KR101533320B1 - 포인터가 불필요한 3차원 객체 정보 획득 장치 - Google Patents
포인터가 불필요한 3차원 객체 정보 획득 장치 Download PDFInfo
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- KR101533320B1 KR101533320B1 KR1020120042232A KR20120042232A KR101533320B1 KR 101533320 B1 KR101533320 B1 KR 101533320B1 KR 1020120042232 A KR1020120042232 A KR 1020120042232A KR 20120042232 A KR20120042232 A KR 20120042232A KR 101533320 B1 KR101533320 B1 KR 101533320B1
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- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/14—Digital output to display device ; Cooperation and interconnection of the display device with other functional units
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- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/002—Specific input/output arrangements not covered by G06F3/01 - G06F3/16
- G06F3/005—Input arrangements through a video camera
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- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/011—Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
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- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/011—Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
- G06F3/013—Eye tracking input arrangements
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- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/017—Gesture based interaction, e.g. based on a set of recognized hand gestures
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- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/03—Arrangements for converting the position or the displacement of a member into a coded form
- G06F3/0304—Detection arrangements using opto-electronic means
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- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/03—Arrangements for converting the position or the displacement of a member into a coded form
- G06F3/0304—Detection arrangements using opto-electronic means
- G06F3/0317—Detection arrangements using opto-electronic means in co-operation with a patterned surface, e.g. absolute position or relative movement detection for an optical mouse or pen positioned with respect to a coded surface
- G06F3/0321—Detection arrangements using opto-electronic means in co-operation with a patterned surface, e.g. absolute position or relative movement detection for an optical mouse or pen positioned with respect to a coded surface by optically sensing the absolute position with respect to a regularly patterned surface forming a passive digitiser, e.g. pen optically detecting position indicative tags printed on a paper sheet
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- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/03—Arrangements for converting the position or the displacement of a member into a coded form
- G06F3/041—Digitisers, e.g. for touch screens or touch pads, characterised by the transducing means
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- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/048—Interaction techniques based on graphical user interfaces [GUI]
- G06F3/0481—Interaction techniques based on graphical user interfaces [GUI] based on specific properties of the displayed interaction object or a metaphor-based environment, e.g. interaction with desktop elements like windows or icons, or assisted by a cursor's changing behaviour or appearance
