DE202011108823U1 - Computer-implemented system for navigating a video content object in a user interface - Google Patents
Computer-implemented system for navigating a video content object in a user interface Download PDFInfo
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- DE202011108823U1 DE202011108823U1 DE202011108823U DE202011108823U DE202011108823U1 DE 202011108823 U1 DE202011108823 U1 DE 202011108823U1 DE 202011108823 U DE202011108823 U DE 202011108823U DE 202011108823 U DE202011108823 U DE 202011108823U DE 202011108823 U1 DE202011108823 U1 DE 202011108823U1
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- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/048—Interaction techniques based on graphical user interfaces [GUI]
- G06F3/0484—Interaction techniques based on graphical user interfaces [GUI] for the control of specific functions or operations, e.g. selecting or manipulating an object, an image or a displayed text element, setting a parameter value or selecting a range
- G06F3/04847—Interaction techniques to control parameter settings, e.g. interaction with sliders or dials
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- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/048—Interaction techniques based on graphical user interfaces [GUI]
- G06F3/0481—Interaction techniques based on graphical user interfaces [GUI] based on specific properties of the displayed interaction object or a metaphor-based environment, e.g. interaction with desktop elements like windows or icons, or assisted by a cursor's changing behaviour or appearance
- G06F3/0482—Interaction with lists of selectable items, e.g. menus
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- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/048—Interaction techniques based on graphical user interfaces [GUI]
- G06F3/0484—Interaction techniques based on graphical user interfaces [GUI] for the control of specific functions or operations, e.g. selecting or manipulating an object, an image or a displayed text element, setting a parameter value or selecting a range
- G06F3/04845—Interaction techniques based on graphical user interfaces [GUI] for the control of specific functions or operations, e.g. selecting or manipulating an object, an image or a displayed text element, setting a parameter value or selecting a range for image manipulation, e.g. dragging, rotation, expansion or change of colour
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- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/048—Interaction techniques based on graphical user interfaces [GUI]
- G06F3/0484—Interaction techniques based on graphical user interfaces [GUI] for the control of specific functions or operations, e.g. selecting or manipulating an object, an image or a displayed text element, setting a parameter value or selecting a range
- G06F3/0485—Scrolling or panning
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- G—PHYSICS
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- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
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- G06F3/048—Interaction techniques based on graphical user interfaces [GUI]
- G06F3/0487—Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser
- G06F3/0488—Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser using a touch-screen or digitiser, e.g. input of commands through traced gestures
- G06F3/04883—Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser using a touch-screen or digitiser, e.g. input of commands through traced gestures for inputting data by handwriting, e.g. gesture or text
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- G—PHYSICS
- G11—INFORMATION STORAGE
- G11B—INFORMATION STORAGE BASED ON RELATIVE MOVEMENT BETWEEN RECORD CARRIER AND TRANSDUCER
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- H—ELECTRICITY
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- H04N21/40—Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
- H04N21/43—Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
- H04N21/437—Interfacing the upstream path of the transmission network, e.g. for transmitting client requests to a VOD server
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- H04N21/40—Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
- H04N21/47—End-user applications
- H04N21/472—End-user interface for requesting content, additional data or services; End-user interface for interacting with content, e.g. for content reservation or setting reminders, for requesting event notification, for manipulating displayed content
- H04N21/47217—End-user interface for requesting content, additional data or services; End-user interface for interacting with content, e.g. for content reservation or setting reminders, for requesting event notification, for manipulating displayed content for controlling playback functions for recorded or on-demand content, e.g. using progress bars, mode or play-point indicators or bookmarks
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- H04N21/60—Network structure or processes for video distribution between server and client or between remote clients; Control signalling between clients, server and network components; Transmission of management data between server and client, e.g. sending from server to client commands for recording incoming content stream; Communication details between server and client
- H04N21/65—Transmission of management data between client and server
- H04N21/658—Transmission by the client directed to the server
- H04N21/6587—Control parameters, e.g. trick play commands, viewpoint selection
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- H—ELECTRICITY
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- H04N21/80—Generation or processing of content or additional data by content creator independently of the distribution process; Content per se
- H04N21/81—Monomedia components thereof
