[go: up one dir, main page]

MX2014001956A - Electronic bingo game with secondary wheel game. - Google Patents

Electronic bingo game with secondary wheel game.

Info

Publication number
MX2014001956A
MX2014001956A MX2014001956A MX2014001956A MX2014001956A MX 2014001956 A MX2014001956 A MX 2014001956A MX 2014001956 A MX2014001956 A MX 2014001956A MX 2014001956 A MX2014001956 A MX 2014001956A MX 2014001956 A MX2014001956 A MX 2014001956A
Authority
MX
Mexico
Prior art keywords
game
bingo
symbols
player
symbol
Prior art date
Application number
MX2014001956A
Other languages
Spanish (es)
Inventor
Johnny De Viveiros Ortiz
Original Assignee
Zitro Ip S Ar L
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Zitro Ip S Ar L filed Critical Zitro Ip S Ar L
Publication of MX2014001956A publication Critical patent/MX2014001956A/en

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • A63F3/06Lottos or bingo games; Systems, apparatus or devices for checking such games
    • A63F3/062Bingo games, e.g. Bingo card games
    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/326Game play aspects of gaming systems
    • G07F17/3267Game outcomes which determine the course of the subsequent game, e.g. double or quits, free games, higher payouts, different new games

Landscapes

  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)
  • Display Devices Of Pinball Game Machines (AREA)

Abstract

A gaming machine for allowing a player to play a game is described herein. The gaming machine includes a display device for displaying a primary game and a secondary game and a controller coupled to the display device. The controller is configured to display the primary game on the display device including a bingo-type game. The controller detects a triggering condition occurring in the bingo-type game and responsively displays the secondary game on the display device. The secondary game includes a roulette-type game being displayed with a set of secondary symbols. The controller randomly selects at least one of the secondary symbols from the set of secondary symbols and provides an award to the player as a function of the outcome of the bingo-type game and the selected secondary symbol.

