CN118502570A - Method for waking up game host, handle, game host and game machine - Google Patents
Method for waking up game host, handle, game host and game machine Download PDFInfo
- Publication number
- CN118502570A CN118502570A CN202310139970.9A CN202310139970A CN118502570A CN 118502570 A CN118502570 A CN 118502570A CN 202310139970 A CN202310139970 A CN 202310139970A CN 118502570 A CN118502570 A CN 118502570A
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- Prior art keywords
- handle
- game host
- game
- state
- communication connection
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Classifications
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F1/00—Details not covered by groups G06F3/00 - G06F13/00 and G06F21/00
- G06F1/26—Power supply means, e.g. regulation thereof
- G06F1/32—Means for saving power
- G06F1/3203—Power management, i.e. event-based initiation of a power-saving mode
- G06F1/3206—Monitoring of events, devices or parameters that trigger a change in power modality
- G06F1/3231—Monitoring the presence, absence or movement of users
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/211—Input arrangements for video game devices characterised by their sensors, purposes or types using inertial sensors, e.g. accelerometers or gyroscopes
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/24—Constructional details thereof, e.g. game controllers with detachable joystick handles
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F1/00—Details not covered by groups G06F3/00 - G06F13/00 and G06F21/00
- G06F1/26—Power supply means, e.g. regulation thereof
- G06F1/32—Means for saving power
- G06F1/3203—Power management, i.e. event-based initiation of a power-saving mode
- G06F1/3234—Power saving characterised by the action undertaken
- G06F1/3287—Power saving characterised by the action undertaken by switching off individual functional units in the computer system
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- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Theoretical Computer Science (AREA)
- Human Computer Interaction (AREA)
- General Engineering & Computer Science (AREA)
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- Computer Hardware Design (AREA)
- Computing Systems (AREA)
- Measurement Of Predetermined Time Intervals (AREA)
Abstract
The invention provides a method for waking up a game host, a handle, the game host and a game machine, wherein the method for waking up the game host comprises the following steps: the handle detects whether the motion state of the handle meets the triggering condition; after detecting that the motion state of the handle accords with the trigger condition, the handle detects the state of the game host; if the game host is in a dormant state, the handle sends a communication connection request to the game host so as to establish communication connection with the game host; the handle sends a wake-up signal to the game host, so that the game host is switched from the dormant state to the working state after receiving the wake-up signal. By adopting the method, the game host can be awakened by shaking the handle, key operation is not needed, the operation is simpler, and the awakening speed of the game host is higher. By adopting the method provided by the invention, no special awakening key is required, the manufacturing cost of the handle is saved, and the problems that the operation of awakening the game host by combining a plurality of keys is complex and misoperation is easy to occur can be avoided.
Description
Technical Field
The invention relates to the technical field of game machines, in particular to a wake-up method of a game host, a handle, the game host and the game machine.
Background
Game fans typically engage in game play by engaging the handle with the game console. In order to save electricity, the handle and the game host enter a sleep mode when not used for a period of time, and when the game is restarted, the handle and the game host are required to be respectively awakened. In the prior art, a game host can be awakened through a certain specific button on the handle, the specific button can be an independent host awakening key or the combined operation of a plurality of existing keys, the independent host awakening key is arranged, the cost is increased, the combined operation of a plurality of keys is complex, and the problem of misoperation is easy to occur.
Disclosure of Invention
The technical problem solved by the invention is that in the prior art, a game host is awakened through a specific button on a handle, the specific button can be an independent host awakening key or the combined operation of a plurality of existing keys, the independent host awakening key is arranged, the cost is increased, the combined operation of the plurality of keys is more complicated, and the problem of misoperation is easy to occur.
In order to solve the technical problems, the invention adopts the following technical scheme:
a wake-up method of a game host is applied to a handle, and the wake-up method of the game host comprises the following steps:
the handle detects whether the motion state of the handle meets the triggering condition;
After detecting that the motion state of the handle accords with a trigger condition, the handle detects the state of the game host;
If the game host is in a dormant state, the handle sends a communication connection request to the game host so as to establish communication connection with the game host;
The handle sends a wake-up signal to the game host, so that the game host is switched from a dormant state to a working state after receiving the wake-up signal.
