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US20070190895A1 - Toy vehicle - Google Patents

Toy vehicle Download PDF

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Publication number
US20070190895A1
US20070190895A1 US10/594,012 US59401204A US2007190895A1 US 20070190895 A1 US20070190895 A1 US 20070190895A1 US 59401204 A US59401204 A US 59401204A US 2007190895 A1 US2007190895 A1 US 2007190895A1
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US
United States
Prior art keywords
sound
toy vehicle
vehicle
vehicle according
switch
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Abandoned
Application number
US10/594,012
Inventor
Casey Norman
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Genie Toys PLC
Original Assignee
Genie Toys PLC
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Genie Toys PLC filed Critical Genie Toys PLC
Assigned to GENIE TOYS PLC reassignment GENIE TOYS PLC ASSIGNMENT OF ASSIGNORS INTEREST (SEE DOCUMENT FOR DETAILS). Assignors: NORMAN, CASEY WILLIAM
Publication of US20070190895A1 publication Critical patent/US20070190895A1/en
Abandoned legal-status Critical Current

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Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63HTOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
    • A63H17/00Toy vehicles, e.g. with self-drive; ; Cranes, winches or the like; Accessories therefor
    • A63H17/26Details; Accessories
    • A63H17/34Arrangements for imitating the noise of motors
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63HTOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
    • A63H17/00Toy vehicles, e.g. with self-drive; ; Cranes, winches or the like; Accessories therefor
    • A63H17/26Details; Accessories
    • A63H17/268Musical toy vehicles

Definitions

  • This invention relates to toy vehicles that replay recorded music or other sounds in a novel and amusing manner.
  • This invention relates to a toy vehicle including sound-producing means arranged to replay recorded sounds and means for activating the sound-producing means depending on motion of the vehicle.
  • FIG. 1 is a perspective view of a toy car according to an embodiment of the invention
  • FIG. 2 is a schematic sectional view of the car of FIG. 1 showing a switch
  • FIGS. 3 and 4 show the switch of FIG. 2 in more detail in different positions
  • FIG. 5 is a block diagram of a circuit for the toy car.
  • This disclosure provides a toy vehicle comprising a sound-producing means arranged to replay recorded sounds and means for activating the sound-producing means depending on the motion of the vehicle.
  • This disclosure provides a toy vehicle comprising sound-producing means arranged to replay recorded sounds and means for activating the sound-producing means depending on the motion of the vehicle.
  • a first sound such as a sample from a recording of music
  • a second sound is emitted if the vehicle is moved backwards.
  • These sounds may be arranged to be emitted for as long as the vehicle is in motion.
  • a further sound such as a musical background track, may be arranged to be replayed for a set period of time commencing when the vehicle starts moving.
  • the sound-producing means may be arranged to emit one of a plurality of sets of recorded sounds, selectable by means of a further switch.
  • the sound activating means may comprise a rocker switch means urged, at least indirectly, by a wheel of the vehicle to close a first electrical circuit when the wheel moves in one direction and a second electrical circuit when the vehicles moves in the opposite direction.
  • the vehicle may have an on/off switch for activating the vehicle and preventing battery drain.
  • FIG. 1 shows a toy car having wheels 1 .
  • a sound unit 2 shown schematically in FIG. 5 , connected to a loudspeaker 3 .
  • FIGS. 2 to 4 show a switch for selectively activating the playback of different samples from the sound unit.
  • a rocker 4 is pivotably mounted above a small wheel 5 , in turn mounted on an axle, here the rear axle, of the car.
  • the small wheel 5 has a tire made of a material such that it will not grip the rocker 4 unless pressure is exerted on the car from above.
  • the ends of the rocker 4 are arranged below switches 6 , 7 of two circuits having contacts that are biased into an open position.
  • switches 6 , 7 of two circuits having contacts that are biased into an open position.
  • the rocker pivots and causes switch 6 to close as shown in FIG. 4 .
  • the rocker pivots and causes switch 7 to close.
  • music samples are digitally recorded at the sound unit 2 .
  • a music loop 8 is a phrase of music which can be repeated to give a continuous background track.
  • “Scratch” samples 9 and 10 are triggered by the backwards and forwards movement of the car respectively.
  • Operation of the sound unit starts when the car is pressed down and moved either backwards or forwards. In either case this triggers a timer/oscillator circuit 11 which sends an oscillating signal to the music loop segment 8 of the sound unit 2 .
  • the timer/oscillator circuit emits this signal for a pre-set period of time, e.g., 20 seconds, during which time the music loop will be played if no further inputs are made. Every time either switch is operated, the timer is reset and will run for the pre-set period of time again, so that whilst the car is being operated the timer is always being reset and the music will not stop until the car has not been operated for the pre-set period of time.
  • the music loop is edge-triggered by the oscillating signal so that once it is triggered by an input it will play one cycle of the loop regardless of whether the input signal remains “on” or not.
  • the purpose of the oscillating signal is to re-trigger the music loop at the end of this cycle without any delay.
  • a frequency of 50 Hz has been found to work well.
  • the two “scratch” samples are operated by the switches 6 , 7 respectively and are level activated so that the switch contacts must remain closed for the sample to play. This means that the car must be held in the backwards or forwards position for the sample to play and when it is released the sample will stop. If the car is operated again in the same direction the sample will play again from the beginning. In this way, “scratch” samples can be played for longer or shorter periods and by pushing the car backwards and forwards they can be alternated and repeated.
  • the samples can be preset in the toy vehicle.
  • the vehicle can include means for recording the samples, e.g., from a computer where they have been downloaded or from a live sound source.
  • vehicle as used herein is not intended to be limiting in any way and can include objects mounted on wheels, such as robots, figures, animals, aircraft etc. as well as cars and trucks and the like, among others.