Description

ELECTRONIC LOTTERY GAME WITH SECONDARY WHEEL SET TECHNICAL FIELD The subject matter disclosed herein is generally concerned with a system for allowing players to play association games and more particularly with methods and systems to allow players to play bingo-type games that include a secondary wheel game.
BACKGROUND OF THE INVENTION Electronic gaming machines (EGM), such as slot machines, video poker, blackjack or keno machines, commonly include an external enclosure housing a main controller, various electronic devices and wiring harnesses to electrically connect the peripheral devices to the controller principal. The main controller may include for example one or more printed circuit boards carrying one or more processors, a plurality of logic devices and one or more memory devices for storing executable program codes and game data. Memory devices for storing executable codes may for example include EPROMS, hard disk drives, SD cards, compact flash memory cards, CD-ROMs, DVDs and smart media cards. The stored executable codes provide two basic functions, that is, they provide a system operative to control the gaming machine and handle the communications between the gaming machine and an external network and the game codes to carry out a game in the gaming machine.
EGMs can provide a variety of games, such as bingo games. In a typical bingo game, randomly drawn numbers are used until at least one player covers a predetermined line that forms bingo. The prizes of the winning game are in general of mutual bets by nature, that is, the prize the bingo winner is based on the total amount wagered on the given presence of the bingo game. In electronic bingo games provided by means of an EGM, the traditional bingo game is played with electronic bingo card representations in place of the traditional printed bingo cards. Bingo cards are generally represented by a data structure that defines the various card sites and designations associated with the sites. The game can be played by means of EGM which act as player terminals connected via a communication network or in stand-alone EGM. A central computer system or game server in the network may be responsible for storing the bingo card and distributed representations or communicating bingo card representations to players at player terminals. The terminals The player cards display the bingo cards defined by the card representations and may also allow players to mark or mark match designations as game designations are announced in the game or may automatically mark designation matches.
At least some known game systems show video-based games such as bingo-type games that allow players to buy bingo cards for use in playing the bingo game. Each bingo card includes a randomly selected subset of numbers from a predefined set of numbers. During the game of the bingo-type game, the game system performs an extraction in which a plurality of numbers are randomly selected from the predefined set of numbers. During the extraction, the player compares the extracted number with the numbers shown on the purchased bingo cards to determine if an association or match between the extracted number and the numbers shown on the bingo card is presented. The player marks or spots each corresponding associated or matching number on the bingo card and indicates a winning result when the associated or matching numbers form a full row and / or column on the bingo card.
The game system verifies the winning result and provides in response a prize to the player based on the winning result indicated on the bingo card.
Over time, during the game, the player may become frustrated because the odds of receiving a prize are based only on the number of matches or associations made between the numbers selected during the extraction and the predefined set of numbers shown in the player's bingo card. Thus, new elements are necessary to attract the interest of the player and improve the emotion in order to attract a longer game and increased profitability. The present invention is directed to satisfy the needs.
BRIEF DESCRIPTION OF THE INVENTION The invention is generally concerned with systems and methods for allowing players to play bingo-type games that have a secondary game that includes a set of stimuli for use in bingo-type games.
In one aspect of the present invention, a game machine is provided to allow a player to play a game. The game machine includes a first screen for displaying a primary game, a second screen for displaying a secondary game and a controller coupled to the first and second screens. The second screen includes a typical wheel device that has a set of symbols which are shown on an external surface of the wheel device. The controller is configured to receive a bet from the player associated with the primary game and in response to show the primary game on the first screen. The primary game includes a bingo game that has at least one bingo card that includes a plurality of bingo symbols that are selected from a predefined set of game symbols. The controller randomly selects a plurality of symbols extracted from the predefined set of game symbols, determines whether each of the plurality of extracted symbols matches a corresponding symbol of the plurality of bingo symbols and determines the outcome of the bingo-type game as a function of the matching bingo symbols. The controller detects an activation condition that occurs in the bingo game and in response initiates the secondary game on the second screen. The controller randomly selects at least one of the secondary symbols from the secondary symbol set, rotates and stops the wheel device to display the selected secondary symbols and provides a prize to the player as a function of the result of the bingo game and the secondary symbol selected In another aspect of the present invention, a game machine is provided to allow a player to play a game. game. The game machine includes a display device for displaying a primary game and a secondary game and a controller coupled to the display device. The controller is configured to receive a bet from the player associated with the primary game and in response to show the primary game on the screen device. The primary game includes a bingo game that has at least one bingo card that includes a plurality of bingo symbols that are selected from a predefined set of game symbols. The controller randomly selects a plurality of symbols extracted from the predefined set of game symbols, determines whether each of the plurality of extracted symbols corresponds to a corresponding one of the plurality of bingo symbols and determines the result of the bingo game as a function of the Matching bingo symbols. The controller detects a dictation condition that occurs in the bingo game and in response displays the secondary game on the screen device. The secondary game includes a roulette type game that is shown with a set of secondary symbols. The controller randomly selects at least one of the secondary symbols from the set of secondary symbols and provides a prize to the player as a function of the bingo-type result and the selected secondary symbol.
In still another aspect of the present invention, provide a system The system includes a plurality of gaming machines, a display device a central and a system controller coupled to the central screen and each of the plurality of gaming machines. Each game machine is configured to receive a bet from the player associated with the primary game and in response to show the primary game to the player. The primary game includes a bingo game that has at least one bingo card that includes a plurality of bingo symbols that are selected from a predefined set of game symbols. The central display device is configured to show a secondary game. The system controller is configured to detect an activation condition that occurs in one of the bingo-type games that are played in each of the corresponding gaming machines and in response displays the secondary game in the central display device. The secondary game includes a roulette type game that is shown with a set of secondary symbols. The system controller randomly selects at least one of the secondary symbols from the set of secondary symbols and provides a prize to the player as a function of the result of the corresponding bingo-type game and the selected secondary symbol.
In one aspect of the present invention, a method for providing a bingo-based game is provided. The method includes carrying out a game based on extra spin when at least one of the following conditions is met: the bingo-based game is over, the bingo-based game has provided a number of balls equal to the number of slots included in a bingo card and / or at least one card of the bingo game comprises a vacant slot corresponding to a missing number of a group of numbers comprised by at least one player's bingo card. The method also includes allowing the player of the bingo game to complete the bingo card by playing the game based on the turn. The spin-based game may include at least one group of numbers corresponding to those of the at least one player's bingo card. The spin-based game can also include at least one special item that can be exchanged for any number included in the bingo page. The method may also include receiving a certain amount of credit from a player's credit account each time the spin-based game is activated. The credit may include only part of a bingo-based game outcome. The games can be provided by means of a game module of a game device controlled by at least one processing unit. The spin-based game may also end when at least one of the following conditions is met: the player has a credit value less than an activation value of the spin game, the player activates an end-of-game action and / or the spin-based game provides at least one of missing numbers of the bingo card that completes the bingo card. The method may also include buying credit in order to have a credit value equal to an activation value of the spin game in order to activate the spin-based game.
In another aspect of the present invention, a game device is provided. The game device includes at least one processing unit connected to a game module, input means, a memory and at least one screen. The processing unit is operative to provide a bingo-based game and carry out an extra spin-based game that allows a bingo-based gambling player to fill in a bingo card when executing the spin-based game. The gaming device may also include an operational communications means for establishing a network of interconnected gaming devices.
BRIEF DESCRIPTION OF THE FIGURES Other advantages of the invention will be appreciated herein as it is better understood with reference to the following detailed description when considered in connection with the accompanying figures wherein: Figure 1 is a schematic representation of a game machine for use in allowing a player to play a bingo-type game according to an embodiment of the invention; Figure 2 is another schematic representation of the game machine shown in Figure 1; Figure 3 is a schematic representation of a game controller that can be used with the game machine shown in Figure 1 and 2 according to one embodiment of the invention; Figure 4 is a flowchart of a method that can be used with the gaming machine shown in Figure 1 to allow a player to play a bingo-type game that includes a secondary game via the gaming machine according to a modality of the invention; Figure 5 is an exemplary entertainment graphic display of a bingo-type game that includes a secondary game that can be used with the method shown in Figure 3, in accordance with one embodiment of the present invention; Fig. 6 is a schematic representation of a wheel device for use in displaying the secondary game that can be used with the gaming machine used in Fig. 1 according to one embodiment of the present invention; Figure 7-9 are other schematic representations of the wheel device that can be used with the gaming machine shown in Figure 1, according to one embodiment of the present invention; Figure 10 is a schematic representation of a system for allowing players to play a bingo game that includes a secondary game, according to one embodiment of the present invention and Figure 11 is a schematic representation of a game device for allowing a player to play a bingo game that includes a secondary type game, according to one embodiment of the invention.
Corresponding reference characters indicate corresponding parts in all figures.
DETAILED DESCRIPTION OF THE INVENTION With reference to the figures and in operation, the invention overcomes at least some of the disadvantages of the known systems by providing, among other things, machines and game systems that provide a bingo game to players that includes a secondary roulette type game. which has a set of secondary symbols that can be used to generate winning bingo configurations in the bingo game. More specifically, the present invention includes a gaming machine that includes a wheel device that displays a plurality of bingo symbols that They can be used to match the symbols that are shown on the bingo card during the bingo game. In addition, the game machine can detect an activation condition in the bingo game and initiate the response of the secondary game to select one or more bingo symbols for use by the player to obtain a winning result in the bingo game. In addition, the game machine may modify the wheel device during subsequent executions of the secondary game to remove previously selected secondary symbols to facilitate preventing the same symbol from being selected during subsequent rounds of the secondary game. In addition, the gaming machine can select the secondary symbols of a set of bingo symbols that are shown with a corresponding bingo card that is played in the bingo game to improve the probability of selecting a secondary symbol that matches a bingo symbol. Bingo card.
By providing a secondary roulette game to provide additional bingo symbols, the present invention allows game designators to provide additional gaining opportunities to players during a bingo game without modifying the game of the primary bingo game. In addition, the present invention provides additional opportunities for players to obtain prizes during the type game primary bingo, thus increasing the enjoyment of the primary bingo game and increasing the amount of revenue generated by the gaming machine.
The present invention is concerned with systems and methods for providing a secondary method to an electronic device such as an EGM or other electronic platform, in connection with a primary or underlying game, such as a bingo game.
In some embodiments, the present invention is concerned with a system and method for providing a secondary game in addition to a fundamental bingo game by means of an EGM having a processor, memory, communication device and at least one display device. In some embodiments, the secondary game includes a plurality of potential prizes that can be won, wherein prizes are shown circumferentially around a circular element. The prizes may be initially hidden behind numbers or displayed openly, either along the internal or external circumference of the circular element. The prize won is randomly selected with an indicator element associated with the circular element.
In some embodiments, the circular element of the secondary set is mounted for rotational movement adjacent to a stationary indicator, where the stationary indicator identifies the prize won after the circular element comes to rest after it has been rotated. In other embodiments, the circular element is stationary and the indicator is mounted for rotational movement around the circular element, thus identifying the prize won after the indicator comes to a stop after being rotated. In some embodiments, the indicator element involves a light indicator, wherein the circular element or portions thereof are illuminated randomly or sequentially around the circular element, in such a way as to stimulate a rotating action. In such an embodiment, the illumination may be stopped afterwards, further illuminated or otherwise used to identify the prize won.
