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CN104581118A - 3D (three-dimensional) stop-motion animation video shooting step and making method - Google Patents

3D (three-dimensional) stop-motion animation video shooting step and making method Download PDF

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Publication number
CN104581118A
CN104581118A CN201410817387.XA CN201410817387A CN104581118A CN 104581118 A CN104581118 A CN 104581118A CN 201410817387 A CN201410817387 A CN 201410817387A CN 104581118 A CN104581118 A CN 104581118A
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distance
stop
image
motion animation
making
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CN201410817387.XA
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倪晓旺
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Abstract

A 3D (three-dimensional) stop-motion animation video shooting step and making method is characterized in that when a 3D stop-motion animation video is made, the optimal image distance is calculated through an image distance formula according to the output image sequence resolution and relevant parameters, and double-viewpoint image sequences are synthesized through late software cutting; late special effect software such as AE (After Effect) and the like can be used for late synthesis, and a left image of a left viewpoint image and a right image of a right viewpoint image, particularly, pixels in image distance, are cut by software; most importantly, an axis distance is required during shooting, image distance is required during late synthesis, an axis distance formula is used for simulating a double-viewpoint staggering phenomenon when human eyes watch a physical object, the image distance formula is used for simulating the converging phenomenon of human eyes, a left-right or vertical stereoscopic video file is synthesized, and a stereoscopic image can be played through a three-dimensional projector. By means of the 3D stop-motion animation video shooting step and making method, the three-dimensional effect is comfortable and lifelike, the cost is low, and the operation is simple.

