Wang et al., 2003 - Google Patents
An image-based texture mapping technique for apparel products exhibition and interior designWang et al., 2003
View PDF- Document ID
- 16706871153561370645
- Author
- Wang P
- Zhang M
- Xin J
- Pan Z
- Shen H
- Publication year
- Publication venue
- Displays
External Links
Snippet
In this paper, we propose an image-based texture mapping technique for textile products exhibition that does not require geometric representation of 3D models. Under this technique, a texture grid is built interactively for a target area in an original image. This grid …
- 238000000034 method 0 title abstract description 35
Classifications
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T15/00—3D [Three Dimensional] image rendering
- G06T15/04—Texture mapping
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T15/00—3D [Three Dimensional] image rendering
- G06T15/50—Lighting effects
- G06T15/60—Shadow generation
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T11/00—2D [Two Dimensional] image generation
- G06T11/20—Drawing from basic elements, e.g. lines or circles
- G06T11/206—Drawing of charts or graphs
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T15/00—3D [Three Dimensional] image rendering
- G06T15/50—Lighting effects
- G06T15/506—Illumination models
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T15/00—3D [Three Dimensional] image rendering
- G06T15/50—Lighting effects
- G06T15/503—Blending, e.g. for anti-aliasing
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T11/00—2D [Two Dimensional] image generation
- G06T11/001—Texturing; Colouring; Generation of texture or colour
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T15/00—3D [Three Dimensional] image rendering
- G06T15/10—Geometric effects
- G06T15/20—Perspective computation
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T11/00—2D [Two Dimensional] image generation
- G06T11/40—Filling a planar surface by adding surface attributes, e.g. colour or texture
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T17/00—Three dimensional [3D] modelling, e.g. data description of 3D objects
- G06T17/05—Geographic models
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T2210/00—Indexing scheme for image generation or computer graphics
- G06T2210/08—Bandwidth reduction
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T17/00—Three dimensional [3D] modelling, e.g. data description of 3D objects
- G06T17/20—Finite element generation, e.g. wire-frame surface description, tesselation
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T2219/00—Indexing scheme for manipulating 3D models or images for computer graphics
- G06T2219/20—Indexing scheme for editing of 3D models
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T2210/00—Indexing scheme for image generation or computer graphics
- G06T2210/04—Architectural design, interior design
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T3/00—Geometric image transformation in the plane of the image, e.g. from bit-mapped to bit-mapped creating a different image
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T2200/00—Indexing scheme for image data processing or generation, in general
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T19/00—Manipulating 3D models or images for computer graphics
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T13/00—Animation
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T7/00—Image analysis
-
- G—PHYSICS
- G09—EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
- G09G—ARRANGEMENTS OR CIRCUITS FOR CONTROL OF INDICATING DEVICES USING STATIC MEANS TO PRESENT VARIABLE INFORMATION
- G09G5/00—Control arrangements or circuits for visual indicators common to cathode-ray tube indicators and other visual indicators
- G09G5/02—Control arrangements or circuits for visual indicators common to cathode-ray tube indicators and other visual indicators characterised by the way in which colour is displayed
Similar Documents
| Publication | Publication Date | Title |
|---|---|---|
| EP1573653B1 (en) | Method for digitally rendering skin or like materials | |
| US11625861B2 (en) | Point cloud colorization system with real-time 3D visualization | |
| JP2000227966A (en) | 3D computer graphics processing apparatus and method | |
| KR102173546B1 (en) | Apparatus and method of rendering game objects | |
| US6791569B1 (en) | Antialiasing method using barycentric coordinates applied to lines | |
| CN114693856B (en) | Object generation method and device, computer equipment and storage medium | |
| US6583790B1 (en) | Apparatus for and method of converting height fields into parametric texture maps | |
| CN114764840A (en) | Image rendering method, device, equipment and storage medium | |
| US10832493B2 (en) | Programmatic hairstyle opacity compositing for 3D rendering | |
| Wang et al. | An image-based texture mapping technique for apparel products exhibition and interior design | |
| US20180005432A1 (en) | Shading Using Multiple Texture Maps | |
| JPH06236440A (en) | Image processing method | |
| JP2001509934A (en) | Method and apparatus for computer graphics bump mapping | |
| JP2021068271A (en) | Image processing system, image processing method and program | |
| Ragragui et al. | Revolution mapping with bump mapping support | |
| JP3850080B2 (en) | Image generation and display device | |
| Lu et al. | A Texture Simulation Technique for Textile Exhibition and Design | |
| CN116778053B (en) | Target engine-based map generation method, device, equipment and storage medium | |
| CN114972593B (en) | Image rendering method, device and non-volatile storage medium | |
| Xin et al. | Apparel Products Simulation Using Texture Mapping with Color Fidelity | |
| CN119540432A (en) | Texture rendering method, device and computer equipment based on UV space | |
| JP2773427B2 (en) | Image display device | |
| HK40070807B (en) | Object generation method, device, computer equipment and storage medium | |
| HK40070807A (en) | Object generation method, device, computer equipment and storage medium | |
| JP2000067266A (en) | Raster image display method and editing method, and computer-aided graphic processing system using the same |