Optionally, a six-axis gyroscope is arranged in the handle;
the handle detects whether the motion state of the handle meets the triggering condition, and the method comprises the following steps:
if the handle detects one of left-right shaking, up-down shaking and front-back shaking through the six-axis gyroscope, the motion state of the handle is judged to be in accordance with the triggering condition.
Optionally, the communication connection between the handle and the game host is a wired communication connection or a wireless communication connection.
Optionally, the communication connection between the handle and the game host is a wireless communication connection; the handle detects a state of the game host, including:
The handle detects whether a wireless communication connection has been established with the game host;
If the handle does not establish wireless communication connection with the game host, judging that the game host is in a dormant state;
And if the handle is already in wireless communication connection with the game host, judging that the game host is in a working state.
Optionally, the communication connection between the handle and the game host is a wired communication connection; the handle detects a state of the game host, including:
the handle detects the power consumption of the game host;
And when the power consumption of the game host is smaller than a preset threshold value, judging that the game host is in a dormant state.
Optionally, the handle is in wireless communication connection with the game host through Bluetooth; the handle sends an HCI cmd command to the game host as the wake-up signal.
The invention also provides a wake-up method of the game host, which comprises the following steps of;
When the game host is in a dormant state, the game host receives a communication connection request sent by a handle and establishes communication connection with the handle; the communication connection request is a request that the handle detects whether the motion state of the handle meets a trigger condition or not, after detecting that the motion state of the handle meets the trigger condition, the handle detects the state of a game host, and if the game host is in a dormant state, the handle sends the request;
and after receiving the wake-up signal sent by the handle, the game host switches from the dormant state to the working state.
The invention also provides a handle comprising:
The six-axis gyroscope is used for detecting whether the motion state of the handle meets the triggering condition or not;
The game host state detector is used for detecting the working state of the game host after detecting that the motion state of the handle accords with the trigger condition;
The first wireless communicator is used for sending a communication connection request to the game host when the game host is in a dormant state so as to establish communication connection with the game host;
And the transmitter is used for transmitting a wake-up signal to the game host, so that the game host is switched from the dormant state to the working state after receiving the wake-up signal.
The invention also provides a game host, which comprises:
The second wireless communicator is used for receiving a communication connection request sent by the handle and establishing communication connection with the handle when the game host is in a dormant state; the communication connection request is a request that the handle detects whether the motion state of the handle meets a trigger condition or not, after detecting that the motion state of the handle meets the trigger condition, the handle detects the state of a game host, and if the game host is in a dormant state, the handle sends the request;
And the receiving awakening device is used for receiving an awakening signal sent by the handle and switching the state of the game host from the dormant state to the working state after receiving the awakening signal.
The invention also provides a game machine comprising the handle and the game host.
By adopting the wake-up method of the game host, the handle detects whether the motion state of the handle meets the trigger condition; after detecting that the motion state of the handle accords with a trigger condition, the handle detects the state of the game host; if the game host is in a dormant state, the handle sends a communication connection request to the game host so as to establish communication connection with the game host; the handle sends a wake-up signal to the game host, so that the game host is switched from a dormant state to a working state after receiving the wake-up signal. According to the method, whether the motion state of the handle meets the trigger condition is detected, so that the game host can be awakened, key operation is not needed, and the operation is simpler. By adopting the method provided by the invention, no special awakening key is required, the manufacturing cost of the handle is saved, and the problems that the operation of awakening the game host by combining a plurality of keys is complex and misoperation is easy to occur can be avoided.
Drawings
FIG. 1 is a schematic diagram of a gaming machine according to an embodiment of the present invention;
FIG. 2 is a flowchart of a method for waking up a game console according to an embodiment of the present invention;
FIG. 3 is a schematic diagram of a wired communication connection between a handle and a game console according to an embodiment of the present invention;
FIG. 4 is a schematic diagram of a wireless communication connection between a handle and a game console according to an embodiment of the present invention;
FIG. 5 is a second flowchart of a wake-up method of a game console according to an embodiment of the present invention;
FIG. 6 is a block diagram of a handle in an embodiment of the invention;
fig. 7 is a block diagram of a game machine according to an embodiment of the present invention.
