KR20020080048A - The video data coding method for the limited bandwidth channel application - Google Patents
The video data coding method for the limited bandwidth channel application Download PDFInfo
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- KR20020080048A KR20020080048A KR1020010019102A KR20010019102A KR20020080048A KR 20020080048 A KR20020080048 A KR 20020080048A KR 1020010019102 A KR1020010019102 A KR 1020010019102A KR 20010019102 A KR20010019102 A KR 20010019102A KR 20020080048 A KR20020080048 A KR 20020080048A
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/20—Servers specifically adapted for the distribution of content, e.g. VOD servers; Operations thereof
- H04N21/23—Processing of content or additional data; Elementary server operations; Server middleware
- H04N21/238—Interfacing the downstream path of the transmission network, e.g. adapting the transmission rate of a video stream to network bandwidth; Processing of multiplex streams
- H04N21/2385—Channel allocation; Bandwidth allocation
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/20—Servers specifically adapted for the distribution of content, e.g. VOD servers; Operations thereof
- H04N21/23—Processing of content or additional data; Elementary server operations; Server middleware
- H04N21/234—Processing of video elementary streams, e.g. splicing of video streams or manipulating encoded video stream scene graphs
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/40—Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
- H04N21/43—Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
- H04N21/438—Interfacing the downstream path of the transmission network originating from a server, e.g. retrieving encoded video stream packets from an IP network
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/40—Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
- H04N21/43—Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
- H04N21/44—Processing of video elementary streams, e.g. splicing a video clip retrieved from local storage with an incoming video stream or rendering scenes according to encoded video stream scene graphs
- H04N21/44004—Processing of video elementary streams, e.g. splicing a video clip retrieved from local storage with an incoming video stream or rendering scenes according to encoded video stream scene graphs involving video buffer management, e.g. video decoder buffer or video display buffer
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Abstract
본 발명은 초고속 통신망의 발전과 함께 멀티미디어 통신의 욕구가 증대되는 시점에서 기존의 동영상 전송의 문제점인 전송속도와 복제문제를 동시에 해결하기 위한 방안으로 개발되었다.The present invention has been developed as a solution to simultaneously solve the problem of transmission speed and duplication, which is a problem of the existing video transmission, at the time of increasing the desire for multimedia communication with the development of a high-speed communication network.
현재 초고속 통신망에서 멀티미디어 통신의 문제점은 통신품질에 비하여 대용량인 미디어 데이터의 크기 전송된 데이터가 복제되는 저작권문제로 볼 수 있다The problem of multimedia communication in the high-speed communication network is the copyright problem in which the size of the media data that is large compared to the communication quality is copied.
이러한 문제점을 해결하기 위하여 데이터 크기를 줄이는 압축방식의 MPEG-1, 2, 3, 4등이 개발되었고 복제되지 않는 스트림 방식의 전송법등이 보급되었으나 현재까지는 만족할 만한 수준은 아니다In order to solve this problem, MPEG-1, 2, 3, 4, etc., which have reduced the data size, have been developed, and non-replicated stream transmission methods have been spread, but they are not satisfactory.
가정용 초고속 통신망이 보증하는 통신품질은 약 1Mbps에서 8Mbps까지 다양하다. 하지만 이러한 품질은 최종 사용자의 통신망 공급업체의 분배기까지의 속도로 여러 단계의 경로를 거쳐서 전송되는 속도는 이에 훨씬 미치지 못한다.The communication quality guaranteed by home high-speed network varies from about 1Mbps to 8Mbps. This quality, however, falls far short of the speed that can be sent across multiple paths at the speed of the end user's network vendor's distributor.
실제 Benchbee사이트의 조사결과에 의하면 해외의 경우 300Kbps 수준에 머무르고 있음을 알 수 있으며 다양한 경로를 통해 서비스되어야 하는 주문형 멀티미디어 동영상 서비스(VOD)는 이러한 이유로 아직 서비스도지 못하고 있다.In fact, according to the survey result of Benchbee site, it can be seen that it is staying at 300Kbps overseas, and the on-demand multimedia video service (VOD) which has to be serviced through various channels is not yet available for this reason.