- H04N21/8146—Monomedia components thereof involving graphical data, e.g. 3D object, 2D graphics
- H04N21/8153—Monomedia components thereof involving graphical data, e.g. 3D object, 2D graphics comprising still images, e.g. texture, background image
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- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/80—Generation or processing of content or additional data by content creator independently of the distribution process; Content per se
- H04N21/85—Assembly of content; Generation of multimedia applications
- H04N21/854—Content authoring
- H04N21/8549—Creating video summaries, e.g. movie trailer
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- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/048—Interaction techniques based on graphical user interfaces [GUI]
- G06F3/0481—Interaction techniques based on graphical user interfaces [GUI] based on specific properties of the displayed interaction object or a metaphor-based environment, e.g. interaction with desktop elements like windows or icons, or assisted by a cursor's changing behaviour or appearance
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- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/048—Interaction techniques based on graphical user interfaces [GUI]
- G06F3/0484—Interaction techniques based on graphical user interfaces [GUI] for the control of specific functions or operations, e.g. selecting or manipulating an object, an image or a displayed text element, setting a parameter value or selecting a range
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- G—PHYSICS
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- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/048—Interaction techniques based on graphical user interfaces [GUI]
- G06F3/0484—Interaction techniques based on graphical user interfaces [GUI] for the control of specific functions or operations, e.g. selecting or manipulating an object, an image or a displayed text element, setting a parameter value or selecting a range
- G06F3/04842—Selection of displayed objects or displayed text elements
Landscapes
- Engineering & Computer Science (AREA)
- General Engineering & Computer Science (AREA)
- Theoretical Computer Science (AREA)
- Human Computer Interaction (AREA)
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- Signal Processing (AREA)
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- Physics & Mathematics (AREA)
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- Computer Graphics (AREA)
- Computer Security & Cryptography (AREA)
- User Interface Of Digital Computer (AREA)
- Two-Way Televisions, Distribution Of Moving Picture Or The Like (AREA)
- Television Signal Processing For Recording (AREA)
Abstract
Computer-implementiertes System für das Navigieren eines Video-Inhalt-Objekts in einer Benutzerschnittstelle, wobei das System angeordnet ist, um die folgenden Schritte durchzuführen;
Empfangen eines Video-Inhalt-Objekts;
Empfangen einer Vielzahl von Miniaturbildern von dem Video-Inhalt-Objekt, wobei jedes Miniaturbild zu einem Zeitpunkt in dem Video-Inhalt-Objekt gehört;
Abspielen des Video-Inhalt-Objektes, wobei bei einem ersten Zeitpunkt gestartet wird; Empfangen in der Benutzerschnittstelle einer Gestik bzw. Handbewegung, welche eine Größe und eine Richtung besitzt, der Größe, welche zu einer Geschwindigkeit des Abspielens des Video-Inhalt-Objektes gehört, der Richtung, welche zu einer Richtung des Abspielens des Video-Inhalt-Objektes gehört, und der Handbewegung, welche zu einem zweiten Zeitpunkt in dem Video-Inhalt-Objekt gehört; Anzeigen eines ersten Untersatzes bzw. Teilsatzes der Vielzahl von Miniaturbildern; Empfangen einer Auswahl eines dritten Zeitpunktes in dem Video-Inhalt-Objekt; und Abspielen des Video-Inhalt-Objektes zu dem dritten Zeitpunkt.A computer-implemented system for navigating a video content object in a user interface, the system being arranged to perform the following steps;
Receiving a video content object;
Receiving a plurality of thumbnails from the video content object, each thumbnail pertaining at a time in the video content object;
Playing the video content object, starting at a first time; Receiving in the user interface a gesture that has a size and a direction, the size associated with a speed of playing the video content object, the direction that corresponds to a direction of playing the video content object heard, and the hand movement, which belongs to a second time in the video content object; Displaying a first subset of the plurality of thumbnails; Receiving a selection of a third time in the video content object; and playing the video content object at the third time.
Description
HINTERGRUNDBACKGROUND
Bereich der ErfindungField of the invention
Die vorliegende Erfindung bezieht sich im Allgemeinen auf ein webbasiertes Video-Display bzw. -Bildschirmanzeige, und speziell auf ein verbessertes System für das Navigieren innerhalb eines Video-Inhalts.The present invention generally relates to a web-based video display, and more particularly to an improved system for navigating within a video content.
Beschreibung des Standes der TechnikDescription of the Prior Art
Es gibt verschiedene Webseiten, welche den Betrachtern vorgehaltenen bzw. bereitgestellten Video-Inhalt liefern. Ein derartiger Ort ist die YOUTUBETM-Site, welche durch Google Inc. aus Mountain View, Kalifornien, bereitgestellt wird. Typischerweise werden Videos durch Inhalts-Provider an die Video-Bereitstellungs-Website geliefert und werden dann dem Betrachten für eine große Öffentlichkeit verfügbar gemacht.There are several websites that provide viewers with video content. One such location is the YOUTUBE ™ site, which is provided by Google Inc. of Mountain View, California. Typically, videos are delivered by content providers to the video delivery website and then made available for viewing to a large public.