In some embodiments, the secondary game may be a virtual or mechanical unit associated with the EGM and the underlying bingo game. Prizes shown circumferentially can be pre-selected or randomly generated and can include any items of value, such as bonus amounts or game credits. Each of the prizes shown circumferentially can be made unavailable after being won, such that in any game session a player can win a limited amount of prizes.
In some embodiments, the circular element is divided into a plurality of sectors in which a reward is shown Sectors can be illuminated to show the prize shown on it as available and then turn off after the prize shown is won to indicate that the prize is not available. Sectors can be divided equally or unequally. In some modalities, the sectors are reconfigured after a prize is won in such a way that only the prizes available are shown.
In some embodiments, the circular element is a mechanical wheel that is capable of being driven or rotated by a player, such as a roulette game and is configured to come to rest after a time by means of an opposing counterforce such as friction. In other modalities, the circular element is partially virtual, in that it includes a mechanical or physical portion as well as virtually simulated aspects, while in other modalities, the circular element is completely a virtual screen provided in the main screen of the EGM or a unit of separate screen.
In some modalities, the secondary game involves the spinning of a circular element or wheel as a means to determine a prize is associated with the satisfaction of established criteria of the fundamental bingo game, such as obtaining a winning result or amount of bonuses. For example, by satisfying the criteria established in the fundamental game, players can then be given the opportunity to cause the wheel to rotate until it is stop at a prize, which would then be indicated by the indicator element and the actual prize would be revealed, if not already shown on the wheel.
In some modalities, the game of the secondary game is provided as an option for which the players must make a bet or pay to select. The option to play the secondary game can be provided after the satisfaction of pre-established criteria in the fundamental game, such as a winning result or the receipt of a number of bonuses. In some modalities, the selection of the option to play the secondary game also requires paying an amount, which may be equal to or a portion of a winning bonus amount. Thus, subsequent to earning a bonus, players can be offered the option to use the earned bonus as a right of entry to win a secondary game, which can provide the possibility of winning a prize of greater value than the bonus. The amount that must be paid to play the secondary game can be a pre-established amount, an amount that the player decides or an amount that can vary each time the option is offered, either randomly or depending on other factors, such as the amount of the bonus won or value of the prize available to be won. Prizes can be monetary amounts or a multiplier, in which case the prize would then be equal to the multiplier and that is the amount paid to play in the secondary game. In the modality in which the player decides the amount to pay to enter the secondary game, the available secondary game prizes can be adjusted based on the amount.
In some modalities, the circular element is associated with a fundamental bingo game and the circular element can show some or all of the available bingo ball numbers. It should be understood that bingo ball numbers can refer to implements typical of a traditional bingo game or the simulation generated by random number by a bingo game. In some embodiments, the screen in the circular element may be provided at the conclusion of a bingo game such that all remaining non-winning bingo ball numbers are shown in the circular element. In some embodiments, players may also bet or otherwise be allowed to trigger the turn of the circular element in any of the ways discussed herein in order to attempt to fill out a bingo card used in the fundamental bingo game.
In some embodiments, the system and method of the invention includes the steps of: communicating to a player of a fundamental bingo game the opportunity to pay an amount to play a secondary game in response to the satisfaction of pre-established criteria in the fundamental game, where the secondary game includes a plurality of awards and means to identify a prize won; receive the amount communicated; trigger the secondary game in response to receiving the amount; determine the prize won and communicate the prize won to the player; Optionally communicate a question to the player in which the player can pay an additional amount to play the secondary game again, where the player may be required to lose the previous prize won in the secondary game or may be able to keep the prize won. previous in the secondary game and trigger the secondary game in response to receiving the additional amount.
The invention is also concerned with a system method for providing methods as described above, which may be partially or fully ported in a variety of ways and / or by means of a variety of systems and devices, which may include but are not limited to , an EGM for one or more players, stand-alone multiplayer platforms that can include a player interface such as a contact screen, by means of a home computer or portable computing device, such as a tablet computer or mobile phone apt to communicate with a server, network or on the Internet, the global telecommunication network or world ide web. An EGM of the invention may include one or more processing devices in communication with a database in the memory device, data input / output device and the display device. The memory device may include data related to the fundamental set and embodiments of the invention as described herein, such as pre-established criteria. The display device can display the bingo cards and the result as described herein and the data entry / exit device can facilitate the selection of bingo cards, accept bets and provide prizes, which can be either bonuses or secondary game prizes.
In one embodiment, the present invention is concerned with making betting games and with game devices or a machine that is operative to carry out at least one bingo-based game and a spin-based game. Both games are bearers by means of at least one processing unit connected to a game module, input means, memory, at least one screen and operational communication means to establish a network of interconnected game devices.
In one embodiment, the present invention aims to fill a bingo card of a bingo game and includes a processing unit that is operative to provide the bingo-based game and the extra spin-based game by allowing a bingo-based gambling player has a bingo card when putting into operation the bingo-based game with both games being provided by means of a game module of a game controller device by at least one processing unit.
In addition, the player may play an extra turn base once the bingo-based game is over or once the bingo-based game has provided a number of balls equal to the number of slots in a bingo booth or when at least one card of the bingo game comprises a vacant slot corresponding to a missing number of a group of numbers comprised by at least one player bingo card. The last option opens the possibility of playing the game based on a turn allowing the bingo game player to fill the bingo card when putting into operation the bingo-based game that produces a number comprised of a group of numbers corresponding to those of the player's bingo card; When that number is the missing number of the bingo card it is considered that the player has a bingo card filled with the bingo game.
In another embodiment of the invention, the spin-based game comprises wildcards or special items that could be exchanged for any number on the bingo card, this element is especially relevant when the special item is exchanged for the missing number on the card. bingo, in such a way that the player can fill and thus win the bingo game by obtaining the missing number and either by obtaining the special item or the missing number as the result of the spin-based game. Since bet games are credit-based games, both bingo-based games and spin-based games are also credit-activated games that involve removing a certain amount of credit from a credit amount of the player each time that the spin-based game is activated, said credit is an ideal credit value at the activation value in the spin game and may be at least part of a bingo-based state of the game.
In some alternative embodiments of the invention, the spin-based game can be activated either by buying more credits and then accessing the game based on spin or as a monkey element of the bingo game, thus not compromising the user's game; that is, free. In this last situation, the user can then access the game based on a spin at no cost in such a way that no credit is required; this free access can be produced randomly or pre-programmed under certain parameters.
Once the spin-based game is underway it may end when at least one of the following conditions are met: the player has a credit value less than a spin value of the spin game, the player triggers a spin action. end of the game or spin-based game provides at least one of the missing numbers of the "bingo card that fills the bingo card.
A selected embodiment of the invention will now be explained in relation to the figures. It will be apparent to those skilled in the art that this disclosure that the following description of the embodiment of the invention is provided by illustration only and not for the purpose of limiting the invention as defined by the appended claims and their equivalents.
Figures 1 and 2 are a schematic representation of a gaming machine 10 for use in allowing a player to play a bingo game that includes a secondary game according to an embodiment of the invention. A preferred embodiment of the invention is a video game machine preferably installed in a casino. In the illustrated embodiment, the gaming machine 10 includes a gaming device 12 for displaying a plurality of games, a user input device 14 for allowing a player to interconnect with the gaming machine 10 and a system controller 16 that is operatively coupled to the display device 12 and the user input device 14 to allow a player to play games that are displayed on the display device 12. The game machine 10 may also include a set of cabinets 18 which is configured to support the display device 12, the user input device 14 and / or the system controller 10 and a support surface.
The display device 12 and the user input device 14 are coupled to the set of cabinets 18 and are accessible by the player. In one embodiment, the system controller 16 is placed within the cabinet assembly 18. Alternatively, the system controller 16 may be separated from the cabinet assembly 18 and connected to components of the game machine 10 by means of a network such as for example a local area network (LAN), a wide area network (WAN), dial-up connections, cable modems, wireless modems and / or special high-speed integrated services digital network (ISDN) lines.
In the illustrated embodiment, the display device 12 shows a game screen 20 (shown in figure 5) that includes indications and / or symbols for use in a game, for example symbols for a bingo game, cards used by a card of game, roulette wheel and symbols used in a game of roulette and / or reels used in a game of reels or any type of game that allows a player to make a bet, play a game and potentially provide the player with a prize based on to the result of the game and a payment table. The display device 12 is configured to display a primary game 22 such as for example a bingo-type game and a secondary game 24 such as for example a roulette-wheel-type game on the screen of game 20.
In the illustrated mode, the display device 12 includes a first screen 26 and a second screen 28. The first screen 26 is configured to display the bingo-type game 22 which includes game symbols 30 and / or indications for use of the bingo-type game 22. The second screen 28 is configured to display the secondary game 24 which includes a plurality of secondary symbols 32 and / or indications for use of the roulette game 24. In addition, each screen 26 and 28 may be configured to display at least one portion of the game screen 20. For example, in one embodiment, the first screen 26 may show the primary game 22 and the second screen 28 may show the secondary game 24. In another mode, the first screen 26 may show the primary game 22 and the secondary game 24. In one embodiment, each of the first and second screens 26 and 28 may include a flat panel display, such as a cathode ray tube screen ( CRT), a liquid crystal display (LCD), a light emitting diode (LED) screen, an organic light emitting diode (OLED) screen, an active matrix organic light emitting diode (AMOLED) screen , a plasma screen and / or any appropriate visual output device capable of displaying graphic and / or text data to a user.
In the illustrated embodiment, the gaming machine 10 is configured to display the primary game 22 and the secondary game 24 using computer-generated graphics and video images that are displayed on the display device 12. In one embodiment, the game machine 10 is configured to display the secondary game 24 that includes a video wheel device 34 that includes a plurality of secondary symbols 32. In addition, the wheel device 34 may include a circular element 36 that includes the plurality of secondary symbols 32 that are shown around a circumference of the circular element 36. In In another embodiment, the gaming machine 10 may include a mechanical wheel device 38 (shown in FIG. 6) for use in displaying the secondary set 24. In addition, the mechanical device 38 may include a physical circular element 36 that includes a plurality of secondary symbols 32 that are shown therein.
The user input device 14 includes a plurality of input buttons 40, a coin slot 42, a bill acceptor 44 and a coin tray 46 for supplying coins to the player. In one embodiment, the entry buttons 40 may include one or more BET 48 switches to enter a bet in a game and select a number of rounds to be played during a game session and a 50 pay switch to end a session of game and stock the player's accumulated game credits. In the illustrated mode, the gaming machine 10 may also include a start button associated with the primary game 22, e.g., an extraction switch 52 to allow the player to initiate an extraction operation associated with the bingo game 22 and / or another start button associated with the secondary game 24, for example a turn switch 54 to allow the player to initiate the turn of the wheel device 34 during the roulette game 24. In addition, the input device of the user 14 may include, for example a keyboard, a pointing device, a mouse, a pen, a contact sensitive panel (for example, a contact mat or a contact screen), a gyroscope, an accelerometer, a position detector, a device audio input and / or any appropriate input device that allows the player to interact with the game machine 10. Alternatively, a single component, such as a contact screen may e operate as both the display device 12 and as the user's input device 14.
The coin slot 42 includes an opening that is configured to receive coins and / or tokens deposited by the player to the gaming machine 10. The gaming machine 10 converts the value of the coins and / or tokens to a corresponding amount of credits of games that are used by the player to bet on the games played on the machine game 10. The ticket acceptor 44 includes an input and output device that is configured to accept a ticket, a ticket and / or a cash card to the gaming machine 10 to allow a quantity of game credit associated with the game. a monetary value of the tickets, ticket and / or cash card to be credited to the gaming machine 10. In addition, the gaming machine 10 can also use a betting system without cash (not shown), such as a ticket entry ticketing system (TITO) (not shown).