- G06F3/04815—Interaction with a metaphor-based environment or interaction object displayed as three-dimensional, e.g. changing the user viewpoint with respect to the environment or object
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- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/14—Digital output to display device ; Cooperation and interconnection of the display device with other functional units
- G06F3/1454—Digital output to display device ; Cooperation and interconnection of the display device with other functional units involving copying of the display data of a local workstation or window to a remote workstation or window so that an actual copy of the data is displayed simultaneously on two or more displays, e.g. teledisplay
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- General Engineering & Computer Science (AREA)
- Human Computer Interaction (AREA)
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- Position Input By Displaying (AREA)
- User Interface Of Digital Computer (AREA)
- Processing Or Creating Images (AREA)
Abstract
Description
도 2 는 도 1에서 3차원 좌표 추출 방법 중 광학식 삼각측량법을 위한 3차원 좌표 산출부의 구성을 나타낸 블록도
도 3 은 도 1에서 3차원 좌표 추출 방법 중 구조광 방식을 위한 3차원 좌표 산출부의 구성을 나타낸 블록도
도 4 는 본 발명의 실시예에 따른 포인터가 불필요한 3차원 가상 객체 정보 획득 방법을 설명하기 위한 흐름도
Claims (10)
- 3차원 지도 정보와 GPS를 통한 위치 정보를 이용하는 3차원 객체정보 획득 장치에 있어서,
사용자 신체의 3차원 좌표 데이터를 산출하여 제 1 공간좌표 및 제 2 공간좌표를 추출하는 3차원 좌표 산출부와,
상기 3차원 지도 정보 및 상기 GPS를 통한 위치 정보를 상기 3차원 좌표 산출부로부터 추출한 제 1 공간좌표 및 제 2 공간좌표와 매칭시켜, 상기 제 1 공간좌표 및 제 2 공간좌표를 연결하는 직선이 상기 3차원 지도 정보를 통해 마주하게 되는 건물과 닿는 면의 가상 객체 접점 좌표 데이터를 산출하는 터치 위치 산출부와,
상기 터치 위치 산출부에서 산출된 가상 객체 접점 좌표 데이터에 속하는 가상 객체(위치)을 추출하고, 추출된 가상 객체 관련 정보를 사용자 단말기 또는 상기 3차원 객체정보 획득장치의 디스플레이부로 제공하는 공간 위치 매칭부를 포함하여 구성되며,
상기 3차원 지도 정보는 상기 3차원 객체정보 획득 장치 내부에 저장되어 있거나 유, 무선 네트워크로 연결되는 외부의 3차원 지리 정보 제공 서버로부터 제공되며,
상기 가상 객체 관련 정보는 건물명, 지번, 상호, 홍보 문구, 서비스 문구, 링크 중 적어도 하나 이상을 포함하며,
상기 제 1 공간좌표는 상기 사용자 손가락 중 어느 한 손가락의 끝, 상기 사용자가 손가락으로 파지하고 있는 포인터의 끝 중 어느 하나의 3차원 좌표이고,
상기 제 2 공간좌표는 상기 사용자의 어느 한쪽 눈의 중심점의 3차원 좌표로 구성되는 것을 특징으로 하는 포인터가 불필요한 3차원 객체 정보 획득 장치. - 삭제
- 삭제
- 삭제
- 제 1 항에 있어서, 상기 3차원 좌표 산출부는
서로 다른 위치에 배치되는 2개 이상의 이미지 센서로 구성되어 각기 다른 각도에서 사용자 신체를 촬영하는 영상 획득부와,
상기 영상 획득부로부터 수신한 각기 다른 각도에서 촬영된 영상을 기반으로 광학적인 삼각 측량법을 이용하여 사용자 신체의 3차원 좌표 데이터를 산출하는 공간좌표 산출부를 포함하는 것을 특징으로 하는 포인터가 불필요한 3차원 객체 정보 획득 장치. - 제 1 항에 있어서,
상기 3차원 좌표 산출부는 사용자에게 코드화된 패턴영상을 투영하고 구조광이 투영된 장면의 영상을 처리하는 방법으로 상기 3차원 좌표 데이터를 획득하도록 구성하는 것을 특징으로 하는 포인터가 불필요한 3차원 객체 정보 획득 장치. - 제 6 항에 있어서, 상기 3차원 좌표 산출부는
광원과 산광기로 구성되어, 사용자 신체에 스페클 패턴을 투영하는 조명어셈블리와,
이미지센서 및 렌즈로 구성되어, 상기 조명어셈블리에 의해 투영된 상기 사용자 신체상의 스페클 패턴을 캡처하는 영상 획득부와,
상기 영상 획득부에서 캡처한 스페클 패턴을 기반으로 사용자 신체의 3차원 좌표 데이터를 산출하는 공간좌표 산출부를 포함하는 것을 특징으로 하는 포인터가 불필요한 3차원 객체 정보 획득 장치. - 제 6 항에 있어서,
상기 3차원 좌표 산출부는 2개 이상으로 서로 다른 위치에 배치되도록 구성되는 것을 특징으로 하는 포인터가 불필요한 3차원 객체 정보 획득 장치. - 삭제
- 삭제
Priority Applications (4)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| KR1020120042232A KR101533320B1 (ko) | 2012-04-23 | 2012-04-23 | 포인터가 불필요한 3차원 객체 정보 획득 장치 |
| CN201380021523.8A CN104620201A (zh) | 2012-04-23 | 2013-04-22 | 不需要指针的三维虚拟对象信息获得装置 |
| US14/396,384 US20150135144A1 (en) | 2012-04-23 | 2013-04-22 | Apparatus for obtaining virtual 3d object information without requiring pointer |
| PCT/KR2013/003420 WO2013162235A1 (ko) | 2012-04-23 | 2013-04-22 | 포인터가 불필요한 3차원 가상 객체 정보 획득 장치 |
