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Open Source ActionScript Software for BSD

ActionScript Software for BSD

Browse free open source ActionScript Software for BSD and projects below. Use the toggles on the left to filter open source ActionScript Software for BSD by OS, license, language, programming language, and project status.

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  • 1
    A collection of autoconf macros, plus an autogen.sh script that can be used with them.
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    Downloads: 9,022 This Week
    Last Update:
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  • 2
    HTML5 Editor

    HTML5 Editor

    HTML5 editor, free and open-source website builder based on Silex

    This editor is a free and open-source online tool which lets you design html pages with an interface very close to dreamweaver's or powerpoint's one. But we've put a special touch in it ;) The HTML5 editor is now available online and called Silex. Only developers will want to download Silex source code from github. **No need to download it, simply follow the link bellow**
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    Downloads: 108 This Week
    Last Update:
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  • 3
    webcamjs

    webcamjs

    HTML5 webcam library for capturing images from browser

    WebcamJS is a lightweight JavaScript library that enables users to access and capture images from their webcam directly within the browser using HTML5 and Flash fallback. It supports taking snapshots and integrating webcam features into web applications with minimal code. Ideal for creating apps involving profile pictures, document capture, or verification tools.
    Downloads: 15 This Week
    Last Update:
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  • 4
    bfxr

    bfxr

    Flash + AIR sound effects generator. Based on Sfxr.

    The bfxr project by increpare is a sound-effects generator tool originally built using Flash + AIR, based on the earlier Sfxr project. Its purpose is to enable users, especially game developers and sound designers, to quickly generate retro, 8-bit/“chiptune” style sound effects (“bleeps”, “booms”, “zaps”, etc.) without deep knowledge of audio signal processing. It offers an interactive GUI through which you can tweak many parameters (oscillators, envelopes, filters, etc.) to sculpt custom sound effects; you can preview in real time, export, and iterate. The project includes libraries, HTML templates, and both ActionScript and JavaScript code. It has been well-received (over a thousand stars), but as of 2025, it has been superseded by a newer version called bfxr2, which is a JavaScript reworking of the original.
    Downloads: 14 This Week
    Last Update:
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  • 5
    malware-samples

    malware-samples

    A collection of malware samples and relevant dissection information

    This repo is a public collection of malware samples and related dissection/analysis information, maintained by InQuest. It gathers various kinds of malicious artifacts, executables, scripts, macros, obfuscated documents, etc., with metadata (e.g., VirusTotal reports), file carriers, and sample hashes. It’s intended for malware analysts/researchers to help study how malware works, how they are delivered, and how it evolves.
    Downloads: 10 This Week
    Last Update:
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  • 6
    NESbox

    NESbox

    Emulator of NES, SNES, Sega Mega Drive, GameBoy video consoles

    The nesbox/emulator is an open source, browser-based emulator for a collection of retro gaming systems (NES, Super Nintendo, Sega Mega Drive, GameBoy, etc.). It’s written in ActionScript/Flash, and the project includes SWF binaries so you can embed the emulator into web pages. The emulator allows users to load ROMs and play them in their browsers via the Flash plugin. It’s licensed under the MIT license, meaning it’s quite permissive in terms of reuse. While Flash is an aging technology, the project remains a practical way to access old console gaming via browser, as long as Flash is supported or available.
    Downloads: 9 This Week
    Last Update:
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  • 7
    Red Rogue

    Red Rogue

    Flex roguelike

    Red Rogue is a side-scrolling roguelike game developed around Flash / ActionScript by st33d. It mixes platforming and roguelike mechanics: players explore, collect loot, fight, jump, etc., in a 2D side-scroll environment, with permadeath or roguelike style progression. The game has been discontinued at some point, with known technical limitations (such as running out of save space in Flash builds) and is now open source. Full source code is available (open source) so it can be studied or ported or modified. Visual and gameplay polish, platformer art, physics of jumping etc., aesthetic style, sound etc. (typical for Flash games of that era).
    Downloads: 6 This Week
    Last Update:
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  • 8
    Glitch Client

    Glitch Client

    Source for the Flash-based Glitch client

    Glitch-client is the source code for the original Flash-based client for Glitch, the MMO game developed by Tiny Speck. It includes the user interface, display logic, game logic client-side (in AS3), asset handling and communication with servers. The client handles rendering the game world, inventory, avatars, locations, games etc., via the Flash client. The client code was later released as part of the asset archive after the game shut down. Networking / protocol logic to sync with game servers, update game state etc. (though server code is separate). Asset loading and display: integrating graphics/animations, locations, items etc. in the client view.
    Downloads: 4 This Week
    Last Update:
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  • 9
    SoundAS