Referring to Figure 2, in the illustrated embodiment, the system controller 16 includes a game controller 56, a database 58, an input controller 60, a credit controller 62 and a screen controller 64. The driver of game 56 communicates to the database 58, the input controller 60, the credit controller 62 and the screen controller 64 and executes various programs and thereby controls other components of the game machine 10 according to the player's instructions and data accepted by the user's input device 14.
In the illustrated embodiment, the game controller 56 includes a processor 66 and a memory device 68 that is coupled to the processor 66. The memory device 68 includes a computer readable medium such as, without limitation, access memory random (RAM), memory read-only (ROM), erasable programmable read-only memory (EPROM), flash memory, a hard disk drive, a solid-state drive, a floppy disk, a flash drive, a compact disc, a digital video disc and / or any appropriate device that allows processor 66 to store, retrieve and / or execute instructions and / or data.
The processor 66 executes several programs and thereby controls other components of the gaming machine 10 according to the user's instructions and data received from the user's input device 14. The processor 66 in particular displays the graphical interfaces 60 (shown in FIG. 5) and executes a game program and through this allows the game machine 10 to generate games and allows players to play the games in response to user instructions received via the user's input device 14 according to the described modes at the moment. The memory device 68 stores programs and information used by the processor 66. In addition, the memory device 68 stores and retrieves information in the database 58 including but not limited to image data to produce images and / or screens on the device. 12 and temporarily stores variables, parameters and the like that are used by the processor 66. In addition, the memory device 68 can storing game data in the database 58 including but not limited to game indications, symbol weights, bingo cards, game symbols, primary game symbols, secondary game symbols, bingo symbols, primary game prizes, prizes of secondary game, pay tables and / or winning combination tables representing relationships between combinations of random numbers, combinations of symbol matches and types of prizes associated with each game.
The credit controller 62 handles the player's credit amount, which is equivalent to the amount of coins and bills counted and validated by the ticket acceptor 44. The credit controller 62 converts the player's credit to coins, notes or other data. money orders using the coin tray 46 and / or for use in filling a credit note via the bill acceptor 44. The credit controller 62 may display a credit meter (not shown) on the display device 12 including an amount of available game credit from the player for use in playing the game. During a game session, the credit controller 62 can deduct an amount of credits equal to the amount of bets made by the player of the credit meter and credit any prizes provided to the player based on the result of the games of the credit meter.
?? In one embodiment, the gaming machine 10 may include a player tracking device (not shown) that is coupled to a player tracking server (not shown) that includes a plurality of player tracking accounts. Each player tracking account is associated with a corresponding player and includes information associated with player tracking points, game credits and / or monetary funds available for use in the purchase of game credits. In one embodiment, the credit controller 62 may communicate with the player's tracking server to facilitate player identification and download game credits contained in a corresponding player's tracking account for use by the player in playing the game. In one embodiment, the player tracking system may be able to identify the player via a player ID and / or player tracking card, identify the corresponding player tracking account and download any game credits to the game machine. 10 for use by the player. In addition, after the conclusion of a game session, the player may request that the credit controller 62 transfer any remaining game credit to the tracking account of the associated player.
The input controller 60 is coupled to the user input device 14 to monitor player selections received by means of the input buttons 40 and accept various instructions and data that the player enters using the 40 entry buttons.
The screen controller 64 controls the display device 12 to display several on-screen images preferably using computer graphics and image data stored in the database 58. More specifically, the screen controller 64 controls the game symbols and / or images that are shown in the game such as for example the bingo game 22 and / or the roulette type game 24 which is displayed on the screen device 12 using computer graphics and image data.
Figure 3 is a schematic view of the game controller 56. In the illustrated embodiment, the game controller 56 includes a display module 72, a random number generator module (RNG) 74, a credit module 76, a module player 78 selection, a game module 80 and a prize module 82.
The display module 72 communicates with the display controller 64 to control the display device 12 to display various images in the graphic interface 70 preferably by using computer graphics and image data stored in the database 58. In the embodiment illustrated, the display module 72 also shows a plurality of user selection areas 84 (shown in Figure 5) within the graphic interface 70 that they correspond to specific operations that can be initiated by the user. For example, in the illustrated embodiment, the display module 72 displays each game symbol 30 including an associated selection area 84 to allow the user to select each displayed game symbol to indicate the user's selection of the corresponding game symbol. Each of the selection areas 84 can receive a user selection input via the user's input device 14.
The credit module 76 communicates with the credit controller 72 to handle the amount of credit of the player available for use in playing the primary game 22 and the secondary game 24. The credit module 76 receives a selection from the user indicating a request from the player to play a game that includes a number of game credits associated with the selected game. The credit module 76 sends a verification message to the credit controller 62 that includes an amount of game credit associated with the required game. The credit controller 62 determines whether sufficient game credits are available in the corresponding credit meter, sends a verification message to the credit module 76 and deducts a corresponding amount of game credits from a corresponding credit meter. If the credit controller 62 determines that the credit meter does not include a sufficient amount gaming credit / the credit module 76 may display a message to the player requiring the player to provide additional funds to purchase additional gaming credits corresponding to the request.
The game module 80 includes a game program for use in playing a game based on player selections received from the user's input device 14. The game module 80 retrieves game elements from the database 58 and causes the module screen 72 displays the game on the display device 12. The game module 80 receives signals indicating the player's input, generates a game result based on the predetermined game rules and the player selections received and shows the result of game on the screen device 12.
The RNG module 4 generates and issues random numbers to the game module 80 for use in playing 4 the primary game 22 and / or secondary game 24. In addition, the game module 80 may use random numbers generated by the RNG module 74 to determine if a winning condition has been presented in the result of the primary game 22 and / or the secondary game and determine whether or not to provide a prize to the player. For example, the primary game 22 is the bingo game 22, the game module 80 uses the RNG module 74 to randomly select one or more of the bingo cards 86 (shown in Figure 5) which include a plurality of bingo symbols 88 and / or bingo numbers for use during the bingo game 22. The bingo symbols 88 are selected from a predefined set of game symbols 30. In addition, the module 80 uses the RNG module 74 to randomly select a plurality of game symbols 30 during a symbol extraction operation. The game module 80 compares the game symbols 30 selected during the extraction operation with the bingo symbols 88 and / or numbers shown on the selected bingo cards 86 to determine a number of bingo symbols 88 and / or numbers that match with the randomly selected game numbers 30. In the illustrated mode, the game module 80 uses the RNG module 74 to randomly select one or more secondary symbols 32 from the plurality of secondary symbols 32 that are shown in the secondary game 24. Furthermore, in one embodiment, the game module 80 may use the RNG module 74 to randomly select the plurality of secondary symbols 32 that are shown in the secondary game 24.
In the illustrated embodiment, the player selection module 78 allows a player to mark or "mark" a matching bingo symbol 88 during the game of the bingo game 72. In addition, the player selection module 78 may receive the selection of the device player input 14, select the bingo symbols 88 based on the selection of the player and display a notification represented as a circle 90, indicating the selection of the player in the graphic interface 70 to indicate the marked symbol. In one embodiment, the player selection module 78 can automatically dial the matching bingo symbols 88 during the symbol extraction operation and display the bingo symbols marked 88 on the corresponding bingo card 86.
In the illustrated embodiment, the game module 80 includes a game symbol selection unit 92 and a secondary symbol selection unit 94. The game symbol selection unit 92 is configured to randomly select extracted symbols 96 from a set predefined game symbols 30 for use in the bingo game 22. For example, in one embodiment, the game symbol unit 92 may perform a symbol extraction operation that includes randomly selecting a plurality of symbols 96 extracted from the predefined set of game symbols 30 for use in the bingo game 22 and determining whether each randomly selected extracted symbol 96 matches one more bingo symbols 88 associated with the selected bingo cards 86.
The secondary symbol selection unit 94 is configured to randomly select one or more secondary symbols 32 of the plurality of secondary symbols 32 that are displayed in the secondary game 24 and determine a result of the secondary game 24 as a function of the selected symbol. In one embodiment, the game module 80 may use the selected secondary symbol 32 for use in determining the outcome of the primary game 22. In addition, the secondary symbol selection unit 94 may also randomly select the plurality of secondary symbols 32 that are shown with the secondary game 24. For example, in one embodiment, the plurality of secondary symbols 32 can be selected from the set of predefined game symbols 30. In addition, the secondary symbols 32 can be selected from the plurality of symbols 88 that are shown in a or more bingo cards 86 in a corresponding primary game 22.
In the illustrated embodiment, the game module 80 determines a result of the bingo game 22 including any match of certain symbols and transmits the result of the game to the prize module 82. The prize module 82 compares the outcome of the game with stored winning combinations in a winning combination table to determine if the symbol matches include a winning result that is associated with a prize type. In addition, the game module 80 can determine a result of the secondary game 24 including the secondary symbol selected 32 and transmits the result of the secondary game 24 to the prize module 82. The prize module 82 can determine a prize that is associated with the selected secondary symbol 32 and provide the player with the determined prize.
For example, in one embodiment, the reward module 82 compares the selected secondary symbol 82 with a secondary game prize table stored in the database 58 that includes a set of secondary symbols 32 and a plurality of prizes that are associated with each secondary symbol 82 contained in the set of secondary symbols 32. The prize module 82 matches the selected secondary symbol 32 with one or more prizes contained in the secondary game prizes table and provides the matching prize to the player. In general, the term "prize" can be a payment, in terms of credit or money. However, it should be noted that the term prize may also refer to other types of prizes, including, prizes, for example, meals, entertainment tickets, etc., as well as in-game prizes, such as free games. In one embodiment, the prize module 82 can determine whether an activation condition was presented in the bingo-type game 22 and provides an additional prize such as, for example, a set of bonus elements and / or an improved prize based on the condition of activation.
Figure 4 is a flow chart of a method 200 that can be used with the gaming machine 10 to allow a player to play a bingo-type game that includes a secondary game via the gaming machine 10. Each stage of the method can be carried out independently of or in combination with other steps of the method. Portions of the method 200 can be effected by any or any combination of the components of the gaming machine 10. Figure 5 is an exemplary entertainment graphic display of the bingo-type game 22 that includes the secondary game 24 that can be played with the gaming machine 10. In the illustrated embodiment, entertainment entertainment displays are presented by the display device 12 (shown in FIG. 1) and can receive input (e.g., selections and / or entries) via the device input from user 14 (shown in figure 1). In one embodiment, the gaming machine 10 may include the mechanical wheel device 38 (shown in Figure 6) for use in the implementation of methods 200.
In the illustrated mode, in step 202 of the method, the game controller 56 receives a request from a player to play the primary game 22 and in response shows the primary game 22 in the display device 12. In a modality, the stage 202 of the method may also include receiving a bet from the player and / or receiving a request for buy a game of the game with game credits from a corresponding credit meter and / or player tracking account.
In the method step 204, the game controller 56 displays a game screen 20 that includes a game in response to the request received from the player. In the illustrated embodiment, the game controller 56 displays the bingo game 22 within the game screen 20. However, it should be noted that the game controller 56 can display any type of primary game after which a player could be played. a bet and / or buy a game including but not limited to a slot machine game, a blackjack game, a video poker game or any type of games that allows the game machine 10 to operate as described in I presented. In general, during the method step 204, the game controller 56 displays the bingo game 22 that includes one or more bingo cards 86.
Each of the bingo cards 86 includes a plurality of bingo symbols 88 that are selected from a predefined set of game symbols 30. In one embodiment, the game controller 56 may select one or more bingo cards 86 for use in the game type bingo 22 as a function of the account received from the player. In one embodiment, for example, the game controller 86 may allow the player to purchase one or more bingo cards 86 for use in the primary game 22.