Applications Claiming Priority (1)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| KR1020120042232A KR101533320B1 (ko) | 2012-04-23 | 2012-04-23 | 포인터가 불필요한 3차원 객체 정보 획득 장치 |
Publications (2)
| Publication Number | Publication Date |
|---|---|
| KR20130119233A KR20130119233A (ko) | 2013-10-31 |
| KR101533320B1 true KR101533320B1 (ko) | 2015-07-03 |
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| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| KR1020120042232A Active KR101533320B1 (ko) | 2012-04-23 | 2012-04-23 | 포인터가 불필요한 3차원 객체 정보 획득 장치 |
Country Status (4)
| Country | Link |
|---|---|
| US (1) | US20150135144A1 (ko) |
| KR (1) | KR101533320B1 (ko) |
| CN (1) | CN104620201A (ko) |
| WO (1) | WO2013162235A1 (ko) |
Cited By (1)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| KR20190060197A (ko) | 2017-11-24 | 2019-06-03 | 현대자동차주식회사 | 가상 터치 인식 장치 및 그의 인식 오류 보정 방법 |
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| US10679511B2 (en) | 2016-09-30 | 2020-06-09 | Sony Interactive Entertainment Inc. | Collision detection and avoidance |
| US11125561B2 (en) | 2016-09-30 | 2021-09-21 | Sony Interactive Entertainment Inc. | Steering assist |
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| KR101937823B1 (ko) * | 2016-10-24 | 2019-01-14 | 주식회사 브이터치 | 객체 제어를 지원하기 위한 방법, 시스템 및 비일시성의 컴퓨터 판독 가능한 기록 매체 |
| RU2675057C1 (ru) * | 2017-08-15 | 2018-12-14 | Общество с ограниченной ответственностью "Инжиниринговая Компания "Пульсар Ойл" | Способ идентификации и визуализации инженерных коммуникаций в пространстве |
| US10706300B2 (en) * | 2018-01-23 | 2020-07-07 | Toyota Research Institute, Inc. | Vehicle systems and methods for determining a target based on a virtual eye position and a pointing direction |
| US10817068B2 (en) * | 2018-01-23 | 2020-10-27 | Toyota Research Institute, Inc. | Vehicle systems and methods for determining target based on selecting a virtual eye position or a pointing direction |
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2012
- 2012-04-23 KR KR1020120042232A patent/KR101533320B1/ko active Active
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2013
- 2013-04-22 CN CN201380021523.8A patent/CN104620201A/zh active Pending
- 2013-04-22 WO PCT/KR2013/003420 patent/WO2013162235A1/ko active Application Filing
- 2013-04-22 US US14/396,384 patent/US20150135144A1/en not_active Abandoned
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| KR20100129629A (ko) * | 2009-06-01 | 2010-12-09 | 엘지전자 주식회사 | 움직임 검출에 의한 전자장치 동작 제어방법 및 이를 채용하는 전자장치 |
| KR20110037053A (ko) * | 2009-10-05 | 2011-04-13 | (주)휴비드씨엔에스 | 영상센서를 이용한 3차원 공간 터치 입력장치 및 그 방법 |
| KR20110038980A (ko) * | 2009-10-09 | 2011-04-15 | 엘지전자 주식회사 | 이동 단말기 및 그 제어방법 |
Cited By (2)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| KR20190060197A (ko) | 2017-11-24 | 2019-06-03 | 현대자동차주식회사 | 가상 터치 인식 장치 및 그의 인식 오류 보정 방법 |
| US10866636B2 (en) | 2017-11-24 | 2020-12-15 | VTouch Co., Ltd. | Virtual touch recognition apparatus and method for correcting recognition error thereof |
Also Published As
| Publication number | Publication date |
|---|---|
| US20150135144A1 (en) | 2015-05-14 |
| KR20130119233A (ko) | 2013-10-31 |
| WO2013162235A1 (ko) | 2013-10-31 |
| CN104620201A (zh) | 2015-05-13 |
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