Detailed Description
For the purpose of making the objects, technical solutions and advantages of the embodiments of the present application more apparent, the technical solutions of the embodiments of the present application will be clearly and completely described below with reference to the accompanying drawings in the embodiments of the present application, and it is apparent that the described embodiments are some embodiments of the present application, but not all embodiments of the present application. All other embodiments, which can be made by those skilled in the art based on the embodiments of the application without making any inventive effort, are intended to be within the scope of the application.
Game fans typically engage in game play by engaging the handle with the game console. In order to save electricity, the handle and the game host enter a sleep mode when not used for a period of time, and when the game is restarted, the handle and the game host are required to be respectively awakened.
FIG. 1 is a schematic view of a game machine according to an embodiment of the present invention, wherein the game machine of the present invention includes a handle and a game console, and a game fan controls the game console to perform a game operation through the handle, as shown in FIG. 1. Before starting the game operation, the operator wakes up the handle first, and then wakes up the game host through the handle.
As shown in fig. 2, the invention provides a method for waking up a game host, which is applied to a handle, and the method for waking up the game host comprises the following steps:
Step S1, detecting whether the motion state of the handle meets a trigger condition or not by the handle;
Step S2, after detecting that the motion state of the handle accords with a trigger condition, the handle detects the state of the game host;
Step S3, if the game host is in a dormant state, the handle sends a communication connection request to the game host so as to establish communication connection with the game host;
And S4, the handle sends a wake-up signal to the game host, so that the game host is switched from a dormant state to a working state after receiving the wake-up signal.
By adopting the wake-up method of the game host, the handle detects whether the motion state of the handle meets the trigger condition; after detecting that the motion state of the handle accords with a trigger condition, the handle detects the state of the game host; if the game host is in a dormant state, the handle sends a communication connection request to the game host so as to establish communication connection with the game host; the handle sends a wake-up signal to the game host, so that the game host is switched from a dormant state to a working state after receiving the wake-up signal. According to the method, whether the motion state of the handle meets the trigger condition is detected, so that the game host can be awakened, key operation is not needed, and the operation is simpler. By adopting the method provided by the invention, no special awakening key is required, the manufacturing cost of the handle is saved, and the problems that the operation of awakening the game host by combining a plurality of keys is complex and misoperation is easy to occur can be avoided.
In the embodiment of the invention, a six-axis gyroscope is arranged in the handle; the handle detects whether the motion state of the handle meets the triggering condition, and the method comprises the following steps:
if the handle detects one of left-right shaking, up-down shaking and front-back shaking through the six-axis gyroscope, the motion state of the handle is judged to be in accordance with the triggering condition.
In the embodiment of the invention, the motion state of the handle is detected through the original six-axis gyroscope in the handle, and the motion state of the handle can be detected without additionally adding a sensor. The motion meeting the triggering conditions comprises one of left and right shaking, up and down shaking and front and back shaking, and the triggering conditions for the game host to wake up are simple, so that the wake-up operation of the game host is simpler.
Specifically, the communication connection between the handle and the game host is a wired communication connection or a wireless communication connection. Illustratively, the wired communication connection conveys information via a tangible medium such as a metallic wire, optical fiber, or the like. The wireless communication connection may be implemented by bluetooth, wireless broadband (Wi-Fi), etc.
In the game operation process, an operator can shake the handle from time to time, at the moment, the shake of the handle also accords with the trigger condition of the handle awakening, and at the moment, the game host is in a working state in fact, and awakening of the game host is not needed. Therefore, when the handle detects shaking, the state of the game host needs to be detected first, and when the game host is in a dormant state, communication connection is established with the game host, and then a wake-up signal is sent to the game host so as to wake up the game host. The state of the game host is detected, so that the handle is prevented from continuously sending a wake-up signal to the game host in the game process, and the aim of further saving electric energy is fulfilled.
In step S2, the method for detecting the state of the game host by the handle is different when the communication connection between the handle and the game host is a wired communication connection or a wireless communication connection.
In the embodiment of the present invention, as shown in fig. 3, when the communication connection between the handle and the game host is a wired communication connection; in step S2, the detecting, by the handle, a state of the game host includes:
the handle detects the power consumption of the game host;
And when the power consumption of the game host is smaller than a preset threshold value, judging that the game host is in a dormant state.