In method step 206, the game controller 56 randomly selects a plurality of extracted symbols 96 from the predefined set of game symbols 30. In the method step 208, the game controller 56 determines whether each of the plurality of symbols extracted 96 matches a corresponding one of the plurality of symbols 88 that are displayed on the bingo card 86 and determines a bingo game result 22 as a function of the matching bingo symbols 88. For example, in the method step 208 , the game module 80 performs a symbol extraction operation, determines, for each bingo card 86, whether each of the plurality of extracted symbols 96 matches a corresponding one of the plurality of bingo symbols 88 and determines a combination formed by each of the matching bingo symbols 88. The game module 80 may also determine for each bingo card 86 whether the combination formed is a winning combination and in response to providing a corresponding prize to the player.
In the illustrated embodiment, each bingo card 86 includes a plurality of bingo symbols 88 that are arranged in a grid 98 that includes a plurality of rows 100 and a plurality of columns 102. In one embodiment, the bingo card 86 may include symbols of bingo 88 that are along a plurality of rows 100 and columns 102. For example, a bingo card 86 may include bingo symbols 88 that are arranged in 5 rows 100 and 5 columns 102 in a "5x5" array. Alternatively, any number of bingo symbols may be arranged in any appropriate grid arrangement including, for example, 20 bingo symbols 88 arranged in a "4x5" array, 9 bingo symbols 88 arranged in a "3x3" array, and / or any appropriate number of bingo symbols 88 arranged in any combination of rows 100 and appropriate columns 102 to allow the game controller 56 to operate as described herein. In addition, the grid 98 can be shown with a plurality of shapes, such as for example a rectangle shape, a square, a diamond, a circle and / or any appropriate shape.
In the method step 210, the game module 80 detects an activation condition that occurs in the primary game 22 and in response displays the secondary game 24 in the display device 12. In the illustrated mode, the game controller 56 shows the secondary set 24 including the wheel device 34: the wheel device 34 is shown with a plurality of sections 104 and a plurality of secondary symbols 32 that are associated with each section 104. In one embodiment, the display module 72 it can display the wheel device 34 within the same game screen 20 as the bingo game 22. In another embodiment, the secondary game 24 can be displayed on a separate game screen and / or with a separate screen. In one embodiment, the secondary game 24 may appear on the display device 12 after the activation condition has been detected. In another embodiment, the wheel device 34 can be shown with the primary set 22 and can be started after detecting the activation condition. For example, in one embodiment, the display module 72 may illuminate the wheel device 34 after the activation condition has been detected to notify the player of the start of the secondary game 24. In addition, if the game machine 10 includes the device of mechanical wheel 38, the display module 72 may illuminate all or a portion of the mechanical wheel device 38 after detecting the activation condition.
In one embodiment, the activation condition can be defined as a predefined number of extracted symbols 96 that are selected during the symbol extraction operation. For example, the game module 80 may perform the symbol extraction operation including selecting a number of extracted symbols 96, determining whether the number of extracted symbols selected 96 is equal to or greater than a predefined number of symbols extracted 96 Y in response show the secondary game 24.
The activation condition may also be an activation condition defined as one or more extracted symbols 96 that coincide with one more predefined bingo symbols 88 that can be displayed with one or more bingo cards 86. For example, in one embodiment, one or more bingo cards 86 may include one or more special symbols 106 that are associated with a bingo symbol 88. The game module 80 may detect the activation condition if an extracted symbol 96 matches the corresponding game symbol 88 and display in response the secondary game 24. In addition, the game module 80 can detect the activation condition if one or more special extracted symbols 108 are selected during a symbol extraction operation.
In one embodiment, the activation condition may include a predefined combination of matching bingo symbols 88. For example, during the execution of the primary game 22, the game module 80 may identify a pattern being formed by a combination of matching bingo symbols. 88, determine whether the pattern formed matches a predefined activation pattern and in response display and / or initiate secondary play 24 after detection of the activation pattern. In one embodiment, during the symbol extraction operation, the module of game 80 can buy the combination formed with a combination of winning bingo and detect the activation condition if the combination formed is missing or make move the coincidental bingo symbols 88 to complete the winning combination. For example, as shown in Figure 5, the game module 80 can determine a winning bingo combination to include a row filled with five matching bingo symbols 88. During the symbol extraction operation, the game module 80 can detect the activation pattern if the player gets four of the five matching bingo symbols 88 and in response show and / or start the secondary game 24.
In one embodiment, the game controller 56 may allow the player to make a bet associated with the secondary game 24 to activate a round of the secondary game 24. In addition, the game controller 56 may require the player to make a bet associated with the game. secondary game 24 before allowing the player to play the secondary game 24. For example, the game module 80 can detect the activation condition after receiving a bet that is associated with the secondary game 24 of the player. In one embodiment, the game module 80 may display the secondary game 24 that includes a bet request indicator 110. The bet request indicator 110 may include a number of credits required for start the secondary game 24. The player can select the bet request indicator 110 to start the secondary game 24. After receiving the request, the game controller 56 deducts a corresponding credit amount from the credit meter and in response initiates the secondary game 24. If the credit meter does not include sufficient credit for the funds of the second bet, the game controller 56 may require the player to insert additional funds and / or download additional credits to the credit meter. In one embodiment, after detecting the activation condition, the game controller 56 can determine whether sufficient funds are available in the credit meter for the funds of the second bet and show the secondary game 24 only if sufficient funds are available.
In method step 112, the game controller 56 randomly selects at least one of the secondary symbols 32 of the set of secondary symbols 32 that are shown with the wheel device 84 and provides a prize to the player as a function of the selected secondary symbol. 32. In the illustrated embodiment, the secondary game 24 includes a set of secondary symbols 32 being selected from the predefined set of game symbols 30. The game controller 56 rotates and stops the wheel device 34 to select a symbol secondary 32 of the set of secondary symbols 32 and determines a result of the primary game 22 as a function of the selected secondary symbol 32. For example, in one embodiment, the set of secondary symbols 32 may include one or more bingo symbols 88 that are shown with one or more of the bingo cards 86. During the execution of the secondary game 24, the game controller 56 rotates and stops the wheel device 34 to select a secondary symbol 32, determines whether the selected secondary symbol 32 matches a symbol corresponding to the plurality of bingo symbols 88 which are shown with a bingo card 86 and determines a result of the bingo game 22 as a function of the matching secondary symbol 32. For example, after detecting the activation condition, in a modality, the game controller 56 can identify the matching bingo symbols 88 which are shown with a bingo card 86, determining the remaining bingo symbols 88 that can form a winning bingo combination and displaying the secondary game 24 that includes one or more bingo symbols 88 that would complete the formation of one or more winning bingo combinations. In one embodiment, the set of secondary symbols 82 may include one or more "wildcard" symbols 112. Each "wild card" symbol 112 may be matched to any bingo symbol 88 that is shown in the Bingo cards 86.
In one embodiment, the secondary game 24 may also include one or more secondary symbols 32 that are associated with a bonus prize. The bonus prize may include but is not limited to including an improved prize, a prize multiplier, an instant winning combination and / or primary game bingo prize, bonus games, free spins in the secondary game, prizes and / or any appropriate prize that can be provided to the player.
In one embodiment, the game controller 56 may allow the player to initiate multiple rounds of the secondary game 24 during a primary game round 22. For example, during the execution of the primary game 22, the game controller 56 may allow the player buy and / or place several bets in the secondary game 24 and start a secondary game instance 24 after each bet received. During each subsequent round of the secondary game 24, the game module 80 may remove each previously selected secondary symbol 32 from the secondary game 24, such that the game module 80 does not select the same secondary symbol 32 during a subsequent game. For example, the game module 80 can initiate a first instance of the secondary game 24, randomly select a first symbol from the set of secondary symbols 32 and start a second instance of the games side 24 with the first selected symbol being removed from the set of secondary symbols 32. In one embodiment, the display module 72 can modify an image of the wheel device 34 to remove a previously selected secondary symbol 32.
For example, during the first instance, the wheel device 34 can be shown with a first number of secondary symbols 32 such as for example 8 secondary symbols 32 as shown in Figure 5. During the second instance of the secondary game 24, the display module 72 can modify the wheel device 34 to remove a previously selected secondary symbol 32 and display the wheel device 34 with 7 secondary symbols 32. The display module 72 can also reduce a corresponding number of sections 104. In one embodiment , the display module 72 can adjust an image of the previously selected secondary symbols 32 and / or a corresponding section 104. For example, the display module 72 can display the previously selected secondary symbol 32 and / or the corresponding section 104 with a transparent symbol image and / or "gray" symbol image to notify the player that the secondary symbol The previously selected 32 is not available during the subsequent round of the secondary game 24.
In one embodiment, the primary game 22 may include a video bingo game that contains 60 to 90 balls numbered from 1 to 60 or 1 to 90. Once the bingo balls have been shown, the roulette wheel shows the remaining balls in the roulette wheel. In the illustrated embodiment, the secondary game 24 includes a circle / wheel containing a series of divisions, in which a group of numerical values of any "concept" that wishes to "surf" are printed / by silk-screen / drawn / painted. The circle / wheel has a decal / label located between each section of the circle / wheel. The labels create resistance as they come into contact / rub against a mechanism that contains a flexible locking pivot that at the same time marks the dividing line of that section of numbers. In one embodiment, the player manually rotates the wheel in a clockwise direction; the wheel will rotate until the frictional force of the indicator pivot stops and marks one of the sections.
In one mode, the roulette wheel appears when the player chooses bingo. In addition, the roulette wheel may appear when the player chooses bingo prizes and average prizes. In addition, the roulette wheel may appear when the player chooses a bingo prize, average prize and small prize. When a player chooses bingo, medium or small prizes, a price will be indicated to spin the roulette wheel. The price of spinning the roulette wheel can to vary.
In one mode, the roulette wheel is re-divided into sections and the previously used numbers disappear. In another modality, the previously used numbers are marked gray indicating that they are "deactivated". If the roulette wheel lands on this same number, it will rotate again.
In a modality, once the roulette wheel appears, the player sees the price of spinning the wheel. If the player rejects the price, the roulette wheel disappears in the game of bingo returns. If the player accepts the price and turns the wheel, it stops at a number that is marked on the roulette wheel, the graphic figure (only when part of the figure has been marked) and the bingo card. If the number is not designated for a prize, the player has the option of spinning again, as long as the player agrees with the price of spinning the roulette wheel. If the player chooses to continue playing, the number used in the previous spin will disappear from the roulette wheel and the wheel is re-divided into new sections. The roulette wheel continues to re-split itself until each new spin until the player has used all the roulette spins, decides to abandon or wins a prize.
In a modality, once the roulette wheel appears, the player sees the prize of spinning the wheel. If the player rejects the price, the roulette wheel disappears and the game of bingo returns. If the player accepts the price and turns the wheel, it stops at a number that is marked on the roulette wheel, the graphic figure (only when part of the figure has been marked) and the bingo card. If the number is not designated for a prize, the player has the option of spinning again, as long as the player agrees with the price of spinning the roulette wheel. If the player chooses to continue, the number used in the previous turn is "deactivated" and marked with "gray". If on the next spin, the roulette wheel lands on the same number, the player receives a visual and audio notification telling him / her.
Fig. 6 is a schematic representation of the wheel device 34 for use in showing the secondary set 24 that can be used with the gaming machine 10. In one embodiment, the second screen 28 can also include a physical wheel device 34 (shown in Figure 6-9) for use in displaying the roulette type game 24. For example, as shown in Figure 6, in one embodiment, the wheel device 34 may include a circular element 36 having a body 114 that includes a substantially circular external surface 116 and a plurality of secondary symbols 32 that are shown along the outer surface 116. In one embodiment, the wheel device 34 may include a plurality of sections 104 and one or more secondary symbols 32 that are shown in each section 104. Secondary symbols 32 may include but are not limited to including, game symbols 30 for use in the primary game 22, prize symbols, credit award symbols indicating a quantity of game credits, prize symbols, indicators of a type of prize that can be provided to the player during the execution of the game and / or any appropriate symbol and / or image that allows the game machine 10 to operate as described herein. In one embodiment, the secondary symbols 32 include images that are printed / printed by silkscreen / drawn / painted on the external surface 116.
