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WO2018144530A1 - Systèmes et procédés de jeu de baccarat électronique - Google Patents

Systèmes et procédés de jeu de baccarat électronique Download PDF

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Publication number
WO2018144530A1
WO2018144530A1 PCT/US2018/016131 US2018016131W WO2018144530A1 WO 2018144530 A1 WO2018144530 A1 WO 2018144530A1 US 2018016131 W US2018016131 W US 2018016131W WO 2018144530 A1 WO2018144530 A1 WO 2018144530A1
Authority
WO
WIPO (PCT)
Prior art keywords
game
punter
wager
wager amount
value
Prior art date
Application number
PCT/US2018/016131
Other languages
English (en)
Inventor
Stephen Moore
Michael Russell
Mark Hettinger
Original Assignee
Walker Digital Systems, Llc
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Walker Digital Systems, Llc filed Critical Walker Digital Systems, Llc
Publication of WO2018144530A1 publication Critical patent/WO2018144530A1/fr

Links

Classifications

    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/3286Type of games
    • G07F17/3293Card games, e.g. poker, canasta, black jack
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F17/00Digital computing or data processing equipment or methods, specially adapted for specific functions
    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/326Game play aspects of gaming systems
    • G07F17/3272Games involving multiple players
    • G07F17/3276Games involving multiple players wherein the players compete, e.g. tournament