Description

A kind of 3D stop-motion animation video capture step and method for making
Technical field
The invention belongs to three-dimensional video-frequency technology and cartoon technique field, comprise the technology such as shooting, making, projection, be specifically related to a kind of 3D stop-motion animation video capture step and method for making.
Background technology
Generally, three-dimensional video-frequency is with the filming apparatus of two camera lenses as human eye, the double vision dot image of the lower scenery of shooting, again by two projectors, the projection of the image synchronization of two viewpoints, these slightly differentiated two width images are made to be presented in screen, at this moment left eye is made can only to see the picture that left machine mirrors, right eye can only see the picture that right machine mirrors, and will see stereopsis like this, the principle (as shown in Figure 1) of Here it is three-dimensional video-frequency.
Current stereoscopic photograph technique for taking and three-dimensional film technique for taking, all cannot meet the needs that animation enterprise produces 3-D cartoon video.Stereoscopic photograph technology, only considered the stereoeffect of individual picture, cannot produce 3-D cartoon effect.Stereo video shooting technology, all need the stereo video shooting equipment of specialty, and stop-motion animation video production only needs professional slr camera.Domestic at present do not have perfect 3D stop-motion animation video capture and the method for making.
The production of stop-motion animation video nearly all uses professional slr camera to carry out in micro scene.How with right and left eyes spacing and the convergent angle (as shown in Figure 2) of slr camera simulation eye-observation material object, it is the key issue of 3D stop-motion animation video production technology always.
Summary of the invention
Technical matters to be solved by this invention is exactly for current present situation, provides a kind of 3D stop-motion animation video capture step and method for making.
A kind of 3D stop-motion animation video capture step and method for making, it is characterized in that: described 3D stop-motion animation video is when making, according to resolution and the correlation parameter of output image sequence, by picture distance equation, calculate best picture spacing, cut the two multi-view image sequences of synthesis by later stage software; Later stage synthesizes the later stage specifics such as available AE, cuts away the left image of left viewpoint figure with software, the right image of right viewpoint figure, specifically as the pixel count of spacing; Concrete numerical value can be calculated by " 3D stop-motion animation video V2.0 " software.
3D stop-motion animation video capture step of the present invention and method for making, its shooting step is as follows: described 3D stop-motion animation video is when taking, use the single anti-digital camera of specialty, according to focal plane distance, the projection size of digital filming camera model, the average interpupillary distance of the mankind, lens parameters, setting, by distance between axles formula, calculate best shooting distance between axles; The focal plane distance of the concrete data of distance between axles and digital filming camera model, the average interpupillary distance of the mankind, lens parameters, setting, show the relating to parameters such as size, specifically calculate by " 3D stop-motion animation video V2.0 " software, then camera translation shaft distance values is made, take two double vision dot image, based on stop-motion animation method for making, produce two multi-view image sequences.
3D stop-motion animation video capture step of the present invention and method for making, it is characterized in that: need distance between axles when taking, picture spacing is needed during later stage synthesis, and watched the double vision point inconsistent phenomenon of real world object by distance between axles formula simulation human eye, by simulating the converging phenomenon of human eye as distance equation.
3D stop-motion animation video capture step of the present invention and method for making, its method for making is as follows: by the double vision point inconsistent phenomenon of distance between axles formula simulation human eye viewing real world object, by simulating the converging phenomenon of human eye as distance equation, and by the shooting of stop-motion animation double vision dot image, making, projection 3 links, realize stereo-picture.
A kind of 3D stop-motion animation video capture step and method for making, when making, according to resolution and the correlation parameter of output image sequence, by picture distance equation, calculate best picture spacing, cuts the two multi-view image sequences of synthesis by later stage software.The same with other animated video production method, carry out later stage editing, dub, the process such as special efficacy, final synthetic video file.
Because during shooting and producing, considered the size of final three-dimensional projection, thus by made stereo-picture carry out the three-dimensional projection of corresponding size time, by existing three-dimensional projection technology, form perfect left images solid to converge, reach best three-dimensional video-frequency effect.
From upper description, the 3D stop-motion animation video capture step described in the present invention and method for making, take with conventional video and compared with method for making, have following outstanding advantages and progress.
Because the present invention is based on three-dimensional video-frequency principle, develop the comfortable 3D stop-motion animation video capture true to nature, with low cost, simple to operate of stereoeffect and method for making.
There is stereoeffect, comfortable true to nature: stereoeffect perfection is converged, and without vision sense of fatigue, the real simulation stereoeffect of miniatures.
Cost of manufacture is cheap: make on basis at stop-motion animation, add simple stereoscopic shooting slide block, by the method, just can produce the three-dimensional video-frequency of movie theatre rank, its relative inexpensiveness.The method does not need expensive three-dimensional shooting equipment, does not need expensive three-dimensional software and rendering apparatus yet, and cost is lower than the production cost of the three-dimensional video-frequency of three-dimensional animation three-dimensional video-frequency, shooting.
Operating process is simple: need distance between axles when the method key is shooting, needs picture spacing during later stage synthesis.The grasp of this two item numbers certificate for professional cartoon making team easily.
Accompanying drawing explanation
By below in conjunction with accompanying drawing, the detailed description of carrying out, will understand more fully and be familiar with the present invention.
Fig. 1 is the principle imaging figure of neutral body video of the present invention.
Fig. 2 is the schematic diagram of eye-observation object.
Fig. 3 is 3D stop-motion animation video capture step and method for making schematic diagram in the present invention.
Embodiment
For technical characteristic of the present invention and content can be understood further, be described in detail below in conjunction with accompanying drawing.
As shown in Fig. 1-3, this invention relates to a kind of 3D animated video method for making.The method key needs distance between axles when being shooting, needs picture spacing during later stage synthesis.Human eye, when seeing object, not only also exists interpupillary distance between human eye two, and eyes can converge on observation object, and eyes also exist the convergent angle of a dynamic change.
The focal plane distance of the concrete data of distance between axles and digital filming camera model, the average interpupillary distance of the mankind, lens parameters, setting, show the relating to parameters such as size, specifically calculate by " 3D stop-motion animation video V2.0 " software, then make camera translation shaft distance values, take two double vision dot image.
Later stage synthesizes the later stage specifics such as available AE.The left image of left viewpoint figure is cut away, the right image of right viewpoint figure, specifically as the pixel count of spacing with software.Concrete numerical value can be calculated by " 3D stop-motion animation video V2.0 " software.Then synthesis left and right or up and down stereoscopic video file.
Then three-dimensional projection equipment can be passed through, as stereotelevision, three-dimensional video-frequency (circular polarization, linear polarization), three-dimensional display etc., projection stereopsis.After the supporting on tape anaglyph spectacles of spectators, left eye only sees left image, and right eye only sees right image, thus makes spectators see three-dimensional effect.
The method makes slr camera translation shaft spacing simulate human eye interpupillary distance, the mode of picture in the picture spacing then using cutting image, the convergent angle of simulation human eye, thus shows the stereo-picture close to showing in three-dimensional projection region.As in accompanying drawing 2, the distance of focal plane is change, thus achieves dynamic change convergent angle, realizes the dynamic effect of the true stereo required for animation.
When the present invention is because of shooting and producing, considered the size of final three-dimensional projection, thus by made stereo-picture carry out the three-dimensional projection of corresponding size time, by existing three-dimensional projection technology, form perfect left images solid to converge, reach best three-dimensional video-frequency effect.
Because the present invention is based on three-dimensional video-frequency principle, develop the comfortable 3D stop-motion animation video capture true to nature, with low cost, simple to operate of stereoeffect and method for making.
There is stereoeffect, comfortable true to nature: stereoeffect perfection is converged, and without vision sense of fatigue, the real simulation stereoeffect of miniatures.
Cost of manufacture is cheap: make on basis at stop-motion animation, add simple stereoscopic shooting slide block, by the method, just can produce the three-dimensional video-frequency of movie theatre rank, its relative inexpensiveness.The method does not need expensive three-dimensional shooting equipment, does not need expensive three-dimensional software and rendering apparatus yet, and cost is lower than the production cost of the three-dimensional video-frequency of three-dimensional animation three-dimensional video-frequency, shooting.
Operating process is simple: need distance between axles when the method key is shooting, needs picture spacing during later stage synthesis.The grasp of this two item numbers certificate for professional cartoon making team easily.
Last it is noted that above embodiment is only in order to illustrate a kind of 3D stop-motion animation video capture step of the present invention and method for making, be not intended to limit; Although with reference to previous embodiment to invention has been detailed description, those of ordinary skill in the art is to be understood that: it still can be modified to the technical scheme described in foregoing embodiments, or carries out equivalent replacement to wherein portion of techniques feature; And these amendments or replacement, do not make the essence of appropriate technical solution depart from the spirit and scope of various embodiments of the present invention technical scheme.