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  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Toys (AREA)

Abstract

A toy vehicle including a device that produces sound and arranges to replay recorded sounds; and a switch that activates the device depending on motion of the vehicle.

Description

    RELATED APPLICATION
  • This is a §371 of International Application No. PCT/GB2004/001267, with an international filing date of Mar. 24, 2004 (WO 2005/092462 A1, published Oct. 6, 2005).
  • TECHNICAL FIELD
  • This invention relates to toy vehicles that replay recorded music or other sounds in a novel and amusing manner.
  • SUMMARY
  • This invention relates to a toy vehicle including sound-producing means arranged to replay recorded sounds and means for activating the sound-producing means depending on motion of the vehicle.
  • BRIEF DESCRIPTION OF THE DRAWINGS
  • In order that the disclosure may be more readily understood, reference will now be made, by way of example only, to the accompanying drawings, in which:
  • FIG. 1 is a perspective view of a toy car according to an embodiment of the invention;
  • FIG. 2 is a schematic sectional view of the car of FIG. 1 showing a switch;
  • FIGS. 3 and 4 show the switch of FIG. 2 in more detail in different positions; and
  • FIG. 5 is a block diagram of a circuit for the toy car.
  • DETAILED DESCRIPTION
  • This disclosure provides a toy vehicle comprising a sound-producing means arranged to replay recorded sounds and means for activating the sound-producing means depending on the motion of the vehicle.
  • This disclosure provides a toy vehicle comprising sound-producing means arranged to replay recorded sounds and means for activating the sound-producing means depending on the motion of the vehicle.
  • In one representative example, a first sound, such as a sample from a recording of music, is emitted if the vehicle is moved forwards and a second sound is emitted if the vehicle is moved backwards. These sounds may be arranged to be emitted for as long as the vehicle is in motion. Thus an effect similar to the “scratching” of a vinyl record by moving the record back and forth on a record player is obtained.
  • A further sound, such as a musical background track, may be arranged to be replayed for a set period of time commencing when the vehicle starts moving.
  • The sound-producing means may be arranged to emit one of a plurality of sets of recorded sounds, selectable by means of a further switch.
  • The sound activating means may comprise a rocker switch means urged, at least indirectly, by a wheel of the vehicle to close a first electrical circuit when the wheel moves in one direction and a second electrical circuit when the vehicles moves in the opposite direction.
  • The vehicle may have an on/off switch for activating the vehicle and preventing battery drain.
  • Turning now to the Drawings, FIG. 1 shows a toy car having wheels 1. Within the car is a sound unit 2, shown schematically in FIG. 5, connected to a loudspeaker 3.
  • FIGS. 2 to 4 show a switch for selectively activating the playback of different samples from the sound unit. A rocker 4 is pivotably mounted above a small wheel 5, in turn mounted on an axle, here the rear axle, of the car. The small wheel 5 has a tire made of a material such that it will not grip the rocker 4 unless pressure is exerted on the car from above. The ends of the rocker 4 are arranged below switches 6, 7 of two circuits having contacts that are biased into an open position. When pressure is exerted on the car and the car is moved backwards, the rocker pivots and causes switch 6 to close as shown in FIG. 4. Conversely, when pressure is exerted on the car and the car is moved backwards, the rocker pivots and causes switch 7 to close.
  • As shown in FIG. 5, music samples are digitally recorded at the sound unit 2. A music loop 8 is a phrase of music which can be repeated to give a continuous background track. “Scratch” samples 9 and 10 are triggered by the backwards and forwards movement of the car respectively.