In the illustrated embodiment, the wheel device 34 includes a support member 118 which is coupled to the set of cabinets 18 and is configured to support the wheel body 114 of the cabinet assembly 18. In addition, the wheel body 114 can be coupled rotatingly to the support member 118 to allow the body 114 to rotate about a center line axis 120 of the wheel body 114. In addition, a motor assembly (not shown) can be coupled to the support member 118 and / or the body of wheel 114 to facilitate rotation of the wheel body 114 around the shaft 120. In one embodiment, the wheel device 34 may also include a decal / label 122 located between each section 104 of the wheel body 114 to indicate a division between each section 104 and a stationary indicator device 124 that is mounted to an external surface of the cabinet assembly 18. The indicating device 124 is positioned with respect to an outer edge 126 of the wheel body 114 and includes a flexible locking pin 130 is configured to contact the labels 122 as the wheel body 114 is rotated about the axis 120 to mark the section 104 and / or secondary symbol 32 in the which the wheel symbol 34 stops. In one embodiment, the player can manually rotate the wheel device 34 and rotate the wheel device 34 until the frictional force of the indicator pin 130 stops the wheel body 114 and marks one of the sections 104. In another embodiment, the player can operate a turn switch to initiate an instance of the secondary game 24 which includes affirming the rotation of the wheel device 34.
During rotation, the projections 122 are apt to create resistance as they come into contact / rub against the indicator device 124 to slow the rotation of the wheel body 114 until the wheel body 114 comes to a stop. During the execution of the secondary set 24, the motor assembly which is a rotation of the wheel body 114 about the axis 120 until the body of the wheel arrives at a predefined rotational speed, at which time the wheel body 114 freely rotates about the shaft 120. The indicating device 124 comes into contact with each projection 122 to brake the rotation of the wheel body 114 until the body The wheel 114 is stopped with the indicator pin 130 positioned between a pair of divider projections 122. The gaming machine 10 determines the section 104 which is shown adjacent the indicating device 124 and determines the secondary symbol 32 which is shown with the corresponding section 104. and provides a prize and / or performs an action indicating the associated secondary symbol 142.
Figures 7-9 are other schematic representations of the wheel device 34. In one embodiment shown in Figure 7, the wheel device 34 may include a hole 132 which is coupled to the support member 118 and is configured to rotate about the axis 120 and stop to indicate a secondary symbol 32 and / or section 104 selected. In one embodiment, the needle 132 and / or the wheel body 114 may be configured to rotate. In addition, the needle 132 and / or the wheel body 114 can be rotated in the same direction, for example in the clockwise or opposite directions, and stop to indicate the secondary symbol 32.
Referring to Figure 8, in one embodiment, the wheel device 34 may include a bar 132 which is coupled to the support member 118 and extends outwardly from the support member toward the outer edge 126 of the wheel body 114. The bar 134 may also include a tip section 104 that includes an observable window 136 that is positioned with respect to the secondary symbols 32 to enable the player to observe the underlying secondary symbols 32. The wheel device 34 is configured to rotate and stop the wheel body 114 to display a selected secondary symbol 32 through the observable window 136 to notify the player of the selected secondary symbol 32.
In one embodiment, as shown in Figure 9, the wheel device 34 may include a plurality of LEDs 138 that are positioned around a periphery of the wheel body 114 and oriented with respect to each secondary symbol 32. The wheel device 34 can initiate an LED screen operation and selectively operate each LED alternately clockwise and / or counterclockwise to simulate rotation, stop the LED screen operation and illuminate the LEDs 130 placed adjacent to the selected secondary symbol 32 to notify the player of the selected symbol.
Figure 10 is a schematic representation of an exemplary game system 150 for use in allowing the players play a bingo-type game 22 that includes a secondary game 24. The game system 150 includes a system controller 16 and one or more game devices 152 that are coupled to the system controller 16. The game system 150 may also include a central screen 154 which is coupled to the system controller 16 to display games executed on one or more gaming devices 152. In one embodiment, one or more gaming devices 152 include the gaming machine 10. In another embodiment, the gaming devices game 152 may include a personal computer, laptop, cell phone, smartphone, tablet computer, personal data assistant and / or any appropriate computing device that allows a player to connect to system controller 16 to play the primary game 22 and the secondary game 24.
In the illustrated embodiment, the game devices 152 and the system controller 16 are coupled in communication with a local area network (LAN) 156. Alternatively, the game devices 152 and the system controller 16 can be coupled via a network such as, for example, an Internet link network, an intranet, an AN, dial-up connections, cable modems, wireless modems and / or ISDN lines. In the illustrated embodiment, the gaming system 150 includes four gaming machines 10, which in a mode as shown in FIG. 10 are arranged in a bank 138, that is, they are arranged together adjacently. However, it should be noted that the gaming system 150 can include any number of gaming machines 10 that can be arranged in any way placed within separate areas of a casino floor and / or separate gaming establishments such as different casinos. In addition, additional groups of gaming devices 152 can be coupled to the system controller 16. In one embodiment, the system controller 16 can be implemented by one of the gaming machines 10. Alternatively, the system controller 16 can be remotely located with respect to the gaming machines 10.
In the illustrated embodiment, the system controller 16 includes the game controller 56 and executes a game program to implement the method 200 and thereby performs a game according to the embodiments described herein. In addition, the system controller 16 can determine whether an activation condition is detected during one or more primary games 22 that are played on one or more gaming machines 10 and in response display secondary games 24 on the central display 154. In one mode , the system controller 16 can detect the activation condition in one or more game machines 10 and display the secondary games 24 in the corresponding game machine 10.
Figure 11 is a schematic representation of a game device 160 for allowing a player to perform a bingo game 22 including the secondary game 24 according to an embodiment of the invention. The game device 160 can be a smartphone, a personal computer, a laptop, a cell phone, a tablet computer, a smart tablet hybrid / tablet computer, a personal data assistant and / or any appropriate computing device that displays the interfaces 70 and allow the user to play the primary game 22 and / or the secondary game 24. In the illustrated mode, the game device 160 includes a game device 162, such as for example gaming device 12, an input device of the user 164 such as, for example, an input input device 14 and the game controller 56 coupled to the display device 162 and the user input device 164.
The game controller 56 includes the processor 66 and the memory device 68 which is coupled to the processor 66. The memory device 68 stores programs and information used by the processor 66 including but not limited to image data to produce images and / or screens on screen device 162, game identifications, symbol weights, pay tables and / or winning communication tables representing relationships between combinations of random numbers, combinations of symbol matches and prize types associated with the bingo type game 22 and the secondary game 24.
The processor 66 includes a means that can be read by computer such as without limitation, random access memory (RAM), read-only memory (ROM), erasable programmable read-only memory (EPROM), flash memory, a disk drive hard disk, a solid state drive, a floppy disk, an instant memory unit, a compact disc, a digital video disk and / or any appropriate device that allows the game controller 56 to store, retrieve and / or execute instructions and / or data. The game controller x in particular executes a game program to implement the method 200 and thereby performs a game according to the modalities described herein.
Those skilled in the art will readily appreciate that the methods and systems of the embodiments of the invention may include various physical elements and elements of computer programming and network related, such as programs, operating systems, memory storage devices, input devices. / output, processors, servers, data communication links either wireless or otherwise and data transaction devices. Those experienced in art they will further appreciate that the precise types of programming elements and typical elements used are not vital to the full implementation of the embodiments of the invention so long as they are provided in accordance with the methods and systems described herein.
It should be understood that the embodiments of the invention can be implemented with one or more gaming machines, gaming establishments and in multiple jurisdictions. In addition, the systems and methods according to the embodiments of the invention are suitable for electronic devices without bets (for example, arcade games).
While exemplary systems, methods and applications of the systems and methods of the invention have been described herein, it should also be understood that the foregoing is only illustrative of exemplary embodiments of the invention, as well as some of the principles of the invention. and that various modifications can be made by those skilled in the art without deviating from the spirit and scope of the underlying invention. Accordingly, the embodiments described should not be considered as limiting the invention in any way. Thus, the invention encompasses alternatives, modifications and variations that fall within the spirit and scope as described herein and in the accompanying materials that describe an exemplary non-limiting embodiment of the invention.
A controller, computing device or computer, as described herein, includes at least one or more processors or processing units and a system memory. The controller also commonly includes at least some form of computer readable media. By way of example and not limitation, the means that can be read by computer may include means of storage on computer and media. Computer storage media may include volatile and non-volatile, removable and non-removable media implemented in any method or technology that implements the storage of information, such as instructions that can be read by computer, data structures, program modules and others. data. The communication means commonly employ computer-readable instructions, data structures, program modules or other data in a modulated data signal such as a carrier wave or other transport mechanism and include any means of information delivery. Those skilled in the art should be familiar with the modulated data signal, which has or more its characteristics established or changed in such a way as to encode information in the signal. Combinations of any of the above are also included within the means that can be read by computer.
The order of execution or performance of operations in the embodiments of the invention illustrated and described herein is not essential, unless otherwise specified. That is, the operations described herein may be performed in any order, unless otherwise specified and the embodiments of the invention may include additional operations or fewer operations than those disclosed herein. For example, it is contemplated that the discussion or performance of a particular operation, contemporaneously with or after another operation is within the scope of the aspects of the invention.
In some embodiments, a processor, as described herein, includes any programmable system that includes systems and microcontrollers, reduced instruction set circuits (RISC), application-specific integrated circuits (ASIC), programmable logic circuits (PLCs), and any other circuit or processor capable of performing the functions described herein. The above examples are exemplary only and thus are not intended to limit in any way the definition and / or meaning of the term processor.
In some modalities, a database, as described herein, includes any data collection including hierarchical databases, databases Related, flat file databases, object-related database, object-oriented databases and any other records or data structure that are stored in a computer system. The above examples are exemplary only and so it is not intended to limit in any way the definition and / or meaning of the term database. Examples of databases include but are not limited to including only Oracle® Data Base, MySQL, IBM® DB2®, Microsoft® SQL Server, Sybase® and PostgreSQL. However, any database can be used and that allows the systems and methods described in this. (Oracle is a registered trademark of Oracle Corporation, Redwood Shores, California; IBM is a registered trademark of International Business Machines Corporation, Armonk, NY; Microsoft is a registered trademark of Microsoft Corporation, Redmond, Washington and Sybase is a registered trademark of Sybase, Dublin, California.) This written description uses examples to disclose the invention, including the best mode and also to enable any person skilled in the art to carry out the invention, including the manufacture and use of any of the devices or systems and to carry any embodied methods. The patentable scope of the invention is defined by the claims and may include other examples that will be presented to those experienced in the art. Other aspects and elements of the invention can be obtained from a study of the figures, the disclosure and the appended claims. The invention may be practiced otherwise than as specifically described within the scope of the appended claims. It should also be noted that the steps and / or functions listed in the appended claims, notwithstanding the order in which the steps and / or functions are listed, are not limited to any specific order of operation.
Those skilled in the art will readily appreciate that the systems and methods described herein may be an autonomous system or incorporated into an existing game system. The system of the invention can include various programming elements and physical elements related to computers and networks such as programs, operating systems, memory storage devices, data entry / exit devices, data processors, servers with links to systems of data communication, wireless or otherwise and data transaction terminals. It should also be understood that any method steps discussed above, such as, for example, steps involving the reception or display of data, may also include or involve the transmission, reception and processing of data by means of physical element technology and / or programming elements conventional for performing the steps as described herein. Those skilled in the art will further appreciate that the precise types of programming elements and physical elements used are not vital to the full implementation of the methods of the invention as long as the players and operators thereof are provided with useful access thereto, either by means of a mobile device, gaming platform or other computing platform via a local network or global telecommunication network.
Although specific elements of various embodiments of the invention may be shown in some figures and not in others, this is for convenience only. In accordance with the principles of the invention, any element of a figure can be referenced and / or claimed in combination with any element of any other figure.