Herkömmlicherweise, wenn ein Video für das Online-Betrachten bereitgestellt wird, anstatt von einer Client-Einrichtung das gesamte Video zu erhalten, bevor begonnen wird, das Video zu spielen, beginnt das Video zu spielen, nachdem eine vorher festgelegte Menge des Videos durch die Client-Einrichtung erhalten wurde. Wenn das Video spielt, wird zusätzlicher Inhalt geliefert und lokal gepuffert. Folglicherweise sind, wenn ein Benutzer auswählt, schnell durch einen Teil des Videos vorzuspulen, Bilder nur für den Teilbereich des Videos verfügbar, welcher lokal auf der Client-Einrichtung gepuffert ist. Unterhalb dieses Punktes spulen die Benutzer blind schnell vorwärts, wobei sie nicht wissen, wo sie im Video sind, es sei denn, sie können zufällig die präzise Zeitmarke wissen, zu welcher hin, sie wünschen zu gehen. Einige Benutzer spulen vorwärts, um schnell an einem Bereich vorbeizukommen, welcher nicht von Interesse ist, obwohl die Benutzer nicht wissen, wie lange dieser Teilbereich andauern wird.Conventionally, if a video is provided for online viewing instead of receiving all of the video from a client device before starting to play the video, the video begins to play after a predetermined amount of the video has been sent by the client Device was obtained. When the video plays, additional content is delivered and buffered locally. Consequently, when a user selects to fast forward through part of the video, images are available only to the portion of the video that is locally buffered on the client device. Below this point, users are fast-forwarding blindly, not knowing where they are in the video, unless they happen to know the precise timestamp to which they wish to go. Some users are bouncing forward to quickly pass an area of no interest, although users do not know how long that area will last.
Zusätzlich erfordert das Navigieren vorwärts oder rückwärts durch ein Video häufig das Anklicken eines verhältnismäßig kleinen Icon bzw. Bildzeichens in der Benutzerschnittstelle. Ein kleiner Icon kann schwierig genau anzuklicken sein, und wenn die Video-Auflösung besser wird, können Icons sogar kleiner gemacht werden und demnach wird es auch schwieriger, diese anzuklicken. Mehr Fernseher sind internetfähig, und damit werden die Benutzer weiter weg von der Anzeige- bzw. BildschirmEinrichtung sein, auf welcher sie den Video-Inhalt betrachten, und dies kommt zu der Schwierigkeit des genauen Anklickens eines kleinen Icons hinzu.Additionally, navigating forwards or backwards through a video often requires clicking on a relatively small icon in the user interface. A small icon can be difficult to click on, and as the video resolution gets better, icons can be made even smaller, and so it becomes harder to click them. More televisions are internet enabled, and thus users will be further away from the display device on which they view the video content, and this adds to the difficulty of accurately clicking a small icon.
ZUSAMMENFASSUNGSUMMARY
Ausführungsformen der vorliegenden Erfindung stellen Systeme für das Navigieren durch Video-Inhalt bereit. Ein Video wird für einen Benutzer mit einem Satz von Miniaturbildern abgespielt, welche zu Zeitpunkten vor und nach dem Zeitpunkt gehören, in dem das Video aktuell angezeigt wird. Die Miniaturbilder werden aktualisiert, wenn das Video gespielt wird. Um schnell durch das Video vorwärts und rückwärts zu spulen, agiert der Benutzer im Wechsel mit der Benutzerschnittstelle durch das Ausführen einer Handbewegung. Die Größe und die Richtung der Handbewegung entsprechen jeweils der Geschwindigkeit und der Richtung der gewünschten Video-Wiedergabe. Sogar wenn ein Benutzer schnell hinter den Teilbereich des Video-Files, welches lokal gepuffert ist, rasch vorwärts spult, sind die Miniaturbilder verfügbar und liefern Wegweiser für den Benutzer, wenn der Benutzer durch den Inhalt navigiert.Embodiments of the present invention provide systems for navigating through video content. A video is played for a user with a set of thumbnails that belong at times before and after the time the video is currently displayed. The thumbnails are updated when the video is played. To fast forward through the video, back and forth, the user interacts with the user interface by making a hand gesture. The size and direction of the hand movement correspond to the speed and direction of the desired video playback. Even if a user quickly spins forward behind the portion of the video file that is locally buffered, the thumbnails are available and provide directional signs to the user as the user navigates through the content.