  • Operation of the sound unit starts when the car is pressed down and moved either backwards or forwards. In either case this triggers a timer/oscillator circuit 11 which sends an oscillating signal to the music loop segment 8 of the sound unit 2. The timer/oscillator circuit emits this signal for a pre-set period of time, e.g., 20 seconds, during which time the music loop will be played if no further inputs are made. Every time either switch is operated, the timer is reset and will run for the pre-set period of time again, so that whilst the car is being operated the timer is always being reset and the music will not stop until the car has not been operated for the pre-set period of time. The music loop is edge-triggered by the oscillating signal so that once it is triggered by an input it will play one cycle of the loop regardless of whether the input signal remains “on” or not. The purpose of the oscillating signal is to re-trigger the music loop at the end of this cycle without any delay. As an example, a frequency of 50 Hz has been found to work well.
  • The two “scratch” samples are operated by the switches 6, 7 respectively and are level activated so that the switch contacts must remain closed for the sample to play. This means that the car must be held in the backwards or forwards position for the sample to play and when it is released the sample will stop. If the car is operated again in the same direction the sample will play again from the beginning. In this way, “scratch” samples can be played for longer or shorter periods and by pushing the car backwards and forwards they can be alternated and repeated.
  • The samples can be preset in the toy vehicle. Alternatively, the vehicle can include means for recording the samples, e.g., from a computer where they have been downloaded or from a live sound source.
  • The term “vehicle” as used herein is not intended to be limiting in any way and can include objects mounted on wheels, such as robots, figures, animals, aircraft etc. as well as cars and trucks and the like, among others.

Claims (14)

1. A toy vehicle comprising sound-producing means arranged to replay recorded sounds and means for activating the sound-producing means depending on motion of the vehicle.
2. The toy vehicle according to claim 1, wherein a first sound is emitted if the vehicle is moved forwards and a second sound is emitted if the vehicle is moved backwards.
3. The toy vehicle according to claim 2, wherein the sounds are arranged to be emitted for as long as the vehicle is in motion.
4. The toy vehicle according to claim 2, wherein a further sound is arranged to be replayed for a set period of time commencing when the vehicle starts moving.
5. The toy vehicle according to claim 2, wherein the sound-producing means is arranged to emit one of a plurality of sets of recorded sounds, selectable by means of a further switch.
6. The toy vehicle according to claim 1, wherein the sound-producing means comprises means for digitally recording sounds from an external source.
7. The toy vehicle according to claim 1, further comprising an on/off switch.
8. A toy vehicle comprising:
a device that produces sound and arranges to replay recorded sounds; and
a switch that activates the device depending on motion of the vehicle.
9. The toy vehicle according to claim 8, wherein a first sound is emitted if the vehicle is moved forwards and a second sound is emitted if the vehicle is moved backwards.
10. The toy vehicle according to claim 9, wherein the sounds are arranged to be emitted for as long as the vehicle is in motion.
11. The toy vehicle according to claim 9, wherein a further sound is arranged to be replayed for a set period of time commencing when the vehicle starts moving.
12. The toy vehicle according to claim 9, wherein the device is arranged to emit one of a plurality of sets of recorded sounds, selectable by a further switch.
13. The toy vehicle according to claim 8, wherein the device comprises means for digitally recording sounds from an external source.
14. The toy vehicle according to claim 8, wherein the switch is an on/off switch.
US10/594,012 2004-03-24 2004-03-24 Toy vehicle Abandoned US20070190895A1 (en)