    SoundAS

    A modern lightweight sound manager for AS3

    SoundAS is a modern and lightweight sound management library for ActionScript 3, built for both Flash and Adobe AIR applications. Its primary purpose is to simplify audio playback, making it easier to transition between sounds, manage sound effects separately from looping music, and handle complex sound interactions. The library provides a clean API that supports chaining, allowing concise and expressive sound control in just a few lines of code. It includes built-in support for seamless looping, volume fading, tweening, and grouping of sounds, making it highly useful for game development and multimedia projects. SoundAS also offers a modular structure, enabling developers to use individual SoundInstance objects directly without needing the full system. With a permissive license and active examples, it is designed to be straightforward, flexible, and powerful for managing audio in ActionScript projects.
    Downloads: 4 This Week
    Last Update:
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  • 10
    Books (zengfeng)

    Books (zengfeng)

    Collection of scanned/digitized books, tutorials, and source code

    The “books” repository is a collection of scanned / digitized books, tutorials, source code and documents related to Flash / ActionScript 3.0 and graphics/game programming. It includes Chinese translations and source code for AS3 animation, Stage3D tutorials, 3D mathematics, etc. It is more of a resource repository than a software product.
    Downloads: 3 This Week
    Last Update:
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  • 11
    FileReader

    FileReader

    A FileReader polyfill for Internet Explore and Safari using Flash

    FileReader is a polyfill library combining JavaScript and Flash (SWF) to mimic the HTML5 File API in older browsers (notably Internet Explorer and Safari versions that did not support File API fully). It overlays a transparent Flash SWF over a DOM element to allow users to select files, then exposes a .files attribute etc., so that client-side file reading behaves more like modern standard. It is unmaintained now, since File API support is widespread.
    Downloads: 3 This Week
    Last Update:
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  • 12
    Flashbang

    Flashbang

    Project "Flashbang" - An open-source Flash-security helper

    Flashbang is an open-source Flash-security helper tool designed to extract and display flashVars from a SWF that is “naked” (i.e. not wrapped in a bigger application) so that security testers can begin analysis (e.g. for XSS or other vectors) without decompiling the whole SWF. It is built atop Mozilla’s Shumway project. It works in modern browsers via HTML/JS, can also be run locally, and does not upload SWFs to servers (processing stays local). It is still considered alpha quality. Clone the repo using the --recursive flag, so that all necessary submodules are cloned as well. Ideally, clone it into an Apache web-root (or any other web server). Prepare the environment for Shumway to work properly.
    Downloads: 3 This Week
    Last Update:
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  • 13
    Glitch Avatars

    Glitch Avatars

    Art and source for Glitch's customizable avatars

    glitch-avatars is a collection of art assets, animation, and source code for the customizable avatar system used in the MMO game Glitch by Tiny Speck. It includes illustrations, animation frames, and data that describe avatar features, enabling avatars to be customized in clothing, appearance, and animations. It was released as part of Tiny Speck’s effort to preserve the game’s assets when the game shut down. The server-side code that turned all of the avatar configurations into the sprites used by the game. The glitch-client repository contains the original implementation of the Vanity and Wardrobe.
    Downloads: 3 This Week
    Last Update:
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  • 14
    Juicy Breakout
    Juicy Breakout is a demo/example game created by grapefrukt (Martin Jonasson & Petri Purho) to explore and demonstrate “juiciness” in game feel, how small visual, animation, and feedback effects make a game feel more responsive, alive, and engaging. It’s built in ActionScript (Flash) and uses grapefrukt’s own libraries (grapelib) to handle game framework, input, rendering, etc. The demo showcases a Breakout-style (brick-breaking) game but with extra polish, effects, easing, cascading animations, sound, and visuals that exaggerate response so you feel every bounce, paddle movement, and collision. The source is under the zlib license, allowing free use and modification.
    Downloads: 3 This Week
    Last Update:
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  • 15
    OSMF HLS Plugin

    OSMF HLS Plugin

    OSMF HLS Plugin

    The OSMF HLS Plugin is a plugin extension for OSMF (Open Source Media Framework) version 2.0 that enables playback of Apple’s HTTP Live Streaming (HLS) streams within Flash/OSMF-based video players. It supports various use cases (live, video-on-demand, DVR style) and handles HLS protocol tags, bitrate switching, discontinuities, etc., to allow AS3/Flash / AIR apps/players to use HLS as a streaming protocol. HLS playback in OSMF 2.0-based video players. Multi-bitrate streaming. VOD/Live/DVR content streaming. Dynamic buffering control for optimized playback (beta).
    Downloads: 3 This Week
    Last Update:
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  • 16
    Natural Docs

    Natural Docs

    Multi-language source code documentation tool

    Natural Docs is an open-source documentation generator for multiple programming languages. You document your code in a natural syntax that reads like plain English. Natural Docs then scans your code and builds high-quality HTML documentation from it. SourceForge houses the source code and issue database for the old Perl version of Natural Docs, version 1.52. It is still available but no longer being updated. Please see NaturalDocs.org for the 2.x source code and issue database. However, you can still download the both the old and the new 2.x releases of Natural Docs here.
    Downloads: 16 This Week
    Last Update:
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  • 17
    Alternativa3D