Definitions

  • a third improvement comprises a game mechanic which allows a punter to provide an input (e.g., by actuating a mechanism such as by touching a touchscreen or actuating a virtual or mechanical button), which input causes (i) a stop in a visual mechanic which cycles through a set of cards which are represented as possible candidates for placement in a particular card position, and (ii) a particular card of the set of cards to be placed in the card position.
  • This third improvement or game mechanic is referred to as Cycling Cards Baccarat herein.
  • Figure 5 comprises an example user interface of an electronic gaming device (e.g., electronic gaming device 300 of Figure 3) engaged in a game of Ante Baccarat, in accordance with some embodiments.
  • Figure 6 comprises an example user interface of an electronic gaming device (e.g., electronic gaming device 300 of Figure 3) engaged in an example game of One Card Odds Baccarat, in accordance with some embodiments.
  • the punter may be allowed to place the required second wager (e.g., 2X the first wager) on the Banker side, or vice versa.
  • the required second wager e.g., 2X the first wager
  • the odds may be determined by being looked up in a table or database stored in a memory (e.g., a memory of the gaming device on which the baccarat game is being played or a memory of a remote server in communication with the gaming device).
  • a memory e.g., a memory of the gaming device on which the baccarat game is being played or a memory of a remote server in communication with the gaming device.
  • the tables below provide some example odds which may be stored in a memory and utilized to output an indication of odds to a punter, depending on what card is revealed (Table 1 showing one set of possible odds if the card revealed is a card on the Player side and Table 2 showing one set of possible odds if the card revealed is a card on the Banker side):
  • the example odds illustrated in Table 1 and Table 2 may be for a baccarat game in which the odds are calculated based on one revealed card but without any additional rules changes to the traditional game of baccarat. These and additional odds and calculations for a traditional game of baccarat may be found on the WIZARD OF ODDS website. In some embodiments, additional rules adjustments or discounted pay rates may be factored in such that the house advantage is more attractive to a gaming establishment (the above odds result in about a 6% advantage to the punter (blended house advantage of -6.76%), which may not be considered attractive by some gaming establishments).
  • a punter may be provided with additional opportunities to obtain a sense of influence over a result of hand of the card game. For example, a punter may be provided an opportunity to provide an input which initiates a visually depicted cycling of the possible cards for a particular card position. In one embodiment, a parameter of such an input may effect a parameter of the visually depicted cycling (e.g., a speed or velocity of the cycling).
  • the live game play data may include, for example, an indication of at least one of (i) an outcome determined for a respective one or more hands, bets or other game events; (ii) a result determined for a respective one or more hands, bets or other game events (e.g., a payout won, an indication of a winner for a hand, bet or other game event), (iii) a rank or characteristic of a hand, bet or other game event; (iv) a suit, rank or other characteristic of a card or other game indicia output for a respective one or more hands, bets or other game events; and (v) the one or more cards or other game indicia output for a respective one or more hands, bet or other game events. It should be noted that there may be some overlap in the scope of the examples listed above (e.g., an indication of an outcome in a card game may comprise an indication of a card comprising the outcome).
  • indicia of information may be or include the information itself and / or any portion or component of the information.
  • an indication may include a request, a solicitation, a broadcast, and / or any other form of information gathering and / or dissemination.
  • FIG. 1 depicts a block diagram of an example system 100 according to some embodiments.
  • the system 100 may be utilized, for example, within a gaming establishment such as a casino, and include a plurality of electronic gaming machines ("EGMs", such as video baccarat machines, slot machines, video poker machines, etc.) in communication with one or more server devices.
  • EMMs electronic gaming machines
  • the system 100 may comprise a plurality of gaming devices 102a - 102n in communication with a game server 110 via a network 104.
  • a gaming device 102 may be a dedicated gaming device (e.g., a slot machine or video terminal on a casino floor) or a non-dedicated gaming device (e.g., an iPadTM). It should be noted that a game server 1 10 may be in communication with a variety of different types of gaming devices 102.
  • the one or more gaming devices 102 may each be located at the same location as at least one other gaming device 102 (e.g., such as in a casino or internet cafe) or remote from all other gaming devices 102. Similarly, any given gaming device may be located at the same location as the game server 110 or may be remote from the game server 110. It should further be noted that while the game server 110 may be useful or used by any of the gaming devices 102 to perform certain functions described herein, the game server 110 need not control any of the gaming devices 102.
  • FIG. 2 is a block diagram of an apparatus 200 according to some embodiments.
  • the apparatus 200 may be similar in configuration and / or functionality to any of the gaming devices 102, the game server 110 and/or another server device operable to facilitate the embodiments described herein.
  • the apparatus 200 may, for example, execute, process, facilitate, and / or otherwise be associated with any of the processes described herein.
  • the apparatus 200 may comprise a processor 202, an input device 204, an output device 206 and / or a memory device 208. Fewer or more components and / or various configurations of the components 202, 204, 206 and/or 208 may be included in the apparatus 200 without deviating from the scope of embodiments described herein.
  • the processor 202 (and / or the apparatus 200 and / or other components thereof) may be supplied power via a power supply (not shown) such as a battery, an Alternating Current (AC) source, a Direct Current (DC) source, an AC/DC adapter, solar cells, and / or an inertial generator.
  • a power supply such as a battery, an Alternating Current (AC) source, a Direct Current (DC) source, an AC/DC adapter, solar cells, and / or an inertial generator.
  • a power supply such as a battery, an Alternating Current (AC) source, a Direct Current (DC) source, an AC/DC adapter, solar cells, and / or an inertial generator.
  • AC Alternating Current
  • DC Direct Current
  • solar cells and / or an inertial generator.
  • the apparatus 202 comprises a server such as a blade server
  • necessary power may be supplied via a standard AC outlet, power strip, surge protector, and / or
  • the input device 204 may comprise, for example, a keyboard that allows an operator of the apparatus 200 to interface with the apparatus 200 (e.g., by a punter, an employee or other worker affiliated with either a casino or other entity operating a system which provides games to punters).
  • the input device 204 may comprise a mechanism configured to indicate to a remote server device an initiation or triggering of an event instance (e.g., that a punter has actuated a "deal" mechanism (e.g., a "soft" or virtual button on an online game interface) and thus initiated a game event of a baccarat game), such information being provided to the apparatus 300 and / or the processor 202.
  • a "deal” mechanism e.g., a "soft" or virtual button on an online game interface
  • the input device may comprise a key on a keyboard of the apparatus 200 or a touch-sensitive screen of a device.
  • Other examples of input devices include, but are not limited to: a game controller and/or gamepad, a bar-code scanner, a magnetic stripe reader, a pointing device (e.g., a computer mouse, touchpad, and/or trackball), a point-of-sale terminal keypad, a microphone, an infrared sensor, a sonic ranger, a computer port, a video camera, a motion detector, a digital camera, a network card, a Universal Serial Bus (USB) port, a GPS receiver, a Radio Frequency Identification (RFID) receiver, a RF receiver, a thermometer, a pressure sensor, and a weight scale or mass balance.