본 발명에서는 이러한 통신속도의 품질을 2배정도 높이기 위하여 영상데이터의 분리방식을 개발하여 일부는 사용자의 컴퓨테에 미리 저장하고 일부는 실시간으로 서비스하는 방식을 고안하였으며 분리된 영상코드가 완전한 영상을 만들지 못하고 반드시 저장되고 일부는 실시간 데이터와 합성되어야 완전한 영상을 이루도록함으로서 복제문제를 해결하였다.In the present invention, in order to increase the quality of the communication speed by about 2 times, the method of separating the image data was developed, some of them were pre-stored on the user's computer, and some of them were designed to serve in real time. The problem of duplication was solved by making sure that the complete image is not stored without being stored and partly synthesized with real time data.
본 발명을 통하여 고품질의 동영상을 가정에서 시청할 수 있도록 하였으며, 아울러 저작권 문제도 해결하여 새로운 주문형 비디오 서비스(VOD)를 구현할 수 있다.Through the present invention, it is possible to watch high-quality video at home, and also to solve a copyright problem, thereby implementing a new video on demand service (VOD).
Description
초고속 통신망의 보급에 따라 동영상(예: 영화)등의 대량의 데이터를 전송하고 이를 PC에서 실시간으로 재생하는 기술이 발전되어왔다. 이들 일련의 기술로서 전송선로의 품질한계를 극복하기 위한 데이터 압축기술인 MPEG 1,2,3,4등의 대표적인 국제표준기술들이 개발되어 상품에 적용되고 있다. 특히 윈도우미디어 플레이어와 리얼플레이어 등의 소프트웨어는 각종 압축기술로 압축시켜 전송하는 데이터를 재생하는 응용 소프트웨어로써 전세계 시장의 대부분을 점유하고 있다. 그러나 ADSL이나 케이블 모뎀의 경우에도 평균적인 다운로드 품질은 300Kbps를 넘지 못하므로써 재생된 영상물의 품질은 화면이 극히 작거나 전체화면 모드로 재생시는 해상도가 많이 떨어지므로써 DVD등의 고급매체와의 영상품질 경쟁력이 떨어진다. 그러나 DVD는 사용자가 DVD 타이틀을 직접 구해서 별도의 DVD드라이버를 통해서만 사용 가능하므로 원격 서버에서 영상물을 전송하여 시청하고자하는 VOD(VIDEO ON DEMAND)서비스를 DVD로는 할 수가 없다.With the spread of high-speed communication networks, technologies for transmitting large amounts of data such as movies (eg movies) and playing them in real time on a PC have been developed. As a series of technologies, representative international standard technologies such as MPEG 1,2,3,4, which are data compression techniques to overcome the quality limitations of transmission lines, have been developed and applied to products. In particular, software such as Windows Media Player and Real Player occupy most of the world's market as application software that plays data transmitted by compressing with various compression technologies. However, even in the case of ADSL or cable modem, the average download quality does not exceed 300Kbps, so the quality of the playback video is very small or the resolution is much lower when playing in full screen mode. Falls. However, since DVD is available only through a separate DVD driver, users can obtain DVD titles directly, so they can't use VOD (VIDEO ON DEMAND) service that wants to transfer and watch videos from a remote server.
본 발명의 목적은 DVD 수준과 유사한 고품질의 영상 서비스를 현재의 통신망(ADSL, 케이블) 모뎀상에서 제공하기 위함이다.An object of the present invention is to provide a high quality video service similar to the DVD level on a current communication network (ADSL, cable) modem.