Claims (20)

1. A gaming machine to allow a player to play a game, which includes: a first screen to show a primary game; a second screen for displaying a secondary game, the second screen includes a typical wheel device having a set of secondary symbols which are displayed on an outer surface of the wheel device and a controller coupled to the first and second screens, the controller configured to: receiving a bet from the player associated with the primary game and in response displaying the primary game at the screen devices, the primary game includes a bingo game having at least one bingo card that includes a plurality of bingo symbols that are selected from a predefined set of game symbols; randomly selecting a plurality of symbols extracted from the predefined set of game symbols; determining whether each of the plurality of extracted symbols matches a corresponding symbol of the plurality of bingo symbols and determining the outcome of the bingo game as a function of the matching bingo symbols; detect an activation condition that occurs in the bingo game and in response initiate the secondary game on the screen device; randomly selecting at least one of the secondary symbols from the set of secondary symbols and securing and detecting the wheel device to display the selected secondary symbols and provide a prize to the player as a function of the bingo-type result and the selected secondary symbol.
2. The gaming machine according to the claim 1, the controller is configured to determine a bingo-type game result with function of the secondary symbol selected randomly.
3. The gaming machine according to claim 1, the controller configured to determine whether the selected secondary symbol matches a corresponding symbol of the plurality of bingo symbols and determine a bingo game result with matching secondary symbol function.
4. The gaming machine according to the claim 1, the set of secondary symbols includes at least one wild symbol, the wild symbol is a matching symbol for each of the bingo symbols that are shown on the at least one bingo card in the result of the game type bingo.
5. A gaming machine according to claim 1, the controller configured to: detect the activation condition after receiving a second bet from the player, the second bet associated with the secondary game and in response start the secondary game after the second bet of the player.
6. The gaming machine according to claim 1, the activation condition is defined as a predefined number of symbols extracted, the controller in response shows the secondary game after the selection of a number of extracted symbols is equal to the predefined number of symbols extracted.
7. The gaming machine according to claim 1, the controller configured to: determine a combination that is formed with the matching bingo symbols and show the secondary game if the combination formed matches a predefined winning combination.
8. A gaming machine to allow a player to play a game, which includes: a screen device to show a primary game and a secondary game and a controller coupled to a display device, such a controller configured to: receiving a bet from the player associated with the primary game and in response displaying the primary game on the screen device, the primary game includes a bingo game that has at least one bingo card that includes plurality of bingo symbols that are selected predefined game symbols; randomly selecting a plurality of symbols extracted from the predefined set of game symbols; determining whether each of the plurality of extracted symbols matches a corresponding symbol of the plurality of bingo symbols and determining the outcome of the bingo game as a function of the matching bingo symbols; detect an activation condition that occurs in the bingo game and in response show the secondary game on the screen device; randomly select at least one of the secondary symbols of the set of secondary symbols and provide a prize to the player as a function of the bingo-type result and the selected secondary symbol.
9. The game machine according to claim 12, the controller configured to determine a result of the bingo-type game as a function of the secondary symbol selected randomly.
10. The gaming machine according to the claim 9, the controller is configured to determine whether the selected secondary symbol matches a corresponding symbol of the plurality of bingo symbols and determine a result of the bingo-type game as a matching secondary symbol function.
11. The gaming machine according to claim 8, the set of secondary symbols includes at least one wild symbol, the wild symbol is a matching symbol for each of the bingo symbols that are shown on at least one card of bingo in the result of the game type bingo.
12. The gaming machine according to claim 8, the controller configured to: detect the activation condition after receiving a second bet from the player, the second card is associated with the secondary game and Start the game in response after receiving the second bet from the player.
13. The gaming machine according to claim 8, the activation condition is defined as a predefined number of extracted symbols, the responding controller shows the secondary game after the selection of a number of extracted symbols that is equal to the predefined number of symbols. extracted symbols.
14. The gaming machine according to the claim 8, the driver is configured to: determine a combination that is formed with matching bingo symbols and show the secondary game and the formed combination matches a predefined winning combination.
15. A system comprising: a plurality of machines, each gaming machine is configured to receive a bet from the player associated with a primary game and in response to show the primary game to the player, the primary game includes a bingo game that has at least one bingo card that it includes a plurality of bingo symbols that are selected from a predefined set of game symbols. a screen device to show a secondary game and a system controller coupled to the central screen and each of the plurality of gaming machines, the controller for: detect an activation condition that occurs in one of the bingo-type games that is played in each of the corresponding game machines and in response to show the secondary game in the central screen device, the secondary game includes: a roulette-type game that is shown with a set of secondary symbols; randomly select at least one of the secondary symbols of the set of secondary symbols and provide a prize to the player as a function of the result of the corresponding bingo-type game and the selected secondary symbol.
16. A system according to claim 15, the system controller is configured to determine a corresponding bingo-type game result as a function of the secondary symbol selected randomly.
17. The system according to claim 16, the controller configured to determine whether selected secondary symbols match a corresponding symbol of the plurality of bingo symbols that are shown with the corresponding bingo-type game and determine a corresponding bingo-type result with symbol functions secondary coincident.
18. The system according to claim 15, the set of secondary symbols includes at least one wild symbol, the wild symbol is a matching symbol for each of the bingo symbols that is shown in the at least one card of bingo in the result of the corresponding bingo type game.
19. The system according to claim 15, the controller configures to: detect the activation condition after receiving a bet from the player, the second bet is associated with the second game and In response, start the secondary game of receiving a second bet from the player.
20. The system according to claim 15, the activation condition is defined as predefined number of symbols extracted, the controller in response shows the secondary game after detecting the number of extracted symbols that is equal to the predefined number of symbols extracted in the game type bingo corresponding.
MX2014001956A 2013-02-18 2014-02-18 Electronic bingo game with secondary wheel game. MX2014001956A (en)