  • RFID Radio Frequency Identification
  • Section 315 of the console comprising gaming apparatus 300 includes a first area 315b which comprises a set of input mechanisms for receiving game option selections from a punter, such as a bank of buttons, as well as a second area 315a which comprises a set of input and/or output mechanisms for receiving and/or outputting one or more media or physical objects for facilitating game play.
  • area 315b may comprise mechanical buttons for enabling a punter to interact with the gaming apparatus (e.g., to provide selections or input during game play, such as selection of a wager amount, ante amount, which card is to be selected or revealed and/or request for an initiation of a new game instance or dealing of at least one hand into a game interface).
  • a bottom portion 325 of the console comprising gaming apparatus 300 may output or have displayed thereon artwork or information regarding the game (e.g., the name of the one or more games available for play via the gaming apparatus 300). Additional information and/or artwork may be displayed or output on the bottom portion 325 of the console or an additional top panel of the console (not shown).
  • the example console of Figure 3 includes a tray 335 on which a punter may place a drink or other possessions while playing a game.
  • the gaming apparatus may include additional components not illustrated in Figure 3.
  • the gaming apparatus 300 may include a coin tray and/or a mechanism for holding and/or interfacing with a smartphone or other portable device of the punter.
  • the baccarat game interface 400 (“interface 400" herein) is embodied as a physical felt layout of a physical baccarat table, it may reflect the physical movements of wagering chips onto bet spots of the table (e.g., a placement of an ante onto an "ante" spot of the table, a placement of a first wager amount during a first phase of an Ante Baccarat game onto a Player bet spot or a Banker bet spot at a Player Position).
  • a physical baccarat table may be equipped with RFID antennas, optical recognition technology or other mechanisms for identifying the placement of wagering chips onto specific areas or bet spots of the table.
  • the interface 400 (or other game interfaces described herein, such as GUI 500 of Figure 5, GUI 600 of Figure 6 or GUI 700 of Figure 7) comprises a mechanism for one or more computing devices to output game data to a punter via a display of a gaming device (e.g., by displaying the interface via a web browser of the gaming device or by displaying it via display 305 of gaming apparatus 300 ( Figure 3)) and/or receive data from a punter, and thereby perform one or more programs or sub-routines for facilitating a baccarat game (e.g., an Ante Baccarat game, a One Card Odds Baccarat Game or a Cycling Cards Baccarat Game).
  • a baccarat game e.g., an Ante Baccarat game, a One Card Odds Baccarat Game or a Cycling Cards Baccarat Game.
  • Player Position 1 (310) includes a banker bet spot 310a and a player bet spot 310b such that if a punter playing Player Position 1 desires to make a wager that the Banker side will be the winning side for the next hand, the punter's wager is placed on the Banker spot 310a while if the punter desires to make a wager that the Player side will be the winning side, the punter's wager is placed on the Banker spot 310b.
  • each Player Position includes a spot for placing an ante for an Ante Baccarat game (the ante spot being indicated by an "A" in a circle): ante spot 310c for Player Position 1 (310), ante spot 320c for Player Position 2 (320), ante spot 330c for Player Position 3 (330), ante spot 340c for Player Position 4 (340), ante spot 350c for Player Position 5 (350), ante spot 360c for Player Position 6 (360) and ante spot 370c for Player Position 7 (370).
  • ordinal number such as “first”, “second”, “third” and so on
  • that ordinal number is used (unless expressly specified otherwise) merely to indicate a particular feature, such as to distinguish that particular feature from another feature that is described by the same term or by a similar term.
  • a "first widget” may be so named merely to distinguish it from, e.g., a "second widget”.
  • the mere usage of the ordinal numbers “first” and “second” before the term “widget” does not indicate any other relationship between the two widgets, and likewise does not indicate any other characteristics of either or both widgets.
  • devices need only transmit to each other as necessary or desirable, and may actually refrain from exchanging data most of the time. For example, a machine in communication with another machine via the Internet may not transmit data to the other machine for weeks at a time.
  • devices that are in communication with each other may communicate directly or indirectly through one or more intermediaries.
  • a product may be described as including a plurality of components, aspects, qualities, characteristics and / or features, that does not indicate that all of the plurality are essential or required.
  • Various other embodiments within the scope of the described invention(s) include other products that omit some or all of the described plurality.
  • control system may be a computer processor coupled with an operating system, device drivers, and appropriate programs (collectively "software") with instructions to provide the functionality described for the control system.
  • the software is stored in an associated memory device (sometimes referred to as a computer readable medium or an article of manufacture, which may be non-transitory in nature). While it is contemplated that an appropriately programmed general purpose computer or computing device may be used, it is also contemplated that hard-wired circuitry or custom hardware (e.g., an application specific integrated circuit (ASIC)) may be used in place of, or in combination with, software instructions for implementation of the processes of various embodiments. Thus, embodiments are not limited to any specific combination of hardware and software.
  • ASIC application specific integrated circuit
  • Exemplary processors are the INTEL PENTIUM or AMD ATHLON processors.
  • Non-volatile media include, for example, optical or magnetic disks and other persistent memory.
  • Volatile media include DRAM, which typically constitutes the main memory.
  • Statutory types of transmission media include coaxial cables, copper wire and fiber optics, including the wires that comprise a system bus coupled to the processor.
  • Computer-readable media include, for example, a floppy disk, a flexible disk, hard disk, magnetic tape, any other magnetic medium, a CD-ROM, Digital Video Disc (DVD), any other optical medium, punch cards, paper tape, any other physical medium with patterns of holes, a RAM, a PROM, an EPROM, a FLASH-EEPROM, a USB memory stick, a dongle, any other memory chip or cartridge, a carrier wave, or any other medium from which a computer can read.
  • the terms "computer-readable memory”, “article of manufacture” and / or “tangible media” specifically exclude signals, waves, and wave forms or other intangible or non-transitory media that may nevertheless be readable by a computer.
  • databases may, in a known manner, be stored locally or remotely from a device that accesses data in such a database.
  • unified databases may be contemplated, it is also possible that the databases may be distributed and / or duplicated amongst a variety of devices.
  • CDMA Global System for Mobile communications
  • EDGE Enhanced Data rates for GSM Evolution
  • GPRS General Packet Radio Service
  • WCDMA Wideband CDMA
  • AMPS Advanced Mobile Phone System
  • D-AMPS Digital AMPS
  • WI-FI IEEE 802.11
  • SAP the best of breed
  • S2S system to system
  • Each of the devices is adapted to communicate on such a communication means. Any number and type of machines may be in communication via the network.
  • a description of a process likewise describes at least one apparatus for performing the process, and likewise describes at least one computer-readable medium and / or memory for performing the process.
  • the apparatus that performs the process can include components and devices (e.g., a processor, input and output devices) appropriate to perform the process.
  • a computer-readable medium can store program elements appropriate to perform the method.

