PLEASE NOTE: Project development moved to Github! https://github.com/opentomb

Here you can find ONLY nightly builds for Windows.

OpenTomb is an engine that can play classic Tomb Raider 1 - 5 levels and custom TRLE levels. It is developed for fans and fun. Some code was taken from OpenRaider project and Quake Tenebrae project. Resource loading routines are taken from http://icculus.org/vt/vt/ project.
It is developing in netbeans 7 + GCC TDM 4.9.2
Used libraries: SDL2, SDLimage with jpeg and png libs, vorbis (ogg support), OpenGL, OpenAL, freetype 2, LUA, BULLET.
Youtube engine work example: http://www.youtube.com/watch?v=Jf3JGm67oS0
I need some help in game behavior algorithms, level parsing, e.t.c.
Needed for work:
1) Original Tomb Raider levels
2) Font .ttf
3) Config files (config.lua and autoexec.lua)

Project Samples

Project Activity

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Categories

Games, Game Engines

License

GNU Library or Lesser General Public License version 3.0 (LGPLv3)

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OpenTomb Web Site

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User Reviews

  • This is the single best thing to happen to Tomb Raider since its release in 1996. Keep it going! It's not currently perfect, but I've never been so excited for an open source project than this. Well done!
    1 user found this review helpful.
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Additional Project Details

Operating Systems

Linux, Mac, Windows

Languages

Russian

Intended Audience

Developers, Testers

User Interface

OpenGL

Programming Language

C, C++, Lua

Related Categories

C++ Games, C++ Game Engines, C Games, C Game Engines, Lua Games, Lua Game Engines

Registered

2012-02-20