KURZE BESCHREIBUNG DER ZEICHNUNGENBRIEF DESCRIPTION OF THE DRAWINGS
DETAILLIERTE BESCHREIBUNGDETAILED DESCRIPTION
Einführungintroduction
Ein Benutzer fordert eine Webseite mit eingebettetem Multdimedia-File an, wobei er einen Browser benutzt, und der Browser empfängt ein Container-File als Teil der Webseite. Das Container-File ist intern mit dem Multimedia-Server verbunden und veranlasst den Browser, das Multimedia-File auf den Browser herunterzuladen. Der Multimedia-Inhalt, welcher heruntergeladen wird, wird auf dem Multimedia-Player bzw. -Abspielgerät innerhalb der Webseite angezeigt, wenn der Inhalt verfügbar wird. Der Benutzer navigiert durch das Video, wobei er sich rückwärts oder vorwärts bei einer Vielzahl von Geschwindigkeiten bewegt, mit der Unterstützung von Miniaturbildern, welche als Wegweiser für das Video agieren.A user requests a web page with an embedded multimedia file using a browser, and the browser receives a container file as part of the web page. The container file is internally connected to the multimedia server and causes the browser to download the multimedia file to the browser. The multimedia content, which is being downloaded will be displayed on the multimedia player / player within the web page as the content becomes available. The user navigates through the video, moving backwards or forwards at a variety of speeds, with the assistance of thumbnails, which act as a guide to the video.
Architekturarchitecture
Die dargestellten Komponenten der Video-Hosting-Site
Zusätzlich zu der Netzschnittstelle weist die Video-Hosting-Site
Der Video-Server
Die Video-Datenbank
Das Miniaturbild-Modul
Jede der verschiedenen Server, welche in
Der Client
Ein Benutzer kann auf einen Satz von Videos direkt von der Video-Hosting-Site
Das Steuerglied
Der Video-Decoder
Der Audio-Decoder
Das Abspielgerät-GUI-Modul
Ein Benutzer an einem Client
Das Video wird an den Client
Beispiele von Steuergliedern beinhalten eine Spiel-/Pausentaste
Die Spiel-/Pausentaste schaltet zwischen einem Spielmodus und einem Pausenmodus des Videos in dem Betrachtungsfenster
Wenn ausgewählt, veranlasst die Taste
Der Betrachtungsfortschritt-Balken
Mit Bezug auf
Mit Bezug auf
Mit Bezug auf
In einer anderen Ausführungsform, anstatt des Klickens und Ziehens in dem Betrachtungsfenster
Zusätzlich zu der Wiedergabe des Videos, welche geändert wird, wird der Untersatz bzw. Teilsatz der Miniaturbilder, welche dem Benutzer angezeigt wird, auch aktualisiert. Die Anzeige der Miniaturbilder in der Mehrzahl von Rahmen
In einer alternativen Ausführungsform, vor dem Spielen des Videos bei einer höheren Geschwindigkeitsrate, zeigt das Betrachtungsfenster
Mit Bezug auf
In einer Ausführungsform werden die Miniaturbilder für ein gewähltes Video an den Client
Mit Bezug auf
Die vorliegende Erfindung wurde in speziellem Detail mit Bezug auf eine begrenzte Anzahl von Ausführungsformen beschrieben. Fachleute werden würdigen, dass die Erfindung zusätzlich in anderen Ausführungsformen praktiziert werden kann. Als Erstes sind die spezielle Bezeichnung der Komponenten, die Großschreibung der Terme, die Attribute, Datenstrukturen oder beliebiges anderes Programmieren oder struktureller Gesichtspunkt nicht verbindlich bzw. vorgeschrieben oder signifikant, und der Mechanismus, welcher die Erfindung oder deren Merkmale implementiert, kann unterschiedliche Namen, Formate oder Protokolle besitzen. Außerdem kann das System über eine Kombination von Hardware und Software, wie beschrieben, oder gänzlich in Hardware-Elementen implementiert sein. Auch die spezielle Unterteilung der Funktionalität zwischen den verschiedenen Systemkomponenten, welche hier beschrieben sind, ist nur beispielhaft und nicht verbindlich; Funktionen, welche durch eine einzelne Systemkomponente durchgeführt werden, können stattdessen durch viele Komponenten durchgeführt werden, und Funktionen, welche durch viele Komponenten durchgeführt werden, können stattdessen durch eine einzelne Komponente durchgeführt werden. Beispielsweise die speziellen Funktionen des Abspiel-GUI-Moduls