Claims (4)

1. a 3D stop-motion animation video capture step and method for making, it is characterized in that: described 3D stop-motion animation video is when making, according to resolution and the correlation parameter of output image sequence, by picture distance equation, calculate best picture spacing, cut the two multi-view image sequences of synthesis by later stage software; Later stage synthesizes the later stage specifics such as available AE, cuts away the left image of left viewpoint figure with software, the right image of right viewpoint figure, specifically as the pixel count of spacing.
2. 3D stop-motion animation video capture step according to claim 1 and method for making, it is characterized in that: its shooting step is as follows: described 3D stop-motion animation video is when taking, use the single anti-digital camera of specialty, according to focal plane distance, the projection size of digital filming camera model, the average interpupillary distance of the mankind, lens parameters, setting, by distance between axles formula, calculate best shooting distance between axles; The focal plane distance of the concrete data of distance between axles and digital filming camera model, the average interpupillary distance of the mankind, lens parameters, setting, show the relating to parameters such as size, then make camera translation shaft distance values, take two double vision dot image.
3. 3D stop-motion animation video capture step according to claim 1 and method for making, it is characterized in that: need distance between axles when taking, picture spacing is needed during later stage synthesis, and watched the double vision point inconsistent phenomenon of real world object by distance between axles formula simulation human eye, by simulating the converging phenomenon of human eye as distance equation.
4. 3D stop-motion animation video capture step according to claim 1 and method for making, its method for making is as follows: by the double vision point inconsistent phenomenon of distance between axles formula simulation human eye viewing real world object, by simulating the converging phenomenon of human eye as distance equation, and by the shooting of stop-motion animation double vision dot image, making, projection 3 links, realize stereo-picture.
CN201410817387.XA 2014-12-25 2014-12-25 3D (three-dimensional) stop-motion animation video shooting step and making method Pending CN104581118A (en)

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Application Number Priority Date Filing Date Title
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Cited By (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN111932660A (en) * 2020-08-11 2020-11-13 深圳市前海手绘科技文化有限公司 Hand-drawn video production method based on AE (Enterprise edition) file
CN113542718A (en) * 2021-07-20 2021-10-22 翁均明 Unmanned aerial vehicle stereo photography method
CN113873214A (en) * 2021-09-26 2021-12-31 翁均明 Scanning type portable equipment stereo photography method

Cited By (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN111932660A (en) * 2020-08-11 2020-11-13 深圳市前海手绘科技文化有限公司 Hand-drawn video production method based on AE (Enterprise edition) file
CN113542718A (en) * 2021-07-20 2021-10-22 翁均明 Unmanned aerial vehicle stereo photography method
CN113542718B (en) * 2021-07-20 2024-06-28 翁均明 Unmanned aerial vehicle stereoscopic photographing method
CN113873214A (en) * 2021-09-26 2021-12-31 翁均明 Scanning type portable equipment stereo photography method
CN113873214B (en) * 2021-09-26 2024-07-09 翁均明 Stereo photography method for scanning portable equipment

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Application publication date: 20150429