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
PCT/GB2004/001267 WO2005092462A1 (en) 2004-03-24 2004-03-24 Toy vehicle

Publications (1)

Publication Number Publication Date
US20070190895A1 true US20070190895A1 (en) 2007-08-16

Family

ID=34957139

Family Applications (1)

Application Number Title Priority Date Filing Date
US10/594,012 Abandoned US20070190895A1 (en) 2004-03-24 2004-03-24 Toy vehicle

Country Status (3)

Country Link
US (1) US20070190895A1 (en)
GB (1) GB2428985A (en)
WO (1) WO2005092462A1 (en)

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
USD740707S1 (en) * 2013-04-10 2015-10-13 Isaac S. Daniel Wearable communication device

Citations (7)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US4432159A (en) * 1981-07-13 1984-02-21 Tomy Corporation Toy and associated noise producing mechanism
US5045016A (en) * 1989-11-01 1991-09-03 Innova Development Corporation Toy vehicle with electronic sounder and direction sensor
US5195920A (en) * 1989-02-16 1993-03-23 Collier Harry B Radio controlled model vehicle having coordinated sound effects system
US5292275A (en) * 1992-08-17 1994-03-08 Mattel, Inc. Toy vehicle having growling action
US6033285A (en) * 1998-02-06 2000-03-07 Marvel Enterprises, Inc. Vibrating toy car with special effects
US6645037B1 (en) * 1998-08-24 2003-11-11 Silverlit Toy Manufactory Ltd. Programmable toy and game
US6997773B1 (en) * 2001-05-16 2006-02-14 Mattel, Inc. Moveable toy with corresponding audio and visual outputs

Family Cites Families (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
DE3009040C2 (en) * 1980-03-08 1982-05-19 Hermann Dr. 8510 Fürth Neuhierl Toy vehicle with electric power supply, electric drive and radio remote control
HK1027941A2 (en) * 1999-02-05 2001-01-12 Toymax, Inc. Movable talking toy having movable features

Patent Citations (8)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US4432159A (en) * 1981-07-13 1984-02-21 Tomy Corporation Toy and associated noise producing mechanism
US5195920A (en) * 1989-02-16 1993-03-23 Collier Harry B Radio controlled model vehicle having coordinated sound effects system
US5045016A (en) * 1989-11-01 1991-09-03 Innova Development Corporation Toy vehicle with electronic sounder and direction sensor
US5045016B1 (en) * 1989-11-01 1995-08-01 Innova Dev Corp Toy vehicle with electronic sounder and direction sensor
US5292275A (en) * 1992-08-17 1994-03-08 Mattel, Inc. Toy vehicle having growling action
US6033285A (en) * 1998-02-06 2000-03-07 Marvel Enterprises, Inc. Vibrating toy car with special effects
US6645037B1 (en) * 1998-08-24 2003-11-11 Silverlit Toy Manufactory Ltd. Programmable toy and game
US6997773B1 (en) * 2001-05-16 2006-02-14 Mattel, Inc. Moveable toy with corresponding audio and visual outputs

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
USD740707S1 (en) * 2013-04-10 2015-10-13 Isaac S. Daniel Wearable communication device

Also Published As

Publication number Publication date
GB2428985A (en) 2007-02-14
WO2005092462A1 (en) 2005-10-06
GB0618849D0 (en) 2006-11-08

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Legal Events

Date Code Title Description
AS Assignment

Owner name: GENIE TOYS PLC, UNITED KINGDOM

Free format text: ASSIGNMENT OF ASSIGNORS INTEREST;ASSIGNOR:NORMAN, CASEY WILLIAM;REEL/FRAME:018369/0237

Effective date: 20060921

STCB Information on status: application discontinuation

Free format text: ABANDONED -- FAILURE TO RESPOND TO AN OFFICE ACTION