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  • Engineering & Computer Science (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Multimedia (AREA)
  • Theoretical Computer Science (AREA)
  • Data Mining & Analysis (AREA)
  • Databases & Information Systems (AREA)
  • Mathematical Physics (AREA)
  • Software Systems (AREA)
  • General Engineering & Computer Science (AREA)
  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)

Abstract

L'invention concerne, selon certains modes de réalisation, un jeu de baccarat qui permet de ramasser une mise initiale d'un parieur, en plus de deux paris requis pendant deux phases du jeu respectives. Lors de l'échange de la mise initiale, une première carte d'une main est révélée au parieur avant que le parieur ne place le premier pari (lequel premier pari peut devoir être deux fois la mise initiale) et une seconde carte de la main est révélée au parieur avant le placement par ce dernier du second pari (lequel second pari peut devoir être le double du premier pari, en plus du premier pari). Le parieur peut placer les deux paris sur différents côtés (un côté banquier et l'autre côté joueur) ou sur le même côté. Le parieur peut être autorisé à sélectionner les deux cartes qui doivent être révélées pendant les deux phases du jeu.
PCT/US2018/016131 2017-01-31 2018-01-31 Systèmes et procédés de jeu de baccarat électronique WO2018144530A1 (fr)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
US201762452604P 2017-01-31 2017-01-31
US62/452,604 2017-01-31

Publications (1)

Publication Number Publication Date
WO2018144530A1 true WO2018144530A1 (fr) 2018-08-09

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Citations (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US7575234B2 (en) * 2003-04-17 2009-08-18 Bally Gaming, Inc. Wireless monitoring of playing cards and/or wagers in gaming
US20120252564A1 (en) * 2010-06-07 2012-10-04 Walker Digital Table Systems, Llc Methods and systems for facilitating table games

Patent Citations (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US7575234B2 (en) * 2003-04-17 2009-08-18 Bally Gaming, Inc. Wireless monitoring of playing cards and/or wagers in gaming
US20120252564A1 (en) * 2010-06-07 2012-10-04 Walker Digital Table Systems, Llc Methods and systems for facilitating table games

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