021B (en) | A Fluid Dynamics Framework for Animation Effects | |
| Weißmann et al. | Filament-based smoke with vortex shedding and variational reconnection | |
| Chentanez et al. | Real-time Eulerian water simulation using a restricted tall cell grid | |
| Shi et al. | Controllable smoke animation with guiding objects | |
| McNamara et al. | Fluid control using the adjoint method | |
| Zhang et al. | A PPPM fast summation method for fluids and beyond | |
| Bender et al. | Turbulent micropolar SPH fluids with foam | |
| Huang et al. | Preview-based sampling for controlling gaseous simulations | |
| Lesser et al. | Loki: a unified multiphysics simulation framework for production | |
| US8199148B2 (en) | System and method for surfacing of particle systems | |
| Stanton et al. | Non-polynomial galerkin projection on deforming meshes | |
| Wang et al. | Physics-based fluid simulation in computer graphics: Survey, research trends, and challenges | |
| Tang et al. | Honey, I Shrunk the Domain: Frequency‐aware Force Field Reduction for Efficient Fluids Optimization | |
| Huang et al. | Physically-based smoke simulation for computer graphics: a survey | |
| Wendt et al. | Finite volume flow simulations on arbitrary domains | |
| Henderson | Scalable fluid simulation in linear time on shared memory multiprocessors | |
| Kim et al. | Visual simulation of turbulent fluids using mls interpolation profiles | |
| Li et al. | Interactive elastic motion editing through space–time position constraints | |
| Tang et al. | Physics‐Informed Neural Corrector for Deformation‐based Fluid Control | |
| Huang et al. | Physically-based modeling, simulation and rendering of fire for computer animation | |
| Adabala et al. | Modeling and rendering of gaseous phenomena using particle maps | |
| Liu et al. | Virtual water wave simulation with multiple wavenumbers | |
| Zaspel et al. | Photorealistic visualization and fluid animation: Coupling of Maya with a two-phase Navier-Stokes fluid solver | |
| Pietro | Advances in particle distribution for SPH numerical schemes: from explicit to implicit shifting techniques |