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
US201361765995P 2013-02-18 2013-02-18

Publications (1)

Publication Number Publication Date
MX2014001956A true MX2014001956A (en) 2014-08-28

Family

ID=50190173

Family Applications (1)

Application Number Title Priority Date Filing Date
MX2014001956A MX2014001956A (en) 2013-02-18 2014-02-18 Electronic bingo game with secondary wheel game.

Country Status (3)

Country Link
US (1) US20140235318A1 (en)
EP (1) EP2767959A3 (en)
MX (1) MX2014001956A (en)

Families Citing this family (8)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US10431046B2 (en) 2015-10-23 2019-10-01 Video Gaming Technologies, Inc. System and method for presenting a bingo game with an element of choice
US10089827B2 (en) * 2015-12-11 2018-10-02 Igt Canada Solutions Ulc Enhanced electronic gaming machine with gaze-based popup messaging
US20170193737A1 (en) * 2016-01-02 2017-07-06 Diane De Cicco Electronic device for playing bingo and method
US20170326442A1 (en) * 2016-05-11 2017-11-16 Deborah L. Leake Method of playing a bingo game
US10535228B2 (en) * 2016-09-23 2020-01-14 Everi Games, Inc. Gaming machine and method having improved persistent game mode feature
US11704962B2 (en) * 2018-04-10 2023-07-18 John Purcell Electronic prize gaming apparatus
US20190392675A1 (en) 2018-06-21 2019-12-26 Igt Gaming system and method for providing a feature of a video reel game based on an event from a mechanical reel game
US20200147479A1 (en) * 2018-11-14 2020-05-14 Deborah L. Leake Method of playing a bingo game

Family Cites Families (16)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
WO1991017529A1 (en) * 1990-05-07 1991-11-14 Th. Bergmann Gmbh & Co. Roulette-type slot machine
US6162121A (en) * 1996-03-22 2000-12-19 International Game Technology Value wheel game method and apparatus
US6105962A (en) * 1998-12-15 2000-08-22 Sierra Design Group Rotating disks slot machine
US7179169B2 (en) * 2003-02-28 2007-02-20 Igt Method and apparatus for displaying a symbol on a wheel associated with a gaming apparatus
US7306520B2 (en) * 2003-06-09 2007-12-11 Igt Gaming device including movable symbol indicator plates
US7559840B1 (en) * 2003-10-17 2009-07-14 Adrenalin Gaming, Llc Gaming machine including concentric spheres and a method of use
AU2006246979B2 (en) * 2005-05-17 2009-08-27 Aristocrat Technologies Australia Pty Ltd Gaming machine with a dynamic bonus modifier
US9552686B2 (en) * 2005-09-02 2017-01-24 Igt Video and mechanical spinning bonus wheel
US8328617B2 (en) * 2008-01-04 2012-12-11 Konami Gaming, Inc. Secondary roulette game
AU2009201146A1 (en) * 2008-03-31 2009-10-15 Aristocrat Technologies Australia Pty Limited A gaming system and a method of gaming
US8353762B2 (en) * 2008-11-13 2013-01-15 Igt Gaming system, gaming device and gaming method providing additional award opportunities for an activation of a symbol generator based on an occurrence of a triggering event
JP5469975B2 (en) * 2009-09-28 2014-04-16 株式会社ユーノゲーミング GAME SYSTEM AND GAME DEVICE
US8460082B2 (en) * 2010-01-07 2013-06-11 Ronnie W. Harris Games and gaming machines having wheel features
US20130017881A1 (en) * 2011-07-13 2013-01-17 Brian Alexander Watkins Slot machine game with enhanced wild symbol features
US8678914B2 (en) * 2011-08-23 2014-03-25 Deforest Fox, Llp Game initiation and contribution utilizing wager on secondary game
US9123209B2 (en) * 2011-12-15 2015-09-01 Wms Gaming Inc. Symbol collection during reel spin

Also Published As

Publication number Publication date
EP2767959A2 (en) 2014-08-20
US20140235318A1 (en) 2014-08-21
EP2767959A3 (en) 2015-02-18

Similar Documents

Publication Publication Date Title
US12400514B2 (en) Methods and systems for overlaid pay modalities on selected symbols in gaming machines
US12136318B2 (en) Gaming device with a changing arrangement of symbol display positions
US12020530B2 (en) Gaming machines and method for displaying backgrounds on multiple gaming machines
US10720015B2 (en) Enhanced electronic gaming machines and methods for same providing merged game matrices with merged symbol set
US11244536B2 (en) Gaming machine and methods of providing games to players with a special symbol triggering multiple feature games
US11183033B2 (en) Wagering machine with an event triggered based on traded symbols
MX2014001956A (en) Electronic bingo game with secondary wheel game.
US11069182B2 (en) Gaming system and method in which base game play affects feature game outcome
US11257321B2 (en) Enhanced electronic gaming machines and methods for same providing merged game matrices with merged symbol set
US20190197827A1 (en) Gaming system and methods of providing an award to a player
WO2014031638A1 (en) System and method for allowing players to play roulette games having modifiable wagers
US20150038211A1 (en) System and method for allowing players to play matching games having paths formed between symbols
AU2019210488A1 (en) Systems and methods of electronic gaming including jigsaw reels
AU2019203912A1 (en) Multi-screen gaming with cross-game tumbling trigger
AU2024201201A1 (en) A gaming machine
US10467865B2 (en) Gaming device and methods of allowing a player to play a game having persistent player positions
WO2018057421A1 (en) Gaming machine, control method for machine, and program for gaming machine
US11062565B2 (en) Gaming machine with concurrent activatable wager options and individually selectable wager amounts
US20190347905A1 (en) Interactive electronic game machine for matrix-based game responsive to a continuous movement input

Legal Events

Date Code Title Description
FA Abandonment or withdrawal