In the embodiment of the present invention, as shown in fig. 4, when the communication connection between the handle and the game host is a wireless communication connection; in step S2, the detecting, by the handle, a state of the game host includes:
The handle detects whether a wireless communication connection has been established with the game host;
If the handle does not establish wireless communication connection with the game host, judging that the game host is in a dormant state;
And if the handle is already in wireless communication connection with the game host, judging that the game host is in a working state.
The handle and the game host are connected in a wireless communication manner, no wire is bound between the handle and the game host in the game operation process, the handle is more free and convenient to operate, and the use distance between the handle and the game host can be increased.
Illustratively, in an embodiment of the present invention, a wireless communication connection is made between a handle and the game host via bluetooth, the handle sending an HCI (host controller interface) command to the game host as the wake-up signal.
Specifically, the wireless communication process between the handle and the game host is as follows: the handle is connected with the game host in a Bluetooth pairing way, and the handle sends an HCI cmd command (wake-up data of a host address) to the game host; the game host returns FHS-like definitions to the handle; the handle resends the local address (local-addr) through the Data Manipulation Language (DML); the game host sends a function request (feature-req) to the handle; the handle sends a wake-up function response (feature-rsp) to the game host; and after receiving the wake-up function response sent by the game host, the game host switches from the dormant state to the working state. During wireless communication of the handle with the game host, the handle establishes a communication connection with the game host and controls the game host via a Link Management Protocol (LMP).
The embodiment of the invention also provides a method for waking up the game host, which is applied to the game host, as shown in fig. 5, and comprises the following steps:
M1, when the game host is in a dormant state, the game host receives a communication connection request sent by a handle and establishes communication connection with the handle; the communication connection request is a request that the handle detects whether the motion state of the handle meets a trigger condition or not, after detecting that the motion state of the handle meets the trigger condition, the handle detects the state of a game host, and if the game host is in a dormant state, the handle sends the request;
and M2, after receiving the wake-up signal sent by the handle, the game host switches from the dormant state to the working state.
Aiming at the awakening method of the game handle provided by the embodiment of the invention, the embodiment of the invention also provides a handle, as shown in fig. 6, comprising:
The six-axis gyroscope 601 is used for detecting whether the motion state of the handle meets a trigger condition;
A game host state detector 602, configured to detect an operating state of the game host after detecting that the motion state of the handle meets a trigger condition;
a first wireless communicator 603, configured to send a communication connection request to a game host when the game host is in a sleep state, so as to establish a communication connection with the game host;
and the transmitter 604 is configured to send a wake-up signal to the game host, so that the game host switches from the sleep state to the working state after receiving the wake-up signal.
The present invention also provides a game host, as shown in fig. 7, comprising:
A second wireless communicator 701, configured to receive a communication connection request sent by a handle and establish a communication connection with the handle when the game host is in a sleep state;
The reception wake-up unit 702 is configured to receive a wake-up signal sent by the handle, and switch the state of the game host from a sleep state to a working state after receiving the wake-up signal;
The communication connection request is a request sent after the handle detects that the motion state of the handle meets a trigger condition and the game host is in a dormant state.
Specifically, the receiving wake-up device comprises a receiving device and a wake-up device, wherein the receiving device is used for receiving a wake-up signal sent by the handle, and the wake-up device is used for switching the state of the game host from a dormant state to a working state after the game host receives the wake-up signal.
The invention also provides a game machine comprising the handle and the game host.
It should be noted that in this document, relational terms such as "first" and "second" and the like are used solely to distinguish one entity or action from another entity or action without necessarily requiring or implying any actual such relationship or order between such entities or actions. Moreover, the terms "comprises," "comprising," or any other variation thereof, are intended to cover a non-exclusive inclusion, such that a process, method, article, or apparatus that comprises a list of elements does not include only those elements but may include other elements not expressly listed or inherent to such process, method, article, or apparatus. Without further limitation, an element defined by the phrase "comprising one … …" does not exclude the presence of other like elements in a process, method, article, or apparatus that comprises the element.
In addition, although the present disclosure is disclosed above, the scope of the present disclosure is not limited thereto. Various changes and modifications may be made by one skilled in the art without departing from the spirit and scope of the disclosure, and these changes and modifications will fall within the scope of the disclosure.