VOD 서비스를 하기 위해 필요한 두 가지 해결과제는 영상물의 저작권을 보호하기 위해 전송된 영상물이 사용자 쪽에서 복사되지 않도록 보호 시킬 수 있어야 하고 전송채널 품질 한계에 맞도록 전송데이터를 압축, 복원하는 기술 장벽을 극복하는 것이다. 따라서 본 발명이 이루고자하는 기술적 과제는In order to protect the copyright of the video, the two challenges required for VOD service must be able to protect the transmitted video from being copied on the user's side, and overcome the technical barrier of compressing and restoring the transmission data to meet the transmission channel quality limit. It is. Therefore, the technical problem to be achieved by the present invention
- DVD수준의 대량데이터를 300Kbps 수준의 전송망으로 전송하는 압축기술-Compression technology that transmits DVD-level bulk data to 300Kbps transmission network
- 전송된 데이터를 사용자가 복제하지 못하거나 복제하여도 재생시 시청이 불가능하도록 하는 기술-Technology that makes it impossible to watch the data during playback even if the user cannot copy or duplicate the transmitted data
- 이를 위한 압축/재생 기술이다.-Compression / playback technology for this.
..
본 발명에서는 상기 기술적 과제의 극복을 위해 동영상 데이터를 2가지 부분으로 나누어서 그중 한가지를 사용자가 사전에 다운로드 받고(비 실시간)나머지 한부분을 실시간으로 전송 받아 PC에서 사전에 다운로드 받은 데이터와 실시간 전송받은 데이터를 결합하여 재현하는 방식을 고안하였다.In the present invention, in order to overcome the technical problem, the video data is divided into two parts, and one of them is downloaded in advance (non-real time) and the other part is transmitted in real time, and the data downloaded in advance and received in real time from the PC are received. We devised a way to combine and reproduce data.
이같은 방식의 장점은 동영상 데이터를 사전에 분할하므로써 사용자가 다운로드받은 비 실시간 데이터만으로는 동영상재생이 불가능하므로써 영상물등의 컨텐츠 재산권 보호가 가능하고 좁은 대역폭의 한계 속에서 사용자로 하여금 고용량의 영상물 재생 관람을 가능케 한다.The advantage of this method is that by dividing the video data in advance, it is impossible to play the video using only the non-real-time data downloaded by the user, so that it is possible to protect the content property rights such as the video and to allow the user to watch the high-capacity video playback within the narrow bandwidth. do.
본 발명은 이같은 고안의 실현을 위한 동영상 데이터 분할방법과 동영상 데이터 코딩 및 복조방식으로 구성되어 있다.The present invention consists of a video data segmentation method and video data coding and demodulation method for realizing such a design.
i) 동영상 분할방법i) Video segmentation method
위와 같은 목적을 달성하기 위한 동영상 분할방법은 크게 두 가지로 구분할 수 있다.The video segmentation method for achieving the above object can be divided into two categories.
첫째 : 화면 공간분할(spatical Dividing)방법First: Screen Dividing Method
이 방법은 화상의 매 프레임당 화면을 도1과 같이 N X N 개의 작은 화면으로 나누고 이들을 홀수 번째 화면과 짝수 번째 화면 또는 특정 순서로 랜덤하게 선택하여 2가지 화면으로 재편집하는 것이다. 이렇게 함으로써 분리된 화면의 크기는 반으로 줄어들게 되고 이들중 하나를 비 실시간 다운로드용으로 사용하고 나머지하나를 실시간 다운로드용으로 사용하는 방법이다. 물론 이때 오디오 데이터는 분할시 실시간 다운로드용에 합쳐 편집하므로 비 실시간 다운로드 받은 데이터의 무단 재생시 오디오재생을 막을 수 있다.This method divides the screen for every frame of the image into N × N small screens as shown in Fig. 1, and randomly selects them in odd-numbered and even-numbered screens or in a specific order and re-edits them into two screens. This reduces the size of the split screen in half, using one of them for non-real-time downloads and the other for real-time downloads. Of course, at this time, the audio data is edited to be added for real-time download during division, thereby preventing audio reproduction during unauthorized reproduction of non-real-time downloaded data.