    Alternativa3D

    Alternativa3D Flash GPU accelerated 3D engine

    Alternativa3D is a high-tech, open-source 3D engine built for ActionScript 3 and Adobe AIR, offering GPU-accelerated performance for browser-based games and applications, with a focus on high performance and resource efficiency. Alternativa3D is a high-tech and high-performance 3D engine for ActionScript 3 and Adobe AIR. It supports hardware acceleration for browser-based games and applications. Initially, the engine was designed to meet our own needs but we realized that it wouldn't be fair to limit the use of the technology to just one game. That is why we decided to make it an open source engine. Since our top priorities are high performance and resource efficiency, we recommend using it for games with high-resolution graphics.
    Downloads: 2 This Week
    Last Update:
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  • 18
    Glitch Items

    Glitch Items

    Items, Inhabitants, and other Glitch game assets

    Glitch-items is part of the Glitch game’s asset / source code archive by Tiny Speck; it contains definitions, data, and ActionScript source code for “items, Inhabitants, and other assorted things” from Glitch. It's not a standalone software product in the sense of a runnable engine, but rather a repository of game content and data used by the Glitch client. All files are provided AS-IS. Tiny Speck cannot provide any support to help you bring these assets into your own projects. Many of these files are not structured in a standard, straightforward way, and they may take a bit of your time and work to understand. The Glitch logo and trademark are not among the things we are making available under this license. Only items in the files explicitly included herein are covered.
    Downloads: 2 This Week
    Last Update:
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  • 19
    Grapefrukt Export

    Grapefrukt Export

    Set of actionscript tools to export animations and graphic assets

    Grapefrukt-export is a suite of ActionScript tools aimed at exporting animations and graphical assets created in Flash authoring environment to other more usable formats. It lets authors extract sprites, movie clips, fonts etc., generating sheets, transparent images, animation keyframes data etc., so assets can be used outside of Flash, in different pipelines. Exports Sprites to transparent pngs. Exports MovieClips to animation sheets. Parses positions of parts in MovieClips and exports keyframe data. Exports Sprites to SVG. Exports fonts, and fata format defaults to XML but is fully customizable.
    Downloads: 2 This Week
    Last Update:
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  • 20
    GrindPlayer

    GrindPlayer

    OSMF + Flex based flash video player

    GrindPlayer is a Flash video player built using OSMF (Open Source Media Framework) + Flex. It aims to provide many of the video-playback functionalities that are needed in “modern” Flash applications, including plugins for advertisements and subtitles, etc. The repo includes support tools, localization files, and utilities for building the player with the Flex SDK. OSMF + Flex-based flash video player, which provides the most needed functionality nowadays. Build scripts (.bat files) for release, framework and properties management for configuring SDK etc.
    Downloads: 2 This Week
    Last Update:
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  • 21
    Starling Filters

    Starling Filters

    A collection of filters for use with the Starling AS3 framework

    Starling-Filters is an open-source collection of filter effects for the Starling AS3 framework. These filters allow developers using Starling (a GPU accelerated 2D rendering framework in Flash/AIR) to apply image processing / visual effects (e.g. blur, glow, etc.) in their Starling-based applications. The repo has versions for Starling 2.0 (on master) and older filters archived for Starling 1.x. A collection of filters for use with the Starling AS3 framework. The master branch contains filters for use with Starling 2.0.
    Downloads: 2 This Week
    Last Update:
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  • 22
    as3swf

    as3swf

    Parse, create, modify and publish SWF files

    as3swf is a low-level ActionScript 3 library for parsing, creating, modifying, and emitting SWF files. It gives programmatic access to SWF structure (tags, binary content, shapes, actions, etc.), and allows developers to read SWF files, manipulate them in code (e.g. change shapes, embed assets, alter frame data), and write them back out. as3swf is released under the MIT license. Parse, create, modify and publish SWF files. Modify SWF content: insert, remove, or alter tags or objects within the SWF.
    Downloads: 2 This Week
    Last Update:
    See Project
  • 23
    Silex, live web creation

    Silex, live web creation

    Free online HTML website builder

    Silex is a free and open source website builder in the cloud. Create websites directly in the browser without writing code. It is suitable for professional designers to produce great websites without constraints.
    Downloads: 8 This Week
    Last Update:
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  • 24
    IncrediBots
    Build custom robots in your browser with IncrediBots! Design your robot by drawing shapes, joints, motors, and more! Then, pilot your machine using your own custom key bindings. NOTE: OPEN SOURCE VERSION CAN BE DOWNLOADED FROM "FILES" TAB!
    Downloads: 8 This Week
    Last Update:
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  • 25
    yunus and my other projects
    Yunus is a simple "visual" script language. Yunus is obsolete (left in 2004). However this site exhibits many projects; you will find my other "PHP, VS.NET, Flash, Delphi" projects. eOgr is my second complete application after Yunus.
    Downloads: 8 This Week
    Last Update:
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