Wenn nicht speziell auf andere Weise, als durch diese vorliegende Diskussion offensichtlich wird, festgelegt wird, wird gewürdigt werden, dass innerhalb der Beschreibung, sich die Diskussionen, welche die Terme, wie z. B. ”Bearbeiten” oder ”Berechnen” oder ”Bestimmen” oder ”Anzeigen” oder Ähnliches, benutzen, auf die Aktion und die Prozesse eines Computersystems oder einer ähnlichen elektronischen Berechnungseinrichtung beziehen, welche Daten manipuliert überträgt, welche als physikalische (elektronische) Einheiten innerhalb der Computersystemspeicher oder Register oder anderen derartigen Informationsspeicher-, Übertragungs- oder Anzeigeeinrichtungen repräsentiert werden.Unless specifically determined otherwise than as will become apparent from this discussion, it will be appreciated that within the description, the discussions that use the terms such as words, words, and phrases, "Edit" or "Calculate" or "Determine" or "Display" or the like, refer to the action and processes of a computer system or similar electronic computing device which transmits data manipulated as physical (electronic) units within computer system memory or registers or other such information storage, transmission or display devices.
Es sollte beachtet werden, dass die Prozessschritte und Instruktionen der vorliegenden Erfindung in Software, Firmware oder Hardware ausgebildet sein können, und wenn sie in Software ausgebildet sind, dass sie heruntergeladen werden können, um von verschiedenen Plattformen beherbergt und auf ihnen betrieben zu werden, welche durch Echtzeit-Netzbetriebssysteme benutzt werden.It should be noted that the process steps and instructions of the present invention may be embodied in software, firmware, or hardware and, if embodied in software, may be downloaded to be hosted and operated by various platforms be used by real-time network operating systems.
Die vorliegende Erfindung bezieht sich auch auf ein Gerät für das Durchführen der hier beschriebenen Operationen. Dieses Gerät kann speziell für die erforderlichen Zwecke konstruiert sein, oder es kann einen Allgemeinzweck-Computer aufweisen, welcher selektiv aktiviert oder durch ein Computerprogramm rekonfiguriert werden kann, welches in dem Computer gespeichert ist. Ein derartiges Computerprogramm kann in einem von einem Computer lesbaren Speichermedium gespeichert sein, wie beispielsweise, jedoch nicht darauf beschränkt, jeglicher Typ von Disk, wobei Floppy-Disks, optische Disks, CD-ROMS, magnetooptische Disks, Nur-Lese-Speicher (ROMs), direkte Zugriffsspeicher (RAMs), EPROMs, EEPROMs, magnetische oder optische Karten, anwendungsspezifische integrierte Schaltungen (ASCIs) oder jegliche Art von Medien beinhaltet sind, welche geeignet sind, elektronische Instruktionen zu speichern, und welche alle an ein Computersystem gekoppelt sind. Außerdem, die Computer, auf welche in der Spezifikation Bezug genommen wurde, können einen einzelnen Prozessor beinhalten oder können Architekturen sein, welche viele Prozessor-Designs bzw. -Gestaltungen für erhöhte Rechnerleistungsfähigkeit anwenden.The present invention also relates to an apparatus for performing the operations described herein. This device may be specially constructed for the required purposes, or it may comprise a general purpose computer which may be selectively activated or reconfigured by a computer program stored in the computer. Such a computer program may be stored in a computer readable storage medium such as, but not limited to, any type of disk, including floppy disks, optical disks, CD-ROMs, magneto-optical disks, read only memories (ROMs). direct access random access memories (RAMs), EPROMs, EEPROMs, magnetic or optical cards, application specific integrated circuits (ASCIs), or any type of media capable of storing electronic instructions, all of which are coupled to a computer system. In addition, the computers referred to in the specification may include a single processor or may be architectures that employ many processor designs for enhanced compute performance.
Claims (15)
Applications Claiming Priority (2)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| US12/976,858 US9363579B2 (en) | 2010-12-22 | 2010-12-22 | Video player with assisted seek |
| US12/976,858 | 2010-12-22 |
Publications (1)
| Publication Number | Publication Date |
|---|---|
| DE202011108823U1 true DE202011108823U1 (en) | 2012-04-11 |
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