둘째 : 영상픽셀의 정보(grade level)분할 방법Second: how to divide the image pixel grade (grade level)
영상데이터의 픽셀은 칼라의 경우 RGB데이터가 각각 8bit 씩 할당돼서 각 픽셀의 칼라와 강도로 정보를 표현하고 있다.In the case of the color of the image data, RGB data is allocated to 8 bits each, and the information is represented by the color and intensity of each pixel.
이들 영상 데이터는 도3과 같이 RGB 각각의 8bit를 상위 4bit 와 하위 4bit로 분리하여 분할할 수 있다.As shown in FIG. 3, these video data can be divided into 8 bits each of the RGB into upper 4 bits and lower 4 bits.
이때 하위 4bit는 인접 픽셀간의 차이 정보를 보다 잘 나타내고 상위 4bit는 유사한 칼라의 배경의 경우 거의 비슷한 값을 갖게 된다. 따라서 이들 2개의 분리된 영상 데이터를 압축시 상위 4bit의 부분은 인접픽셀간의 값이 유사하므로 보다 많은 압축이 가능하다. 그러므로 이 경우 상위 4bit 부분의 영상데이터는 실시간 다운로드용으로 사용하면 비 실시간 다운로드 데이터는 사용자 임의재생시 영상을 식별할 수 없으므로 저작권 보호가 가능하고 전송선로의 한계품질상에서 보다 고품질의 영상물 재생이 가능하다.In this case, the lower 4 bits better represent difference information between adjacent pixels, and the upper 4 bits have almost similar values in the background of similar colors. Therefore, when compressing these two separated image data, the higher 4 bit part has similar values between adjacent pixels, so more compression is possible. Therefore, in this case, if the video data of the upper 4bit part is used for real-time download, the non-real-time download data cannot identify the video at the user's random playback, so copyright protection is possible and high quality video playback is possible due to the limited quality of the transmission line. .
ii)동영상 데이터 코딩/재생 방식ii) Video data coding / playback method
본 발명에서 고안된 고품질 동영상 전송 및 재생을 위한 장치의 구성은 도4와 같다.4 is a block diagram of a device for transmitting and playing high quality video devised in the present invention.
영상분할 압축장치의 영상분할모듈은 앞에서 설명한 두가지 방법중 하나를 선택하여 사용하거나 이 둘을 복합해서 사용이 가능하다. 분할된 영상의 코딩 및 디코딩은 기존에 개발된 각종 코딩 방법을 그대로 사용이 가능하다.The image segmentation module of the image segmentation compression apparatus can be used by selecting one of the two methods described above or a combination of the two. Coding and decoding of the divided image can use various coding methods developed in the past.
분할 영상재생장치는 현재 사용되는 미디어플레이어와 유사한 재생 소프트웨어로써 사용자 PC에 설치되어 운영된다.The segmented video playback apparatus is a playback software similar to the media player currently used and installed and operated in the user's PC.
BUFFERING 현상이 없이 선명한 화질을 소비자에게 제공함으로 진정한 의미의 VOD 서비스를 제공할 수 있으며 또한 인터넷을 통한 방송 및 교육등 시청자를 확장시킬 수 있어 시간과 공간의 차별성이 없어진다.By providing clear picture quality to consumers without BUFFERING phenomenon, it can provide true VOD service and can expand viewers such as broadcasting and education through internet so that there is no difference in time and space.
통신선로의 품질에 따라 비실시간과 실시간 다운로드 데이터 크기를 선택 사용할 수 있으므로 통신선로의 품질을 극대화 할 수 있다According to the quality of communication line, non real time and real time download data size can be selected and used to maximize the quality of communication line.
또한 동영상의 서비스 자료를 복사 또는 유출을 예방할 수 있다In addition, it is possible to prevent the copy or leakage of service material of the video.
Claims (4)
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| Application Number | Priority Date | Filing Date | Title |
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| KR10-2001-0019102A KR100428590B1 (en) | 2001-04-10 | 2001-04-10 | Split Imige Data Transmission Method and System |
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| KR10-2001-0019102A KR100428590B1 (en) | 2001-04-10 | 2001-04-10 | Split Imige Data Transmission Method and System |
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