Claims (10)
1. A method for waking up a game host, which is applied to a handle, the method for waking up the game host comprises:
the handle detects whether the motion state of the handle meets the triggering condition;
After detecting that the motion state of the handle accords with a trigger condition, the handle detects the state of the game host;
If the game host is in a dormant state, the handle sends a communication connection request to the game host so as to establish communication connection with the game host;
The handle sends a wake-up signal to the game host, so that the game host is switched from a dormant state to a working state after receiving the wake-up signal.
2. The method of waking up a game console according to claim 1, wherein a six-axis gyroscope is provided in the handle; the handle detects whether the motion state of the handle meets the triggering condition, and the method comprises the following steps:
if the handle detects one of left-right shaking, up-down shaking and front-back shaking through the six-axis gyroscope, the motion state of the handle is judged to be in accordance with the triggering condition.
3. The method of waking up a game console according to claim 1, wherein the communication connection between the handle and the game console is a wired communication connection or a wireless communication connection.
4. A method of waking up a game master according to claim 3, wherein the communication connection between the handle and the game master is a wireless communication connection; the handle detects a state of the game host, including:
The handle detects whether a wireless communication connection has been established with the game host;
If the handle does not establish wireless communication connection with the game host, judging that the game host is in a dormant state;
And if the handle is already in wireless communication connection with the game host, judging that the game host is in a working state.
5. A method of waking up a game host according to claim 3, wherein the communication connection between the handle and the game host is a wired communication connection; the handle detects a state of the game host, including:
the handle detects the power consumption of the game host;
And when the power consumption of the game host is smaller than a preset threshold value, judging that the game host is in a dormant state.
6. A method of waking up a game console according to claim 3, wherein the handle is wirelessly connected to the game console via bluetooth; the handle takes an HCI cmd command as the wake-up signal to the game host.
7. The wake-up method of the game host is characterized by being applied to the game host, and comprises the following steps of;
When the game host is in a dormant state, the game host receives a communication connection request sent by a handle and establishes communication connection with the handle; the communication connection request is a request that the handle detects whether the motion state of the handle meets a trigger condition or not, after detecting that the motion state of the handle meets the trigger condition, the handle detects the state of a game host, and if the game host is in a dormant state, the handle sends the request;
and after receiving the wake-up signal sent by the handle, the game host switches from the dormant state to the working state.
8. A handle, comprising:
The six-axis gyroscope is used for detecting whether the motion state of the handle meets the triggering condition or not;
the game host state detector is used for detecting the state of the game host after detecting that the motion state of the handle accords with the trigger condition;
The first wireless communicator is used for sending a communication connection request to the game host when the game host is in a dormant state so as to establish communication connection with the game host;
And the transmitter is used for transmitting a wake-up signal to the game host, so that the game host is switched from the dormant state to the working state after receiving the wake-up signal.
9. A game host machine, which comprises a game machine, characterized by comprising the following steps:
The second wireless communicator is used for receiving a communication connection request sent by the handle and establishing communication connection with the handle when the game host is in a dormant state; the communication connection request is a request that the handle detects whether the motion state of the handle meets a trigger condition or not, after detecting that the motion state of the handle meets the trigger condition, the handle detects the state of a game host, and if the game host is in a dormant state, the handle sends the request;
And the receiving awakening device is used for receiving an awakening signal sent by the handle and switching the state of the game host from the dormant state to the working state after receiving the awakening signal.
10. A gaming machine comprising the handle of claim 8 and the game host of claim 9.
Priority Applications (1)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| CN202310139970.9A CN118502570A (en) | 2023-02-14 | 2023-02-14 | Method for waking up game host, handle, game host and game machine |
Applications Claiming Priority (1)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| CN202310139970.9A CN118502570A (en) | 2023-02-14 | 2023-02-14 | Method for waking up game host, handle, game host and game machine |
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| Publication Number | Publication Date |
|---|---|
| CN118502570A true CN118502570A (en) | 2024-08-16 |
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| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| CN202310139970.9A Pending CN118502570A (en) | 2023-02-14 | 2023-02-14 | Method for waking up game host, handle, game host and game machine |
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| Country | Link |
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| CN (1) | CN118502570A (en) |
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2023
- 2023-02-14 CN CN202310139970.9A patent/CN118502570A/en active Pending
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